// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HELPER_H_ #define CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HELPER_H_ #include <deque> #include <map> #include "base/atomic_sequence_num.h" #include "base/containers/hash_tables.h" #include "base/memory/ref_counted.h" #include "base/process/process.h" #include "base/synchronization/lock.h" #include "base/synchronization/waitable_event.h" #include "content/public/browser/browser_thread.h" #include "content/public/browser/content_browser_client.h" #include "content/public/browser/global_request_id.h" #include "content/public/common/window_container_type.h" #include "third_party/WebKit/public/web/WebPopupType.h" #include "ui/gfx/native_widget_types.h" #include "ui/surface/transport_dib.h" namespace IPC { class Message; } namespace base { class TimeDelta; } struct ViewHostMsg_CreateWindow_Params; struct ViewMsg_SwapOut_Params; namespace content { class ResourceDispatcherHostImpl; class SessionStorageNamespace; // Instantiated per RenderProcessHost to provide various optimizations on // behalf of a RenderWidgetHost. This class bridges between the IO thread // where the RenderProcessHost's MessageFilter lives and the UI thread where // the RenderWidgetHost lives. // // // OPTIMIZED RESIZE // // RenderWidgetHelper is used to implement optimized resize. When the // RenderWidgetHost is resized, it sends a Resize message to its RenderWidget // counterpart in the renderer process. In response to the Resize message, // the RenderWidget generates a new BackingStore and sends an UpdateRect // message (or BuffersSwapped via the GPU process in the case of accelerated // compositing), and it sets the IS_RESIZE_ACK flag in the UpdateRect message // to true. In the accelerated case, an UpdateRect is still sent from the // renderer to the browser with acks and plugin moves even though the GPU // BackingStore was sent earlier in the BuffersSwapped message. "BackingStore // message" is used throughout this code and documentation to mean either a // software UpdateRect or GPU BuffersSwapped message. // // Back in the browser process, when the RenderProcessHost's MessageFilter // sees an UpdateRect message (or when the GpuProcessHost sees a // BuffersSwapped message), it directs it to the RenderWidgetHelper by calling // the DidReceiveBackingStoreMsg method. That method stores the data for the // message in a map, where it can be directly accessed by the RenderWidgetHost // on the UI thread during a call to RenderWidgetHost's GetBackingStore // method. // // When the RenderWidgetHost's GetBackingStore method is called, it first // checks to see if it is waiting for a resize ack. If it is, then it calls // the RenderWidgetHelper's WaitForBackingStoreMsg to check if there is // already a resulting BackingStore message (or to wait a short amount of time // for one to arrive). The main goal of this mechanism is to short-cut the // usual way in which IPC messages are proxied over to the UI thread via // InvokeLater. This approach is necessary since window resize is followed up // immediately by a request to repaint the window. // // // OPTIMIZED TAB SWITCHING // // When a RenderWidgetHost is in a background tab, it is flagged as hidden. // This causes the corresponding RenderWidget to stop sending BackingStore // messages. The RenderWidgetHost also discards its backingstore when it is // hidden, which helps free up memory. As a result, when a RenderWidgetHost // is restored, it can be momentarily be without a backingstore. (Restoring // a RenderWidgetHost results in a WasShown message being sent to the // RenderWidget, which triggers a full BackingStore message.) This can lead // to an observed rendering glitch as the WebContentsImpl will just have to // fill white overtop the RenderWidgetHost until the RenderWidgetHost // receives a BackingStore message to refresh its backingstore. // // To avoid this 'white flash', the RenderWidgetHost again makes use of the // RenderWidgetHelper's WaitForBackingStoreMsg method. When the // RenderWidgetHost's GetBackingStore method is called, it will call // WaitForBackingStoreMsg if it has no backingstore. // // TRANSPORT DIB CREATION // // On some platforms (currently the Mac) the renderer cannot create transport // DIBs because of sandbox limitations. Thus, it has to make synchronous IPCs // to the browser for them. Since these requests are synchronous, they cannot // terminate on the UI thread. Thus, in this case, this object performs the // allocation and maintains the set of allocated transport DIBs which the // renderers can refer to. // class RenderWidgetHelper : public base::RefCountedThreadSafe<RenderWidgetHelper, BrowserThread::DeleteOnIOThread> { public: RenderWidgetHelper(); void Init(int render_process_id, ResourceDispatcherHostImpl* resource_dispatcher_host); // Gets the next available routing id. This is thread safe. int GetNextRoutingID(); // IO THREAD ONLY ----------------------------------------------------------- // Lookup the RenderWidgetHelper from the render_process_host_id. Returns NULL // if not found. NOTE: The raw pointer is for temporary use only. To retain, // store in a scoped_refptr. static RenderWidgetHelper* FromProcessHostID(int render_process_host_id); // UI THREAD ONLY ----------------------------------------------------------- // These three functions provide the backend implementation of the // corresponding functions in RenderProcessHost. See those declarations // for documentation. void ResumeDeferredNavigation(const GlobalRequestID& request_id); bool WaitForBackingStoreMsg(int render_widget_id, const base::TimeDelta& max_delay, IPC::Message* msg); // Called to resume the requests for a view after it's ready. The view was // created by CreateNewWindow which initially blocked the requests. void ResumeRequestsForView(int route_id); #if defined(OS_POSIX) && !defined(TOOLKIT_GTK) && !defined(OS_ANDROID) // Given the id of a transport DIB, return a mapping to it or NULL on error. TransportDIB* MapTransportDIB(TransportDIB::Id dib_id); #endif // IO THREAD ONLY ----------------------------------------------------------- // Called on the IO thread when a BackingStore message is received. void DidReceiveBackingStoreMsg(const IPC::Message& msg); void CreateNewWindow( const ViewHostMsg_CreateWindow_Params& params, bool no_javascript_access, base::ProcessHandle render_process, int* route_id, int* main_frame_route_id, int* surface_id, SessionStorageNamespace* session_storage_namespace); void CreateNewWidget(int opener_id, blink::WebPopupType popup_type, int* route_id, int* surface_id); void CreateNewFullscreenWidget(int opener_id, int* route_id, int* surface_id); #if defined(OS_POSIX) // Called on the IO thread to handle the allocation of a TransportDIB. If // |cache_in_browser| is |true|, then a copy of the shmem is kept by the // browser, and it is the caller's repsonsibility to call // FreeTransportDIB(). In all cases, the caller is responsible for deleting // the resulting TransportDIB. void AllocTransportDIB(uint32 size, bool cache_in_browser, TransportDIB::Handle* result); // Called on the IO thread to handle the freeing of a transport DIB void FreeTransportDIB(TransportDIB::Id dib_id); #endif private: // A class used to proxy a paint message. PaintMsgProxy objects are created // on the IO thread and destroyed on the UI thread. class BackingStoreMsgProxy; friend class BackingStoreMsgProxy; friend class base::RefCountedThreadSafe<RenderWidgetHelper>; friend struct BrowserThread::DeleteOnThread<BrowserThread::IO>; friend class base::DeleteHelper<RenderWidgetHelper>; typedef std::deque<BackingStoreMsgProxy*> BackingStoreMsgProxyQueue; // Map from render_widget_id to a queue of live PaintMsgProxy instances. typedef base::hash_map<int, BackingStoreMsgProxyQueue > BackingStoreMsgProxyMap; ~RenderWidgetHelper(); // Called on the UI thread to discard a paint message. void OnDiscardBackingStoreMsg(BackingStoreMsgProxy* proxy); // Called on the UI thread to dispatch a paint message if necessary. void OnDispatchBackingStoreMsg(BackingStoreMsgProxy* proxy); // Called on the UI thread to finish creating a window. void OnCreateWindowOnUI( const ViewHostMsg_CreateWindow_Params& params, int route_id, int main_frame_route_id, SessionStorageNamespace* session_storage_namespace); // Called on the IO thread after a window was created on the UI thread. void OnResumeRequestsForView(int route_id); // Called on the UI thread to finish creating a widget. void OnCreateWidgetOnUI(int opener_id, int route_id, blink::WebPopupType popup_type); // Called on the UI thread to create a fullscreen widget. void OnCreateFullscreenWidgetOnUI(int opener_id, int route_id); // Called on the IO thread to resume a paused navigation in the network // stack without transferring it to a new renderer process. void OnResumeDeferredNavigation(const GlobalRequestID& request_id); #if defined(OS_POSIX) // Called on destruction to release all allocated transport DIBs void ClearAllocatedDIBs(); // On POSIX we keep file descriptors to all the allocated DIBs around until // the renderer frees them. base::Lock allocated_dibs_lock_; std::map<TransportDIB::Id, int> allocated_dibs_; #endif // A map of live paint messages. Must hold pending_paints_lock_ to access. // The BackingStoreMsgProxy objects are not owned by this map. (See // BackingStoreMsgProxy for details about how the lifetime of instances are // managed.) BackingStoreMsgProxyMap pending_paints_; base::Lock pending_paints_lock_; int render_process_id_; // Event used to implement WaitForBackingStoreMsg. base::WaitableEvent event_; // The next routing id to use. base::AtomicSequenceNumber next_routing_id_; ResourceDispatcherHostImpl* resource_dispatcher_host_; DISALLOW_COPY_AND_ASSIGN(RenderWidgetHelper); }; } // namespace content #endif // CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HELPER_H_