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//
// Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010,
// 2011 Free Software Foundation, Inc
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
#ifndef NULLGUI_H
#define NULLGUI_H
#ifdef HAVE_CONFIG_H
#include "gnashconfig.h"
#endif
#include "gui.h"
namespace gnash
{
/// Null GUI, used when rendering is disabled
class NullGui : public Gui
{
public:
NullGui(bool do_loop, RunResources& r)
:
Gui(0, 0, do_loop, r),
_timeout(0),
_quit(false)
{}
~NullGui() {}
void setInterval(unsigned int interval) {
_interval=interval;
}
void setTimeout(unsigned int to) {
_timeout=to;
}
bool init(int, char ***) { return true; }
bool createWindow(const char* /*title*/, int /*width*/, int /*height*/,
int /*yPosition*/, int /*xPosition*/) {
return true;
}
bool run();
bool createMenu() { return true; }
bool setupEvents() { return true; }
void renderBuffer() { }
void quitUI() { _quit = true; }
private:
/// timeout value, in milliseconds
unsigned int _timeout;
/// True when we quit
bool _quit;
};
} // namespace gnash
#endif