#ifndef AVCODEC_PNG_H
#define AVCODEC_PNG_H
#include <stdint.h>
#define PNG_COLOR_MASK_PALETTE 1
#define PNG_COLOR_MASK_COLOR 2
#define PNG_COLOR_MASK_ALPHA 4
#define PNG_COLOR_TYPE_GRAY 0
#define PNG_COLOR_TYPE_PALETTE (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_PALETTE)
#define PNG_COLOR_TYPE_RGB (PNG_COLOR_MASK_COLOR)
#define PNG_COLOR_TYPE_RGB_ALPHA (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_ALPHA)
#define PNG_COLOR_TYPE_GRAY_ALPHA (PNG_COLOR_MASK_ALPHA)
#define PNG_FILTER_TYPE_LOCO 64
#define PNG_FILTER_VALUE_NONE 0
#define PNG_FILTER_VALUE_SUB 1
#define PNG_FILTER_VALUE_UP 2
#define PNG_FILTER_VALUE_AVG 3
#define PNG_FILTER_VALUE_PAETH 4
#define PNG_FILTER_VALUE_MIXED 5
#define PNG_IHDR 0x0001
#define PNG_IDAT 0x0002
#define PNG_ALLIMAGE 0x0004
#define PNG_PLTE 0x0008
#define NB_PASSES 7
#define PNGSIG 0x89504e470d0a1a0a
#define MNGSIG 0x8a4d4e470d0a1a0a
extern const uint8_t ff_png_pass_ymask[NB_PASSES];
void *ff_png_zalloc(void *opaque, unsigned int items, unsigned int size);
void ff_png_zfree(void *opaque, void *ptr);
int ff_png_get_nb_channels(int color_type);
int ff_png_pass_row_size(int pass, int bits_per_pixel, int width);
void ff_add_png_paeth_prediction(uint8_t *dst, uint8_t *src, uint8_t *top, int w, int bpp);
#endif