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DEFINITIONS
This source file includes following definitions.
- __DBG
- NS_PluginInitialize
- NS_PluginShutdown
- NPP_GetMIMEDescription
- NS_PluginGetValue
- NS_NewPluginInstance
- NS_DestroyPluginInstance
- _oldWndProc
- init
- shut
- NewStream
- DestroyStream
- Write
- playerThread
- threadMain
- getVersion
- FSCommand_callback
// plugin.cpp: Windows "win32" flash player Mozilla plugin, for Gnash.
//
// Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010,
// 2011 Free Software Foundation, Inc
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
#ifdef HAVE_CONFIG_H
#include "gnashconfig.h"
#endif
#include <proto/intuition.h>
#include <proto/Picasso96API.h>
#include <proto/exec.h>
#include <cstdlib>
#define FLASH_MAJOR_VERSION "9"
#define FLASH_MINOR_VERSION "0"
#define FLASH_REV_NUMBER "82"
#define MIME_TYPES_HANDLED "application/x-shockwave-flash"
// The name must be this value to get flash movies that check the
// plugin version to load.
#define PLUGIN_NAME "Shockwave Flash"
#define MIME_TYPES_DESCRIPTION MIME_TYPES_HANDLED":swf:"PLUGIN_NAME
// Some javascript plugin detectors use the description
// to decide the flash version to display. They expect the
// form (major version).(minor version) r(revision).
// e.g. "8.0 r99."
#ifndef FLASH_MAJOR_VERSION
#define FLASH_MAJOR_VERSION DEFAULT_FLASH_MAJOR_VERSION
#endif
#ifndef FLASH_MINOR_VERSION
#define FLASH_MINOR_VERSION DEFAULT_FLASH_MINOR_VERSION
#endif
#ifndef FLASH_REV_NUMBER
#define FLASH_REV_NUMBER DEFAULT_FLASH_REV_NUMBER
#endif
#define FLASH_VERSION FLASH_MAJOR_VERSION"."\
FLASH_MINOR_VERSION" r"FLASH_REV_NUMBER"."
#define PLUGIN_DESCRIPTION \
"Shockwave Flash "FLASH_VERSION" Gnash "VERSION", the GNU SWF Player. \
Copyright © 2006, 2007, 2008 \
<a href=\"http://www.fsf.org\">Free Software Foundation</a>, Inc.<br> \
Gnash comes with NO WARRANTY, to the extent permitted by law. \
You may redistribute copies of Gnash under the terms of the \
<a href=\"http://www.gnu.org/licenses/gpl.html\">GNU General Public \
License</a>. For more information about Gnash, see <a \
href=\"http://www.gnu.org/software/gnash/\"> \
http://www.gnu.org/software/gnash</a>. \
Compatible Shockwave Flash "FLASH_VERSION
#include <cstdarg>
#include <boost/cstdint.hpp>
#include <fstream>
#include "plugin.h"
static int module_initialized = FALSE;
static PRLock* playerLock = NULL;
static int instances = 0;
char* NPP_GetMIMEDescription(void);
static void playerThread(void *arg);
//static LRESULT CALLBACK PluginWinProc(HWND, UINT, WPARAM, LPARAM);
#define DBG(x, ...) __DBG(x, ## __VA_ARGS__)
inline void
__DBG(const char *fmt, ...)
{
char buf[1024];
va_list ap;
va_start(ap, fmt);
vsnprintf(buf, sizeof(buf) - 1, fmt, ap);
va_end(ap);
printf(buf);
}
// general initialization and shutdown
NPError
NS_PluginInitialize(void)
{
DBG("NS_PluginInitialize\n");
if (!playerLock) {
playerLock = PR_NewLock();
}
module_initialized = TRUE;
return NPERR_NO_ERROR;
}
void
NS_PluginShutdown(void)
{
DBG("NS_PluginShutdown\n");
if (!module_initialized) return;
if (playerLock) {
PR_DestroyLock(playerLock);
playerLock = NULL;
}
}
/// \brief Return the MIME Type description for this plugin.
char*
NPP_GetMIMEDescription(void)
{
if (!module_initialized) return NULL;
return MIME_TYPES_HANDLED;
}
#if 0
/// \brief Retrieve values from the plugin for the Browser
///
/// This C++ function is called by the browser to get certain
/// information is needs from the plugin. This information is the
/// plugin name, a description, etc...
///
/// This is actually not used on Win32 (XP_WIN), only on Unix (XP_UNIX).
NPError
NS_PluginGetValue(NPPVariable aVariable, void *aValue)
{
NPError err = NPERR_NO_ERROR;
if (!module_initialized) return NPERR_NO_ERROR;
DBG("aVariable = %d\n", aVariable);
switch (aVariable) {
case NPPVpluginNameString:
*static_cast<char **> (aValue) = PLUGIN_NAME;
break;
// This becomes the description field you see below the opening
// text when you type about:plugins and in
// navigator.plugins["Shockwave Flash"].description, used in
// many flash version detection scripts.
case NPPVpluginDescriptionString:
*static_cast<const char **>(aValue) = PLUGIN_DESCRIPTION;
break;
case NPPVpluginNeedsXEmbed:
#ifdef HAVE_GTK2
*static_cast<PRBool *>(aValue) = PR_TRUE;
#else
*static_cast<PRBool *>(aValue) = PR_FALSE;
#endif
break;
case NPPVpluginTimerInterval:
case NPPVpluginKeepLibraryInMemory:
default:
err = NPERR_INVALID_PARAM;
break;
}
return err;
}
#endif
// construction and destruction of our plugin instance object
nsPluginInstanceBase*
NS_NewPluginInstance(nsPluginCreateData* aCreateDataStruct)
{
DBG("NS_NewPluginInstance\n");
if (!module_initialized) return NULL;
if (instances > 0) {
return NULL;
}
instances++; // N.B. This is a threading race condition. FIXME.
if (!playerLock) {
playerLock = PR_NewLock();
}
if (!aCreateDataStruct) {
return NULL;
}
return new nsPluginInstance(aCreateDataStruct);
}
void
NS_DestroyPluginInstance(nsPluginInstanceBase* aPlugin)
{
DBG("NS_DestroyPluginInstance\n");
if (!module_initialized) return;
if (aPlugin) {
delete (nsPluginInstance *) aPlugin;
}
if (playerLock) {
PR_DestroyLock(playerLock);
playerLock = NULL;
}
instances--;
}
// nsPluginInstance class implementation
/// \brief Constructor
nsPluginInstance::nsPluginInstance(nsPluginCreateData* data) :
nsPluginInstanceBase(),
_instance(data->instance),
_window(NULL),
_initialized(FALSE),
_shutdown(FALSE),
_stream(NULL),
_url(""),
_thread(NULL),
_width(0),
_height(0),
_rowstride(0),
_hMemDC(NULL),
_bmp(NULL),
_memaddr(NULL),
mouse_x(0),
mouse_y(0),
mouse_buttons(0),
_oldWndProc(NULL)
{
DBG("nsPluginInstance::nsPluginInstance\n");
}
/// \brief Destructor
nsPluginInstance::~nsPluginInstance()
{
DBG("nsPluginInstance::~nsPluginInstance\n");
if (_memaddr) {
// Deleting _bmp should free this memory.
_memaddr = NULL;
}
if (_hMemDC) {
//DeleteObject(_hMemDC);
IExec->FreeVec(_hMemDC);
_hMemDC = NULL;
}
if (_bmp) {
//DeleteObject(_bmp);
IP96->p96FreeBitMap(_bmp);
_bmp = NULL;
}
}
NPBool
nsPluginInstance::init(NPWindow* aWindow)
{
DBG("nsPluginInstance::init\n");
if (!aWindow) {
DBG("aWindow == NULL\n");
return FALSE;
}
_x = aWindow->x;
_y = aWindow->y;
_width = aWindow->width;
_height = aWindow->height;
_window = (struct Window *) aWindow->window;
// Windows DIB row stride is always a multiple of 4 bytes.
_rowstride = /* 24 bits */ 3 * _width;
_rowstride += _rowstride % 4;
/*
memset(&_bmpInfo, 0, sizeof(BITMAPINFOHEADER));
_bmpInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
_bmpInfo.bmiHeader.biWidth = _width;
// Negative height means first row comes first in memory.
_bmpInfo.bmiHeader.biHeight = -1 * _height;
_bmpInfo.bmiHeader.biPlanes = 1;
_bmpInfo.bmiHeader.biBitCount = 24;
_bmpInfo.bmiHeader.biCompression = BI_RGB;
_bmpInfo.bmiHeader.biSizeImage = 0;
_bmpInfo.bmiHeader.biXPelsPerMeter = 0;
_bmpInfo.bmiHeader.biYPelsPerMeter = 0;
_bmpInfo.bmiHeader.biClrUsed = 0;
_bmpInfo.bmiHeader.biClrImportant = 0;
HDC hDC = GetDC(_window);
_hMemDC = CreateCompatibleDC(hDC);
_bmp = CreateDIBSection(_hMemDC, &_bmpInfo,
DIB_RGB_COLORS, (void **) &_memaddr, 0, 0);
SelectObject(_hMemDC, _bmp);
*/
_bmp = IP96->p96AllocBitMap(_width, _height, 24, BMF_MINPLANES | BMF_DISPLAYABLE,((struct Window *)aWindow)->RPort->BitMap, (RGBFTYPE)0);
DBG("aWindow->type: %s (%u)\n",
(aWindow->type == NPWindowTypeWindow) ? "NPWindowTypeWindow" :
(aWindow->type == NPWindowTypeDrawable) ? "NPWindowTypeDrawable" :
"unknown",
aWindow->type);
// subclass window so we can intercept window messages and
// do our drawing to it
//_oldWndProc = SubclassWindow(_window, (WNDPROC) PluginWinProc);
// associate window with our nsPluginInstance object so we can access
// it in the window procedure
//SetWindowLong(_window, GWL_USERDATA, (LONG) this);
_initialized = TRUE;
return TRUE;
}
void
nsPluginInstance::shut(void)
{
DBG("nsPluginInstance::shut\n");
DBG("Acquiring playerLock mutex for shutdown.\n");
PR_Lock(playerLock);
_shutdown = TRUE;
DBG("Releasing playerLock mutex for shutdown.\n");
PR_Unlock(playerLock);
if (_thread) {
DBG("Waiting for thread to terminate.\n");
PR_JoinThread(_thread);
_thread = NULL;
}
// subclass it back
//SubclassWindow(_window, _oldWndProc);
_initialized = FALSE;
}
NPError
nsPluginInstance::NewStream(NPMIMEType type, NPStream *stream,
NPBool seekable, boost::uint16_t *stype)
{
DBG("nsPluginInstance::NewStream\n");
DBG("stream->url: %s\n", stream->url);
if (!_stream) {
_stream = stream;
_url = stream->url;
#if 0
if (seekable) {
*stype = NP_SEEK;
}
#endif
}
return NPERR_NO_ERROR;
}
NPError
nsPluginInstance::DestroyStream(NPStream *stream, NPError reason)
{
DBG("nsPluginInstance::DestroyStream\n");
DBG("stream->url: %s\n", stream->url);
// N.B. We can only support one Gnash VM/thread right now.
if (!_thread) {
_thread = PR_CreateThread(PR_USER_THREAD, playerThread, this,
PR_PRIORITY_NORMAL, PR_GLOBAL_THREAD, PR_JOINABLE_THREAD, 0);
}
return NPERR_NO_ERROR;
}
int32
nsPluginInstance::Write(NPStream *stream, int32 offset, int32 len,
void *buffer)
{
DBG("nsPluginInstance::Write\n");
DBG("stream->url: %s, offset: %ld, len: %ld\n",
stream->url, offset, len);
}
static void
playerThread(void *arg)
{
nsPluginInstance *plugin = (nsPluginInstance *) arg;
plugin->threadMain();
}
void
nsPluginInstance::threadMain(void)
{
DBG("nsPluginInstance::threadMain started\n");
DBG("URL: %s\n", _url.c_str());
PR_Lock(playerLock);
// Initialize Gnash core library.
DBG("Gnash core initialized.\n");
// Init logfile.
gnash::RcInitFile& rcinit = gnash::RcInitFile::getDefaultInstance();
std::string logfilename = std::string("T:npgnash.log");
rcinit.setDebugLog(logfilename);
gnash::LogFile& dbglogfile = gnash::LogFile::getDefaultInstance();
dbglogfile.setWriteDisk(true);
dbglogfile.setVerbosity(GNASH_DEBUG_LEVEL);
DBG("Gnash logging initialized: %s\n", logfilename.c_str());
// Init sound.
//_sound_handler.reset(gnash::sound::create_sound_handler_sdl());
//gnash::set_sound_handler(_sound_handler.get());
DBG("Gnash sound initialized.\n");
// Init GUI.
int old_mouse_x = 0, old_mouse_y = 0, old_mouse_buttons = 0;
_render_handler =
(gnash::render_handler *) gnash::create_render_handler_agg("BGR24");
// _memaddr = (unsigned char *) malloc(getMemSize());
static_cast<gnash::render_handler_agg_base *>(_render_handler)->init_buffer(
getMemAddr(), getMemSize(), _width, _height, _rowstride);
gnash::set_render_handler(_render_handler);
DBG("Gnash GUI initialized: %ux%u\n", _width, _height);
gnash::URL url(_url);
VariableMap vars;
gnash::URL::parse_querystring(url.querystring(), vars);
for (VariableMap::iterator i = vars.begin(), ie = vars.end(); i != ie; i++) {
_flashVars[i->first] = i->second;
}
gnash::set_base_url(url);
gnash::movie_definition* md = NULL;
try {
md = gnash::createMovie(url, _url.c_str(), false);
} catch (const gnash::GnashException& err) {
md = NULL;
}
if (!md) {
/*
* N.B. Can't use the goto here, as C++ complains about "jump to
* label 'done' from here crosses initialization of ..." a bunch
* of things. Sigh. So, instead, I duplicate the cleanup code
* here. TODO: Remove this duplication.
*/
// goto done;
PR_Unlock(playerLock);
DBG("Clean up Gnash.\n");
//gnash::clear();
DBG("nsPluginInstance::threadMain exiting\n");
return;
}
DBG("Movie created: %s\n", _url.c_str());
int movie_width = static_cast<int>(md->get_width_pixels());
int movie_height = static_cast<int>(md->get_height_pixels());
float movie_fps = md->get_frame_rate();
DBG("Movie dimensions: %ux%u (%.2f fps)\n",
movie_width, movie_height, movie_fps);
gnash::SystemClock clock; // use system clock here...
gnash::movie_root& root = gnash::VM::init(*md, clock).getRoot();
DBG("Gnash VM initialized.\n");
// Register this plugin as listener for FsCommands from the core
// (movie_root)
#if 0
/* Commenting out for now as registerFSCommandCallback() has changed. */
root.registerFSCommandCallback(FSCommand_callback);
#endif
// Register a static function to handle ActionScript events such
// as Mouse.hide, Stage.align etc.
// root.registerEventCallback(&staticEventHandlingFunction);
md->completeLoad();
DBG("Movie loaded.\n");
std::auto_ptr<gnash::Movie> mr(md->createMovie());
mr->setVariables(_flashVars);
root.setRootMovie(mr.release());
//root.set_display_viewport(0, 0, _width, _height);
root.set_background_alpha(1.0f);
gnash::Movie* mi = root.getRootMovie();
DBG("Movie instance created.\n");
//ShowWindow(_window, SW_SHOW);
IIntuition->ShowWindow(_window,NULL);
for (;;) {
// DBG("Inside main thread loop.\n");
if (_shutdown) {
DBG("Main thread shutting down.\n");
break;
}
size_t cur_frame = mi->get_current_frame();
// DBG("Got current frame number: %d.\n", cur_frame);
size_t tot_frames = mi->get_frame_count();
// DBG("Got total frame count: %d.\n", tot_frames);
// DBG("Advancing one frame.\n");
root.advance();
// DBG("Going to next frame.\n");
root.goto_frame(cur_frame + 1);
// DBG("Ensuring frame is loaded.\n");
//root.get_movie_definition()->ensure_frame_loaded(tot_frames);
// DBG("Setting play state to PLAY.\n");
root.set_play_state(gnash::MovieClip::PLAYSTATE_PLAY);
if (old_mouse_x != mouse_x || old_mouse_y != mouse_y) {
old_mouse_x = mouse_x;
old_mouse_y = mouse_y;
//root.notify_mouse_moved(mouse_x, mouse_y);
}
if (old_mouse_buttons != mouse_buttons) {
old_mouse_buttons = mouse_buttons;
int mask = 1;
//root.notify_mouse_clicked(mouse_buttons > 0, mask);
}
root.display();
#if 0
RECT rt;
GetClientRect(_window, &rt);
InvalidateRect(_window, &rt, FALSE);
InvalidatedRanges ranges;
ranges.setSnapFactor(1.3f);
ranges.setSingleMode(false);
root.add_invalidated_bounds(ranges, false);
ranges.growBy(40.0f);
ranges.combine_ranges();
if (!ranges.isNull()) {
InvalidateRect(_window, &rt, FALSE);
}
root.display();
#endif
// DBG("Unlocking playerLock mutex.\n");
PR_Unlock(playerLock);
// DBG("Sleeping.\n");
PR_Sleep(PR_INTERVAL_MIN);
// DBG("Acquiring playerLock mutex.\n");
PR_Lock(playerLock);
}
done:
PR_Unlock(playerLock);
DBG("Clean up Gnash.\n");
/*
* N.B. As per server/impl.cpp:clear(), all of Gnash's threads aren't
* guaranteed to be terminated by this, yet. Therefore, when Firefox
* unloads npgnash.dll after calling NS_PluginShutdown(), and there are
* still Gnash threads running, they will try and access memory that was
* freed as part of the unloading of npgnash.dll, resulting in a process
* abend.
*/
//gnash::clear();
DBG("nsPluginInstance::threadMain exiting\n");
}
const char*
nsPluginInstance::getVersion()
{
return NPN_UserAgent(_instance);
}
void
nsPluginInstance::FSCommand_callback(gnash::MovieClip* movie, const std::string& command, const std::string& args)
// For handling notification callbacks from ActionScript.
{
gnash::log_debug(_("FSCommand_callback(%p): %s %s"), (void*) movie, command, args);
}
/*
static LRESULT CALLBACK
PluginWinProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
// get our plugin instance object
nsPluginInstance *plugin =
(nsPluginInstance *) GetWindowLong(hWnd, GWL_USERDATA);
if (plugin) {
switch (msg) {
case WM_PAINT:
{
if (plugin->getMemAddr() == NULL) {
break;
}
PAINTSTRUCT ps;
HDC hDC = BeginPaint(hWnd, &ps);
RECT rt;
GetClientRect(hWnd, &rt);
int w = rt.right - rt.left;
int h = rt.bottom - rt.top;
BitBlt(hDC, rt.left, rt.top, w, h,
plugin->getMemDC(), 0, 0, SRCCOPY);
EndPaint(hWnd, &ps);
return 0L;
}
case WM_MOUSEMOVE:
{
int x = GET_X_LPARAM(lParam);
int y = GET_Y_LPARAM(lParam);
plugin->notify_mouse_state(x, y, -1);
break;
}
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
{
int x = GET_X_LPARAM(lParam);
int y = GET_Y_LPARAM(lParam);
int buttons = (msg == WM_LBUTTONDOWN) ? 1 : 0;
plugin->notify_mouse_state(x, y, buttons);
break;
}
default:
// dbglogfile << "msg " << msg << endl;
break;
}
}
return DefWindowProc(hWnd, msg, wParam, lParam);
}
*/