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// Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010,
// 2011 Free Software Foundation, Inc
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef GNASH_ASHANDLERS_H
#define GNASH_ASHANDLERS_H
#include <string>
#include <vector>
#include "SWF.h"
// Forward declarations
namespace gnash {
class ActionExec;
class as_environment;
}
namespace gnash {
namespace SWF { // gnash::SWF
enum ArgumentType {
ARG_NONE = 0,
ARG_STR,
// default hex dump, in case the format is unknown or unsupported
ARG_HEX,
ARG_U8,
ARG_U16,
ARG_S16,
ARG_PUSH_DATA,
ARG_DECL_DICT,
ARG_FUNCTION2
};
class ActionHandler
{
typedef void (*ActionCallback)(ActionExec& thread);
public:
ActionHandler();
ActionHandler(ActionType type, ActionCallback func,
ArgumentType format = ARG_NONE);
/// Execute the action
void execute(ActionExec& thread) const;
ActionType getType() const { return _type; }
ArgumentType getArgFormat() const { return _arg_format; }
private:
ActionType _type;
ActionCallback _callback;
ArgumentType _arg_format;
};
/// A singleton containing the supported SWF Action handlers.
class SWFHandlers
{
public:
/// Return the singleton instance of SWFHandlers class
static const SWFHandlers& instance();
/// Execute the action identified by 'type' action type
void execute(ActionType type, ActionExec& thread) const;
size_t size() const { return _handlers.size(); }
ActionType lastType() const {
return ACTION_GOTOEXPRESSION;
}
const ActionHandler& operator[](ActionType x) const {
return _handlers[x];
}
private:
// Use the ::instance() method to get a reference
SWFHandlers();
// You won't destroy a singleton
~SWFHandlers();
// Indexed by action id
typedef std::vector<ActionHandler> container_type;
container_type _handlers;
};
} // namespace SWF
} // namespace gnash
#endif