/* * Monkey's Audio lossless audio decoder * Copyright (c) 2007 Benjamin Zores <ben@geexbox.org> * based upon libdemac from Dave Chapman. * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVCODEC_LOSSLESS_AUDIODSP_H #define AVCODEC_LOSSLESS_AUDIODSP_H #include <stdint.h> typedef struct LLAudDSPContext { /** * Calculate scalar product of v1 and v2, * and v1[i] += v3[i] * mul * @param len length of vectors, should be multiple of 16, * or padd v3 and v1 or v2 with zeros. */ int32_t (*scalarproduct_and_madd_int16)(int16_t *v1 /* align 16 */, const int16_t *v2, const int16_t *v3, int len, int mul); int32_t (*scalarproduct_and_madd_int32)(int16_t *v1 /* align 16 */, const int32_t *v2, const int16_t *v3, int len, int mul); } LLAudDSPContext; void ff_llauddsp_init(LLAudDSPContext *c); void ff_llauddsp_init_arm(LLAudDSPContext *c); void ff_llauddsp_init_ppc(LLAudDSPContext *c); void ff_llauddsp_init_x86(LLAudDSPContext *c); #endif /* AVCODEC_LOSSLESS_AUDIODSP_H */