// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ namespace blink { class WebGamepads; } namespace content { // Abstract interface for imlementing platform- (and test-) specific behaviro // for getting the gamepad data. class GamepadDataFetcher { public: virtual ~GamepadDataFetcher() {} virtual void GetGamepadData(blink::WebGamepads* pads, bool devices_changed_hint) = 0; virtual void PauseHint(bool paused) {} }; } // namespace content #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_