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DEFINITIONS
This source file includes following definitions.
- read_V32
- read_as3op
- seekBy
- seekTo
- read_S24
- read_s8
- read_u8
- skip_V32
// CodeStream.cpp A class which allows bounds-checked reading from a char array
//
// Copyright (C) 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "CodeStream.h"
#include <iostream>
namespace gnash {
/// Read a variable length encoded 32 bit unsigned integer
boost::uint32_t
CodeStream::read_V32()
{
char data;
read(&data,1);
boost::uint32_t result = data;
if (!(result & 0x00000080)) return result;
read(&data,1);
result = (result & 0x0000007F) | data << 7;
if (!(result & 0x00004000)) return result;
read(&data,1);
result = (result & 0x00003FFF) | data << 14;
if (!(result & 0x00200000)) return result;
read(&data,1);
result = (result & 0x001FFFFF) | data << 21;
if (!(result & 0x10000000)) return result;
read(&data,1);
return (result & 0x0FFFFFFF) | data << 28;
}
/// Read an opcode for ActionScript 3
boost::uint8_t
CodeStream::read_as3op()
{
char data;
read(&data,1);
if(eof()){
return 0;
}
else{
return static_cast<boost::uint8_t> (data);
}
}
/// Change the current position by a relative value.
void
CodeStream::seekBy(int change)
{
seekg(change,ios_base::cur);
}
/// Set the current position to an absolute value (relative to the start)
void
CodeStream::seekTo(unsigned int set)
{
seekg(set);
}
//TODO: Is there a better way to read a 24 bit signed int?
boost::int32_t
CodeStream::read_S24()
{
char buffer[3];
read(buffer,3);
uint32_t result = buffer[0] & 0xFF;
result |= buffer[1] & 0xFF << 8;
result |= buffer[2] & 0xFF << 16;
if (result & (1 << 23)) {
result |= -1 << 24;
}
return static_cast<boost::int32_t>(result);
}
/// Read a signed 8-bit character.
int8_t
CodeStream::read_s8()
{
char data;
read(&data,1);
return static_cast<int8_t> (data);
}
/// Read an unsigned 8-bit character.
boost::uint8_t
CodeStream::read_u8()
{
char data;
read(&data,1);
return static_cast<boost::uint8_t> (data);
}
/// Same as read_V32(), but doesn't bother with the arithmetic for
/// calculating the value.
void
CodeStream::skip_V32()
{
// shortcut evalution is mandated as standard.
//TODO: Make this more efficient.
// if ((*mCurrent++ & 0x80) && (*mCurrent++ & 0x80) && (*mCurrent++ &0x80)
// && (*mCurrent++ & 0x80) && (*mCurrent++ & 0x80)){
// return;
// }
read_V32();
return;
}
} // namespace gnash