// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_PUBLIC_BROWSER_ANDROID_SYNCHRONOUS_COMPOSITOR_H_ #define CONTENT_PUBLIC_BROWSER_ANDROID_SYNCHRONOUS_COMPOSITOR_H_ #include "base/memory/ref_counted.h" #include "content/common/content_export.h" #include "gpu/command_buffer/service/in_process_command_buffer.h" #include "ui/gfx/rect.h" #include "ui/gfx/size.h" class SkCanvas; namespace gfx { class GLSurface; class Transform; }; namespace content { class WebContents; class SynchronousCompositorClient; struct CONTENT_EXPORT SynchronousCompositorMemoryPolicy { // Memory limit for rendering and pre-rendering. size_t bytes_limit; // Limit of number of GL resources used for rendering and pre-rendering. size_t num_resources_limit; SynchronousCompositorMemoryPolicy(); bool operator==(const SynchronousCompositorMemoryPolicy& other) const; bool operator!=(const SynchronousCompositorMemoryPolicy& other) const; }; // Interface for embedders that wish to direct compositing operations // synchronously under their own control. Only meaningful when the // kEnableSyncrhonousRendererCompositor flag is specified. class CONTENT_EXPORT SynchronousCompositor { public: // Must be called once per WebContents instance. Will create the compositor // instance as needed, but only if |client| is non-NULL. static void SetClientForWebContents(WebContents* contents, SynchronousCompositorClient* client); // Allows changing or resetting the client to NULL (this must be used if // the client is being deleted prior to the DidDestroyCompositor() call // being received by the client). Ownership of |client| remains with // the caller. virtual void SetClient(SynchronousCompositorClient* client) = 0; static void SetGpuService( scoped_refptr<gpu::InProcessCommandBuffer::Service> service); // Synchronously initialize compositor for hardware draw. Can only be called // while compositor is in software only mode, either after compositor is // first created or after ReleaseHwDraw is called. It is invalid to // DemandDrawHw before this returns true. |surface| is the GLSurface that // should be used to create the underlying hardware context. virtual bool InitializeHwDraw(scoped_refptr<gfx::GLSurface> surface) = 0; // Reverse of InitializeHwDraw above. Can only be called while hardware draw // is already initialized. Brings compositor back to software only mode and // releases all hardware resources. virtual void ReleaseHwDraw() = 0; // "On demand" hardware draw. The content is first clipped to |damage_area|, // then transformed through |transform|, and finally clipped to |view_size| // and by the existing stencil buffer if any. virtual bool DemandDrawHw( gfx::Size surface_size, const gfx::Transform& transform, gfx::Rect viewport, gfx::Rect clip, bool stencil_enabled) = 0; // "On demand" SW draw, into the supplied canvas (observing the transform // and clip set there-in). virtual bool DemandDrawSw(SkCanvas* canvas) = 0; // Set the memory limit policy of this compositor. virtual void SetMemoryPolicy( const SynchronousCompositorMemoryPolicy& policy) = 0; // Should be called by the embedder after the embedder had modified the // scroll offset of the root layer (as returned by // SynchronousCompositorClient::GetTotalRootLayerScrollOffset). virtual void DidChangeRootLayerScrollOffset() = 0; protected: virtual ~SynchronousCompositor() {} }; } // namespace content #endif // CONTENT_PUBLIC_BROWSER_ANDROID_SYNCHRONOUS_COMPOSITOR_H_