// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_MAC_LIBDISPATCH_SEQUENCED_TASK_RUNNER_H_ #define BASE_MAC_LIBDISPATCH_SEQUENCED_TASK_RUNNER_H_ #include <dispatch/dispatch.h> #include "base/single_thread_task_runner.h" #include "base/synchronization/waitable_event.h" namespace base { namespace mac { // This is an implementation of the TaskRunner interface that runs closures on // a thread managed by Apple's libdispatch. This has the benefit of being able // to PostTask() and friends to a dispatch queue, while being reusable as a // dispatch_queue_t. // // One would use this class if an object lives exclusively on one thread but // needs a dispatch_queue_t for use in a system API. This ensures all dispatch // callbacks happen on the same thread as Closure tasks. // // A LibDispatchTaskRunner will continue to run until all references to the // underlying dispatch queue are released. // // Important Notes: // - There is no MessageLoop running on this thread, and ::current() returns // NULL. // - No nested loops can be run, and all tasks are run non-nested. // - Work scheduled via libdispatch runs at the same priority as and is // interleaved with posted tasks, though FIFO order is guaranteed. // class BASE_EXPORT LibDispatchTaskRunner : public base::SingleThreadTaskRunner { public: // Starts a new serial dispatch queue with a given name. explicit LibDispatchTaskRunner(const char* name); // base::TaskRunner: virtual bool PostDelayedTask(const tracked_objects::Location& from_here, const Closure& task, base::TimeDelta delay) OVERRIDE; virtual bool RunsTasksOnCurrentThread() const OVERRIDE; // base::SequencedTaskRunner: virtual bool PostNonNestableDelayedTask( const tracked_objects::Location& from_here, const Closure& task, base::TimeDelta delay) OVERRIDE; // This blocks the calling thread until all work on the dispatch queue has // been run and the queue has been destroyed. Destroying a queue requires // ALL retained references to it to be released. Any new tasks posted to // this thread after shutdown are dropped. void Shutdown(); // Returns the dispatch queue associated with this task runner, for use with // system APIs that take dispatch queues. The caller is responsible for // retaining the result. // // All properties (context, finalizer, etc.) are managed by this class, and // clients should only use the result of this for dispatch_async(). dispatch_queue_t GetDispatchQueue() const; protected: virtual ~LibDispatchTaskRunner(); private: static void Finalizer(void* context); dispatch_queue_t queue_; // The event on which Shutdown waits until Finalizer runs. base::WaitableEvent queue_finalized_; }; } // namespace mac } // namespace base #endif // BASE_MAC_LIBDISPATCH_SEQUENCED_TASK_RUNNER_H_