This source file includes following definitions.
- validate_thread_parameters
- ff_thread_init
- ff_thread_free
#include "avcodec.h"
#include "internal.h"
#include "pthread_internal.h"
#include "thread.h"
static void validate_thread_parameters(AVCodecContext *avctx)
{
int frame_threading_supported = (avctx->codec->capabilities & AV_CODEC_CAP_FRAME_THREADS)
&& !(avctx->flags & AV_CODEC_FLAG_TRUNCATED)
&& !(avctx->flags & AV_CODEC_FLAG_LOW_DELAY)
&& !(avctx->flags2 & AV_CODEC_FLAG2_CHUNKS);
if (avctx->thread_count == 1) {
avctx->active_thread_type = 0;
} else if (frame_threading_supported && (avctx->thread_type & FF_THREAD_FRAME)) {
avctx->active_thread_type = FF_THREAD_FRAME;
} else if (avctx->codec->capabilities & AV_CODEC_CAP_SLICE_THREADS &&
avctx->thread_type & FF_THREAD_SLICE) {
avctx->active_thread_type = FF_THREAD_SLICE;
} else if (!(avctx->codec->capabilities & AV_CODEC_CAP_AUTO_THREADS)) {
avctx->thread_count = 1;
avctx->active_thread_type = 0;
}
if (avctx->thread_count > MAX_AUTO_THREADS)
av_log(avctx, AV_LOG_WARNING,
"Application has requested %d threads. Using a thread count greater than %d is not recommended.\n",
avctx->thread_count, MAX_AUTO_THREADS);
}
int ff_thread_init(AVCodecContext *avctx)
{
validate_thread_parameters(avctx);
if (avctx->active_thread_type&FF_THREAD_SLICE)
return ff_slice_thread_init(avctx);
else if (avctx->active_thread_type&FF_THREAD_FRAME)
return ff_frame_thread_init(avctx);
return 0;
}
void ff_thread_free(AVCodecContext *avctx)
{
if (avctx->active_thread_type&FF_THREAD_FRAME)
ff_frame_thread_free(avctx, avctx->thread_count);
else
ff_slice_thread_free(avctx);
}