This source file includes following definitions.
- Create
- SetGnubbySocketName
- DeliverClientMessage
- DeliverHostDataMessage
#include "remoting/host/gnubby_auth_handler.h"
#include "base/logging.h"
namespace remoting {
namespace {
class GnubbyAuthHandlerWin : public GnubbyAuthHandler {
private:
virtual void DeliverClientMessage(const std::string& message) OVERRIDE;
virtual void DeliverHostDataMessage(int connection_id,
const std::string& data) const OVERRIDE;
DISALLOW_COPY_AND_ASSIGN(GnubbyAuthHandlerWin);
};
}
scoped_ptr<GnubbyAuthHandler> GnubbyAuthHandler::Create(
protocol::ClientStub* client_stub) {
return scoped_ptr<GnubbyAuthHandler>();
}
void GnubbyAuthHandler::SetGnubbySocketName(
const base::FilePath& gnubby_socket_name) {
NOTIMPLEMENTED();
}
void GnubbyAuthHandlerWin::DeliverClientMessage(const std::string& message) {
NOTIMPLEMENTED();
}
void GnubbyAuthHandlerWin::DeliverHostDataMessage(int connection_id,
const std::string& data)
const {
NOTIMPLEMENTED();
}
}