#ifndef CONTENT_RENDERER_P2P_SOCKET_CLIENT_H_
#define CONTENT_RENDERER_P2P_SOCKET_CLIENT_H_
#include <vector>
#include "base/memory/ref_counted.h"
#include "content/common/p2p_socket_type.h"
#include "net/base/ip_endpoint.h"
namespace talk_base {
struct PacketOptions;
};
namespace content {
class P2PSocketClientDelegate;
class P2PSocketClient : public base::RefCountedThreadSafe<P2PSocketClient> {
public:
static scoped_refptr<P2PSocketClient> Create(
P2PSocketType type,
const net::IPEndPoint& local_address,
const net::IPEndPoint& remote_address,
P2PSocketClientDelegate* delegate);
P2PSocketClient() {}
virtual void Send(const net::IPEndPoint& address,
const std::vector<char>& data) = 0;
virtual void SendWithDscp(const net::IPEndPoint& address,
const std::vector<char>& data,
const talk_base::PacketOptions& options) = 0;
virtual void SetOption(P2PSocketOption option, int value) = 0;
virtual void Close() = 0;
virtual int GetSocketID() const = 0;
virtual void SetDelegate(P2PSocketClientDelegate* delegate) = 0;
protected:
virtual ~P2PSocketClient() {}
private:
friend class base::RefCountedThreadSafe<P2PSocketClient>;
};
}
#endif