#ifndef BASE_MAC_SCOPED_AUTHORIZATIONREF_H_
#define BASE_MAC_SCOPED_AUTHORIZATIONREF_H_
#include <Security/Authorization.h>
#include "base/basictypes.h"
#include "base/compiler_specific.h"
namespace base {
namespace mac {
class ScopedAuthorizationRef {
public:
explicit ScopedAuthorizationRef(AuthorizationRef authorization = NULL)
: authorization_(authorization) {
}
~ScopedAuthorizationRef() {
if (authorization_) {
AuthorizationFree(authorization_, kAuthorizationFlagDestroyRights);
}
}
void reset(AuthorizationRef authorization = NULL) {
if (authorization_ != authorization) {
if (authorization_) {
AuthorizationFree(authorization_, kAuthorizationFlagDestroyRights);
}
authorization_ = authorization;
}
}
bool operator==(AuthorizationRef that) const {
return authorization_ == that;
}
bool operator!=(AuthorizationRef that) const {
return authorization_ != that;
}
operator AuthorizationRef() const {
return authorization_;
}
AuthorizationRef* operator&() {
return &authorization_;
}
AuthorizationRef get() const {
return authorization_;
}
void swap(ScopedAuthorizationRef& that) {
AuthorizationRef temp = that.authorization_;
that.authorization_ = authorization_;
authorization_ = temp;
}
AuthorizationRef release() WARN_UNUSED_RESULT {
AuthorizationRef temp = authorization_;
authorization_ = NULL;
return temp;
}
private:
AuthorizationRef authorization_;
DISALLOW_COPY_AND_ASSIGN(ScopedAuthorizationRef);
};
}
}
#endif