// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_PUBLIC_RENDERER_RESOURCE_FETCHER_H_ #define CONTENT_PUBLIC_RENDERER_RESOURCE_FETCHER_H_ #include <string> #include "base/callback.h" #include "content/common/content_export.h" #include "third_party/WebKit/public/platform/WebURLRequest.h" class GURL; namespace base { class TimeDelta; } namespace blink { class WebFrame; class WebURLResponse; } namespace content { // Interface to download resources asynchronously. class CONTENT_EXPORT ResourceFetcher { public: virtual ~ResourceFetcher() {} // This will be called asynchronously after the URL has been fetched, // successfully or not. If there is a failure, response and data will both be // empty. |response| and |data| are both valid until the URLFetcher instance // is destroyed. typedef base::Callback<void(const blink::WebURLResponse& response, const std::string& data)> Callback; // Creates a ResourceFetcher for the specified resource. Caller takes // ownership of the returned object. Deleting the ResourceFetcher will cancel // the request, and the callback will never be run. static ResourceFetcher* Create(const GURL& url); // Set the corresponding parameters of the request. Must be called before // Start. By default, requests are GETs with no body. virtual void SetMethod(const std::string& method) = 0; virtual void SetBody(const std::string& body) = 0; virtual void SetHeader(const std::string& header, const std::string& value) = 0; // Starts the request using the specified frame. Calls |callback| when // done. virtual void Start(blink::WebFrame* frame, blink::WebURLRequest::TargetType target_type, const Callback& callback) = 0; // Sets how long to wait for the server to reply. By default, there is no // timeout. Must be called after a request is started. virtual void SetTimeout(const base::TimeDelta& timeout) = 0; }; } // namespace content #endif // CONTENT_PUBLIC_RENDERER_RESOURCE_FETCHER_H_