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// VaapiSurfaceGLX.h: VA/GLX surface abstraction
//
// Copyright (C) 2009, 2010, 2011 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
#ifndef GNASH_VAAPISURFACEGLX_H
#define GNASH_VAAPISURFACEGLX_H
#include <GL/gl.h>
#include "dsodefs.h"
#include "vaapi_common.h"
#include "VaapiSurface.h"
namespace gnash {
/// VA/GLX surface abstraction
class DSOEXPORT VaapiSurfaceGLX
{
std::auto_ptr<VaapiSurfaceImplBase> _impl;
public:
VaapiSurfaceGLX(GLenum target, GLuint texture);
/// Return VA surface id
void *get() const { return reinterpret_cast<void *>(_impl->surface()); }
/// Get surface width
unsigned int width() const { return _impl->width(); }
/// Get surface height
unsigned int height() const { return _impl->height(); }
/// Update VA/GLX surface from VA surface
bool update(boost::shared_ptr<VaapiSurface> surface);
};
} // gnash namespace
#endif // GNASH_VAAPISURFACEGLX_H
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