root/content/renderer/pepper/ppb_graphics_3d_impl.cc

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DEFINITIONS

This source file includes following definitions.
  1. weak_ptr_factory_
  2. Create
  3. CreateRaw
  4. SetGetBuffer
  5. GetState
  6. CreateTransferBuffer
  7. DestroyTransferBuffer
  8. Flush
  9. WaitForTokenInRange
  10. WaitForGetOffsetInRange
  11. InsertSyncPoint
  12. BindToInstance
  13. IsOpaque
  14. ViewInitiatedPaint
  15. ViewFlushedPaint
  16. GetCommandBuffer
  17. GetGpuControl
  18. DoSwapBuffers
  19. Init
  20. InitRaw
  21. OnConsoleMessage
  22. OnSwapBuffers
  23. OnContextLost
  24. SendContextLost

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "content/renderer/pepper/ppb_graphics_3d_impl.h"

#include "base/bind.h"
#include "base/command_line.h"
#include "base/message_loop/message_loop.h"
#include "base/strings/utf_string_conversions.h"
#include "content/public/common/content_switches.h"
#include "content/renderer/pepper/host_globals.h"
#include "content/renderer/pepper/pepper_platform_context_3d.h"
#include "content/renderer/pepper/pepper_plugin_instance_impl.h"
#include "content/renderer/pepper/plugin_module.h"
#include "content/renderer/render_view_impl.h"
#include "gpu/command_buffer/client/gles2_implementation.h"
#include "ppapi/c/ppp_graphics_3d.h"
#include "ppapi/thunk/enter.h"
#include "third_party/WebKit/public/platform/WebString.h"
#include "third_party/WebKit/public/web/WebConsoleMessage.h"
#include "third_party/WebKit/public/web/WebDocument.h"
#include "third_party/WebKit/public/web/WebElement.h"
#include "third_party/WebKit/public/web/WebFrame.h"
#include "third_party/WebKit/public/web/WebPluginContainer.h"
#include "webkit/common/webpreferences.h"

using ppapi::thunk::EnterResourceNoLock;
using ppapi::thunk::PPB_Graphics3D_API;
using blink::WebConsoleMessage;
using blink::WebFrame;
using blink::WebPluginContainer;
using blink::WebString;

namespace content {

namespace {
const int32 kCommandBufferSize = 1024 * 1024;
const int32 kTransferBufferSize = 1024 * 1024;

}  // namespace.

PPB_Graphics3D_Impl::PPB_Graphics3D_Impl(PP_Instance instance)
    : PPB_Graphics3D_Shared(instance),
      bound_to_instance_(false),
      commit_pending_(false),
      weak_ptr_factory_(this) {
}

PPB_Graphics3D_Impl::~PPB_Graphics3D_Impl() {
  DestroyGLES2Impl();
}

// static
PP_Resource PPB_Graphics3D_Impl::Create(PP_Instance instance,
                                        PP_Resource share_context,
                                        const int32_t* attrib_list) {
  PPB_Graphics3D_API* share_api = NULL;
  if (share_context) {
    EnterResourceNoLock<PPB_Graphics3D_API> enter(share_context, true);
    if (enter.failed())
      return 0;
    share_api = enter.object();
  }
  scoped_refptr<PPB_Graphics3D_Impl> graphics_3d(
      new PPB_Graphics3D_Impl(instance));
  if (!graphics_3d->Init(share_api, attrib_list))
    return 0;
  return graphics_3d->GetReference();
}

// static
PP_Resource PPB_Graphics3D_Impl::CreateRaw(PP_Instance instance,
                                           PP_Resource share_context,
                                           const int32_t* attrib_list) {
  PPB_Graphics3D_API* share_api = NULL;
  if (share_context) {
    EnterResourceNoLock<PPB_Graphics3D_API> enter(share_context, true);
    if (enter.failed())
      return 0;
    share_api = enter.object();
  }
  scoped_refptr<PPB_Graphics3D_Impl> graphics_3d(
      new PPB_Graphics3D_Impl(instance));
  if (!graphics_3d->InitRaw(share_api, attrib_list))
    return 0;
  return graphics_3d->GetReference();
}

PP_Bool PPB_Graphics3D_Impl::SetGetBuffer(int32_t transfer_buffer_id) {
  GetCommandBuffer()->SetGetBuffer(transfer_buffer_id);
  return PP_TRUE;
}

gpu::CommandBuffer::State PPB_Graphics3D_Impl::GetState() {
  return GetCommandBuffer()->GetState();
}

scoped_refptr<gpu::Buffer> PPB_Graphics3D_Impl::CreateTransferBuffer(
    uint32_t size,
    int32_t* id) {
  return GetCommandBuffer()->CreateTransferBuffer(size, id);
}

PP_Bool PPB_Graphics3D_Impl::DestroyTransferBuffer(int32_t id) {
  GetCommandBuffer()->DestroyTransferBuffer(id);
  return PP_TRUE;
}

PP_Bool PPB_Graphics3D_Impl::Flush(int32_t put_offset) {
  GetCommandBuffer()->Flush(put_offset);
  return PP_TRUE;
}

gpu::CommandBuffer::State PPB_Graphics3D_Impl::WaitForTokenInRange(
    int32_t start,
    int32_t end) {
  GetCommandBuffer()->WaitForTokenInRange(start, end);
  return GetCommandBuffer()->GetLastState();
}

gpu::CommandBuffer::State PPB_Graphics3D_Impl::WaitForGetOffsetInRange(
    int32_t start,
    int32_t end) {
  GetCommandBuffer()->WaitForGetOffsetInRange(start, end);
  return GetCommandBuffer()->GetLastState();
}

uint32_t PPB_Graphics3D_Impl::InsertSyncPoint() {
  return platform_context_->GetGpuControl()->InsertSyncPoint();
}

bool PPB_Graphics3D_Impl::BindToInstance(bool bind) {
  bound_to_instance_ = bind;
  return true;
}

bool PPB_Graphics3D_Impl::IsOpaque() {
  return platform_context_->IsOpaque();
}

void PPB_Graphics3D_Impl::ViewInitiatedPaint() {
  commit_pending_ = false;

  if (HasPendingSwap())
    SwapBuffersACK(PP_OK);
}

void PPB_Graphics3D_Impl::ViewFlushedPaint() {
}

gpu::CommandBuffer* PPB_Graphics3D_Impl::GetCommandBuffer() {
  return platform_context_->GetCommandBuffer();
}

gpu::GpuControl* PPB_Graphics3D_Impl::GetGpuControl() {
  return platform_context_->GetGpuControl();
}

int32 PPB_Graphics3D_Impl::DoSwapBuffers() {
  // We do not have a GLES2 implementation when using an OOP proxy.
  // The plugin-side proxy is responsible for adding the SwapBuffers command
  // to the command buffer in that case.
  if (gles2_impl())
    gles2_impl()->SwapBuffers();

  // Since the backing texture has been updated, a new sync point should be
  // inserted.
  platform_context_->InsertSyncPointForBackingMailbox();

  if (bound_to_instance_) {
    // If we are bound to the instance, we need to ask the compositor
    // to commit our backing texture so that the graphics appears on the page.
    // When the backing texture will be committed we get notified via
    // ViewFlushedPaint().
    //
    // Don't need to check for NULL from GetPluginInstance since when we're
    // bound, we know our instance is valid.
    HostGlobals::Get()->GetInstance(pp_instance())->CommitBackingTexture();
    commit_pending_ = true;
  } else {
    // Wait for the command to complete on the GPU to allow for throttling.
    platform_context_->Echo(base::Bind(&PPB_Graphics3D_Impl::OnSwapBuffers,
                                       weak_ptr_factory_.GetWeakPtr()));
  }


  return PP_OK_COMPLETIONPENDING;
}

bool PPB_Graphics3D_Impl::Init(PPB_Graphics3D_API* share_context,
                               const int32_t* attrib_list) {
  if (!InitRaw(share_context, attrib_list))
    return false;

  gpu::CommandBuffer* command_buffer = GetCommandBuffer();
  if (!command_buffer->Initialize())
    return false;

  gpu::gles2::GLES2Implementation* share_gles2 = NULL;
  if (share_context) {
    share_gles2 =
        static_cast<PPB_Graphics3D_Shared*>(share_context)->gles2_impl();
  }

  return CreateGLES2Impl(kCommandBufferSize, kTransferBufferSize,
                         share_gles2);
}

bool PPB_Graphics3D_Impl::InitRaw(PPB_Graphics3D_API* share_context,
                                  const int32_t* attrib_list) {
  PepperPluginInstanceImpl* plugin_instance =
      HostGlobals::Get()->GetInstance(pp_instance());
  if (!plugin_instance)
    return false;

  const WebPreferences& prefs = static_cast<RenderViewImpl*>(plugin_instance->
      GetRenderView())->webkit_preferences();
  // 3D access might be disabled or blacklisted.
  if (!prefs.pepper_3d_enabled)
    return false;
  // If accelerated compositing of plugins is disabled, fail to create a 3D
  // context, because it won't be visible. This allows graceful fallback in the
  // modules.
  if (!prefs.accelerated_compositing_for_plugins_enabled)
    return false;

  platform_context_.reset(new PlatformContext3D);
  if (!platform_context_)
    return false;

  PlatformContext3D* share_platform_context = NULL;
  if (share_context) {
    PPB_Graphics3D_Impl* share_graphics =
        static_cast<PPB_Graphics3D_Impl*>(share_context);
    share_platform_context = share_graphics->platform_context();
  }

  if (!platform_context_->Init(attrib_list, share_platform_context))
    return false;

  platform_context_->SetContextLostCallback(
      base::Bind(&PPB_Graphics3D_Impl::OnContextLost,
                 weak_ptr_factory_.GetWeakPtr()));

  platform_context_->SetOnConsoleMessageCallback(
      base::Bind(&PPB_Graphics3D_Impl::OnConsoleMessage,
                 weak_ptr_factory_.GetWeakPtr()));
  return true;
}

void PPB_Graphics3D_Impl::OnConsoleMessage(const std::string& message,
                                           int id) {
  if (!bound_to_instance_)
    return;
  WebPluginContainer* container =
      HostGlobals::Get()->GetInstance(pp_instance())->container();
  if (!container)
    return;
  WebFrame* frame = container->element().document().frame();
  if (!frame)
    return;
  WebConsoleMessage console_message = WebConsoleMessage(
      WebConsoleMessage::LevelError, WebString(base::UTF8ToUTF16(message)));
  frame->addMessageToConsole(console_message);
}

void PPB_Graphics3D_Impl::OnSwapBuffers() {
  if (HasPendingSwap()) {
    // If we're off-screen, no need to trigger and wait for compositing.
    // Just send the swap-buffers ACK to the plugin immediately.
    commit_pending_ = false;
    SwapBuffersACK(PP_OK);
  }
}

void PPB_Graphics3D_Impl::OnContextLost() {
  // Don't need to check for NULL from GetPluginInstance since when we're
  // bound, we know our instance is valid.
  if (bound_to_instance_) {
    HostGlobals::Get()->GetInstance(pp_instance())->BindGraphics(
        pp_instance(), 0);
  }

  // Send context lost to plugin. This may have been caused by a PPAPI call, so
  // avoid re-entering.
  base::MessageLoop::current()->PostTask(
      FROM_HERE,
      base::Bind(&PPB_Graphics3D_Impl::SendContextLost,
                 weak_ptr_factory_.GetWeakPtr()));
}

void PPB_Graphics3D_Impl::SendContextLost() {
  // By the time we run this, the instance may have been deleted, or in the
  // process of being deleted. Even in the latter case, we don't want to send a
  // callback after DidDestroy.
  PepperPluginInstanceImpl* instance =
      HostGlobals::Get()->GetInstance(pp_instance());
  if (!instance || !instance->container())
    return;

  // This PPB_Graphics3D_Impl could be deleted during the call to
  // GetPluginInterface (which sends a sync message in some cases). We still
  // send the Graphics3DContextLost to the plugin; the instance may care about
  // that event even though this context has been destroyed.
  PP_Instance this_pp_instance = pp_instance();
  const PPP_Graphics3D* ppp_graphics_3d =
      static_cast<const PPP_Graphics3D*>(
          instance->module()->GetPluginInterface(
              PPP_GRAPHICS_3D_INTERFACE));
  // We have to check *again* that the instance exists, because it could have
  // been deleted during GetPluginInterface(). Even the PluginModule could be
  // deleted, but in that case, the instance should also be gone, so the
  // GetInstance check covers both cases.
  if (ppp_graphics_3d && HostGlobals::Get()->GetInstance(this_pp_instance))
    ppp_graphics_3d->Graphics3DContextLost(this_pp_instance);
}

}  // namespace content

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