root/remoting/host/gnubby_auth_handler_win.cc

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DEFINITIONS

This source file includes following definitions.
  1. Create
  2. SetGnubbySocketName
  3. DeliverClientMessage
  4. DeliverHostDataMessage

// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "remoting/host/gnubby_auth_handler.h"

#include "base/logging.h"

namespace remoting {

namespace {

class GnubbyAuthHandlerWin : public GnubbyAuthHandler {
 private:
  // GnubbyAuthHandler interface.
  virtual void DeliverClientMessage(const std::string& message) OVERRIDE;
  virtual void DeliverHostDataMessage(int connection_id,
                                      const std::string& data) const OVERRIDE;

  DISALLOW_COPY_AND_ASSIGN(GnubbyAuthHandlerWin);
};

}  // namespace

// static
scoped_ptr<GnubbyAuthHandler> GnubbyAuthHandler::Create(
    protocol::ClientStub* client_stub) {
  return scoped_ptr<GnubbyAuthHandler>();
}

// static
void GnubbyAuthHandler::SetGnubbySocketName(
    const base::FilePath& gnubby_socket_name) {
  NOTIMPLEMENTED();
}

void GnubbyAuthHandlerWin::DeliverClientMessage(const std::string& message) {
  NOTIMPLEMENTED();
}

void GnubbyAuthHandlerWin::DeliverHostDataMessage(int connection_id,
                                                  const std::string& data)
    const {
  NOTIMPLEMENTED();
}

}  // namespace remoting

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