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// VideoInput.h: Video input base class.
//
// Copyright (C) 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef GNASH_VIDEOINPUT_H
#define GNASH_VIDEOINPUT_H
#include <boost/cstdint.hpp> // for C99 int types
#include <string>
#include "dsodefs.h" //DSOEXPORT
namespace gnash {
namespace media {
/// This is the interface for video input devices.
//
/// Each VideoInput should represent exactly one webcam (or similar device).
//
/// The interface for querying the camera is provisionally done, but needs
/// more testing of how it actually works. Most of the values are faked.
//
/// TODO: separate the process of finding cameras from this class.
/// It could be implemented as a static method. The available cameras
/// and all created VideoInput objects should be stored in a
/// MediaHandler, mapped by an index for retrieval by ActionScript.
//
/// TODO: design a useful interface for starting, stopping and attaching
/// the video data. VideoInputGst has some functionality here, but it
/// is not generic enough, relying on too many gst-specific
/// implementation details.
class VideoInput {
public:
DSOEXPORT VideoInput() {}
// virtual classes need a virtual destructor !
virtual ~VideoInput() {}
/// Return the current activity level of the webcam
//
/// @return A double specifying the amount of motion currently
/// detected by the camera.
virtual double activityLevel() const = 0;
/// The maximum available bandwidth for outgoing connections
//
/// TODO: see if this should really be here.
virtual size_t bandwidth() const = 0;
/// Set the bandwidth for outgoing connections.
virtual void setBandwidth(size_t bandwidth) = 0;
/// The current frame rate of the webcam
//
/// @return A double specifying the webcam's current FPS
virtual double currentFPS() const = 0;
/// The maximum FPS rate of the webcam
//
/// @return A double specifying the webcam's maximum FPS
virtual double fps() const = 0;
/// Return the height of the webcam's frame
virtual size_t height() const = 0;
/// Return the width of the webcam's frame
virtual size_t width() const = 0;
/// The index of the camera
virtual size_t index() const = 0;
/// Request a native mode most closely matching the passed variables.
//
/// @param width The required width
/// @param height The required height
/// @param fps The required frame rate
/// @param favorArea How to match the requested mode.
virtual void requestMode(size_t width, size_t height, double fps,
bool favorArea) = 0;
/// Set the amount of motion required before notifying the core
virtual void setMotionLevel(int m) = 0;
/// Return the current motionLevel setting
virtual int motionLevel() const = 0;
/// Set time without motion in milliseconds before core is notified
virtual void setMotionTimeout(int m) = 0;
/// Return the current motionTimeout setting.
virtual int motionTimeout() const = 0;
virtual void mute(bool m) = 0;
virtual bool muted() const = 0;
/// Return the name of this webcam
//
/// @return a string specifying the name of the webcam.
virtual const std::string& name() const = 0;
/// Set the quality of the webcam
virtual void setQuality(int q) = 0;
/// Return the current quality of the webcam
virtual int quality() const = 0;
};
} // media namespace
} // gnash namespace
#endif