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// MediaHandler.h: Base class for media handlers
//
// Copyright (C) 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef GNASH_MEDIAHANDLER_H
#define GNASH_MEDIAHANDLER_H
#include "MediaParser.h" // for videoCodecType and audioCodecType enums
#include "dsodefs.h" // DSOEXPORT
#include "VideoConverter.h"
#include "GnashFactory.h"
#include <vector>
#include <memory>
#include <map>
#include <string>
// Forward declarations
namespace gnash {
class IOChannel;
namespace media {
class VideoDecoder;
class AudioDecoder;
class AudioInfo;
class VideoInfo;
class VideoInput;
class AudioInput;
class MediaHandler;
}
}
namespace gnash {
/// Gnash %media handling subsystem (libmedia)
//
/// The core Gnash lib will delegate any parsing decoding and encoding
/// of %media files to the %media subsystem.
///
/// The subsystem's entry point is a MediaHandler instance, which acts
/// as a factory for parsers, decoders and encoders.
///
/// @todo fix http://wiki.gnashdev.org/wiki/index.php/Libmedia, is obsoleted
namespace media {
struct DSOEXPORT RegisterAllHandlers
{
RegisterAllHandlers();
};
typedef GnashFactory<MediaHandler, RegisterAllHandlers> MediaFactory;
/// The MediaHandler class acts as a factory to provide parser and decoders
class DSOEXPORT MediaHandler
{
public:
virtual ~MediaHandler() {}
/// Return a description of this media handler.
virtual std::string description() const = 0;
/// Return an appropriate MediaParser for given input
//
/// @param stream
/// Input stream, ownership transferred
///
/// @return 0 if no parser could be created for the input
///
/// NOTE: the default implementation returns an FLVParser for FLV input
/// or 0 for others.
///
virtual std::auto_ptr<MediaParser>
createMediaParser(std::auto_ptr<IOChannel> stream);
/// Create a VideoDecoder for decoding what's specified in the VideoInfo
//
/// @param info VideoInfo class with all the info needed to decode
/// the image stream correctly.
/// @return Will always return a valid VideoDecoder or throw a
/// gnash::MediaException if a fatal error occurs.
virtual std::auto_ptr<VideoDecoder>
createVideoDecoder(const VideoInfo& info)=0;
/// Create an AudioDecoder for decoding what's specified in the AudioInfo
//
/// @param info AudioInfo class with all the info needed to decode
/// the sound correctly.
/// @return Will always return a valid AudioDecoder or throw a
/// gnash::MediaException if a fatal error occurs.
virtual std::auto_ptr<AudioDecoder>
createAudioDecoder(const AudioInfo& info)=0;
/// Create an VideoConverter for converting between color spaces.
//
/// @param srcFormat The source image color space
/// @param dstFormat The destination image color space
///
/// @return A valid VideoConverter or a NULL auto_ptr if a fatal error
/// occurs.
virtual std::auto_ptr<VideoConverter>
createVideoConverter(ImgBuf::Type4CC srcFormat,
ImgBuf::Type4CC dstFormat)=0;
/// Return a VideoInput
//
/// This is always owned by the MediaHandler, but will remain alive
/// as long as it is referenced by a Camera object.
//
/// @param index The index of the VideoInput to return.
/// @return A Video Input corresponding to the specified index
/// or null if it is not available.
virtual VideoInput* getVideoInput(size_t index) = 0;
virtual AudioInput* getAudioInput(size_t index) = 0;
/// Return a list of available cameras.
//
/// This is re-generated every time the function is called.
virtual void cameraNames(std::vector<std::string>& names) const = 0;
/// Return the number of bytes padding needed for input buffers
//
/// Bitstream readers are optimized to read several bytes at a time,
/// and this should be used to allocate a large enough input buffer.
virtual size_t getInputPaddingSize() const { return 0; }
protected:
/// Base constructor
//
/// This is an abstract base class, so not instantiable anyway.
MediaHandler() {}
/// Create an AudioDecoder for CODEC_TYPE_FLASH codecs
//
/// This method is attempted as a fallback in case
/// a mediahandler-specific audio decoder couldn't be created
/// for a CODEC_TYPE_FLASH codec.
///
/// @throws a MediaException if it can't create a decoder
///
/// @param info
/// Informations about the audio. It is *required*
/// for info.type to be media::CODEC_TYPE_FLASH (caller should check
/// that before calling this).
///
std::auto_ptr<AudioDecoder> createFlashAudioDecoder(const AudioInfo& info);
/// Return true if input stream is an FLV
//
/// If this cannot read the necessary 3 bytes, it throws an IOException.
bool isFLV(IOChannel& stream);
};
} // gnash.media namespace
} // namespace gnash
#endif