#ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_MOCK_INPUT_ROUTER_CLIENT_H_
#define CONTENT_BROWSER_RENDERER_HOST_INPUT_MOCK_INPUT_ROUTER_CLIENT_H_
#include "base/memory/scoped_ptr.h"
#include "content/browser/renderer_host/input/input_router_client.h"
namespace content {
class InputEvent;
class InputRouter;
class MockInputRouterClient : public InputRouterClient {
public:
MockInputRouterClient();
virtual ~MockInputRouterClient();
virtual InputEventAckState FilterInputEvent(
const blink::WebInputEvent& input_event,
const ui::LatencyInfo& latency_info) OVERRIDE;
virtual void IncrementInFlightEventCount() OVERRIDE;
virtual void DecrementInFlightEventCount() OVERRIDE;
virtual void OnHasTouchEventHandlers(bool has_handlers) OVERRIDE;
virtual OverscrollController* GetOverscrollController() const OVERRIDE;
virtual void DidFlush() OVERRIDE;
virtual void SetNeedsFlush() OVERRIDE;
bool GetAndResetFilterEventCalled();
size_t GetAndResetDidFlushCount();
void set_input_router(InputRouter* input_router) {
input_router_ = input_router;
}
bool has_touch_handler() const { return has_touch_handler_; }
void set_filter_state(InputEventAckState filter_state) {
filter_state_ = filter_state;
}
int in_flight_event_count() const {
return in_flight_event_count_;
}
void set_allow_send_event(bool allow) {
filter_state_ = INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS;
}
private:
InputRouter* input_router_;
int in_flight_event_count_;
bool has_touch_handler_;
InputEventAckState filter_state_;
bool filter_input_event_called_;
scoped_ptr<InputEvent> last_filter_event_;
size_t did_flush_called_count_;
bool set_needs_flush_called_;
};
}
#endif