#ifndef CONTENT_RENDERER_GPU_MAILBOX_OUTPUT_SURFACE_H_
#define CONTENT_RENDERER_GPU_MAILBOX_OUTPUT_SURFACE_H_
#include <queue>
#include "cc/resources/resource_format.h"
#include "cc/resources/transferable_resource.h"
#include "content/renderer/gpu/compositor_output_surface.h"
#include "ui/gfx/size.h"
namespace cc {
class CompositorFrameAck;
}
namespace content {
class MailboxOutputSurface : public CompositorOutputSurface {
public:
MailboxOutputSurface(
int32 routing_id,
uint32 output_surface_id,
const scoped_refptr<ContextProviderCommandBuffer>& context_provider,
scoped_ptr<cc::SoftwareOutputDevice> software_device,
cc::ResourceFormat format);
virtual ~MailboxOutputSurface();
virtual void EnsureBackbuffer() OVERRIDE;
virtual void DiscardBackbuffer() OVERRIDE;
virtual void Reshape(const gfx::Size& size, float scale_factor) OVERRIDE;
virtual void BindFramebuffer() OVERRIDE;
virtual void SwapBuffers(cc::CompositorFrame* frame) OVERRIDE;
private:
virtual void OnSwapAck(uint32 output_surface_id,
const cc::CompositorFrameAck& ack) OVERRIDE;
size_t GetNumAcksPending();
struct TransferableFrame {
TransferableFrame() : texture_id(0), sync_point(0) {}
TransferableFrame(uint32 texture_id,
const gpu::Mailbox& mailbox,
const gfx::Size size)
: texture_id(texture_id), mailbox(mailbox), size(size), sync_point(0) {}
uint32 texture_id;
gpu::Mailbox mailbox;
gfx::Size size;
uint32 sync_point;
};
TransferableFrame current_backing_;
std::deque<TransferableFrame> pending_textures_;
std::queue<TransferableFrame> returned_textures_;
uint32 fbo_;
bool is_backbuffer_discarded_;
cc::ResourceFormat format_;
};
}
#endif