// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_UI_COCOA_CHROME_EVENT_PROCESSING_WINDOW_H_ #define CHROME_BROWSER_UI_COCOA_CHROME_EVENT_PROCESSING_WINDOW_H_ #import <Cocoa/Cocoa.h> #import "ui/base/cocoa/underlay_opengl_hosting_window.h" // Override NSWindow to access unhandled keyboard events (for command // processing); subclassing NSWindow is the only method to do // this. @interface ChromeEventProcessingWindow : UnderlayOpenGLHostingWindow { @private BOOL redispatchingEvent_; BOOL eventHandled_; } // Sends a key event to |NSApp sendEvent:|, but also makes sure that it's not // short-circuited to the RWHV. This is used to send keyboard events to the menu // and the cmd-` handler if a keyboard event comes back unhandled from the // renderer. The event must be of type |NSKeyDown|, |NSKeyUp|, or // |NSFlagsChanged|. // Returns |YES| if |event| has been handled. - (BOOL)redispatchKeyEvent:(NSEvent*)event; // See global_keyboard_shortcuts_mac.h for details on the next two functions. // Checks if |event| is a window keyboard shortcut. If so, dispatches it to the // window controller's |executeCommand:| and returns |YES|. - (BOOL)handleExtraWindowKeyboardShortcut:(NSEvent*)event; // Checks if |event| is a delayed window keyboard shortcut. If so, dispatches // it to the window controller's |executeCommand:| and returns |YES|. - (BOOL)handleDelayedWindowKeyboardShortcut:(NSEvent*)event; // Checks if |event| is a browser keyboard shortcut. If so, dispatches it to the // window controller's |executeCommand:| and returns |YES|. - (BOOL)handleExtraBrowserKeyboardShortcut:(NSEvent*)event; // Override, so we can handle global keyboard events. - (BOOL)performKeyEquivalent:(NSEvent*)theEvent; @end #endif // CHROME_BROWSER_UI_COCOA_CHROME_EVENT_PROCESSING_WINDOW_H_