// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_HOST_DESKTOP_RESIZER_H_ #define REMOTING_HOST_DESKTOP_RESIZER_H_ #include <list> #include "base/memory/scoped_ptr.h" #include "remoting/host/screen_resolution.h" namespace remoting { class DesktopResizer { public: virtual ~DesktopResizer() {} // Create a platform-specific DesktopResizer instance. static scoped_ptr<DesktopResizer> Create(); // Return the current resolution of the desktop. virtual ScreenResolution GetCurrentResolution() = 0; // Get the list of supported resolutions, which should ideally include // |preferred|. Implementations will generally do one of the following: // 1. Return the list of resolutions supported by the underlying video // driver, regardless of |preferred|. // 2. Return a list containing just |preferred|, perhaps after imposing // some minimum size constraint. This will typically be the case if // there are no constraints imposed by the underlying video driver. // 3. Return an empty list if resize is not supported. virtual std::list<ScreenResolution> GetSupportedResolutions( const ScreenResolution& preferred) = 0; // Set the resolution of the desktop. |resolution| must be one of the // resolutions previously returned by |GetSupportedResolutions|. Note that // implementations should fail gracefully if the specified resolution is no // longer supported, since monitor configurations may change on the fly. virtual void SetResolution(const ScreenResolution& resolution) = 0; // Restore the original desktop resolution. The caller must provide the // original resolution of the desktop, as returned by |GetCurrentResolution|, // as a hint. However, implementaions are free to ignore this. For example, // virtual hosts will typically ignore it to avoid unnecessary resizes. virtual void RestoreResolution(const ScreenResolution& original) = 0; }; } // namespace remoting #endif // REMOTING_HOST_DESKTOP_RESIZER_H_