SFFloat 516 applications/mp4box/filedump.c PrintFixed((*(SFFloat *)far_ptr), 0); SFFloat 839 applications/testapps/svg2bifs/main.c SFFloat *g; SFFloat 881 applications/testapps/svg2bifs/main.c SFFloat *g; SFFloat 891 applications/testapps/svg2bifs/main.c SFFloat *g; SFFloat 928 applications/testapps/svg2bifs/main.c SFFloat *g; SFFloat 259 include/gpac/nodes_mpeg4.h SFFloat speed; /*exposedField*/ SFFloat 281 include/gpac/nodes_mpeg4.h SFFloat pitch; /*exposedField*/ SFFloat 287 include/gpac/nodes_mpeg4.h SFFloat length; /*exposedField*/ SFFloat 298 include/gpac/nodes_mpeg4.h SFFloat pitch; /*exposedField*/ SFFloat 345 include/gpac/nodes_mpeg4.h SFFloat pitch; /*exposedField*/ SFFloat 346 include/gpac/nodes_mpeg4.h SFFloat speed; /*exposedField*/ SFFloat 419 include/gpac/nodes_mpeg4.h SFFloat radius; /*exposedField*/ SFFloat 443 include/gpac/nodes_mpeg4.h SFFloat set_fraction; /*eventIn*/ SFFloat 493 include/gpac/nodes_mpeg4.h SFFloat bottomRadius; /*field*/ SFFloat 494 include/gpac/nodes_mpeg4.h SFFloat height; /*field*/ SFFloat 517 include/gpac/nodes_mpeg4.h SFFloat set_fraction; /*eventIn*/ SFFloat 528 include/gpac/nodes_mpeg4.h SFFloat set_fraction; /*eventIn*/ SFFloat 540 include/gpac/nodes_mpeg4.h SFFloat fineness; /*exposedField*/ SFFloat 549 include/gpac/nodes_mpeg4.h SFFloat height; /*field*/ SFFloat 550 include/gpac/nodes_mpeg4.h SFFloat radius; /*field*/ SFFloat 560 include/gpac/nodes_mpeg4.h SFFloat diskAngle; /*exposedField*/ SFFloat 562 include/gpac/nodes_mpeg4.h SFFloat maxAngle; /*exposedField*/ SFFloat 563 include/gpac/nodes_mpeg4.h SFFloat minAngle; /*exposedField*/ SFFloat 564 include/gpac/nodes_mpeg4.h SFFloat offset; /*exposedField*/ SFFloat 574 include/gpac/nodes_mpeg4.h SFFloat ambientIntensity; /*exposedField*/ SFFloat 577 include/gpac/nodes_mpeg4.h SFFloat intensity; /*exposedField*/ SFFloat 587 include/gpac/nodes_mpeg4.h SFFloat maxAngle; /*exposedField*/ SFFloat 588 include/gpac/nodes_mpeg4.h SFFloat minAngle; /*exposedField*/ SFFloat 589 include/gpac/nodes_mpeg4.h SFFloat offset; /*exposedField*/ SFFloat 591 include/gpac/nodes_mpeg4.h SFFloat rotation_changed; /*eventOut*/ SFFloat 607 include/gpac/nodes_mpeg4.h SFFloat creaseAngle; /*field*/ SFFloat 611 include/gpac/nodes_mpeg4.h SFFloat xSpacing; /*field*/ SFFloat 613 include/gpac/nodes_mpeg4.h SFFloat zSpacing; /*field*/ SFFloat 643 include/gpac/nodes_mpeg4.h SFFloat creaseAngle; /*field*/ SFFloat 800 include/gpac/nodes_mpeg4.h SFFloat visibilityRange; /*exposedField*/ SFFloat 815 include/gpac/nodes_mpeg4.h SFFloat size; /*exposedField*/ SFFloat 816 include/gpac/nodes_mpeg4.h SFFloat spacing; /*exposedField*/ SFFloat 869 include/gpac/nodes_mpeg4.h SFFloat creaseAngle; /*field*/ SFFloat 975 include/gpac/nodes_mpeg4.h SFFloat spacing; /*exposedField*/ SFFloat 979 include/gpac/nodes_mpeg4.h SFFloat scrollRate; /*exposedField*/ SFFloat 989 include/gpac/nodes_mpeg4.h SFFloat width; /*exposedField*/ SFFloat 1010 include/gpac/nodes_mpeg4.h SFFloat ambientIntensity; /*exposedField*/ SFFloat 1013 include/gpac/nodes_mpeg4.h SFFloat shininess; /*exposedField*/ SFFloat 1015 include/gpac/nodes_mpeg4.h SFFloat transparency; /*exposedField*/ SFFloat 1025 include/gpac/nodes_mpeg4.h SFFloat transparency; /*exposedField*/ SFFloat 1033 include/gpac/nodes_mpeg4.h SFFloat speed; /*exposedField*/ SFFloat 1051 include/gpac/nodes_mpeg4.h SFFloat speed; /*exposedField*/ SFFloat 1053 include/gpac/nodes_mpeg4.h SFFloat visibilityLimit; /*exposedField*/ SFFloat 1068 include/gpac/nodes_mpeg4.h SFFloat set_fraction; /*eventIn*/ SFFloat 1087 include/gpac/nodes_mpeg4.h SFFloat set_fraction; /*eventIn*/ SFFloat 1135 include/gpac/nodes_mpeg4.h SFFloat ambientIntensity; /*exposedField*/ SFFloat 1138 include/gpac/nodes_mpeg4.h SFFloat intensity; /*exposedField*/ SFFloat 1141 include/gpac/nodes_mpeg4.h SFFloat radius; /*exposedField*/ SFFloat 1164 include/gpac/nodes_mpeg4.h SFFloat set_fraction; /*eventIn*/ SFFloat 1175 include/gpac/nodes_mpeg4.h SFFloat set_fraction; /*eventIn*/ SFFloat 1191 include/gpac/nodes_mpeg4.h SFFloat orientation_changed; /*eventOut*/ SFFloat 1224 include/gpac/nodes_mpeg4.h SFFloat drawOrderMin; /*field*/ SFFloat 1225 include/gpac/nodes_mpeg4.h SFFloat drawOrderMax; /*field*/ SFFloat 1228 include/gpac/nodes_mpeg4.h SFFloat colorMin; /*field*/ SFFloat 1229 include/gpac/nodes_mpeg4.h SFFloat colorMax; /*field*/ SFFloat 1232 include/gpac/nodes_mpeg4.h SFFloat textureCoordinateMin; /*field*/ SFFloat 1233 include/gpac/nodes_mpeg4.h SFFloat textureCoordinateMax; /*field*/ SFFloat 1236 include/gpac/nodes_mpeg4.h SFFloat angleMin; /*field*/ SFFloat 1237 include/gpac/nodes_mpeg4.h SFFloat angleMax; /*field*/ SFFloat 1240 include/gpac/nodes_mpeg4.h SFFloat scaleMin; /*field*/ SFFloat 1241 include/gpac/nodes_mpeg4.h SFFloat scaleMax; /*field*/ SFFloat 1244 include/gpac/nodes_mpeg4.h SFFloat keyMin; /*field*/ SFFloat 1245 include/gpac/nodes_mpeg4.h SFFloat keyMax; /*field*/ SFFloat 1250 include/gpac/nodes_mpeg4.h SFFloat sizeMin; /*field*/ SFFloat 1251 include/gpac/nodes_mpeg4.h SFFloat sizeMax; /*field*/ SFFloat 1267 include/gpac/nodes_mpeg4.h SFFloat set_fraction; /*eventIn*/ SFFloat 1271 include/gpac/nodes_mpeg4.h SFFloat value_changed; /*eventOut*/ SFFloat 1296 include/gpac/nodes_mpeg4.h SFFloat intensity; /*exposedField*/ SFFloat 1298 include/gpac/nodes_mpeg4.h SFFloat maxBack; /*exposedField*/ SFFloat 1299 include/gpac/nodes_mpeg4.h SFFloat maxFront; /*exposedField*/ SFFloat 1300 include/gpac/nodes_mpeg4.h SFFloat minBack; /*exposedField*/ SFFloat 1301 include/gpac/nodes_mpeg4.h SFFloat minFront; /*exposedField*/ SFFloat 1302 include/gpac/nodes_mpeg4.h SFFloat priority; /*exposedField*/ SFFloat 1311 include/gpac/nodes_mpeg4.h SFFloat intensity; /*exposedField*/ SFFloat 1321 include/gpac/nodes_mpeg4.h SFFloat radius; /*field*/ SFFloat 1340 include/gpac/nodes_mpeg4.h SFFloat ambientIntensity; /*exposedField*/ SFFloat 1342 include/gpac/nodes_mpeg4.h SFFloat beamWidth; /*exposedField*/ SFFloat 1344 include/gpac/nodes_mpeg4.h SFFloat cutOffAngle; /*exposedField*/ SFFloat 1346 include/gpac/nodes_mpeg4.h SFFloat intensity; /*exposedField*/ SFFloat 1349 include/gpac/nodes_mpeg4.h SFFloat radius; /*exposedField*/ SFFloat 1377 include/gpac/nodes_mpeg4.h SFFloat maxExtent; /*exposedField*/ SFFloat 1392 include/gpac/nodes_mpeg4.h SFFloat rotation; /*exposedField*/ SFFloat 1407 include/gpac/nodes_mpeg4.h SFFloat fraction_changed; /*eventOut*/ SFFloat 1443 include/gpac/nodes_mpeg4.h SFFloat rotationAngle; /*exposedField*/ SFFloat 1445 include/gpac/nodes_mpeg4.h SFFloat scaleOrientation; /*exposedField*/ SFFloat 1459 include/gpac/nodes_mpeg4.h SFFloat inSFFloat; /*eventIn*/ SFFloat 1488 include/gpac/nodes_mpeg4.h SFFloat outSFFloat; /*eventOut*/ SFFloat 1501 include/gpac/nodes_mpeg4.h SFFloat Factor1; /*exposedField*/ SFFloat 1502 include/gpac/nodes_mpeg4.h SFFloat Factor2; /*exposedField*/ SFFloat 1503 include/gpac/nodes_mpeg4.h SFFloat Factor3; /*exposedField*/ SFFloat 1504 include/gpac/nodes_mpeg4.h SFFloat Factor4; /*exposedField*/ SFFloat 1505 include/gpac/nodes_mpeg4.h SFFloat Offset1; /*exposedField*/ SFFloat 1506 include/gpac/nodes_mpeg4.h SFFloat Offset2; /*exposedField*/ SFFloat 1507 include/gpac/nodes_mpeg4.h SFFloat Offset3; /*exposedField*/ SFFloat 1508 include/gpac/nodes_mpeg4.h SFFloat Offset4; /*exposedField*/ SFFloat 1518 include/gpac/nodes_mpeg4.h SFFloat fieldOfView; /*exposedField*/ SFFloat 1561 include/gpac/nodes_mpeg4.h SFFloat ambientIntensity; /*exposedField*/ SFFloat 1564 include/gpac/nodes_mpeg4.h SFFloat shininess; /*exposedField*/ SFFloat 1566 include/gpac/nodes_mpeg4.h SFFloat transparency; /*exposedField*/ SFFloat 1581 include/gpac/nodes_mpeg4.h SFFloat reverbLevel; /*exposedField*/ SFFloat 1944 include/gpac/nodes_mpeg4.h SFFloat intensity; /*exposedField*/ SFFloat 1953 include/gpac/nodes_mpeg4.h SFFloat speedOfSound; /*field*/ SFFloat 1954 include/gpac/nodes_mpeg4.h SFFloat distance; /*field*/ SFFloat 1964 include/gpac/nodes_mpeg4.h SFFloat level; /*exposedField*/ SFFloat 1976 include/gpac/nodes_mpeg4.h SFFloat lowThreshold; /*exposedField*/ SFFloat 1977 include/gpac/nodes_mpeg4.h SFFloat highThreshold; /*exposedField*/ SFFloat 1978 include/gpac/nodes_mpeg4.h SFFloat transparency; /*exposedField*/ SFFloat 1985 include/gpac/nodes_mpeg4.h SFFloat sourcePresence; /*exposedField*/ SFFloat 1986 include/gpac/nodes_mpeg4.h SFFloat sourceWarmth; /*exposedField*/ SFFloat 1987 include/gpac/nodes_mpeg4.h SFFloat sourceBrilliance; /*exposedField*/ SFFloat 1988 include/gpac/nodes_mpeg4.h SFFloat roomPresence; /*exposedField*/ SFFloat 1989 include/gpac/nodes_mpeg4.h SFFloat runningReverberance; /*exposedField*/ SFFloat 1990 include/gpac/nodes_mpeg4.h SFFloat envelopment; /*exposedField*/ SFFloat 1991 include/gpac/nodes_mpeg4.h SFFloat lateReverberance; /*exposedField*/ SFFloat 1992 include/gpac/nodes_mpeg4.h SFFloat heavyness; /*exposedField*/ SFFloat 1993 include/gpac/nodes_mpeg4.h SFFloat liveness; /*exposedField*/ SFFloat 1997 include/gpac/nodes_mpeg4.h SFFloat refDistance; /*exposedField*/ SFFloat 1998 include/gpac/nodes_mpeg4.h SFFloat freqLow; /*exposedField*/ SFFloat 1999 include/gpac/nodes_mpeg4.h SFFloat freqHigh; /*exposedField*/ SFFloat 2015 include/gpac/nodes_mpeg4.h SFFloat speed; /*exposedField*/ SFFloat 2066 include/gpac/nodes_mpeg4.h SFFloat fraction; /*exposedField*/ SFFloat 2074 include/gpac/nodes_mpeg4.h SFFloat bufferSize; /*exposedField*/ SFFloat 2089 include/gpac/nodes_mpeg4.h SFFloat mediaSpeed; /*exposedField*/ SFFloat 2125 include/gpac/nodes_mpeg4.h SFFloat set_fraction; /*eventIn*/ SFFloat 2137 include/gpac/nodes_mpeg4.h SFFloat farPlane; /*field*/ SFFloat 2139 include/gpac/nodes_mpeg4.h SFFloat nearPlane; /*field*/ SFFloat 2270 include/gpac/nodes_mpeg4.h SFFloat param; /*exposedField*/ SFFloat 2344 include/gpac/nodes_mpeg4.h SFFloat creationRate; /*exposedField*/ SFFloat 2345 include/gpac/nodes_mpeg4.h SFFloat creationRateVariation; /*exposedField*/ SFFloat 2346 include/gpac/nodes_mpeg4.h SFFloat emitAlpha; /*exposedField*/ SFFloat 2353 include/gpac/nodes_mpeg4.h SFFloat fadeAlpha; /*exposedField*/ SFFloat 2355 include/gpac/nodes_mpeg4.h SFFloat fadeRate; /*exposedField*/ SFFloat 2360 include/gpac/nodes_mpeg4.h SFFloat maxLifeTimeVariation; /*exposedField*/ SFFloat 2362 include/gpac/nodes_mpeg4.h SFFloat minRange; /*exposedField*/ SFFloat 2363 include/gpac/nodes_mpeg4.h SFFloat maxRange; /*exposedField*/ SFFloat 2366 include/gpac/nodes_mpeg4.h SFFloat particleRadius; /*exposedField*/ SFFloat 2367 include/gpac/nodes_mpeg4.h SFFloat particleRadiusRate; /*exposedField*/ SFFloat 2368 include/gpac/nodes_mpeg4.h SFFloat particleRadiusVariation; /*exposedField*/ SFFloat 2375 include/gpac/nodes_mpeg4.h SFFloat falloff; /*exposedField*/ SFFloat 2385 include/gpac/nodes_mpeg4.h SFFloat reflection; /*exposedField*/ SFFloat 2386 include/gpac/nodes_mpeg4.h SFFloat absorption; /*exposedField*/ SFFloat 2393 include/gpac/nodes_mpeg4.h SFFloat innerRadius; /*exposedField*/ SFFloat 2394 include/gpac/nodes_mpeg4.h SFFloat outerRadius; /*exposedField*/ SFFloat 2396 include/gpac/nodes_mpeg4.h SFFloat rate; /*exposedField*/ SFFloat 2414 include/gpac/nodes_mpeg4.h SFFloat set_fraction; /*eventIn*/ SFFloat 2434 include/gpac/nodes_mpeg4.h SFFloat set_fraction; /*eventIn*/ SFFloat 2446 include/gpac/nodes_mpeg4.h SFFloat rotation_changed; /*eventOut*/ SFFloat 2454 include/gpac/nodes_mpeg4.h SFFloat set_fraction; /*eventIn*/ SFFloat 2474 include/gpac/nodes_mpeg4.h SFFloat distortion; /*exposedField*/ SFFloat 2549 include/gpac/nodes_mpeg4.h SFFloat mass; /*exposedField*/ SFFloat 2600 include/gpac/nodes_mpeg4.h SFFloat set_fraction; /*eventIn*/ SFFloat 2608 include/gpac/nodes_mpeg4.h SFFloat offset; /*exposedField*/ SFFloat 2610 include/gpac/nodes_mpeg4.h SFFloat endValue; /*eventOut*/ SFFloat 2611 include/gpac/nodes_mpeg4.h SFFloat value_changed; /*eventOut*/ SFFloat 2674 include/gpac/nodes_mpeg4.h SFFloat flatness; /*exposedField*/ SFFloat 2676 include/gpac/nodes_mpeg4.h SFFloat normalTension; /*exposedField*/ SFFloat 2678 include/gpac/nodes_mpeg4.h SFFloat theta; /*exposedField*/ SFFloat 2688 include/gpac/nodes_mpeg4.h SFFloat fieldOfView; /*exposedField*/ SFFloat 2689 include/gpac/nodes_mpeg4.h SFFloat frequency; /*exposedField*/ SFFloat 2709 include/gpac/nodes_mpeg4.h SFFloat mrr; /*exposedField*/ SFFloat 2710 include/gpac/nodes_mpeg4.h SFFloat mrg; /*exposedField*/ SFFloat 2711 include/gpac/nodes_mpeg4.h SFFloat mrb; /*exposedField*/ SFFloat 2712 include/gpac/nodes_mpeg4.h SFFloat mra; /*exposedField*/ SFFloat 2713 include/gpac/nodes_mpeg4.h SFFloat tr; /*exposedField*/ SFFloat 2714 include/gpac/nodes_mpeg4.h SFFloat mgr; /*exposedField*/ SFFloat 2715 include/gpac/nodes_mpeg4.h SFFloat mgg; /*exposedField*/ SFFloat 2716 include/gpac/nodes_mpeg4.h SFFloat mgb; /*exposedField*/ SFFloat 2717 include/gpac/nodes_mpeg4.h SFFloat mga; /*exposedField*/ SFFloat 2718 include/gpac/nodes_mpeg4.h SFFloat tg; /*exposedField*/ SFFloat 2719 include/gpac/nodes_mpeg4.h SFFloat mbr; /*exposedField*/ SFFloat 2720 include/gpac/nodes_mpeg4.h SFFloat mbg; /*exposedField*/ SFFloat 2721 include/gpac/nodes_mpeg4.h SFFloat mbb; /*exposedField*/ SFFloat 2722 include/gpac/nodes_mpeg4.h SFFloat mba; /*exposedField*/ SFFloat 2723 include/gpac/nodes_mpeg4.h SFFloat tb; /*exposedField*/ SFFloat 2724 include/gpac/nodes_mpeg4.h SFFloat mar; /*exposedField*/ SFFloat 2725 include/gpac/nodes_mpeg4.h SFFloat mag; /*exposedField*/ SFFloat 2726 include/gpac/nodes_mpeg4.h SFFloat mab; /*exposedField*/ SFFloat 2727 include/gpac/nodes_mpeg4.h SFFloat maa; /*exposedField*/ SFFloat 2728 include/gpac/nodes_mpeg4.h SFFloat ta; /*exposedField*/ SFFloat 2758 include/gpac/nodes_mpeg4.h SFFloat pathOffset; /*exposedField*/ SFFloat 2759 include/gpac/nodes_mpeg4.h SFFloat spacing; /*exposedField*/ SFFloat 2774 include/gpac/nodes_mpeg4.h SFFloat radius; /*exposedField*/ SFFloat 2788 include/gpac/nodes_mpeg4.h SFFloat speed; /*exposedField*/ SFFloat 2801 include/gpac/nodes_mpeg4.h SFFloat mxx; /*exposedField*/ SFFloat 2802 include/gpac/nodes_mpeg4.h SFFloat mxy; /*exposedField*/ SFFloat 2803 include/gpac/nodes_mpeg4.h SFFloat tx; /*exposedField*/ SFFloat 2804 include/gpac/nodes_mpeg4.h SFFloat myx; /*exposedField*/ SFFloat 2805 include/gpac/nodes_mpeg4.h SFFloat myy; /*exposedField*/ SFFloat 2806 include/gpac/nodes_mpeg4.h SFFloat ty; /*exposedField*/ SFFloat 2817 include/gpac/nodes_mpeg4.h SFFloat orientation; /*exposedField*/ SFFloat 2830 include/gpac/nodes_mpeg4.h SFFloat fineness; /*exposedField*/ SFFloat 2843 include/gpac/nodes_mpeg4.h SFFloat size; /*exposedField*/ SFFloat 2845 include/gpac/nodes_mpeg4.h SFFloat letterSpacing; /*exposedField*/ SFFloat 2846 include/gpac/nodes_mpeg4.h SFFloat wordSpacing; /*exposedField*/ SFFloat 2867 include/gpac/nodes_mpeg4.h SFFloat miterLimit; /*exposedField*/ SFFloat 2868 include/gpac/nodes_mpeg4.h SFFloat transparency; /*exposedField*/ SFFloat 2869 include/gpac/nodes_mpeg4.h SFFloat width; /*exposedField*/ SFFloat 2870 include/gpac/nodes_mpeg4.h SFFloat dashOffset; /*exposedField*/ SFFloat 2882 include/gpac/nodes_mpeg4.h SFFloat pitch; /*exposedField*/ SFFloat 2891 include/gpac/nodes_mpeg4.h SFFloat length; /*exposedField*/ SFFloat 2914 include/gpac/nodes_mpeg4.h SFFloat ambNfcReferenceDistance; /*exposedField*/ SFFloat 2915 include/gpac/nodes_mpeg4.h SFFloat ambSoundSpeed; /*exposedField*/ SFFloat 2929 include/gpac/nodes_mpeg4.h SFFloat farPlane; /*field*/ SFFloat 2931 include/gpac/nodes_mpeg4.h SFFloat nearPlane; /*field*/ SFFloat 2952 include/gpac/nodes_mpeg4.h SFFloat alpha; /*exposedField*/ SFFloat 2982 include/gpac/nodes_mpeg4.h SFFloat speed; /*exposedField*/ SFFloat 2985 include/gpac/nodes_mpeg4.h SFFloat transitionTime; /*exposedField*/ SFFloat 3008 include/gpac/nodes_mpeg4.h SFFloat intensity; /*exposedField*/ SFFloat 3009 include/gpac/nodes_mpeg4.h SFFloat distance; /*exposedField*/ SFFloat 3011 include/gpac/nodes_mpeg4.h SFFloat distortionFactor; /*exposedField*/ SFFloat 3021 include/gpac/nodes_mpeg4.h SFFloat thirdCenterCoordinate; /*exposedField*/ SFFloat 3023 include/gpac/nodes_mpeg4.h SFFloat thirdScaleCoordinate; /*exposedField*/ SFFloat 3025 include/gpac/nodes_mpeg4.h SFFloat thirdTranslationCoordinate; /*exposedField*/ SFFloat 3034 include/gpac/nodes_mpeg4.h SFFloat intensity; /*exposedField*/ SFFloat 3042 include/gpac/nodes_mpeg4.h SFFloat density; /*exposedField*/ SFFloat 3044 include/gpac/nodes_mpeg4.h SFFloat decorrStrength; /*exposedField*/ SFFloat 3045 include/gpac/nodes_mpeg4.h SFFloat speedOfSound; /*field*/ SFFloat 3046 include/gpac/nodes_mpeg4.h SFFloat distance; /*field*/ SFFloat 3081 include/gpac/nodes_mpeg4.h SFFloat speed; /*exposedField*/ SFFloat 3084 include/gpac/nodes_mpeg4.h SFFloat transpose; /*exposedField*/ SFFloat 3122 include/gpac/nodes_mpeg4.h SFFloat height; /*exposedField*/ SFFloat 3123 include/gpac/nodes_mpeg4.h SFFloat altitude; /*exposedField*/ SFFloat 3134 include/gpac/nodes_mpeg4.h SFFloat Height; /*exposedField*/ SFFloat 3136 include/gpac/nodes_mpeg4.h SFFloat EaveProjection; /*exposedField*/ SFFloat 3140 include/gpac/nodes_mpeg4.h SFFloat TextureXScale; /*exposedField*/ SFFloat 3141 include/gpac/nodes_mpeg4.h SFFloat TextureYScale; /*exposedField*/ SFFloat 3142 include/gpac/nodes_mpeg4.h SFFloat TextureXPosition; /*exposedField*/ SFFloat 3143 include/gpac/nodes_mpeg4.h SFFloat TextureYPosition; /*exposedField*/ SFFloat 3144 include/gpac/nodes_mpeg4.h SFFloat TextureRotation; /*exposedField*/ SFFloat 3151 include/gpac/nodes_mpeg4.h SFFloat WidthRatio; /*exposedField*/ SFFloat 3152 include/gpac/nodes_mpeg4.h SFFloat XScale; /*exposedField*/ SFFloat 3153 include/gpac/nodes_mpeg4.h SFFloat YScale; /*exposedField*/ SFFloat 3154 include/gpac/nodes_mpeg4.h SFFloat XPosition; /*exposedField*/ SFFloat 3155 include/gpac/nodes_mpeg4.h SFFloat YPosition; /*exposedField*/ SFFloat 3156 include/gpac/nodes_mpeg4.h SFFloat XRepeatInterval; /*exposedField*/ SFFloat 3157 include/gpac/nodes_mpeg4.h SFFloat YRepeatInterval; /*exposedField*/ SFFloat 3174 include/gpac/nodes_mpeg4.h SFFloat penumbra; /*exposedField*/ SFFloat 3223 include/gpac/nodes_mpeg4.h SFFloat step; /*exposedField*/ SFFloat 204 include/gpac/nodes_x3d.h SFFloat endAngle; /*field*/ SFFloat 205 include/gpac/nodes_x3d.h SFFloat radius; /*field*/ SFFloat 206 include/gpac/nodes_x3d.h SFFloat startAngle; /*field*/ SFFloat 215 include/gpac/nodes_x3d.h SFFloat endAngle; /*field*/ SFFloat 216 include/gpac/nodes_x3d.h SFFloat radius; /*field*/ SFFloat 217 include/gpac/nodes_x3d.h SFFloat startAngle; /*field*/ SFFloat 227 include/gpac/nodes_x3d.h SFFloat pitch; /*exposedField*/ SFFloat 290 include/gpac/nodes_x3d.h SFFloat set_fraction; /*eventIn*/ SFFloat 330 include/gpac/nodes_x3d.h SFFloat radius; /*exposedField*/ SFFloat 358 include/gpac/nodes_x3d.h SFFloat set_fraction; /*eventIn*/ SFFloat 378 include/gpac/nodes_x3d.h SFFloat bottomRadius; /*field*/ SFFloat 379 include/gpac/nodes_x3d.h SFFloat height; /*field*/ SFFloat 429 include/gpac/nodes_x3d.h SFFloat set_fraction; /*eventIn*/ SFFloat 441 include/gpac/nodes_x3d.h SFFloat set_fraction; /*eventIn*/ SFFloat 454 include/gpac/nodes_x3d.h SFFloat height; /*field*/ SFFloat 455 include/gpac/nodes_x3d.h SFFloat radius; /*field*/ SFFloat 466 include/gpac/nodes_x3d.h SFFloat diskAngle; /*exposedField*/ SFFloat 468 include/gpac/nodes_x3d.h SFFloat maxAngle; /*exposedField*/ SFFloat 469 include/gpac/nodes_x3d.h SFFloat minAngle; /*exposedField*/ SFFloat 470 include/gpac/nodes_x3d.h SFFloat offset; /*exposedField*/ SFFloat 483 include/gpac/nodes_x3d.h SFFloat ambientIntensity; /*exposedField*/ SFFloat 486 include/gpac/nodes_x3d.h SFFloat intensity; /*exposedField*/ SFFloat 495 include/gpac/nodes_x3d.h SFFloat innerRadius; /*field*/ SFFloat 496 include/gpac/nodes_x3d.h SFFloat outerRadius; /*field*/ SFFloat 512 include/gpac/nodes_x3d.h SFFloat creaseAngle; /*field*/ SFFloat 516 include/gpac/nodes_x3d.h SFFloat xSpacing; /*field*/ SFFloat 518 include/gpac/nodes_x3d.h SFFloat zSpacing; /*field*/ SFFloat 527 include/gpac/nodes_x3d.h SFFloat set_articulationParameterValue0; /*eventIn*/ SFFloat 529 include/gpac/nodes_x3d.h SFFloat set_articulationParameterValue1; /*eventIn*/ SFFloat 531 include/gpac/nodes_x3d.h SFFloat set_articulationParameterValue2; /*eventIn*/ SFFloat 533 include/gpac/nodes_x3d.h SFFloat set_articulationParameterValue3; /*eventIn*/ SFFloat 535 include/gpac/nodes_x3d.h SFFloat set_articulationParameterValue4; /*eventIn*/ SFFloat 537 include/gpac/nodes_x3d.h SFFloat set_articulationParameterValue5; /*eventIn*/ SFFloat 539 include/gpac/nodes_x3d.h SFFloat set_articulationParameterValue6; /*eventIn*/ SFFloat 541 include/gpac/nodes_x3d.h SFFloat set_articulationParameterValue7; /*eventIn*/ SFFloat 572 include/gpac/nodes_x3d.h SFFloat firingRange; /*exposedField*/ SFFloat 598 include/gpac/nodes_x3d.h SFFloat articulationParameterValue0_changed; /*eventOut*/ SFFloat 599 include/gpac/nodes_x3d.h SFFloat articulationParameterValue1_changed; /*eventOut*/ SFFloat 600 include/gpac/nodes_x3d.h SFFloat articulationParameterValue2_changed; /*eventOut*/ SFFloat 601 include/gpac/nodes_x3d.h SFFloat articulationParameterValue3_changed; /*eventOut*/ SFFloat 602 include/gpac/nodes_x3d.h SFFloat articulationParameterValue4_changed; /*eventOut*/ SFFloat 603 include/gpac/nodes_x3d.h SFFloat articulationParameterValue5_changed; /*eventOut*/ SFFloat 604 include/gpac/nodes_x3d.h SFFloat articulationParameterValue6_changed; /*eventOut*/ SFFloat 605 include/gpac/nodes_x3d.h SFFloat articulationParameterValue7_changed; /*eventOut*/ SFFloat 635 include/gpac/nodes_x3d.h SFFloat creaseAngle; /*field*/ SFFloat 661 include/gpac/nodes_x3d.h SFFloat visibilityRange; /*exposedField*/ SFFloat 678 include/gpac/nodes_x3d.h SFFloat size; /*exposedField*/ SFFloat 679 include/gpac/nodes_x3d.h SFFloat spacing; /*exposedField*/ SFFloat 704 include/gpac/nodes_x3d.h SFFloat yScale; /*exposedField*/ SFFloat 707 include/gpac/nodes_x3d.h SFFloat creaseAngle; /*field*/ SFFloat 743 include/gpac/nodes_x3d.h SFFloat range; /*field*/ SFFloat 774 include/gpac/nodes_x3d.h SFFloat set_fraction; /*eventIn*/ SFFloat 813 include/gpac/nodes_x3d.h SFFloat fieldOfView; /*exposedField*/ SFFloat 823 include/gpac/nodes_x3d.h SFFloat speedFactor; /*field*/ SFFloat 842 include/gpac/nodes_x3d.h SFFloat weight; /*exposedField*/ SFFloat 898 include/gpac/nodes_x3d.h SFFloat mass; /*exposedField*/ SFFloat 949 include/gpac/nodes_x3d.h SFFloat creaseAngle; /*field*/ SFFloat 1017 include/gpac/nodes_x3d.h SFFloat creaseAngle; /*exposedField*/ SFFloat 1044 include/gpac/nodes_x3d.h SFFloat set_fraction; /*eventIn*/ SFFloat 1085 include/gpac/nodes_x3d.h SFFloat linewidthScaleFactor; /*exposedField*/ SFFloat 1109 include/gpac/nodes_x3d.h SFFloat progress; /*eventOut*/ SFFloat 1127 include/gpac/nodes_x3d.h SFFloat ambientIntensity; /*exposedField*/ SFFloat 1130 include/gpac/nodes_x3d.h SFFloat shininess; /*exposedField*/ SFFloat 1132 include/gpac/nodes_x3d.h SFFloat transparency; /*exposedField*/ SFFloat 1191 include/gpac/nodes_x3d.h SFFloat speed; /*exposedField*/ SFFloat 1210 include/gpac/nodes_x3d.h SFFloat alpha; /*exposedField*/ SFFloat 1243 include/gpac/nodes_x3d.h SFFloat speed; /*exposedField*/ SFFloat 1245 include/gpac/nodes_x3d.h SFFloat visibilityLimit; /*exposedField*/ SFFloat 1264 include/gpac/nodes_x3d.h SFFloat set_fraction; /*eventIn*/ SFFloat 1302 include/gpac/nodes_x3d.h SFFloat set_fraction; /*eventIn*/ SFFloat 1337 include/gpac/nodes_x3d.h SFFloat set_fraction; /*eventIn*/ SFFloat 1356 include/gpac/nodes_x3d.h SFFloat tessellationScale; /*exposedField*/ SFFloat 1446 include/gpac/nodes_x3d.h SFFloat set_fraction; /*eventIn*/ SFFloat 1485 include/gpac/nodes_x3d.h SFFloat ambientIntensity; /*exposedField*/ SFFloat 1488 include/gpac/nodes_x3d.h SFFloat intensity; /*exposedField*/ SFFloat 1491 include/gpac/nodes_x3d.h SFFloat radius; /*exposedField*/ SFFloat 1524 include/gpac/nodes_x3d.h SFFloat set_fraction; /*eventIn*/ SFFloat 1536 include/gpac/nodes_x3d.h SFFloat set_fraction; /*eventIn*/ SFFloat 1572 include/gpac/nodes_x3d.h SFFloat readInterval; /*exposedField*/ SFFloat 1573 include/gpac/nodes_x3d.h SFFloat receivedPower; /*exposedField*/ SFFloat 1582 include/gpac/nodes_x3d.h SFFloat writeInterval; /*exposedField*/ SFFloat 1604 include/gpac/nodes_x3d.h SFFloat set_fraction; /*eventIn*/ SFFloat 1608 include/gpac/nodes_x3d.h SFFloat value_changed; /*eventOut*/ SFFloat 1646 include/gpac/nodes_x3d.h SFFloat readInterval; /*exposedField*/ SFFloat 1653 include/gpac/nodes_x3d.h SFFloat writeInterval; /*exposedField*/ SFFloat 1668 include/gpac/nodes_x3d.h SFFloat intensity; /*exposedField*/ SFFloat 1670 include/gpac/nodes_x3d.h SFFloat maxBack; /*exposedField*/ SFFloat 1671 include/gpac/nodes_x3d.h SFFloat maxFront; /*exposedField*/ SFFloat 1672 include/gpac/nodes_x3d.h SFFloat minBack; /*exposedField*/ SFFloat 1673 include/gpac/nodes_x3d.h SFFloat minFront; /*exposedField*/ SFFloat 1674 include/gpac/nodes_x3d.h SFFloat priority; /*exposedField*/ SFFloat 1684 include/gpac/nodes_x3d.h SFFloat radius; /*field*/ SFFloat 1707 include/gpac/nodes_x3d.h SFFloat ambientIntensity; /*exposedField*/ SFFloat 1709 include/gpac/nodes_x3d.h SFFloat beamWidth; /*exposedField*/ SFFloat 1711 include/gpac/nodes_x3d.h SFFloat cutOffAngle; /*exposedField*/ SFFloat 1713 include/gpac/nodes_x3d.h SFFloat intensity; /*exposedField*/ SFFloat 1716 include/gpac/nodes_x3d.h SFFloat radius; /*exposedField*/ SFFloat 1756 include/gpac/nodes_x3d.h SFFloat maxExtent; /*exposedField*/ SFFloat 1804 include/gpac/nodes_x3d.h SFFloat rotation; /*exposedField*/ SFFloat 1820 include/gpac/nodes_x3d.h SFFloat fraction_changed; /*eventOut*/ SFFloat 1891 include/gpac/nodes_x3d.h SFFloat power; /*exposedField*/ SFFloat 1899 include/gpac/nodes_x3d.h SFFloat readInterval; /*exposedField*/ SFFloat 1903 include/gpac/nodes_x3d.h SFFloat transmitFrequencyBandwidth; /*exposedField*/ SFFloat 1906 include/gpac/nodes_x3d.h SFFloat writeInterval; /*exposedField*/ SFFloat 1977 include/gpac/nodes_x3d.h SFFloat fieldOfView; /*exposedField*/ SFFloat 832 modules/widgetman/widgetman.c if (value) *((SFFloat*)info.far_ptr) = FLT2FIX(atof(value)); SFFloat 833 modules/widgetman/widgetman.c else if (JSVAL_IS_INT(argv[1])) *((SFFloat *)info.far_ptr) = INT2FIX( JSVAL_TO_INT(argv[1]) ); SFFloat 836 modules/widgetman/widgetman.c *((SFFloat *)info.far_ptr) = FLT2FIX( val ); SFFloat 841 modules/widgetman/widgetman.c *((SFFloat*)info.far_ptr) = FLT2FIX(a_val); SFFloat 1322 modules/widgetman/widgetman.c argv[0] = DOUBLE_TO_JSVAL( JS_NewDouble(handler->js_context, FIX2FLT( *((SFFloat*)info.far_ptr) ) ) ); SFFloat 1388 modules/widgetman/widgetman.c SMJS_SET_RVAL( DOUBLE_TO_JSVAL( JS_NewDouble(c, FIX2FLT( *((SFFloat*)info.far_ptr) ) ) )); SFFloat 95 src/bifs/com_dec.c if ( (*(SFFloat *)fromField.far_ptr) >=0) pos = (s32) floor( FIX2FLT(*(SFFloat*)fromField.far_ptr) ); SFFloat 97 src/bifs/field_decode.c *((SFFloat *)field->far_ptr) = BD_ReadSFFloat(codec, bs); SFFloat 82 src/bifs/field_encode.c BE_WriteSFFloat(codec, * ((SFFloat *)field->far_ptr), bs, NULL); SFFloat 164 src/bifs/predictive_mffield.c *((SFFloat *) slot) = PMF_UnquantizeFloat(pmf->current_val[0], pmf->BMin.x, pmf->BMax.x, pmf->QNbBits, 0); SFFloat 72 src/bifs/quant.h SFFloat gf_bifs_dec_mantissa_float(GF_BifsDecoder * codec, GF_BitStream *bs); SFFloat 85 src/bifs/quant.h void gf_bifs_enc_mantissa_float(GF_BifsEncoder * codec, SFFloat val, GF_BitStream *bs); SFFloat 162 src/bifs/quantize.c newVal = Q_Quantize(BMin.x, BMax.x, NbBits, *((SFFloat *)field_ptr)); SFFloat 240 src/bifs/unquantize.c *((SFFloat *)field_ptr) = Q_InverseQuantize(BMin.x, BMax.x, NbBits, gf_bs_read_int(bs, NbBits)); SFFloat 86 src/compositor/hardcoded_protos.c path_ext->creaseAngle = *(SFFloat *) field.far_ptr; SFFloat 187 src/compositor/hardcoded_protos.c path_ext->creaseAngle = *(SFFloat *) field.far_ptr; SFFloat 407 src/compositor/hardcoded_protos.c pc->plane.d = * (SFFloat *) field.far_ptr; SFFloat 515 src/compositor/hardcoded_protos.c og->opacity = * (SFFloat *) field.far_ptr; SFFloat 641 src/compositor/hardcoded_protos.c dg->depth_gain = * (SFFloat *) field.far_ptr; SFFloat 644 src/compositor/hardcoded_protos.c dg->depth_offset = * (SFFloat *) field.far_ptr; SFFloat 749 src/compositor/hardcoded_protos.c tr_state->visual->depth_vp_position = *(SFFloat *) field.far_ptr; SFFloat 752 src/compositor/hardcoded_protos.c tr_state->visual->depth_vp_range = *(SFFloat *) field.far_ptr; SFFloat 792 src/compositor/hardcoded_protos.c ic2d->fineness = *(SFFloat *) field.far_ptr; SFFloat 1107 src/compositor/hardcoded_protos.c ts->value = *(SFFloat *)field.far_ptr; SFFloat 1140 src/compositor/hardcoded_protos.c *(SFFloat*)field.far_ptr = value; SFFloat 1192 src/compositor/hardcoded_protos.c tx->intensity = *(SFFloat *)field.far_ptr; SFFloat 1115 src/compositor/mpeg4_sensors.c SFFloat res; SFFloat 816 src/scene_manager/loader_bt.c gf_bt_parse_float(parser, info->name, (SFFloat *)info->far_ptr); SFFloat 2283 src/scene_manager/loader_bt.c if ( (*(SFFloat *)idxField.far_ptr) >=0) apos = (s32) floor( FIX2FLT(*(SFFloat*)idxField.far_ptr) ); SFFloat 735 src/scene_manager/loader_xmt.c static u32 xmt_parse_float(GF_XMTParser *parser, const char *name, SFFloat *val, char *a_value) SFFloat 900 src/scene_manager/loader_xmt.c res = xmt_parse_float(parser, info->name, (SFFloat *)info->far_ptr, a_value); SFFloat 2311 src/scene_manager/loader_xmt.c if ( (*(SFFloat *)idxF.far_ptr) >=0) position = (s32) floor( FIX2FLT(*(SFFloat*)idxF.far_ptr) ); SFFloat 543 src/scene_manager/scene_dump.c fprintf(sdump->trace, "%g", FIX2FLT( * ((SFFloat *)ptr) ) ); SFFloat 2500 src/scene_manager/scene_dump.c fprintf(sdump->trace, " floatMin=\"%g\" floatMax=\"%g\"", FIX2FLT( *((SFFloat *)pf->qp_min_value) ), FIX2FLT( *((SFFloat *)pf->qp_max_value) )); SFFloat 2502 src/scene_manager/scene_dump.c fprintf(sdump->trace, " b {%g %g}", FIX2FLT( *((SFFloat *)pf->qp_min_value) ), FIX2FLT( *((SFFloat *)pf->qp_max_value) ) ); SFFloat 209 src/scene_manager/scene_stats.c if (stat->max_fixed < *(SFFloat*)field->far_ptr) SFFloat 210 src/scene_manager/scene_stats.c stat->max_fixed = *(SFFloat*)field->far_ptr; SFFloat 211 src/scene_manager/scene_stats.c if (stat->min_fixed > *(SFFloat*)field->far_ptr) SFFloat 212 src/scene_manager/scene_stats.c stat->min_fixed = *(SFFloat*)field->far_ptr; SFFloat 335 src/scene_manager/swf_bifs.c *((SFFloat*)info.far_ptr) = FLT2FIX(819.20); SFFloat 1628 src/scene_manager/swf_bifs.c SFFloat t; SFFloat 1639 src/scene_manager/swf_bifs.c if ((f->fieldIndex == 3) && (*((SFFloat*)f->field_ptr) != 0)) SFFloat 2171 src/scene_manager/swf_bifs.c *((SFFloat*)info.far_ptr) = FIX_ONE/2; SFFloat 527 src/scenegraph/commands.c if ( (*(SFFloat *)idxField.far_ptr) >=0) pos = (s32) floor( FIX2FLT(*(SFFloat*)idxField.far_ptr) ); SFFloat 10112 src/scenegraph/mpeg4_nodes.c p->avatarSize.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*3); SFFloat 16239 src/scenegraph/mpeg4_nodes.c p->reffunc.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1); SFFloat 16242 src/scenegraph/mpeg4_nodes.c p->transfunc.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1); SFFloat 16245 src/scenegraph/mpeg4_nodes.c p->refFrequency.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1); SFFloat 16248 src/scenegraph/mpeg4_nodes.c p->transFrequency.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1); SFFloat 16425 src/scenegraph/mpeg4_nodes.c p->reverbFreq.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1); SFFloat 21539 src/scenegraph/mpeg4_nodes.c p->directivity.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1); SFFloat 21542 src/scenegraph/mpeg4_nodes.c p->angles.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1); SFFloat 22174 src/scenegraph/mpeg4_nodes.c p->omniDirectivity.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1); SFFloat 22177 src/scenegraph/mpeg4_nodes.c p->directFilterGains.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*3); SFFloat 22182 src/scenegraph/mpeg4_nodes.c p->inputFilterGains.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*3); SFFloat 22941 src/scenegraph/mpeg4_nodes.c p->parameter.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1); SFFloat 27641 src/scenegraph/mpeg4_nodes.c p->aWeights.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*16); SFFloat 27665 src/scenegraph/mpeg4_nodes.c p->bWeights.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*16); SFFloat 30954 src/scenegraph/mpeg4_nodes.c p->opacity.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1); SFFloat 31351 src/scenegraph/mpeg4_nodes.c p->opacity.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1); SFFloat 34710 src/scenegraph/mpeg4_nodes.c p->size.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1); SFFloat 35663 src/scenegraph/mpeg4_nodes.c p->SlopeAngle.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1); SFFloat 35862 src/scenegraph/mpeg4_nodes.c p->StoreyHeight.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1); SFFloat 1204 src/scenegraph/vrml_proto.c *b_min = (SFFloat) * ( (SFInt32 *) proto_field->qp_min_value); SFFloat 1205 src/scenegraph/vrml_proto.c *b_max = (SFFloat) * ( (SFInt32 *) proto_field->qp_max_value); SFFloat 1210 src/scenegraph/vrml_proto.c *b_min = (SFFloat) * ( (SFTime *) proto_field->qp_min_value); SFFloat 1211 src/scenegraph/vrml_proto.c *b_max = (SFFloat) * ( (SFTime *) proto_field->qp_max_value); SFFloat 1215 src/scenegraph/vrml_proto.c *b_min = (SFFloat) * ( (SFFloat *) proto_field->qp_min_value); SFFloat 1217 src/scenegraph/vrml_proto.c *b_max = (SFFloat) * ( (SFFloat *) proto_field->qp_max_value); SFFloat 3573 src/scenegraph/vrml_smjs.c *((SFFloat *) field->far_ptr) = FLT2FIX( d); SFFloat 4030 src/scenegraph/vrml_smjs.c return JS_MAKE_DOUBLE(priv->js_ctx, FIX2FLT(* ((SFFloat *) field->far_ptr) )); SFFloat 285 src/scenegraph/vrml_tools.c static SFFloat *NewSFFloat() SFFloat 287 src/scenegraph/vrml_tools.c SFFloat *tmp = (SFFloat *)gf_malloc(sizeof(SFFloat)); SFFloat 288 src/scenegraph/vrml_tools.c memset(tmp, 0, sizeof(SFFloat)); SFFloat 932 src/scenegraph/vrml_tools.c return sizeof(SFFloat); SFFloat 944 src/scenegraph/vrml_tools.c return 3*sizeof(SFFloat); SFFloat 947 src/scenegraph/vrml_tools.c return 2*sizeof(SFFloat); SFFloat 953 src/scenegraph/vrml_tools.c return 3*sizeof(SFFloat); SFFloat 956 src/scenegraph/vrml_tools.c return 4*sizeof(SFFloat); SFFloat 960 src/scenegraph/vrml_tools.c return 4*sizeof(SFFloat); SFFloat 1309 src/scenegraph/vrml_tools.c memcpy(dest, orig, sizeof(SFFloat)); SFFloat 1447 src/scenegraph/vrml_tools.c if ( (*(SFFloat *)dest) != (*(SFFloat *)orig) ) changed = 1; SFFloat 1738 src/scenegraph/vrml_tools.c sprintf(szVal, "%g", FIX2FLT( *((SFFloat*)info->far_ptr) ) ); SFFloat 5641 src/scenegraph/x3d_nodes.c p->stiffness.vals = (SFFloat *)gf_malloc(sizeof(SFFloat)*3); SFFloat 5781 src/scenegraph/x3d_nodes.c p->momentsOfInertia.vals = (SFFloat *)gf_malloc(sizeof(SFFloat)*9); SFFloat 8434 src/scenegraph/x3d_nodes.c p->avatarSize.vals = (SFFloat *)gf_malloc(sizeof(SFFloat)*3); SFFloat 12489 src/scenegraph/x3d_nodes.c p->transparency.vals = (SFFloat *)gf_malloc(sizeof(SFFloat)*1); SFFloat 233 src/terminal/input_sensor.c *((SFFloat *)field->far_ptr) = FLT2FIX( gf_bs_read_float(bs) ); SFFloat 536 src/terminal/input_sensor.c SFFloat wheel_pos; SFFloat 542 src/terminal/mpeg4_inline.c * (SFFloat *)ptr = FLT2FIX(v1); SFFloat 640 src/terminal/mpeg4_inline.c sprintf(szVal, "%g", FIX2FLT( *((SFFloat *)ptr) ) );