M_SQRT1_2         137 libavcodec/aacps_fixed_tablegen.h     static const int ipdopd_sin[] = { Q30(0), Q30(M_SQRT1_2), Q30(1), Q30( M_SQRT1_2), Q30( 0), Q30(-M_SQRT1_2), Q30(-1), Q30(-M_SQRT1_2) };
M_SQRT1_2         138 libavcodec/aacps_fixed_tablegen.h     static const int ipdopd_cos[] = { Q30(1), Q30(M_SQRT1_2), Q30(0), Q30(-M_SQRT1_2), Q30(-1), Q30(-M_SQRT1_2), Q30( 0), Q30( M_SQRT1_2) };
M_SQRT1_2          87 libavcodec/aacps_tablegen.h     static const float ipdopd_sin[] = { 0, M_SQRT1_2, 1,  M_SQRT1_2,  0, -M_SQRT1_2, -1, -M_SQRT1_2 };
M_SQRT1_2          88 libavcodec/aacps_tablegen.h     static const float ipdopd_cos[] = { 1, M_SQRT1_2, 0, -M_SQRT1_2, -1, -M_SQRT1_2,  0,  M_SQRT1_2 };
M_SQRT1_2         153 libavcodec/aacps_tablegen.h                 float beta  = alpha * (c1 - c2) * (float)M_SQRT1_2;
M_SQRT1_2         101 libavcodec/ac3.h #define AC3_LEVEL(x)            ROUND15((x) * FIXR15(M_SQRT1_2))
M_SQRT1_2         107 libavcodec/ac3.h #define LEVEL_MINUS_3DB         M_SQRT1_2
M_SQRT1_2        2276 libavcodec/dca_core.c                                          -M_SQRT1_2, nsamples);
M_SQRT1_2        2279 libavcodec/dca_core.c                                          -M_SQRT1_2, nsamples);
M_SQRT1_2          87 libavcodec/dct32_template.c #define COS4_0 FIXHR(M_SQRT1_2/2)
M_SQRT1_2         714 libavcodec/dolby_e.c         exponent_tab[i * 2 + 1] = M_SQRT1_2 / (1 << i);
M_SQRT1_2          49 libavcodec/faandct.c #define A1 M_SQRT1_2              // cos(pi*4/16)
M_SQRT1_2          25 libavcodec/fft-internal.h #define sqrthalf (float)M_SQRT1_2
M_SQRT1_2          64 libavcodec/fft-internal.h #define sqrthalf ((int16_t)((1<<15)*M_SQRT1_2))
M_SQRT1_2         399 libavcodec/fft_template.c         accu = (int64_t)Q31(M_SQRT1_2)*(int)(tmp1 + tmp2);
M_SQRT1_2         401 libavcodec/fft_template.c         accu = (int64_t)Q31(M_SQRT1_2)*(int)(tmp3 - tmp4);
M_SQRT1_2         403 libavcodec/fft_template.c         accu = (int64_t)Q31(M_SQRT1_2)*(int)(tmp2 - tmp1);
M_SQRT1_2         405 libavcodec/fft_template.c         accu = (int64_t)Q31(M_SQRT1_2)*(int)(tmp3 + tmp4);
M_SQRT1_2          96 libavcodec/nellymoserdec.c                 aptr[j] = M_SQRT1_2*pows[j];
M_SQRT1_2         186 libavcodec/nellymoserenc.c     pow_table[1024] = M_SQRT1_2;
M_SQRT1_2         190 libavcodec/nellymoserenc.c         pow_table[1024-i] = M_SQRT1_2 / tmp;
M_SQRT1_2         191 libavcodec/nellymoserenc.c         pow_table[1024+i] = tmp * M_SQRT1_2;
M_SQRT1_2         233 libavcodec/opus_pvq.c             X[stride * (2 * j + 0) + i] = (x0 + x1) * M_SQRT1_2;
M_SQRT1_2         234 libavcodec/opus_pvq.c             X[stride * (2 * j + 1) + i] = (x0 - x1) * M_SQRT1_2;
M_SQRT1_2         476 libavcodec/opus_pvq.c         X[i] = (X[i] + Y[i])*M_SQRT1_2;
M_SQRT1_2         477 libavcodec/opus_pvq.c         Y[i] = (Y[i] - Xret)*M_SQRT1_2;
M_SQRT1_2         187 libavfilter/af_acrossover.c         q = M_SQRT1_2;
M_SQRT1_2          45 libavfilter/vf_fspp.h static const int16_t FIX_0_707106781   = FIX(M_SQRT1_2  , 14);
M_SQRT1_2         133 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][FRONT_CENTER] += M_SQRT1_2;
M_SQRT1_2         134 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][FRONT_CENTER] += M_SQRT1_2;
M_SQRT1_2         142 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][FRONT_LEFT ] += M_SQRT1_2;
M_SQRT1_2         143 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][FRONT_RIGHT] += M_SQRT1_2;
M_SQRT1_2         153 libavresample/audio_mix_matrix.c             matrix[BACK_LEFT ][BACK_CENTER] += M_SQRT1_2;
M_SQRT1_2         154 libavresample/audio_mix_matrix.c             matrix[BACK_RIGHT][BACK_CENTER] += M_SQRT1_2;
M_SQRT1_2         156 libavresample/audio_mix_matrix.c             matrix[SIDE_LEFT ][BACK_CENTER] += M_SQRT1_2;
M_SQRT1_2         157 libavresample/audio_mix_matrix.c             matrix[SIDE_RIGHT][BACK_CENTER] += M_SQRT1_2;
M_SQRT1_2         162 libavresample/audio_mix_matrix.c                     matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         163 libavresample/audio_mix_matrix.c                     matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         169 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         170 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         173 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         180 libavresample/audio_mix_matrix.c             matrix[BACK_CENTER][BACK_LEFT ] += M_SQRT1_2;
M_SQRT1_2         181 libavresample/audio_mix_matrix.c             matrix[BACK_CENTER][BACK_RIGHT] += M_SQRT1_2;
M_SQRT1_2         186 libavresample/audio_mix_matrix.c                 matrix[SIDE_LEFT ][BACK_LEFT ] += M_SQRT1_2;
M_SQRT1_2         187 libavresample/audio_mix_matrix.c                 matrix[SIDE_RIGHT][BACK_RIGHT] += M_SQRT1_2;
M_SQRT1_2         194 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][BACK_LEFT ] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         195 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         196 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         197 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         200 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         201 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         208 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][BACK_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         209 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][BACK_RIGHT] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         219 libavresample/audio_mix_matrix.c                 matrix[BACK_LEFT ][SIDE_LEFT ] += M_SQRT1_2;
M_SQRT1_2         220 libavresample/audio_mix_matrix.c                 matrix[BACK_RIGHT][SIDE_RIGHT] += M_SQRT1_2;
M_SQRT1_2         226 libavresample/audio_mix_matrix.c             matrix[BACK_CENTER][SIDE_LEFT ] += M_SQRT1_2;
M_SQRT1_2         227 libavresample/audio_mix_matrix.c             matrix[BACK_CENTER][SIDE_RIGHT] += M_SQRT1_2;
M_SQRT1_2         230 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][SIDE_LEFT ] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         231 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         232 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         233 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         236 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         237 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         244 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         245 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         255 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][FRONT_LEFT_OF_CENTER ] += M_SQRT1_2;
M_SQRT1_2         256 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][FRONT_RIGHT_OF_CENTER] += M_SQRT1_2;
M_SQRT1_2         265 libavresample/audio_mix_matrix.c             matrix[FRONT_LEFT ][LOW_FREQUENCY] += lfe_mix_level * M_SQRT1_2;
M_SQRT1_2         266 libavresample/audio_mix_matrix.c             matrix[FRONT_RIGHT][LOW_FREQUENCY] += lfe_mix_level * M_SQRT1_2;
M_SQRT1_2          60 libavresample/options.c     { "center_mix_level",       "Center Mix Level",         OFFSET(center_mix_level),       AV_OPT_TYPE_DOUBLE, { .dbl = M_SQRT1_2      }, -32.0,                32.0,                   PARAM },
M_SQRT1_2          61 libavresample/options.c     { "surround_mix_level",     "Surround Mix Level",       OFFSET(surround_mix_level),     AV_OPT_TYPE_DOUBLE, { .dbl = M_SQRT1_2      }, -32.0,                32.0,                   PARAM },
M_SQRT1_2          57 libavutil/mathematics.h #ifndef M_SQRT1_2
M_SQRT1_2         323 libavutil/tx_template.c     TRANSFORM(z[1],z[3],z[5],z[7],RESCALE(M_SQRT1_2),RESCALE(M_SQRT1_2));
M_SQRT1_2         337 libavutil/tx_template.c     TRANSFORM(z[2],z[6],z[10],z[14],RESCALE(M_SQRT1_2),RESCALE(M_SQRT1_2));
M_SQRT1_2          30 libswresample/options.c #define C_30DB  M_SQRT1_2
M_SQRT1_2         173 libswresample/rematrix.c                 matrix[ FRONT_LEFT][FRONT_CENTER]+= M_SQRT1_2;
M_SQRT1_2         174 libswresample/rematrix.c                 matrix[FRONT_RIGHT][FRONT_CENTER]+= M_SQRT1_2;
M_SQRT1_2         181 libswresample/rematrix.c             matrix[FRONT_CENTER][ FRONT_LEFT]+= M_SQRT1_2;
M_SQRT1_2         182 libswresample/rematrix.c             matrix[FRONT_CENTER][FRONT_RIGHT]+= M_SQRT1_2;
M_SQRT1_2         191 libswresample/rematrix.c             matrix[ BACK_LEFT][BACK_CENTER]+= M_SQRT1_2;
M_SQRT1_2         192 libswresample/rematrix.c             matrix[BACK_RIGHT][BACK_CENTER]+= M_SQRT1_2;
M_SQRT1_2         194 libswresample/rematrix.c             matrix[ SIDE_LEFT][BACK_CENTER]+= M_SQRT1_2;
M_SQRT1_2         195 libswresample/rematrix.c             matrix[SIDE_RIGHT][BACK_CENTER]+= M_SQRT1_2;
M_SQRT1_2         200 libswresample/rematrix.c                     matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         201 libswresample/rematrix.c                     matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         207 libswresample/rematrix.c                 matrix[ FRONT_LEFT][BACK_CENTER]+= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         208 libswresample/rematrix.c                 matrix[FRONT_RIGHT][BACK_CENTER]+= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         211 libswresample/rematrix.c             matrix[ FRONT_CENTER][BACK_CENTER]+= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         217 libswresample/rematrix.c             matrix[BACK_CENTER][ BACK_LEFT]+= M_SQRT1_2;
M_SQRT1_2         218 libswresample/rematrix.c             matrix[BACK_CENTER][BACK_RIGHT]+= M_SQRT1_2;
M_SQRT1_2         221 libswresample/rematrix.c                 matrix[ SIDE_LEFT][ BACK_LEFT]+= M_SQRT1_2;
M_SQRT1_2         222 libswresample/rematrix.c                 matrix[SIDE_RIGHT][BACK_RIGHT]+= M_SQRT1_2;
M_SQRT1_2         229 libswresample/rematrix.c                 matrix[FRONT_LEFT ][BACK_LEFT ] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         230 libswresample/rematrix.c                 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         231 libswresample/rematrix.c                 matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         232 libswresample/rematrix.c                 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         235 libswresample/rematrix.c                 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         236 libswresample/rematrix.c                 matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         243 libswresample/rematrix.c             matrix[ FRONT_CENTER][BACK_LEFT ]+= surround_mix_level*M_SQRT1_2;
M_SQRT1_2         244 libswresample/rematrix.c             matrix[ FRONT_CENTER][BACK_RIGHT]+= surround_mix_level*M_SQRT1_2;
M_SQRT1_2         254 libswresample/rematrix.c                 matrix[BACK_LEFT ][SIDE_LEFT ] += M_SQRT1_2;
M_SQRT1_2         255 libswresample/rematrix.c                 matrix[BACK_RIGHT][SIDE_RIGHT] += M_SQRT1_2;
M_SQRT1_2         261 libswresample/rematrix.c             matrix[BACK_CENTER][ SIDE_LEFT]+= M_SQRT1_2;
M_SQRT1_2         262 libswresample/rematrix.c             matrix[BACK_CENTER][SIDE_RIGHT]+= M_SQRT1_2;
M_SQRT1_2         265 libswresample/rematrix.c                 matrix[FRONT_LEFT ][SIDE_LEFT ] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         266 libswresample/rematrix.c                 matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         267 libswresample/rematrix.c                 matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         268 libswresample/rematrix.c                 matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         271 libswresample/rematrix.c                 matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         272 libswresample/rematrix.c                 matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         279 libswresample/rematrix.c             matrix[ FRONT_CENTER][SIDE_LEFT ]+= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         280 libswresample/rematrix.c             matrix[ FRONT_CENTER][SIDE_RIGHT]+= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         290 libswresample/rematrix.c             matrix[ FRONT_CENTER][ FRONT_LEFT_OF_CENTER]+= M_SQRT1_2;
M_SQRT1_2         291 libswresample/rematrix.c             matrix[ FRONT_CENTER][FRONT_RIGHT_OF_CENTER]+= M_SQRT1_2;
M_SQRT1_2         300 libswresample/rematrix.c             matrix[FRONT_LEFT ][LOW_FREQUENCY] += lfe_mix_level * M_SQRT1_2;
M_SQRT1_2         301 libswresample/rematrix.c             matrix[FRONT_RIGHT][LOW_FREQUENCY] += lfe_mix_level * M_SQRT1_2;
M_SQRT1_2         146 tests/checkasm/vp9dsp.c     out[0] *= M_SQRT1_2;
M_SQRT1_2         182 tests/checkasm/vp9dsp.c         { 4.0, 16.0 * M_SQRT1_2 / 3.0, 16.0 * M_SQRT1_2 / 3.0, 32.0 / 9.0 },