// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_UI_VIEWS_DROPDOWN_BAR_HOST_H_ #define CHROME_BROWSER_UI_VIEWS_DROPDOWN_BAR_HOST_H_ #include "base/compiler_specific.h" #include "base/memory/scoped_ptr.h" #include "content/public/browser/native_web_keyboard_event.h" #include "ui/gfx/animation/animation_delegate.h" #include "ui/gfx/native_widget_types.h" #include "ui/gfx/rect.h" #include "ui/views/focus/focus_manager.h" class BrowserView; class DropdownBarHostDelegate; class DropdownBarView; namespace content { class WebContents; } namespace gfx { class SlideAnimation; } // namespace gfx namespace views { class ExternalFocusTracker; class View; class Widget; } // namespace views //////////////////////////////////////////////////////////////////////////////// // // The DropdownBarHost implements the container widget for the UI that // is shown at the top of browser contents. It uses the implementation from // dropdown_bar_host_aura.cc to draw its content and is responsible for showing, // hiding, animating, closing, and moving the bar if needed, for example if the // widget is obscuring the selection results in FindBar. // //////////////////////////////////////////////////////////////////////////////// class DropdownBarHost : public ui::AcceleratorTarget, public views::FocusChangeListener, public gfx::AnimationDelegate { public: explicit DropdownBarHost(BrowserView* browser_view); virtual ~DropdownBarHost(); // Initializes the DropdownBarHost. This creates the widget that |view| paints // into. // |host_view| is the view whose position in the |browser_view_| view // hierarchy determines the z-order of the widget relative to views with // layers and views with associated NativeViews. void Init(views::View* host_view, views::View* view, DropdownBarHostDelegate* delegate); // Whether we are animating the position of the dropdown widget. bool IsAnimating() const; // Returns true if the dropdown bar view is visible, or false otherwise. bool IsVisible() const; // Selects text in the entry field and set focus. void SetFocusAndSelection(); // Stops the animation. void StopAnimation(); // Shows the dropdown bar. virtual void Show(bool animate); // Hides the dropdown bar. virtual void Hide(bool animate); // Returns the rectangle representing where to position the dropdown widget. virtual gfx::Rect GetDialogPosition(gfx::Rect avoid_overlapping_rect) = 0; // Moves the widget to the provided location, moves it to top // in the z-order (HWND_TOP, not HWND_TOPMOST for windows) and shows // the widget (if hidden). virtual void SetDialogPosition(const gfx::Rect& new_pos, bool no_redraw) = 0; // Overridden from views::FocusChangeListener: virtual void OnWillChangeFocus(views::View* focused_before, views::View* focused_now) OVERRIDE; virtual void OnDidChangeFocus(views::View* focused_before, views::View* focused_now) OVERRIDE; // Overridden from ui::AcceleratorTarget: virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) = 0; virtual bool CanHandleAccelerators() const = 0; // gfx::AnimationDelegate implementation: virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE; virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE; // During testing we can disable animations by setting this flag to true, // so that opening and closing the dropdown bar is shown instantly, instead of // having to poll it while it animates to open/closed status. static bool disable_animations_during_testing_; // Returns the browser view that the dropdown belongs to. BrowserView* browser_view() const { return browser_view_; } // Registers this class as the handler for when Escape is pressed. Once we // loose focus we will unregister Escape and (any accelerators the derived // classes registers by using overrides of RegisterAccelerators). See also: // SetFocusChangeListener(). virtual void RegisterAccelerators(); // When we loose focus, we unregister all accelerator handlers. See also: // SetFocusChangeListener(). virtual void UnregisterAccelerators(); protected: // Called when the drop down bar visibility, aka the value of IsVisible(), // changes. virtual void OnVisibilityChanged(); // Returns the dropdown bar view. views::View* view() const { return view_; } // Returns the focus tracker. views::ExternalFocusTracker* focus_tracker() const { return focus_tracker_.get(); } // Resets the focus tracker. void ResetFocusTracker(); // The focus manager we register with to keep track of focus changes. views::FocusManager* focus_manager() const { return focus_manager_; } // Returns the host widget. views::Widget* host() const { return host_.get(); } // Returns the animation offset. int animation_offset() const { return animation_offset_; } // Retrieves the boundary that the dropdown widget has to work with // within the Chrome frame window. The boundary differs depending on // the dropdown bar implementation. The default implementation // returns the boundary of browser_view and the drop down // can be shown in any client area. virtual void GetWidgetBounds(gfx::Rect* bounds); // The find bar widget needs rounded edges, so we create a polygon // that corresponds to the background images for this window (and // make the polygon only contain the pixels that we want to // draw). The polygon is then given to SetWindowRgn which changes // the window from being a rectangle in shape, to being a rect with // curved edges. We also check to see if the region should be // truncated to prevent from drawing onto Chrome's window border. void UpdateWindowEdges(const gfx::Rect& new_pos); // Allows implementation to tweak widget position. void SetWidgetPositionNative(const gfx::Rect& new_pos, bool no_redraw); // Returns a keyboard event suitable for forwarding. content::NativeWebKeyboardEvent GetKeyboardEvent( const content::WebContents* contents, const ui::KeyEvent& key_event); // Returns the animation for the dropdown. gfx::SlideAnimation* animation() { return animation_.get(); } private: // Set the view whose position in the |browser_view_| view hierarchy // determines the z-order of |host_| relative to views with layers and // views with associated NativeViews. void SetHostViewNative(views::View* host_view); // The BrowserView that created us. BrowserView* browser_view_; // Our view, which is responsible for drawing the UI. views::View* view_; DropdownBarHostDelegate* delegate_; // The y position pixel offset of the widget while animating the // dropdown widget. int animation_offset_; // The animation class to use when opening the Dropdown widget. scoped_ptr<gfx::SlideAnimation> animation_; // The focus manager we register with to keep track of focus changes. views::FocusManager* focus_manager_; // True if the accelerator target for Esc key is registered. bool esc_accel_target_registered_; // Tracks and stores the last focused view which is not the DropdownBarView // or any of its children. Used to restore focus once the DropdownBarView is // closed. scoped_ptr<views::ExternalFocusTracker> focus_tracker_; // Host is the Widget implementation that is created and maintained by the // dropdown bar. It contains the DropdownBarView. scoped_ptr<views::Widget> host_; // A flag to manually manage visibility. GTK/X11 is asynchronous and // the state of the widget can be out of sync. bool is_visible_; DISALLOW_COPY_AND_ASSIGN(DropdownBarHost); }; #endif // CHROME_BROWSER_UI_VIEWS_DROPDOWN_BAR_HOST_H_