root/content/child/fileapi/file_system_dispatcher.cc

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DEFINITIONS

This source file includes following definitions.
  1. Create
  2. Create
  3. Create
  4. Create
  5. Create
  6. Create
  7. Create
  8. CallbackDispatcher
  9. DidSucceed
  10. DidFail
  11. DidReadMetadata
  12. DidCreateSnapshotFile
  13. DidReadDirectory
  14. DidOpenFileSystem
  15. DidResolveURL
  16. DidWrite
  17. DidOpenFile
  18. CallbackDispatcher
  19. OnMessageReceived
  20. OpenFileSystem
  21. ResolveURL
  22. DeleteFileSystem
  23. Move
  24. Copy
  25. Remove
  26. ReadMetadata
  27. CreateFile
  28. CreateDirectory
  29. Exists
  30. ReadDirectory
  31. Truncate
  32. Write
  33. Cancel
  34. TouchFile
  35. CreateSnapshotFile
  36. OnDidOpenFileSystem
  37. OnDidResolveURL
  38. OnDidSucceed
  39. OnDidReadMetadata
  40. OnDidCreateSnapshotFile
  41. OnDidReadDirectory
  42. OnDidFail
  43. OnDidWrite
  44. OnDidOpenFile

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "content/child/fileapi/file_system_dispatcher.h"

#include "base/callback.h"
#include "base/file_util.h"
#include "base/message_loop/message_loop_proxy.h"
#include "base/process/process.h"
#include "content/child/child_thread.h"
#include "content/common/fileapi/file_system_messages.h"
#include "webkit/common/fileapi/file_system_info.h"

namespace content {

class FileSystemDispatcher::CallbackDispatcher {
 public:
  typedef CallbackDispatcher self;
  typedef FileSystemDispatcher::StatusCallback StatusCallback;
  typedef FileSystemDispatcher::MetadataCallback MetadataCallback;
  typedef FileSystemDispatcher::ReadDirectoryCallback ReadDirectoryCallback;
  typedef FileSystemDispatcher::OpenFileSystemCallback OpenFileSystemCallback;
  typedef FileSystemDispatcher::ResolveURLCallback ResolveURLCallback;
  typedef FileSystemDispatcher::WriteCallback WriteCallback;
  typedef FileSystemDispatcher::OpenFileCallback OpenFileCallback;

  static CallbackDispatcher* Create(const StatusCallback& callback) {
    CallbackDispatcher* dispatcher = new CallbackDispatcher;
    dispatcher->status_callback_ = callback;
    dispatcher->error_callback_ = callback;
    return dispatcher;
  }
  static CallbackDispatcher* Create(const MetadataCallback& callback,
                                    const StatusCallback& error_callback) {
    CallbackDispatcher* dispatcher = new CallbackDispatcher;
    dispatcher->metadata_callback_ = callback;
    dispatcher->error_callback_ = error_callback;
    return dispatcher;
  }
  static CallbackDispatcher* Create(const CreateSnapshotFileCallback& callback,
                                    const StatusCallback& error_callback) {
    CallbackDispatcher* dispatcher = new CallbackDispatcher;
    dispatcher->snapshot_callback_ = callback;
    dispatcher->error_callback_ = error_callback;
    return dispatcher;
  }
  static CallbackDispatcher* Create(const ReadDirectoryCallback& callback,
                                    const StatusCallback& error_callback) {
    CallbackDispatcher* dispatcher = new CallbackDispatcher;
    dispatcher->directory_callback_ = callback;
    dispatcher->error_callback_ = error_callback;
    return dispatcher;
  }
  static CallbackDispatcher* Create(const OpenFileSystemCallback& callback,
                                    const StatusCallback& error_callback) {
    CallbackDispatcher* dispatcher = new CallbackDispatcher;
    dispatcher->filesystem_callback_ = callback;
    dispatcher->error_callback_ = error_callback;
    return dispatcher;
  }
  static CallbackDispatcher* Create(const ResolveURLCallback& callback,
                                    const StatusCallback& error_callback) {
    CallbackDispatcher* dispatcher = new CallbackDispatcher;
    dispatcher->resolve_callback_ = callback;
    dispatcher->error_callback_ = error_callback;
    return dispatcher;
  }
  static CallbackDispatcher* Create(const WriteCallback& callback,
                                    const StatusCallback& error_callback) {
    CallbackDispatcher* dispatcher = new CallbackDispatcher;
    dispatcher->write_callback_ = callback;
    dispatcher->error_callback_ = error_callback;
    return dispatcher;
  }

  ~CallbackDispatcher() {}

  void DidSucceed() {
    status_callback_.Run(base::File::FILE_OK);
  }

  void DidFail(base::File::Error error_code) {
    error_callback_.Run(error_code);
  }

  void DidReadMetadata(
      const base::File::Info& file_info) {
    metadata_callback_.Run(file_info);
  }

  void DidCreateSnapshotFile(
      const base::File::Info& file_info,
      const base::FilePath& platform_path,
      int request_id) {
    snapshot_callback_.Run(file_info, platform_path, request_id);
  }

  void DidReadDirectory(
      const std::vector<fileapi::DirectoryEntry>& entries,
      bool has_more) {
    directory_callback_.Run(entries, has_more);
  }

  void DidOpenFileSystem(const std::string& name,
                         const GURL& root) {
    filesystem_callback_.Run(name, root);
  }

  void DidResolveURL(const fileapi::FileSystemInfo& info,
                     const base::FilePath& file_path,
                     bool is_directory) {
    resolve_callback_.Run(info, file_path, is_directory);
  }

  void DidWrite(int64 bytes, bool complete) {
    write_callback_.Run(bytes, complete);
  }

  void DidOpenFile(base::PlatformFile file,
                   int file_open_id,
                   quota::QuotaLimitType quota_policy) {
    open_callback_.Run(file, file_open_id, quota_policy);
  }

 private:
  CallbackDispatcher() {}

  StatusCallback status_callback_;
  MetadataCallback metadata_callback_;
  CreateSnapshotFileCallback snapshot_callback_;
  ReadDirectoryCallback directory_callback_;
  OpenFileSystemCallback filesystem_callback_;
  ResolveURLCallback resolve_callback_;
  WriteCallback write_callback_;
  OpenFileCallback open_callback_;

  StatusCallback error_callback_;

  DISALLOW_COPY_AND_ASSIGN(CallbackDispatcher);
};

FileSystemDispatcher::FileSystemDispatcher() {
}

FileSystemDispatcher::~FileSystemDispatcher() {
  // Make sure we fire all the remaining callbacks.
  for (IDMap<CallbackDispatcher, IDMapOwnPointer>::iterator
           iter(&dispatchers_); !iter.IsAtEnd(); iter.Advance()) {
    int request_id = iter.GetCurrentKey();
    CallbackDispatcher* dispatcher = iter.GetCurrentValue();
    DCHECK(dispatcher);
    dispatcher->DidFail(base::File::FILE_ERROR_ABORT);
    dispatchers_.Remove(request_id);
  }
}

bool FileSystemDispatcher::OnMessageReceived(const IPC::Message& msg) {
  bool handled = true;
  IPC_BEGIN_MESSAGE_MAP(FileSystemDispatcher, msg)
    IPC_MESSAGE_HANDLER(FileSystemMsg_DidOpenFileSystem, OnDidOpenFileSystem)
    IPC_MESSAGE_HANDLER(FileSystemMsg_DidResolveURL, OnDidResolveURL)
    IPC_MESSAGE_HANDLER(FileSystemMsg_DidSucceed, OnDidSucceed)
    IPC_MESSAGE_HANDLER(FileSystemMsg_DidReadDirectory, OnDidReadDirectory)
    IPC_MESSAGE_HANDLER(FileSystemMsg_DidReadMetadata, OnDidReadMetadata)
    IPC_MESSAGE_HANDLER(FileSystemMsg_DidCreateSnapshotFile,
                        OnDidCreateSnapshotFile)
    IPC_MESSAGE_HANDLER(FileSystemMsg_DidFail, OnDidFail)
    IPC_MESSAGE_HANDLER(FileSystemMsg_DidWrite, OnDidWrite)
    IPC_MESSAGE_HANDLER(FileSystemMsg_DidOpenFile, OnDidOpenFile)
    IPC_MESSAGE_UNHANDLED(handled = false)
  IPC_END_MESSAGE_MAP()
  return handled;
}

void FileSystemDispatcher::OpenFileSystem(
    const GURL& origin_url,
    fileapi::FileSystemType type,
    const OpenFileSystemCallback& success_callback,
    const StatusCallback& error_callback) {
  int request_id = dispatchers_.Add(
      CallbackDispatcher::Create(success_callback, error_callback));
  ChildThread::current()->Send(new FileSystemHostMsg_OpenFileSystem(
      request_id, origin_url, type));
}

void FileSystemDispatcher::ResolveURL(
    const GURL& filesystem_url,
    const ResolveURLCallback& success_callback,
    const StatusCallback& error_callback) {
  int request_id = dispatchers_.Add(
      CallbackDispatcher::Create(success_callback, error_callback));
  ChildThread::current()->Send(new FileSystemHostMsg_ResolveURL(
          request_id, filesystem_url));
}

void FileSystemDispatcher::DeleteFileSystem(
    const GURL& origin_url,
    fileapi::FileSystemType type,
    const StatusCallback& callback) {
  int request_id = dispatchers_.Add(CallbackDispatcher::Create(callback));
  ChildThread::current()->Send(new FileSystemHostMsg_DeleteFileSystem(
          request_id, origin_url, type));
}

void FileSystemDispatcher::Move(
    const GURL& src_path,
    const GURL& dest_path,
    const StatusCallback& callback) {
  int request_id = dispatchers_.Add(CallbackDispatcher::Create(callback));
  ChildThread::current()->Send(new FileSystemHostMsg_Move(
          request_id, src_path, dest_path));
}

void FileSystemDispatcher::Copy(
    const GURL& src_path,
    const GURL& dest_path,
    const StatusCallback& callback) {
  int request_id = dispatchers_.Add(CallbackDispatcher::Create(callback));
  ChildThread::current()->Send(new FileSystemHostMsg_Copy(
      request_id, src_path, dest_path));
}

void FileSystemDispatcher::Remove(
    const GURL& path,
    bool recursive,
    const StatusCallback& callback) {
  int request_id = dispatchers_.Add(CallbackDispatcher::Create(callback));
  ChildThread::current()->Send(
      new FileSystemHostMsg_Remove(request_id, path, recursive));
}

void FileSystemDispatcher::ReadMetadata(
    const GURL& path,
    const MetadataCallback& success_callback,
    const StatusCallback& error_callback) {
  int request_id = dispatchers_.Add(
      CallbackDispatcher::Create(success_callback, error_callback));
  ChildThread::current()->Send(
      new FileSystemHostMsg_ReadMetadata(request_id, path));
}

void FileSystemDispatcher::CreateFile(
    const GURL& path,
    bool exclusive,
    const StatusCallback& callback) {
  int request_id = dispatchers_.Add(CallbackDispatcher::Create(callback));
  ChildThread::current()->Send(new FileSystemHostMsg_Create(
      request_id, path, exclusive,
      false /* is_directory */, false /* recursive */));
}

void FileSystemDispatcher::CreateDirectory(
    const GURL& path,
    bool exclusive,
    bool recursive,
    const StatusCallback& callback) {
  int request_id = dispatchers_.Add(CallbackDispatcher::Create(callback));
  ChildThread::current()->Send(new FileSystemHostMsg_Create(
      request_id, path, exclusive, true /* is_directory */, recursive));
}

void FileSystemDispatcher::Exists(
    const GURL& path,
    bool is_directory,
    const StatusCallback& callback) {
  int request_id = dispatchers_.Add(CallbackDispatcher::Create(callback));
  ChildThread::current()->Send(
      new FileSystemHostMsg_Exists(request_id, path, is_directory));
}

void FileSystemDispatcher::ReadDirectory(
    const GURL& path,
    const ReadDirectoryCallback& success_callback,
    const StatusCallback& error_callback) {
  int request_id = dispatchers_.Add(
      CallbackDispatcher::Create(success_callback, error_callback));
  ChildThread::current()->Send(
      new FileSystemHostMsg_ReadDirectory(request_id, path));
}

void FileSystemDispatcher::Truncate(
    const GURL& path,
    int64 offset,
    int* request_id_out,
    const StatusCallback& callback) {
  int request_id = dispatchers_.Add(CallbackDispatcher::Create(callback));
  ChildThread::current()->Send(
      new FileSystemHostMsg_Truncate(request_id, path, offset));

  if (request_id_out)
    *request_id_out = request_id;
}

void FileSystemDispatcher::Write(
    const GURL& path,
    const std::string& blob_id,
    int64 offset,
    int* request_id_out,
    const WriteCallback& success_callback,
    const StatusCallback& error_callback) {
  int request_id = dispatchers_.Add(
      CallbackDispatcher::Create(success_callback, error_callback));
  ChildThread::current()->Send(
      new FileSystemHostMsg_Write(request_id, path, blob_id, offset));

  if (request_id_out)
    *request_id_out = request_id;
}

void FileSystemDispatcher::Cancel(
    int request_id_to_cancel,
    const StatusCallback& callback) {
  int request_id = dispatchers_.Add(CallbackDispatcher::Create(callback));
  ChildThread::current()->Send(new FileSystemHostMsg_CancelWrite(
      request_id, request_id_to_cancel));
}

void FileSystemDispatcher::TouchFile(
    const GURL& path,
    const base::Time& last_access_time,
    const base::Time& last_modified_time,
    const StatusCallback& callback) {
  int request_id = dispatchers_.Add(CallbackDispatcher::Create(callback));
  ChildThread::current()->Send(
      new FileSystemHostMsg_TouchFile(
          request_id, path, last_access_time, last_modified_time));
}

void FileSystemDispatcher::CreateSnapshotFile(
    const GURL& file_path,
    const CreateSnapshotFileCallback& success_callback,
    const StatusCallback& error_callback) {
  int request_id = dispatchers_.Add(
      CallbackDispatcher::Create(success_callback, error_callback));
  ChildThread::current()->Send(
      new FileSystemHostMsg_CreateSnapshotFile(
          request_id, file_path));
}

void FileSystemDispatcher::OnDidOpenFileSystem(int request_id,
                                               const std::string& name,
                                               const GURL& root) {
  DCHECK(root.is_valid());
  CallbackDispatcher* dispatcher = dispatchers_.Lookup(request_id);
  DCHECK(dispatcher);
  dispatcher->DidOpenFileSystem(name, root);
  dispatchers_.Remove(request_id);
}

void FileSystemDispatcher::OnDidResolveURL(int request_id,
                                           const fileapi::FileSystemInfo& info,
                                           const base::FilePath& file_path,
                                           bool is_directory) {
  DCHECK(info.root_url.is_valid());
  CallbackDispatcher* dispatcher = dispatchers_.Lookup(request_id);
  DCHECK(dispatcher);
  dispatcher->DidResolveURL(info, file_path, is_directory);
  dispatchers_.Remove(request_id);
}

void FileSystemDispatcher::OnDidSucceed(int request_id) {
  CallbackDispatcher* dispatcher = dispatchers_.Lookup(request_id);
  DCHECK(dispatcher);
  dispatcher->DidSucceed();
  dispatchers_.Remove(request_id);
}

void FileSystemDispatcher::OnDidReadMetadata(
    int request_id, const base::File::Info& file_info) {
  CallbackDispatcher* dispatcher = dispatchers_.Lookup(request_id);
  DCHECK(dispatcher);
  dispatcher->DidReadMetadata(file_info);
  dispatchers_.Remove(request_id);
}

void FileSystemDispatcher::OnDidCreateSnapshotFile(
    int request_id, const base::File::Info& file_info,
    const base::FilePath& platform_path) {
  CallbackDispatcher* dispatcher = dispatchers_.Lookup(request_id);
  DCHECK(dispatcher);
  dispatcher->DidCreateSnapshotFile(file_info, platform_path, request_id);
  dispatchers_.Remove(request_id);
}

void FileSystemDispatcher::OnDidReadDirectory(
    int request_id,
    const std::vector<fileapi::DirectoryEntry>& entries,
    bool has_more) {
  CallbackDispatcher* dispatcher = dispatchers_.Lookup(request_id);
  DCHECK(dispatcher);
  dispatcher->DidReadDirectory(entries, has_more);
  if (!has_more)
    dispatchers_.Remove(request_id);
}

void FileSystemDispatcher::OnDidFail(
    int request_id, base::File::Error error_code) {
  CallbackDispatcher* dispatcher = dispatchers_.Lookup(request_id);
  DCHECK(dispatcher);
  dispatcher->DidFail(error_code);
  dispatchers_.Remove(request_id);
}

void FileSystemDispatcher::OnDidWrite(
    int request_id, int64 bytes, bool complete) {
  CallbackDispatcher* dispatcher = dispatchers_.Lookup(request_id);
  DCHECK(dispatcher);
  dispatcher->DidWrite(bytes, complete);
  if (complete)
    dispatchers_.Remove(request_id);
}

void FileSystemDispatcher::OnDidOpenFile(
    int request_id,
    IPC::PlatformFileForTransit file,
    int file_open_id,
    quota::QuotaLimitType quota_policy) {
  CallbackDispatcher* dispatcher = dispatchers_.Lookup(request_id);
  DCHECK(dispatcher);
  dispatcher->DidOpenFile(IPC::PlatformFileForTransitToPlatformFile(file),
                          file_open_id,
                          quota_policy);
  dispatchers_.Remove(request_id);
}

}  // namespace content

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