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// AudioInputHaiku.h: Audio input with Haiku media kit
//
// Copyright (C) 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef GNASH_AUDIOINPUT_HAIKU_H
#define GNASH_AUDIOINPUT_HAIKU_H
#include "dsodefs.h" //DSOEXPORT
#include "AudioInput.h"
#include <boost/cstdint.hpp> // for C99 int types
#include <string>
namespace gnash {
namespace media {
namespace haiku {
/// A class representing a single AudioInput device.
class AudioInputHaiku : public AudioInput
{
public:
DSOEXPORT AudioInputHaiku();
virtual ~AudioInputHaiku() {}
//setters and getters
virtual void setActivityLevel(double a) {
_activityLevel = a;
}
virtual double activityLevel() const {
return _activityLevel;
}
virtual void setGain(double g) {
_gain = g;
}
virtual double gain() const {
return _gain;
}
virtual void setIndex(int i) {
_index = i;
}
virtual int index() const {
return _index;
}
virtual bool muted() {
return _muted;
}
virtual void setName(std::string name) {
_name = name;
}
virtual const std::string& name() const { return _name; }
virtual void setRate(int r);
virtual int rate() const {
return _rate;
}
virtual void setSilenceLevel(double s) {
_silenceLevel = s;
}
virtual double silenceLevel() const {
return _silenceLevel;
}
virtual void setSilenceTimeout(int s) {
_silenceTimeout = s;
}
virtual int silenceTimeout() const {
return _silenceTimeout;
}
virtual void setUseEchoSuppression(bool e) {
_useEchoSuppression = e;
}
virtual bool useEchoSuppression() const {
return _useEchoSuppression;
}
private:
double _activityLevel;
double _gain;
int _index;
bool _muted;
std::string _name;
int _rate;
double _silenceLevel;
int _silenceTimeout;
bool _useEchoSuppression;
};
} // gnash.media.haiku namespace
} // gnash.media namespace
} // gnash namespace
#endif