#ifndef AVFILTER_UNSHARP_OPENCL_KERNEL_H
#define AVFILTER_UNSHARP_OPENCL_KERNEL_H
#include "libavutil/opencl.h"
const char *ff_kernel_unsharp_opencl = AV_OPENCL_KERNEL(
inline unsigned char clip_uint8(int a)
{
if (a & (~0xFF))
return (-a)>>31;
else
return a;
}
kernel void unsharp_luma(
global unsigned char *src,
global unsigned char *dst,
global int *mask_x,
global int *mask_y,
int amount,
int scalebits,
int halfscale,
int src_stride,
int dst_stride,
int width,
int height)
{
int2 threadIdx, blockIdx, globalIdx;
threadIdx.x = get_local_id(0);
threadIdx.y = get_local_id(1);
blockIdx.x = get_group_id(0);
blockIdx.y = get_group_id(1);
globalIdx.x = get_global_id(0);
globalIdx.y = get_global_id(1);
if (!amount) {
if (globalIdx.x < width && globalIdx.y < height)
dst[globalIdx.x + globalIdx.y*dst_stride] = src[globalIdx.x + globalIdx.y*src_stride];
return;
}
local unsigned int l[32][32];
local unsigned int lcx[LU_RADIUS_X];
local unsigned int lcy[LU_RADIUS_Y];
int indexIx, indexIy, i, j;
for(i = 0; i <= 1; i++) {
indexIy = -8 + (blockIdx.y + i) * 16 + threadIdx.y;
indexIy = indexIy < 0 ? 0 : indexIy;
indexIy = indexIy >= height ? height - 1: indexIy;
for(j = 0; j <= 1; j++) {
indexIx = -8 + (blockIdx.x + j) * 16 + threadIdx.x;
indexIx = indexIx < 0 ? 0 : indexIx;
indexIx = indexIx >= width ? width - 1: indexIx;
l[i*16 + threadIdx.y][j*16 + threadIdx.x] = src[indexIy*src_stride + indexIx];
}
}
int indexL = threadIdx.y*16 + threadIdx.x;
if (indexL < LU_RADIUS_X)
lcx[indexL] = mask_x[indexL];
if (indexL < LU_RADIUS_Y)
lcy[indexL] = mask_y[indexL];
barrier(CLK_LOCAL_MEM_FENCE);
int orig_value = (int)l[threadIdx.y + 8][threadIdx.x + 8];
int idx, idy, maskIndex;
int temp[2] = {0};
int steps_x = (LU_RADIUS_X-1)/2;
int steps_y = (LU_RADIUS_Y-1)/2;
\n#pragma unroll\n
for (j = 0; j <=1; j++) {
idx = 16*j + threadIdx.x;
\n#pragma unroll\n
for (i = -steps_y; i <= steps_y; i++) {
idy = 8 + i + threadIdx.y;
maskIndex = (i + steps_y);
temp[j] += (int)l[idy][idx] * lcy[maskIndex];
}
}
barrier(CLK_LOCAL_MEM_FENCE);
idy = 8 + threadIdx.y;
\n#pragma unroll\n
for (j = 0; j <=1; j++) {
idx = 16*j + threadIdx.x;
l[idy][idx] = temp[j];
}
barrier(CLK_LOCAL_MEM_FENCE);
int sum = 0;
idy = 8 + threadIdx.y;
\n#pragma unroll\n
for (j = -steps_x; j <= steps_x; j++) {
idx = 8 + j + threadIdx.x;
maskIndex = j + steps_x;
sum += (int)l[idy][idx] * lcx[maskIndex];
}
int res = orig_value + (((orig_value - (int)((sum + halfscale) >> scalebits)) * amount) >> 16);
if (globalIdx.x < width && globalIdx.y < height)
dst[globalIdx.x + globalIdx.y*dst_stride] = clip_uint8(res);
}
kernel void unsharp_chroma(
global unsigned char *src_y,
global unsigned char *dst_y,
global int *mask_x,
global int *mask_y,
int amount,
int scalebits,
int halfscale,
int src_stride_lu,
int src_stride_ch,
int dst_stride_lu,
int dst_stride_ch,
int width,
int height,
int cw,
int ch)
{
global unsigned char *dst_u = dst_y + height * dst_stride_lu;
global unsigned char *dst_v = dst_u + ch * dst_stride_ch;
global unsigned char *src_u = src_y + height * src_stride_lu;
global unsigned char *src_v = src_u + ch * src_stride_ch;
int2 threadIdx, blockIdx, globalIdx;
threadIdx.x = get_local_id(0);
threadIdx.y = get_local_id(1);
blockIdx.x = get_group_id(0);
blockIdx.y = get_group_id(1);
globalIdx.x = get_global_id(0);
globalIdx.y = get_global_id(1);
int padch = get_global_size(1)/2;
global unsigned char *src = globalIdx.y>=padch ? src_v : src_u;
global unsigned char *dst = globalIdx.y>=padch ? dst_v : dst_u;
blockIdx.y = globalIdx.y>=padch ? blockIdx.y - get_num_groups(1)/2 : blockIdx.y;
globalIdx.y = globalIdx.y>=padch ? globalIdx.y - padch : globalIdx.y;
if (!amount) {
if (globalIdx.x < cw && globalIdx.y < ch)
dst[globalIdx.x + globalIdx.y*dst_stride_ch] = src[globalIdx.x + globalIdx.y*src_stride_ch];
return;
}
local unsigned int l[32][32];
local unsigned int lcx[CH_RADIUS_X];
local unsigned int lcy[CH_RADIUS_Y];
int indexIx, indexIy, i, j;
for(i = 0; i <= 1; i++) {
indexIy = -8 + (blockIdx.y + i) * 16 + threadIdx.y;
indexIy = indexIy < 0 ? 0 : indexIy;
indexIy = indexIy >= ch ? ch - 1: indexIy;
for(j = 0; j <= 1; j++) {
indexIx = -8 + (blockIdx.x + j) * 16 + threadIdx.x;
indexIx = indexIx < 0 ? 0 : indexIx;
indexIx = indexIx >= cw ? cw - 1: indexIx;
l[i*16 + threadIdx.y][j*16 + threadIdx.x] = src[indexIy * src_stride_ch + indexIx];
}
}
int indexL = threadIdx.y*16 + threadIdx.x;
if (indexL < CH_RADIUS_X)
lcx[indexL] = mask_x[indexL];
if (indexL < CH_RADIUS_Y)
lcy[indexL] = mask_y[indexL];
barrier(CLK_LOCAL_MEM_FENCE);
int orig_value = (int)l[threadIdx.y + 8][threadIdx.x + 8];
int idx, idy, maskIndex;
int steps_x = CH_RADIUS_X/2;
int steps_y = CH_RADIUS_Y/2;
int temp[2] = {0,0};
\n#pragma unroll\n
for (j = 0; j <= 1; j++) {
idx = 16*j + threadIdx.x;
\n#pragma unroll\n
for (i = -steps_y; i <= steps_y; i++) {
idy = 8 + i + threadIdx.y;
maskIndex = i + steps_y;
temp[j] += (int)l[idy][idx] * lcy[maskIndex];
}
}
barrier(CLK_LOCAL_MEM_FENCE);
idy = 8 + threadIdx.y;
\n#pragma unroll\n
for (j = 0; j <= 1; j++) {
idx = 16*j + threadIdx.x;
l[idy][idx] = temp[j];
}
barrier(CLK_LOCAL_MEM_FENCE);
int sum = 0;
idy = 8 + threadIdx.y;
\n#pragma unroll\n
for (j = -steps_x; j <= steps_x; j++) {
idx = 8 + j + threadIdx.x;
maskIndex = j + steps_x;
sum += (int)l[idy][idx] * lcx[maskIndex];
}
int res = orig_value + (((orig_value - (int)((sum + halfscale) >> scalebits)) * amount) >> 16);
if (globalIdx.x < cw && globalIdx.y < ch)
dst[globalIdx.x + globalIdx.y*dst_stride_ch] = clip_uint8(res);
}
kernel void unsharp_default(global unsigned char *src,
global unsigned char *dst,
const global unsigned int *mask_lu,
const global unsigned int *mask_ch,
int amount_lu,
int amount_ch,
int step_x_lu,
int step_y_lu,
int step_x_ch,
int step_y_ch,
int scalebits_lu,
int scalebits_ch,
int halfscale_lu,
int halfscale_ch,
int src_stride_lu,
int src_stride_ch,
int dst_stride_lu,
int dst_stride_ch,
int height,
int width,
int ch,
int cw)
{
global unsigned char *dst_y = dst;
global unsigned char *dst_u = dst_y + height * dst_stride_lu;
global unsigned char *dst_v = dst_u + ch * dst_stride_ch;
global unsigned char *src_y = src;
global unsigned char *src_u = src_y + height * src_stride_lu;
global unsigned char *src_v = src_u + ch * src_stride_ch;
global unsigned char *temp_dst;
global unsigned char *temp_src;
const global unsigned int *temp_mask;
int global_id = get_global_id(0);
int i, j, x, y, temp_src_stride, temp_dst_stride, temp_height, temp_width, temp_steps_x, temp_steps_y,
temp_amount, temp_scalebits, temp_halfscale, sum, idx_x, idx_y, temp, res;
if (global_id < width * height) {
y = global_id / width;
x = global_id % width;
temp_dst = dst_y;
temp_src = src_y;
temp_src_stride = src_stride_lu;
temp_dst_stride = dst_stride_lu;
temp_height = height;
temp_width = width;
temp_steps_x = step_x_lu;
temp_steps_y = step_y_lu;
temp_mask = mask_lu;
temp_amount = amount_lu;
temp_scalebits = scalebits_lu;
temp_halfscale = halfscale_lu;
} else if ((global_id >= width * height) && (global_id < width * height + ch * cw)) {
y = (global_id - width * height) / cw;
x = (global_id - width * height) % cw;
temp_dst = dst_u;
temp_src = src_u;
temp_src_stride = src_stride_ch;
temp_dst_stride = dst_stride_ch;
temp_height = ch;
temp_width = cw;
temp_steps_x = step_x_ch;
temp_steps_y = step_y_ch;
temp_mask = mask_ch;
temp_amount = amount_ch;
temp_scalebits = scalebits_ch;
temp_halfscale = halfscale_ch;
} else {
y = (global_id - width * height - ch * cw) / cw;
x = (global_id - width * height - ch * cw) % cw;
temp_dst = dst_v;
temp_src = src_v;
temp_src_stride = src_stride_ch;
temp_dst_stride = dst_stride_ch;
temp_height = ch;
temp_width = cw;
temp_steps_x = step_x_ch;
temp_steps_y = step_y_ch;
temp_mask = mask_ch;
temp_amount = amount_ch;
temp_scalebits = scalebits_ch;
temp_halfscale = halfscale_ch;
}
if (temp_amount) {
sum = 0;
for (j = 0; j <= 2 * temp_steps_y; j++) {
idx_y = (y - temp_steps_y + j) <= 0 ? 0 : (y - temp_steps_y + j) >= temp_height ? temp_height-1 : y - temp_steps_y + j;
for (i = 0; i <= 2 * temp_steps_x; i++) {
idx_x = (x - temp_steps_x + i) <= 0 ? 0 : (x - temp_steps_x + i) >= temp_width ? temp_width-1 : x - temp_steps_x + i;
sum += temp_mask[i + j * (2 * temp_steps_x + 1)] * temp_src[idx_x + idx_y * temp_src_stride];
}
}
temp = (int)temp_src[x + y * temp_src_stride];
res = temp + (((temp - (int)((sum + temp_halfscale) >> temp_scalebits)) * temp_amount) >> 16);
temp_dst[x + y * temp_dst_stride] = clip_uint8(res);
} else {
temp_dst[x + y * temp_dst_stride] = temp_src[x + y * temp_src_stride];
}
}
);
#endif