// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_RENDERER_MEDIA_WEBAUDIO_CAPTURER_SOURCE_H_ #define CONTENT_RENDERER_MEDIA_WEBAUDIO_CAPTURER_SOURCE_H_ #include "base/memory/ref_counted.h" #include "base/synchronization/lock.h" #include "base/threading/thread_checker.h" #include "media/audio/audio_parameters.h" #include "media/base/audio_capturer_source.h" #include "media/base/audio_fifo.h" #include "third_party/WebKit/public/platform/WebAudioDestinationConsumer.h" #include "third_party/WebKit/public/platform/WebVector.h" namespace content { class WebRtcAudioCapturer; class WebRtcLocalAudioTrack; // WebAudioCapturerSource is the missing link between // WebAudio's MediaStreamAudioDestinationNode and WebRtcLocalAudioTrack. // // 1. WebKit calls the setFormat() method setting up the basic stream format // (channels, and sample-rate). // 2. consumeAudio() is called periodically by WebKit which dispatches the // audio stream to the WebRtcLocalAudioTrack::Capture() method. class WebAudioCapturerSource : public base::RefCountedThreadSafe<WebAudioCapturerSource>, public blink::WebAudioDestinationConsumer { public: WebAudioCapturerSource(); // WebAudioDestinationConsumer implementation. // setFormat() is called early on, so that we can configure the audio track. virtual void setFormat(size_t number_of_channels, float sample_rate) OVERRIDE; // MediaStreamAudioDestinationNode periodically calls consumeAudio(). // Called on the WebAudio audio thread. virtual void consumeAudio(const blink::WebVector<const float*>& audio_data, size_t number_of_frames) OVERRIDE; // Called when the WebAudioCapturerSource is hooking to a media audio track. // |track| is the sink of the data flow. |source_provider| is the source of // the data flow where stream information like delay, volume, key_pressed, // is stored. void Start(WebRtcLocalAudioTrack* track, WebRtcAudioCapturer* capturer); // Called when the media audio track is stopping. void Stop(); protected: friend class base::RefCountedThreadSafe<WebAudioCapturerSource>; virtual ~WebAudioCapturerSource(); private: // Used to DCHECK that some methods are called on the correct thread. base::ThreadChecker thread_checker_; // The audio track this WebAudioCapturerSource is feeding data to. // WebRtcLocalAudioTrack is reference counted, and owning this object. // To avoid circular reference, a raw pointer is kept here. WebRtcLocalAudioTrack* track_; // A raw pointer to the capturer to get audio processing params like // delay, volume, key_pressed information. // This |capturer_| is guaranteed to outlive this object. WebRtcAudioCapturer* capturer_; media::AudioParameters params_; // Flag to help notify the |track_| when the audio format has changed. bool audio_format_changed_; // Wraps data coming from HandleCapture(). scoped_ptr<media::AudioBus> wrapper_bus_; // Bus for reading from FIFO and calling the CaptureCallback. scoped_ptr<media::AudioBus> capture_bus_; // Handles mismatch between WebAudio buffer size and WebRTC. scoped_ptr<media::AudioFifo> fifo_; // Buffer to pass audio data to WebRtc. scoped_ptr<int16[]> audio_data_; // Synchronizes HandleCapture() with AudioCapturerSource calls. base::Lock lock_; bool started_; DISALLOW_COPY_AND_ASSIGN(WebAudioCapturerSource); }; } // namespace content #endif // CONTENT_RENDERER_MEDIA_WEBAUDIO_CAPTURER_SOURCE_H_