#include <stddef.h>
#include "base/logging.h"
namespace remoting {
namespace protocol {
template <typename T>
struct NameMapElement {
const T value;
const char* const name;
};
template <typename T, size_t N>
const char* ValueToName(const NameMapElement<T> (&map)[N], T value) {
for (size_t i = 0; i < N; ++i) {
if (map[i].value == value)
return map[i].name;
}
NOTREACHED();
return NULL;
}
template <typename T, size_t N>
bool NameToValue(const NameMapElement<T> (&map)[N],
const std::string& name,
T* result) {
for (size_t i = 0; i < N; ++i) {
if (map[i].name == name) {
*result = map[i].value;
return true;
}
}
return false;
}
}
}