#ifndef CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_CONTEXT_MAC_H_
#define CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_CONTEXT_MAC_H_
#import <AppKit/NSOpenGL.h>
#include <OpenGL/OpenGL.h>
#include <map>
#include "base/basictypes.h"
#include "base/lazy_instance.h"
#include "base/mac/scoped_nsobject.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "ui/gl/scoped_cgl.h"
namespace content {
enum CoreAnimationStatus {
CORE_ANIMATION_DISABLED,
CORE_ANIMATION_ENABLED,
};
CoreAnimationStatus GetCoreAnimationStatus();
class CompositingIOSurfaceShaderPrograms;
class CompositingIOSurfaceContext
: public base::RefCounted<CompositingIOSurfaceContext> {
public:
enum {
kOffscreenContextWindowNumber = -2,
kCALayerContextWindowNumber = -3,
};
static scoped_refptr<CompositingIOSurfaceContext> Get(int window_number);
void PoisonContextAndSharegroup();
bool HasBeenPoisoned() const { return poisoned_; }
CompositingIOSurfaceShaderPrograms* shader_program_cache() const {
return shader_program_cache_.get();
}
NSOpenGLContext* nsgl_context() const;
CGLContextObj cgl_context() const { return cgl_context_; }
bool is_vsync_disabled() const { return is_vsync_disabled_; }
int window_number() const { return window_number_; }
private:
friend class base::RefCounted<CompositingIOSurfaceContext>;
CompositingIOSurfaceContext(
int window_number,
NSOpenGLContext* nsgl_context,
base::ScopedTypeRef<CGLContextObj> clg_context_strong,
CGLContextObj clg_context,
bool is_vsync_disabled_,
scoped_ptr<CompositingIOSurfaceShaderPrograms> shader_program_cache);
~CompositingIOSurfaceContext();
int window_number_;
base::scoped_nsobject<NSOpenGLContext> nsgl_context_;
base::ScopedTypeRef<CGLContextObj> cgl_context_strong_;
CGLContextObj cgl_context_;
bool is_vsync_disabled_;
scoped_ptr<CompositingIOSurfaceShaderPrograms> shader_program_cache_;
bool poisoned_;
typedef std::map<int, CompositingIOSurfaceContext*> WindowMap;
static base::LazyInstance<WindowMap> window_map_;
static WindowMap* window_map();
};
}
#endif