#ifndef CONTENT_RENDERER_V8_VALUE_CONVERTER_IMPL_H_
#define CONTENT_RENDERER_V8_VALUE_CONVERTER_IMPL_H_
#include <map>
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "content/common/content_export.h"
#include "content/public/renderer/v8_value_converter.h"
namespace base {
class BinaryValue;
class DictionaryValue;
class ListValue;
class Value;
}
namespace content {
class CONTENT_EXPORT V8ValueConverterImpl : public V8ValueConverter {
public:
V8ValueConverterImpl();
virtual void SetDateAllowed(bool val) OVERRIDE;
virtual void SetRegExpAllowed(bool val) OVERRIDE;
virtual void SetFunctionAllowed(bool val) OVERRIDE;
virtual void SetStripNullFromObjects(bool val) OVERRIDE;
virtual void SetStrategy(Strategy* strategy) OVERRIDE;
virtual v8::Handle<v8::Value> ToV8Value(
const base::Value* value,
v8::Handle<v8::Context> context) const OVERRIDE;
virtual base::Value* FromV8Value(
v8::Handle<v8::Value> value,
v8::Handle<v8::Context> context) const OVERRIDE;
private:
friend class ScopedAvoidIdentityHashForTesting;
class FromV8ValueState;
v8::Local<v8::Value> ToV8ValueImpl(v8::Isolate* isolate,
const base::Value* value) const;
v8::Handle<v8::Value> ToV8Array(v8::Isolate* isolate,
const base::ListValue* list) const;
v8::Handle<v8::Value> ToV8Object(
v8::Isolate* isolate,
const base::DictionaryValue* dictionary) const;
v8::Handle<v8::Value> ToArrayBuffer(const base::BinaryValue* value) const;
base::Value* FromV8ValueImpl(v8::Handle<v8::Value> value,
FromV8ValueState* state,
v8::Isolate* isolate) const;
base::Value* FromV8Array(v8::Handle<v8::Array> array,
FromV8ValueState* state,
v8::Isolate* isolate) const;
base::BinaryValue* FromV8Buffer(v8::Handle<v8::Value> value) const;
base::Value* FromV8Object(v8::Handle<v8::Object> object,
FromV8ValueState* state,
v8::Isolate* isolate) const;
bool date_allowed_;
bool reg_exp_allowed_;
bool function_allowed_;
bool strip_null_from_objects_;
bool avoid_identity_hash_for_testing_;
Strategy* strategy_;
DISALLOW_COPY_AND_ASSIGN(V8ValueConverterImpl);
};
}
#endif