// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_EXTENSIONS_UPDATER_REQUEST_QUEUE_H_ #define CHROME_BROWSER_EXTENSIONS_UPDATER_REQUEST_QUEUE_H_ #include <deque> #include <utility> #include "base/callback.h" #include "base/memory/linked_ptr.h" #include "base/memory/scoped_ptr.h" #include "base/time/time.h" #include "base/timer/timer.h" #include "net/base/backoff_entry.h" namespace extensions { // This class keeps track of a queue of requests, and contains the logic to // retry requests with some backoff policy. Each request has a // net::BackoffEntry instance associated with it. // // The general flow when using this class would be something like this: // - requests are queued up by calling ScheduleRequest. // - when a request is ready to be executed, RequestQueue removes the // request from the queue, assigns it as active request, and calls // the callback that was passed to the constructor. // - (optionally) when a request has completed unsuccessfully call // RetryRequest to put the request back in the queue, using the // backoff policy and minimum backoff delay to determine when to // next schedule this request. // - call reset_active_request() to indicate that the active request has // been dealt with. // - call StartNextRequest to schedule the next pending request (if any). template<typename T> class RequestQueue { public: class iterator; RequestQueue(const net::BackoffEntry::Policy* backoff_policy, const base::Closure& start_request_callback); ~RequestQueue(); // Returns the request that is currently being processed. T* active_request(); // Returns the number of times the current request has been retried already. int active_request_failure_count(); // Signals RequestQueue that processing of the current request has completed. scoped_ptr<T> reset_active_request(); // Add the given request to the queue, and starts the next request if no // request is currently being processed. void ScheduleRequest(scoped_ptr<T> request); bool empty() const; size_t size() const; // Returns the earliest release time of all requests currently in the queue. base::TimeTicks NextReleaseTime() const; // Starts the next request, if no request is currently active. This will // synchronously call the start_request_callback if the release time of the // earliest available request is in the past, otherwise it will call that // callback asynchronously after enough time has passed. void StartNextRequest(); // Tell RequestQueue to put the current request back in the queue, after // applying the backoff policy to determine when to next try this request. // If the policy results in a backoff delay smaller than |min_backoff_delay|, // that delay is used instead. void RetryRequest(const base::TimeDelta& min_backoff_delay); iterator begin(); iterator end(); // Change the backoff policy used by the queue. void set_backoff_policy(const net::BackoffEntry::Policy* backoff_policy); private: struct Request { Request(net::BackoffEntry* backoff_entry, T* request) : backoff_entry(backoff_entry), request(request) {} linked_ptr<net::BackoffEntry> backoff_entry; linked_ptr<T> request; }; // Compares the release time of two pending requests. static bool CompareRequests(const Request& a, const Request& b); // Pushes a request with a given backoff entry onto the queue. void PushImpl(scoped_ptr<T> request, scoped_ptr<net::BackoffEntry> backoff_entry); // The backoff policy used to determine backoff delays. const net::BackoffEntry::Policy* backoff_policy_; // Callback to call when a new request has become the active request. base::Closure start_request_callback_; // Priority queue of pending requests. Not using std::priority_queue since // the code needs to be able to iterate over all pending requests. std::deque<Request> pending_requests_; // Active request and its associated backoff entry. scoped_ptr<T> active_request_; scoped_ptr<net::BackoffEntry> active_backoff_entry_; // Timer to schedule calls to StartNextRequest, if the first pending request // hasn't passed its release time yet. base::Timer timer_; }; // Iterator class that wraps a std::deque<> iterator, only giving access to the // actual request part of each item. template<typename T> class RequestQueue<T>::iterator { public: iterator() {} T* operator*() { return it_->request.get(); } T* operator->() { return it_->request.get(); } iterator& operator++() { ++it_; return *this; } bool operator!=(const iterator& b) const { return it_ != b.it_; } private: friend class RequestQueue<T>; typedef std::deque<typename RequestQueue<T>::Request> Container; explicit iterator(const typename Container::iterator& it) : it_(it) {} typename Container::iterator it_; }; } // namespace extensions #endif // CHROME_BROWSER_EXTENSIONS_UPDATER_REQUEST_QUEUE_H_