// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_UI_WEBSITE_SETTINGS_PERMISSION_BUBBLE_VIEW_H_ #define CHROME_BROWSER_UI_WEBSITE_SETTINGS_PERMISSION_BUBBLE_VIEW_H_ #include <vector> class PermissionBubbleRequest; class PermissionBubbleManager; // This class is the platform-independent interface through which the permission // bubble managers (which are one per tab) communicate to the UI surface. // When the visible tab changes, the UI code must provide an object of this type // to the manager for the visible tab. class PermissionBubbleView { public: // The delegate will receive events caused by user action which need to // be persisted in the per-tab UI state. class Delegate { public: virtual ~Delegate() {} virtual void ToggleAccept(int index, bool new_value) = 0; virtual void SetCustomizationMode() = 0; virtual void Accept() = 0; virtual void Deny() = 0; virtual void Closing() = 0; virtual void SetView(PermissionBubbleView* view) = 0; }; virtual ~PermissionBubbleView() {} // Sets the delegate which will receive UI events forwarded from the bubble. virtual void SetDelegate(Delegate* delegate) = 0; // Causes the bubble to show up with the given contents. This method may be // called with mostly-identical contents to the existing contents. This can // happen, for instance, if a new permission is requested and // CanAcceptRequestUpdate() is true. virtual void Show( const std::vector<PermissionBubbleRequest*>& requests, const std::vector<bool>& accept_state, bool customization_mode) = 0; // Returns true if the view can accept a new Show() command to coalesce // requests. Currently the policy is that this should return true if the view // is being shown and the mouse is not over the view area (!IsMouseHovered). virtual bool CanAcceptRequestUpdate() = 0; // Hides the permission bubble. virtual void Hide() = 0; }; #endif // CHROME_BROWSER_UI_WEBSITE_SETTINGS_PERMISSION_BUBBLE_VIEW_H_