SFFloat           516 applications/mp4box/filedump.c 		PrintFixed((*(SFFloat *)far_ptr), 0);
SFFloat           839 applications/testapps/svg2bifs/main.c 							SFFloat *g;
SFFloat           881 applications/testapps/svg2bifs/main.c 							SFFloat *g;
SFFloat           891 applications/testapps/svg2bifs/main.c 							SFFloat *g;
SFFloat           928 applications/testapps/svg2bifs/main.c 							SFFloat *g;
SFFloat           259 include/gpac/nodes_mpeg4.h 	SFFloat speed;	/*exposedField*/
SFFloat           281 include/gpac/nodes_mpeg4.h 	SFFloat pitch;	/*exposedField*/
SFFloat           287 include/gpac/nodes_mpeg4.h 	SFFloat length;	/*exposedField*/
SFFloat           298 include/gpac/nodes_mpeg4.h 	SFFloat pitch;	/*exposedField*/
SFFloat           345 include/gpac/nodes_mpeg4.h 	SFFloat pitch;	/*exposedField*/
SFFloat           346 include/gpac/nodes_mpeg4.h 	SFFloat speed;	/*exposedField*/
SFFloat           419 include/gpac/nodes_mpeg4.h 	SFFloat radius;	/*exposedField*/
SFFloat           443 include/gpac/nodes_mpeg4.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat           493 include/gpac/nodes_mpeg4.h 	SFFloat bottomRadius;	/*field*/
SFFloat           494 include/gpac/nodes_mpeg4.h 	SFFloat height;	/*field*/
SFFloat           517 include/gpac/nodes_mpeg4.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat           528 include/gpac/nodes_mpeg4.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat           540 include/gpac/nodes_mpeg4.h 	SFFloat fineness;	/*exposedField*/
SFFloat           549 include/gpac/nodes_mpeg4.h 	SFFloat height;	/*field*/
SFFloat           550 include/gpac/nodes_mpeg4.h 	SFFloat radius;	/*field*/
SFFloat           560 include/gpac/nodes_mpeg4.h 	SFFloat diskAngle;	/*exposedField*/
SFFloat           562 include/gpac/nodes_mpeg4.h 	SFFloat maxAngle;	/*exposedField*/
SFFloat           563 include/gpac/nodes_mpeg4.h 	SFFloat minAngle;	/*exposedField*/
SFFloat           564 include/gpac/nodes_mpeg4.h 	SFFloat offset;	/*exposedField*/
SFFloat           574 include/gpac/nodes_mpeg4.h 	SFFloat ambientIntensity;	/*exposedField*/
SFFloat           577 include/gpac/nodes_mpeg4.h 	SFFloat intensity;	/*exposedField*/
SFFloat           587 include/gpac/nodes_mpeg4.h 	SFFloat maxAngle;	/*exposedField*/
SFFloat           588 include/gpac/nodes_mpeg4.h 	SFFloat minAngle;	/*exposedField*/
SFFloat           589 include/gpac/nodes_mpeg4.h 	SFFloat offset;	/*exposedField*/
SFFloat           591 include/gpac/nodes_mpeg4.h 	SFFloat rotation_changed;	/*eventOut*/
SFFloat           607 include/gpac/nodes_mpeg4.h 	SFFloat creaseAngle;	/*field*/
SFFloat           611 include/gpac/nodes_mpeg4.h 	SFFloat xSpacing;	/*field*/
SFFloat           613 include/gpac/nodes_mpeg4.h 	SFFloat zSpacing;	/*field*/
SFFloat           643 include/gpac/nodes_mpeg4.h 	SFFloat creaseAngle;	/*field*/
SFFloat           800 include/gpac/nodes_mpeg4.h 	SFFloat visibilityRange;	/*exposedField*/
SFFloat           815 include/gpac/nodes_mpeg4.h 	SFFloat size;	/*exposedField*/
SFFloat           816 include/gpac/nodes_mpeg4.h 	SFFloat spacing;	/*exposedField*/
SFFloat           869 include/gpac/nodes_mpeg4.h 	SFFloat creaseAngle;	/*field*/
SFFloat           975 include/gpac/nodes_mpeg4.h 	SFFloat spacing;	/*exposedField*/
SFFloat           979 include/gpac/nodes_mpeg4.h 	SFFloat scrollRate;	/*exposedField*/
SFFloat           989 include/gpac/nodes_mpeg4.h 	SFFloat width;	/*exposedField*/
SFFloat          1010 include/gpac/nodes_mpeg4.h 	SFFloat ambientIntensity;	/*exposedField*/
SFFloat          1013 include/gpac/nodes_mpeg4.h 	SFFloat shininess;	/*exposedField*/
SFFloat          1015 include/gpac/nodes_mpeg4.h 	SFFloat transparency;	/*exposedField*/
SFFloat          1025 include/gpac/nodes_mpeg4.h 	SFFloat transparency;	/*exposedField*/
SFFloat          1033 include/gpac/nodes_mpeg4.h 	SFFloat speed;	/*exposedField*/
SFFloat          1051 include/gpac/nodes_mpeg4.h 	SFFloat speed;	/*exposedField*/
SFFloat          1053 include/gpac/nodes_mpeg4.h 	SFFloat visibilityLimit;	/*exposedField*/
SFFloat          1068 include/gpac/nodes_mpeg4.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          1087 include/gpac/nodes_mpeg4.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          1135 include/gpac/nodes_mpeg4.h 	SFFloat ambientIntensity;	/*exposedField*/
SFFloat          1138 include/gpac/nodes_mpeg4.h 	SFFloat intensity;	/*exposedField*/
SFFloat          1141 include/gpac/nodes_mpeg4.h 	SFFloat radius;	/*exposedField*/
SFFloat          1164 include/gpac/nodes_mpeg4.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          1175 include/gpac/nodes_mpeg4.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          1191 include/gpac/nodes_mpeg4.h 	SFFloat orientation_changed;	/*eventOut*/
SFFloat          1224 include/gpac/nodes_mpeg4.h 	SFFloat drawOrderMin;	/*field*/
SFFloat          1225 include/gpac/nodes_mpeg4.h 	SFFloat drawOrderMax;	/*field*/
SFFloat          1228 include/gpac/nodes_mpeg4.h 	SFFloat colorMin;	/*field*/
SFFloat          1229 include/gpac/nodes_mpeg4.h 	SFFloat colorMax;	/*field*/
SFFloat          1232 include/gpac/nodes_mpeg4.h 	SFFloat textureCoordinateMin;	/*field*/
SFFloat          1233 include/gpac/nodes_mpeg4.h 	SFFloat textureCoordinateMax;	/*field*/
SFFloat          1236 include/gpac/nodes_mpeg4.h 	SFFloat angleMin;	/*field*/
SFFloat          1237 include/gpac/nodes_mpeg4.h 	SFFloat angleMax;	/*field*/
SFFloat          1240 include/gpac/nodes_mpeg4.h 	SFFloat scaleMin;	/*field*/
SFFloat          1241 include/gpac/nodes_mpeg4.h 	SFFloat scaleMax;	/*field*/
SFFloat          1244 include/gpac/nodes_mpeg4.h 	SFFloat keyMin;	/*field*/
SFFloat          1245 include/gpac/nodes_mpeg4.h 	SFFloat keyMax;	/*field*/
SFFloat          1250 include/gpac/nodes_mpeg4.h 	SFFloat sizeMin;	/*field*/
SFFloat          1251 include/gpac/nodes_mpeg4.h 	SFFloat sizeMax;	/*field*/
SFFloat          1267 include/gpac/nodes_mpeg4.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          1271 include/gpac/nodes_mpeg4.h 	SFFloat value_changed;	/*eventOut*/
SFFloat          1296 include/gpac/nodes_mpeg4.h 	SFFloat intensity;	/*exposedField*/
SFFloat          1298 include/gpac/nodes_mpeg4.h 	SFFloat maxBack;	/*exposedField*/
SFFloat          1299 include/gpac/nodes_mpeg4.h 	SFFloat maxFront;	/*exposedField*/
SFFloat          1300 include/gpac/nodes_mpeg4.h 	SFFloat minBack;	/*exposedField*/
SFFloat          1301 include/gpac/nodes_mpeg4.h 	SFFloat minFront;	/*exposedField*/
SFFloat          1302 include/gpac/nodes_mpeg4.h 	SFFloat priority;	/*exposedField*/
SFFloat          1311 include/gpac/nodes_mpeg4.h 	SFFloat intensity;	/*exposedField*/
SFFloat          1321 include/gpac/nodes_mpeg4.h 	SFFloat radius;	/*field*/
SFFloat          1340 include/gpac/nodes_mpeg4.h 	SFFloat ambientIntensity;	/*exposedField*/
SFFloat          1342 include/gpac/nodes_mpeg4.h 	SFFloat beamWidth;	/*exposedField*/
SFFloat          1344 include/gpac/nodes_mpeg4.h 	SFFloat cutOffAngle;	/*exposedField*/
SFFloat          1346 include/gpac/nodes_mpeg4.h 	SFFloat intensity;	/*exposedField*/
SFFloat          1349 include/gpac/nodes_mpeg4.h 	SFFloat radius;	/*exposedField*/
SFFloat          1377 include/gpac/nodes_mpeg4.h 	SFFloat maxExtent;	/*exposedField*/
SFFloat          1392 include/gpac/nodes_mpeg4.h 	SFFloat rotation;	/*exposedField*/
SFFloat          1407 include/gpac/nodes_mpeg4.h 	SFFloat fraction_changed;	/*eventOut*/
SFFloat          1443 include/gpac/nodes_mpeg4.h 	SFFloat rotationAngle;	/*exposedField*/
SFFloat          1445 include/gpac/nodes_mpeg4.h 	SFFloat scaleOrientation;	/*exposedField*/
SFFloat          1459 include/gpac/nodes_mpeg4.h 	SFFloat inSFFloat;	/*eventIn*/
SFFloat          1488 include/gpac/nodes_mpeg4.h 	SFFloat outSFFloat;	/*eventOut*/
SFFloat          1501 include/gpac/nodes_mpeg4.h 	SFFloat Factor1;	/*exposedField*/
SFFloat          1502 include/gpac/nodes_mpeg4.h 	SFFloat Factor2;	/*exposedField*/
SFFloat          1503 include/gpac/nodes_mpeg4.h 	SFFloat Factor3;	/*exposedField*/
SFFloat          1504 include/gpac/nodes_mpeg4.h 	SFFloat Factor4;	/*exposedField*/
SFFloat          1505 include/gpac/nodes_mpeg4.h 	SFFloat Offset1;	/*exposedField*/
SFFloat          1506 include/gpac/nodes_mpeg4.h 	SFFloat Offset2;	/*exposedField*/
SFFloat          1507 include/gpac/nodes_mpeg4.h 	SFFloat Offset3;	/*exposedField*/
SFFloat          1508 include/gpac/nodes_mpeg4.h 	SFFloat Offset4;	/*exposedField*/
SFFloat          1518 include/gpac/nodes_mpeg4.h 	SFFloat fieldOfView;	/*exposedField*/
SFFloat          1561 include/gpac/nodes_mpeg4.h 	SFFloat ambientIntensity;	/*exposedField*/
SFFloat          1564 include/gpac/nodes_mpeg4.h 	SFFloat shininess;	/*exposedField*/
SFFloat          1566 include/gpac/nodes_mpeg4.h 	SFFloat transparency;	/*exposedField*/
SFFloat          1581 include/gpac/nodes_mpeg4.h 	SFFloat reverbLevel;	/*exposedField*/
SFFloat          1944 include/gpac/nodes_mpeg4.h 	SFFloat intensity;	/*exposedField*/
SFFloat          1953 include/gpac/nodes_mpeg4.h 	SFFloat speedOfSound;	/*field*/
SFFloat          1954 include/gpac/nodes_mpeg4.h 	SFFloat distance;	/*field*/
SFFloat          1964 include/gpac/nodes_mpeg4.h 	SFFloat level;	/*exposedField*/
SFFloat          1976 include/gpac/nodes_mpeg4.h 	SFFloat lowThreshold;	/*exposedField*/
SFFloat          1977 include/gpac/nodes_mpeg4.h 	SFFloat highThreshold;	/*exposedField*/
SFFloat          1978 include/gpac/nodes_mpeg4.h 	SFFloat transparency;	/*exposedField*/
SFFloat          1985 include/gpac/nodes_mpeg4.h 	SFFloat sourcePresence;	/*exposedField*/
SFFloat          1986 include/gpac/nodes_mpeg4.h 	SFFloat sourceWarmth;	/*exposedField*/
SFFloat          1987 include/gpac/nodes_mpeg4.h 	SFFloat sourceBrilliance;	/*exposedField*/
SFFloat          1988 include/gpac/nodes_mpeg4.h 	SFFloat roomPresence;	/*exposedField*/
SFFloat          1989 include/gpac/nodes_mpeg4.h 	SFFloat runningReverberance;	/*exposedField*/
SFFloat          1990 include/gpac/nodes_mpeg4.h 	SFFloat envelopment;	/*exposedField*/
SFFloat          1991 include/gpac/nodes_mpeg4.h 	SFFloat lateReverberance;	/*exposedField*/
SFFloat          1992 include/gpac/nodes_mpeg4.h 	SFFloat heavyness;	/*exposedField*/
SFFloat          1993 include/gpac/nodes_mpeg4.h 	SFFloat liveness;	/*exposedField*/
SFFloat          1997 include/gpac/nodes_mpeg4.h 	SFFloat refDistance;	/*exposedField*/
SFFloat          1998 include/gpac/nodes_mpeg4.h 	SFFloat freqLow;	/*exposedField*/
SFFloat          1999 include/gpac/nodes_mpeg4.h 	SFFloat freqHigh;	/*exposedField*/
SFFloat          2015 include/gpac/nodes_mpeg4.h 	SFFloat speed;	/*exposedField*/
SFFloat          2066 include/gpac/nodes_mpeg4.h 	SFFloat fraction;	/*exposedField*/
SFFloat          2074 include/gpac/nodes_mpeg4.h 	SFFloat bufferSize;	/*exposedField*/
SFFloat          2089 include/gpac/nodes_mpeg4.h 	SFFloat mediaSpeed;	/*exposedField*/
SFFloat          2125 include/gpac/nodes_mpeg4.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          2137 include/gpac/nodes_mpeg4.h 	SFFloat farPlane;	/*field*/
SFFloat          2139 include/gpac/nodes_mpeg4.h 	SFFloat nearPlane;	/*field*/
SFFloat          2270 include/gpac/nodes_mpeg4.h 	SFFloat param;	/*exposedField*/
SFFloat          2344 include/gpac/nodes_mpeg4.h 	SFFloat creationRate;	/*exposedField*/
SFFloat          2345 include/gpac/nodes_mpeg4.h 	SFFloat creationRateVariation;	/*exposedField*/
SFFloat          2346 include/gpac/nodes_mpeg4.h 	SFFloat emitAlpha;	/*exposedField*/
SFFloat          2353 include/gpac/nodes_mpeg4.h 	SFFloat fadeAlpha;	/*exposedField*/
SFFloat          2355 include/gpac/nodes_mpeg4.h 	SFFloat fadeRate;	/*exposedField*/
SFFloat          2360 include/gpac/nodes_mpeg4.h 	SFFloat maxLifeTimeVariation;	/*exposedField*/
SFFloat          2362 include/gpac/nodes_mpeg4.h 	SFFloat minRange;	/*exposedField*/
SFFloat          2363 include/gpac/nodes_mpeg4.h 	SFFloat maxRange;	/*exposedField*/
SFFloat          2366 include/gpac/nodes_mpeg4.h 	SFFloat particleRadius;	/*exposedField*/
SFFloat          2367 include/gpac/nodes_mpeg4.h 	SFFloat particleRadiusRate;	/*exposedField*/
SFFloat          2368 include/gpac/nodes_mpeg4.h 	SFFloat particleRadiusVariation;	/*exposedField*/
SFFloat          2375 include/gpac/nodes_mpeg4.h 	SFFloat falloff;	/*exposedField*/
SFFloat          2385 include/gpac/nodes_mpeg4.h 	SFFloat reflection;	/*exposedField*/
SFFloat          2386 include/gpac/nodes_mpeg4.h 	SFFloat absorption;	/*exposedField*/
SFFloat          2393 include/gpac/nodes_mpeg4.h 	SFFloat innerRadius;	/*exposedField*/
SFFloat          2394 include/gpac/nodes_mpeg4.h 	SFFloat outerRadius;	/*exposedField*/
SFFloat          2396 include/gpac/nodes_mpeg4.h 	SFFloat rate;	/*exposedField*/
SFFloat          2414 include/gpac/nodes_mpeg4.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          2434 include/gpac/nodes_mpeg4.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          2446 include/gpac/nodes_mpeg4.h 	SFFloat rotation_changed;	/*eventOut*/
SFFloat          2454 include/gpac/nodes_mpeg4.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          2474 include/gpac/nodes_mpeg4.h 	SFFloat distortion;	/*exposedField*/
SFFloat          2549 include/gpac/nodes_mpeg4.h 	SFFloat mass;	/*exposedField*/
SFFloat          2600 include/gpac/nodes_mpeg4.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          2608 include/gpac/nodes_mpeg4.h 	SFFloat offset;	/*exposedField*/
SFFloat          2610 include/gpac/nodes_mpeg4.h 	SFFloat endValue;	/*eventOut*/
SFFloat          2611 include/gpac/nodes_mpeg4.h 	SFFloat value_changed;	/*eventOut*/
SFFloat          2674 include/gpac/nodes_mpeg4.h 	SFFloat flatness;	/*exposedField*/
SFFloat          2676 include/gpac/nodes_mpeg4.h 	SFFloat normalTension;	/*exposedField*/
SFFloat          2678 include/gpac/nodes_mpeg4.h 	SFFloat theta;	/*exposedField*/
SFFloat          2688 include/gpac/nodes_mpeg4.h 	SFFloat fieldOfView;	/*exposedField*/
SFFloat          2689 include/gpac/nodes_mpeg4.h 	SFFloat frequency;	/*exposedField*/
SFFloat          2709 include/gpac/nodes_mpeg4.h 	SFFloat mrr;	/*exposedField*/
SFFloat          2710 include/gpac/nodes_mpeg4.h 	SFFloat mrg;	/*exposedField*/
SFFloat          2711 include/gpac/nodes_mpeg4.h 	SFFloat mrb;	/*exposedField*/
SFFloat          2712 include/gpac/nodes_mpeg4.h 	SFFloat mra;	/*exposedField*/
SFFloat          2713 include/gpac/nodes_mpeg4.h 	SFFloat tr;	/*exposedField*/
SFFloat          2714 include/gpac/nodes_mpeg4.h 	SFFloat mgr;	/*exposedField*/
SFFloat          2715 include/gpac/nodes_mpeg4.h 	SFFloat mgg;	/*exposedField*/
SFFloat          2716 include/gpac/nodes_mpeg4.h 	SFFloat mgb;	/*exposedField*/
SFFloat          2717 include/gpac/nodes_mpeg4.h 	SFFloat mga;	/*exposedField*/
SFFloat          2718 include/gpac/nodes_mpeg4.h 	SFFloat tg;	/*exposedField*/
SFFloat          2719 include/gpac/nodes_mpeg4.h 	SFFloat mbr;	/*exposedField*/
SFFloat          2720 include/gpac/nodes_mpeg4.h 	SFFloat mbg;	/*exposedField*/
SFFloat          2721 include/gpac/nodes_mpeg4.h 	SFFloat mbb;	/*exposedField*/
SFFloat          2722 include/gpac/nodes_mpeg4.h 	SFFloat mba;	/*exposedField*/
SFFloat          2723 include/gpac/nodes_mpeg4.h 	SFFloat tb;	/*exposedField*/
SFFloat          2724 include/gpac/nodes_mpeg4.h 	SFFloat mar;	/*exposedField*/
SFFloat          2725 include/gpac/nodes_mpeg4.h 	SFFloat mag;	/*exposedField*/
SFFloat          2726 include/gpac/nodes_mpeg4.h 	SFFloat mab;	/*exposedField*/
SFFloat          2727 include/gpac/nodes_mpeg4.h 	SFFloat maa;	/*exposedField*/
SFFloat          2728 include/gpac/nodes_mpeg4.h 	SFFloat ta;	/*exposedField*/
SFFloat          2758 include/gpac/nodes_mpeg4.h 	SFFloat pathOffset;	/*exposedField*/
SFFloat          2759 include/gpac/nodes_mpeg4.h 	SFFloat spacing;	/*exposedField*/
SFFloat          2774 include/gpac/nodes_mpeg4.h 	SFFloat radius;	/*exposedField*/
SFFloat          2788 include/gpac/nodes_mpeg4.h 	SFFloat speed;	/*exposedField*/
SFFloat          2801 include/gpac/nodes_mpeg4.h 	SFFloat mxx;	/*exposedField*/
SFFloat          2802 include/gpac/nodes_mpeg4.h 	SFFloat mxy;	/*exposedField*/
SFFloat          2803 include/gpac/nodes_mpeg4.h 	SFFloat tx;	/*exposedField*/
SFFloat          2804 include/gpac/nodes_mpeg4.h 	SFFloat myx;	/*exposedField*/
SFFloat          2805 include/gpac/nodes_mpeg4.h 	SFFloat myy;	/*exposedField*/
SFFloat          2806 include/gpac/nodes_mpeg4.h 	SFFloat ty;	/*exposedField*/
SFFloat          2817 include/gpac/nodes_mpeg4.h 	SFFloat orientation;	/*exposedField*/
SFFloat          2830 include/gpac/nodes_mpeg4.h 	SFFloat fineness;	/*exposedField*/
SFFloat          2843 include/gpac/nodes_mpeg4.h 	SFFloat size;	/*exposedField*/
SFFloat          2845 include/gpac/nodes_mpeg4.h 	SFFloat letterSpacing;	/*exposedField*/
SFFloat          2846 include/gpac/nodes_mpeg4.h 	SFFloat wordSpacing;	/*exposedField*/
SFFloat          2867 include/gpac/nodes_mpeg4.h 	SFFloat miterLimit;	/*exposedField*/
SFFloat          2868 include/gpac/nodes_mpeg4.h 	SFFloat transparency;	/*exposedField*/
SFFloat          2869 include/gpac/nodes_mpeg4.h 	SFFloat width;	/*exposedField*/
SFFloat          2870 include/gpac/nodes_mpeg4.h 	SFFloat dashOffset;	/*exposedField*/
SFFloat          2882 include/gpac/nodes_mpeg4.h 	SFFloat pitch;	/*exposedField*/
SFFloat          2891 include/gpac/nodes_mpeg4.h 	SFFloat length;	/*exposedField*/
SFFloat          2914 include/gpac/nodes_mpeg4.h 	SFFloat ambNfcReferenceDistance;	/*exposedField*/
SFFloat          2915 include/gpac/nodes_mpeg4.h 	SFFloat ambSoundSpeed;	/*exposedField*/
SFFloat          2929 include/gpac/nodes_mpeg4.h 	SFFloat farPlane;	/*field*/
SFFloat          2931 include/gpac/nodes_mpeg4.h 	SFFloat nearPlane;	/*field*/
SFFloat          2952 include/gpac/nodes_mpeg4.h 	SFFloat alpha;	/*exposedField*/
SFFloat          2982 include/gpac/nodes_mpeg4.h 	SFFloat speed;	/*exposedField*/
SFFloat          2985 include/gpac/nodes_mpeg4.h 	SFFloat transitionTime;	/*exposedField*/
SFFloat          3008 include/gpac/nodes_mpeg4.h 	SFFloat intensity;	/*exposedField*/
SFFloat          3009 include/gpac/nodes_mpeg4.h 	SFFloat distance;	/*exposedField*/
SFFloat          3011 include/gpac/nodes_mpeg4.h 	SFFloat distortionFactor;	/*exposedField*/
SFFloat          3021 include/gpac/nodes_mpeg4.h 	SFFloat thirdCenterCoordinate;	/*exposedField*/
SFFloat          3023 include/gpac/nodes_mpeg4.h 	SFFloat thirdScaleCoordinate;	/*exposedField*/
SFFloat          3025 include/gpac/nodes_mpeg4.h 	SFFloat thirdTranslationCoordinate;	/*exposedField*/
SFFloat          3034 include/gpac/nodes_mpeg4.h 	SFFloat intensity;	/*exposedField*/
SFFloat          3042 include/gpac/nodes_mpeg4.h 	SFFloat density;	/*exposedField*/
SFFloat          3044 include/gpac/nodes_mpeg4.h 	SFFloat decorrStrength;	/*exposedField*/
SFFloat          3045 include/gpac/nodes_mpeg4.h 	SFFloat speedOfSound;	/*field*/
SFFloat          3046 include/gpac/nodes_mpeg4.h 	SFFloat distance;	/*field*/
SFFloat          3081 include/gpac/nodes_mpeg4.h 	SFFloat speed;	/*exposedField*/
SFFloat          3084 include/gpac/nodes_mpeg4.h 	SFFloat transpose;	/*exposedField*/
SFFloat          3122 include/gpac/nodes_mpeg4.h 	SFFloat height;	/*exposedField*/
SFFloat          3123 include/gpac/nodes_mpeg4.h 	SFFloat altitude;	/*exposedField*/
SFFloat          3134 include/gpac/nodes_mpeg4.h 	SFFloat Height;	/*exposedField*/
SFFloat          3136 include/gpac/nodes_mpeg4.h 	SFFloat EaveProjection;	/*exposedField*/
SFFloat          3140 include/gpac/nodes_mpeg4.h 	SFFloat TextureXScale;	/*exposedField*/
SFFloat          3141 include/gpac/nodes_mpeg4.h 	SFFloat TextureYScale;	/*exposedField*/
SFFloat          3142 include/gpac/nodes_mpeg4.h 	SFFloat TextureXPosition;	/*exposedField*/
SFFloat          3143 include/gpac/nodes_mpeg4.h 	SFFloat TextureYPosition;	/*exposedField*/
SFFloat          3144 include/gpac/nodes_mpeg4.h 	SFFloat TextureRotation;	/*exposedField*/
SFFloat          3151 include/gpac/nodes_mpeg4.h 	SFFloat WidthRatio;	/*exposedField*/
SFFloat          3152 include/gpac/nodes_mpeg4.h 	SFFloat XScale;	/*exposedField*/
SFFloat          3153 include/gpac/nodes_mpeg4.h 	SFFloat YScale;	/*exposedField*/
SFFloat          3154 include/gpac/nodes_mpeg4.h 	SFFloat XPosition;	/*exposedField*/
SFFloat          3155 include/gpac/nodes_mpeg4.h 	SFFloat YPosition;	/*exposedField*/
SFFloat          3156 include/gpac/nodes_mpeg4.h 	SFFloat XRepeatInterval;	/*exposedField*/
SFFloat          3157 include/gpac/nodes_mpeg4.h 	SFFloat YRepeatInterval;	/*exposedField*/
SFFloat          3174 include/gpac/nodes_mpeg4.h 	SFFloat penumbra;	/*exposedField*/
SFFloat          3223 include/gpac/nodes_mpeg4.h 	SFFloat step;	/*exposedField*/
SFFloat           204 include/gpac/nodes_x3d.h 	SFFloat endAngle;	/*field*/
SFFloat           205 include/gpac/nodes_x3d.h 	SFFloat radius;	/*field*/
SFFloat           206 include/gpac/nodes_x3d.h 	SFFloat startAngle;	/*field*/
SFFloat           215 include/gpac/nodes_x3d.h 	SFFloat endAngle;	/*field*/
SFFloat           216 include/gpac/nodes_x3d.h 	SFFloat radius;	/*field*/
SFFloat           217 include/gpac/nodes_x3d.h 	SFFloat startAngle;	/*field*/
SFFloat           227 include/gpac/nodes_x3d.h 	SFFloat pitch;	/*exposedField*/
SFFloat           290 include/gpac/nodes_x3d.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat           330 include/gpac/nodes_x3d.h 	SFFloat radius;	/*exposedField*/
SFFloat           358 include/gpac/nodes_x3d.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat           378 include/gpac/nodes_x3d.h 	SFFloat bottomRadius;	/*field*/
SFFloat           379 include/gpac/nodes_x3d.h 	SFFloat height;	/*field*/
SFFloat           429 include/gpac/nodes_x3d.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat           441 include/gpac/nodes_x3d.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat           454 include/gpac/nodes_x3d.h 	SFFloat height;	/*field*/
SFFloat           455 include/gpac/nodes_x3d.h 	SFFloat radius;	/*field*/
SFFloat           466 include/gpac/nodes_x3d.h 	SFFloat diskAngle;	/*exposedField*/
SFFloat           468 include/gpac/nodes_x3d.h 	SFFloat maxAngle;	/*exposedField*/
SFFloat           469 include/gpac/nodes_x3d.h 	SFFloat minAngle;	/*exposedField*/
SFFloat           470 include/gpac/nodes_x3d.h 	SFFloat offset;	/*exposedField*/
SFFloat           483 include/gpac/nodes_x3d.h 	SFFloat ambientIntensity;	/*exposedField*/
SFFloat           486 include/gpac/nodes_x3d.h 	SFFloat intensity;	/*exposedField*/
SFFloat           495 include/gpac/nodes_x3d.h 	SFFloat innerRadius;	/*field*/
SFFloat           496 include/gpac/nodes_x3d.h 	SFFloat outerRadius;	/*field*/
SFFloat           512 include/gpac/nodes_x3d.h 	SFFloat creaseAngle;	/*field*/
SFFloat           516 include/gpac/nodes_x3d.h 	SFFloat xSpacing;	/*field*/
SFFloat           518 include/gpac/nodes_x3d.h 	SFFloat zSpacing;	/*field*/
SFFloat           527 include/gpac/nodes_x3d.h 	SFFloat set_articulationParameterValue0;	/*eventIn*/
SFFloat           529 include/gpac/nodes_x3d.h 	SFFloat set_articulationParameterValue1;	/*eventIn*/
SFFloat           531 include/gpac/nodes_x3d.h 	SFFloat set_articulationParameterValue2;	/*eventIn*/
SFFloat           533 include/gpac/nodes_x3d.h 	SFFloat set_articulationParameterValue3;	/*eventIn*/
SFFloat           535 include/gpac/nodes_x3d.h 	SFFloat set_articulationParameterValue4;	/*eventIn*/
SFFloat           537 include/gpac/nodes_x3d.h 	SFFloat set_articulationParameterValue5;	/*eventIn*/
SFFloat           539 include/gpac/nodes_x3d.h 	SFFloat set_articulationParameterValue6;	/*eventIn*/
SFFloat           541 include/gpac/nodes_x3d.h 	SFFloat set_articulationParameterValue7;	/*eventIn*/
SFFloat           572 include/gpac/nodes_x3d.h 	SFFloat firingRange;	/*exposedField*/
SFFloat           598 include/gpac/nodes_x3d.h 	SFFloat articulationParameterValue0_changed;	/*eventOut*/
SFFloat           599 include/gpac/nodes_x3d.h 	SFFloat articulationParameterValue1_changed;	/*eventOut*/
SFFloat           600 include/gpac/nodes_x3d.h 	SFFloat articulationParameterValue2_changed;	/*eventOut*/
SFFloat           601 include/gpac/nodes_x3d.h 	SFFloat articulationParameterValue3_changed;	/*eventOut*/
SFFloat           602 include/gpac/nodes_x3d.h 	SFFloat articulationParameterValue4_changed;	/*eventOut*/
SFFloat           603 include/gpac/nodes_x3d.h 	SFFloat articulationParameterValue5_changed;	/*eventOut*/
SFFloat           604 include/gpac/nodes_x3d.h 	SFFloat articulationParameterValue6_changed;	/*eventOut*/
SFFloat           605 include/gpac/nodes_x3d.h 	SFFloat articulationParameterValue7_changed;	/*eventOut*/
SFFloat           635 include/gpac/nodes_x3d.h 	SFFloat creaseAngle;	/*field*/
SFFloat           661 include/gpac/nodes_x3d.h 	SFFloat visibilityRange;	/*exposedField*/
SFFloat           678 include/gpac/nodes_x3d.h 	SFFloat size;	/*exposedField*/
SFFloat           679 include/gpac/nodes_x3d.h 	SFFloat spacing;	/*exposedField*/
SFFloat           704 include/gpac/nodes_x3d.h 	SFFloat yScale;	/*exposedField*/
SFFloat           707 include/gpac/nodes_x3d.h 	SFFloat creaseAngle;	/*field*/
SFFloat           743 include/gpac/nodes_x3d.h 	SFFloat range;	/*field*/
SFFloat           774 include/gpac/nodes_x3d.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat           813 include/gpac/nodes_x3d.h 	SFFloat fieldOfView;	/*exposedField*/
SFFloat           823 include/gpac/nodes_x3d.h 	SFFloat speedFactor;	/*field*/
SFFloat           842 include/gpac/nodes_x3d.h 	SFFloat weight;	/*exposedField*/
SFFloat           898 include/gpac/nodes_x3d.h 	SFFloat mass;	/*exposedField*/
SFFloat           949 include/gpac/nodes_x3d.h 	SFFloat creaseAngle;	/*field*/
SFFloat          1017 include/gpac/nodes_x3d.h 	SFFloat creaseAngle;	/*exposedField*/
SFFloat          1044 include/gpac/nodes_x3d.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          1085 include/gpac/nodes_x3d.h 	SFFloat linewidthScaleFactor;	/*exposedField*/
SFFloat          1109 include/gpac/nodes_x3d.h 	SFFloat progress;	/*eventOut*/
SFFloat          1127 include/gpac/nodes_x3d.h 	SFFloat ambientIntensity;	/*exposedField*/
SFFloat          1130 include/gpac/nodes_x3d.h 	SFFloat shininess;	/*exposedField*/
SFFloat          1132 include/gpac/nodes_x3d.h 	SFFloat transparency;	/*exposedField*/
SFFloat          1191 include/gpac/nodes_x3d.h 	SFFloat speed;	/*exposedField*/
SFFloat          1210 include/gpac/nodes_x3d.h 	SFFloat alpha;	/*exposedField*/
SFFloat          1243 include/gpac/nodes_x3d.h 	SFFloat speed;	/*exposedField*/
SFFloat          1245 include/gpac/nodes_x3d.h 	SFFloat visibilityLimit;	/*exposedField*/
SFFloat          1264 include/gpac/nodes_x3d.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          1302 include/gpac/nodes_x3d.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          1337 include/gpac/nodes_x3d.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          1356 include/gpac/nodes_x3d.h 	SFFloat tessellationScale;	/*exposedField*/
SFFloat          1446 include/gpac/nodes_x3d.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          1485 include/gpac/nodes_x3d.h 	SFFloat ambientIntensity;	/*exposedField*/
SFFloat          1488 include/gpac/nodes_x3d.h 	SFFloat intensity;	/*exposedField*/
SFFloat          1491 include/gpac/nodes_x3d.h 	SFFloat radius;	/*exposedField*/
SFFloat          1524 include/gpac/nodes_x3d.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          1536 include/gpac/nodes_x3d.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          1572 include/gpac/nodes_x3d.h 	SFFloat readInterval;	/*exposedField*/
SFFloat          1573 include/gpac/nodes_x3d.h 	SFFloat receivedPower;	/*exposedField*/
SFFloat          1582 include/gpac/nodes_x3d.h 	SFFloat writeInterval;	/*exposedField*/
SFFloat          1604 include/gpac/nodes_x3d.h 	SFFloat set_fraction;	/*eventIn*/
SFFloat          1608 include/gpac/nodes_x3d.h 	SFFloat value_changed;	/*eventOut*/
SFFloat          1646 include/gpac/nodes_x3d.h 	SFFloat readInterval;	/*exposedField*/
SFFloat          1653 include/gpac/nodes_x3d.h 	SFFloat writeInterval;	/*exposedField*/
SFFloat          1668 include/gpac/nodes_x3d.h 	SFFloat intensity;	/*exposedField*/
SFFloat          1670 include/gpac/nodes_x3d.h 	SFFloat maxBack;	/*exposedField*/
SFFloat          1671 include/gpac/nodes_x3d.h 	SFFloat maxFront;	/*exposedField*/
SFFloat          1672 include/gpac/nodes_x3d.h 	SFFloat minBack;	/*exposedField*/
SFFloat          1673 include/gpac/nodes_x3d.h 	SFFloat minFront;	/*exposedField*/
SFFloat          1674 include/gpac/nodes_x3d.h 	SFFloat priority;	/*exposedField*/
SFFloat          1684 include/gpac/nodes_x3d.h 	SFFloat radius;	/*field*/
SFFloat          1707 include/gpac/nodes_x3d.h 	SFFloat ambientIntensity;	/*exposedField*/
SFFloat          1709 include/gpac/nodes_x3d.h 	SFFloat beamWidth;	/*exposedField*/
SFFloat          1711 include/gpac/nodes_x3d.h 	SFFloat cutOffAngle;	/*exposedField*/
SFFloat          1713 include/gpac/nodes_x3d.h 	SFFloat intensity;	/*exposedField*/
SFFloat          1716 include/gpac/nodes_x3d.h 	SFFloat radius;	/*exposedField*/
SFFloat          1756 include/gpac/nodes_x3d.h 	SFFloat maxExtent;	/*exposedField*/
SFFloat          1804 include/gpac/nodes_x3d.h 	SFFloat rotation;	/*exposedField*/
SFFloat          1820 include/gpac/nodes_x3d.h 	SFFloat fraction_changed;	/*eventOut*/
SFFloat          1891 include/gpac/nodes_x3d.h 	SFFloat power;	/*exposedField*/
SFFloat          1899 include/gpac/nodes_x3d.h 	SFFloat readInterval;	/*exposedField*/
SFFloat          1903 include/gpac/nodes_x3d.h 	SFFloat transmitFrequencyBandwidth;	/*exposedField*/
SFFloat          1906 include/gpac/nodes_x3d.h 	SFFloat writeInterval;	/*exposedField*/
SFFloat          1977 include/gpac/nodes_x3d.h 	SFFloat fieldOfView;	/*exposedField*/
SFFloat           832 modules/widgetman/widgetman.c 				if (value) *((SFFloat*)info.far_ptr) = FLT2FIX(atof(value));
SFFloat           833 modules/widgetman/widgetman.c 				else if (JSVAL_IS_INT(argv[1])) *((SFFloat *)info.far_ptr) = INT2FIX( JSVAL_TO_INT(argv[1]) );
SFFloat           836 modules/widgetman/widgetman.c 					*((SFFloat *)info.far_ptr) = FLT2FIX( val );
SFFloat           841 modules/widgetman/widgetman.c 					*((SFFloat*)info.far_ptr) = FLT2FIX(a_val);
SFFloat          1322 modules/widgetman/widgetman.c 			argv[0] = DOUBLE_TO_JSVAL( JS_NewDouble(handler->js_context, FIX2FLT( *((SFFloat*)info.far_ptr) ) ) );
SFFloat          1388 modules/widgetman/widgetman.c 			SMJS_SET_RVAL( DOUBLE_TO_JSVAL( JS_NewDouble(c, FIX2FLT( *((SFFloat*)info.far_ptr) ) ) ));
SFFloat            95 src/bifs/com_dec.c 					if ( (*(SFFloat *)fromField.far_ptr) >=0) pos = (s32) floor( FIX2FLT(*(SFFloat*)fromField.far_ptr) );
SFFloat            97 src/bifs/field_decode.c 		*((SFFloat *)field->far_ptr) = BD_ReadSFFloat(codec, bs);
SFFloat            82 src/bifs/field_encode.c 		BE_WriteSFFloat(codec, * ((SFFloat *)field->far_ptr), bs, NULL);
SFFloat           164 src/bifs/predictive_mffield.c 		*((SFFloat *) slot) = PMF_UnquantizeFloat(pmf->current_val[0], pmf->BMin.x, pmf->BMax.x, pmf->QNbBits, 0);
SFFloat            72 src/bifs/quant.h SFFloat gf_bifs_dec_mantissa_float(GF_BifsDecoder * codec, GF_BitStream *bs);
SFFloat            85 src/bifs/quant.h void gf_bifs_enc_mantissa_float(GF_BifsEncoder * codec, SFFloat val, GF_BitStream *bs);
SFFloat           162 src/bifs/quantize.c 		newVal = Q_Quantize(BMin.x, BMax.x, NbBits, *((SFFloat *)field_ptr));
SFFloat           240 src/bifs/unquantize.c 		*((SFFloat *)field_ptr) = Q_InverseQuantize(BMin.x, BMax.x, NbBits, gf_bs_read_int(bs, NbBits));
SFFloat            86 src/compositor/hardcoded_protos.c 	path_ext->creaseAngle = *(SFFloat *) field.far_ptr;
SFFloat           187 src/compositor/hardcoded_protos.c 	path_ext->creaseAngle = *(SFFloat *) field.far_ptr;
SFFloat           407 src/compositor/hardcoded_protos.c 	pc->plane.d = * (SFFloat *) field.far_ptr;
SFFloat           515 src/compositor/hardcoded_protos.c 	og->opacity = * (SFFloat *) field.far_ptr;
SFFloat           641 src/compositor/hardcoded_protos.c 	dg->depth_gain = * (SFFloat *) field.far_ptr;
SFFloat           644 src/compositor/hardcoded_protos.c 	dg->depth_offset = * (SFFloat *) field.far_ptr;
SFFloat           749 src/compositor/hardcoded_protos.c 			tr_state->visual->depth_vp_position = *(SFFloat *) field.far_ptr;
SFFloat           752 src/compositor/hardcoded_protos.c 			tr_state->visual->depth_vp_range = *(SFFloat *) field.far_ptr;
SFFloat           792 src/compositor/hardcoded_protos.c 	ic2d->fineness = *(SFFloat *) field.far_ptr;
SFFloat          1107 src/compositor/hardcoded_protos.c 	ts->value = *(SFFloat *)field.far_ptr;
SFFloat          1140 src/compositor/hardcoded_protos.c 	*(SFFloat*)field.far_ptr = value;
SFFloat          1192 src/compositor/hardcoded_protos.c     tx->intensity = *(SFFloat *)field.far_ptr;
SFFloat          1115 src/compositor/mpeg4_sensors.c 			SFFloat res;
SFFloat           816 src/scene_manager/loader_bt.c 		gf_bt_parse_float(parser, info->name, (SFFloat *)info->far_ptr);
SFFloat          2283 src/scene_manager/loader_bt.c 						if ( (*(SFFloat *)idxField.far_ptr) >=0) apos = (s32) floor( FIX2FLT(*(SFFloat*)idxField.far_ptr) );
SFFloat           735 src/scene_manager/loader_xmt.c static u32 xmt_parse_float(GF_XMTParser *parser, const char *name, SFFloat *val, char *a_value)
SFFloat           900 src/scene_manager/loader_xmt.c 		res = xmt_parse_float(parser, info->name, (SFFloat *)info->far_ptr, a_value);
SFFloat          2311 src/scene_manager/loader_xmt.c 							if ( (*(SFFloat *)idxF.far_ptr) >=0) position = (s32) floor( FIX2FLT(*(SFFloat*)idxF.far_ptr) );
SFFloat           543 src/scene_manager/scene_dump.c 		fprintf(sdump->trace, "%g", FIX2FLT( * ((SFFloat *)ptr) ) );
SFFloat          2500 src/scene_manager/scene_dump.c 						fprintf(sdump->trace, " floatMin=\"%g\" floatMax=\"%g\"", FIX2FLT( *((SFFloat *)pf->qp_min_value) ), FIX2FLT( *((SFFloat *)pf->qp_max_value) ));
SFFloat          2502 src/scene_manager/scene_dump.c 						fprintf(sdump->trace, " b {%g %g}", FIX2FLT( *((SFFloat *)pf->qp_min_value) ), FIX2FLT( *((SFFloat *)pf->qp_max_value) ) );
SFFloat           209 src/scene_manager/scene_stats.c 		if (stat->max_fixed < *(SFFloat*)field->far_ptr)
SFFloat           210 src/scene_manager/scene_stats.c 			stat->max_fixed = *(SFFloat*)field->far_ptr;
SFFloat           211 src/scene_manager/scene_stats.c 		if (stat->min_fixed > *(SFFloat*)field->far_ptr)
SFFloat           212 src/scene_manager/scene_stats.c 			stat->min_fixed = *(SFFloat*)field->far_ptr;
SFFloat           335 src/scene_manager/swf_bifs.c 		*((SFFloat*)info.far_ptr) = FLT2FIX(819.20);
SFFloat          1628 src/scene_manager/swf_bifs.c 	SFFloat t;
SFFloat          1639 src/scene_manager/swf_bifs.c 			if ((f->fieldIndex == 3) && (*((SFFloat*)f->field_ptr) != 0))
SFFloat          2171 src/scene_manager/swf_bifs.c 		*((SFFloat*)info.far_ptr) = FIX_ONE/2;
SFFloat           527 src/scenegraph/commands.c 						if ( (*(SFFloat *)idxField.far_ptr) >=0) pos = (s32) floor( FIX2FLT(*(SFFloat*)idxField.far_ptr) );
SFFloat          10112 src/scenegraph/mpeg4_nodes.c 	p->avatarSize.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*3);
SFFloat          16239 src/scenegraph/mpeg4_nodes.c 	p->reffunc.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1);
SFFloat          16242 src/scenegraph/mpeg4_nodes.c 	p->transfunc.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1);
SFFloat          16245 src/scenegraph/mpeg4_nodes.c 	p->refFrequency.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1);
SFFloat          16248 src/scenegraph/mpeg4_nodes.c 	p->transFrequency.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1);
SFFloat          16425 src/scenegraph/mpeg4_nodes.c 	p->reverbFreq.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1);
SFFloat          21539 src/scenegraph/mpeg4_nodes.c 	p->directivity.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1);
SFFloat          21542 src/scenegraph/mpeg4_nodes.c 	p->angles.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1);
SFFloat          22174 src/scenegraph/mpeg4_nodes.c 	p->omniDirectivity.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1);
SFFloat          22177 src/scenegraph/mpeg4_nodes.c 	p->directFilterGains.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*3);
SFFloat          22182 src/scenegraph/mpeg4_nodes.c 	p->inputFilterGains.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*3);
SFFloat          22941 src/scenegraph/mpeg4_nodes.c 	p->parameter.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1);
SFFloat          27641 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*16);
SFFloat          27665 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*16);
SFFloat          30954 src/scenegraph/mpeg4_nodes.c 	p->opacity.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1);
SFFloat          31351 src/scenegraph/mpeg4_nodes.c 	p->opacity.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1);
SFFloat          34710 src/scenegraph/mpeg4_nodes.c 	p->size.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1);
SFFloat          35663 src/scenegraph/mpeg4_nodes.c 	p->SlopeAngle.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1);
SFFloat          35862 src/scenegraph/mpeg4_nodes.c 	p->StoreyHeight.vals = (SFFloat*)gf_malloc(sizeof(SFFloat)*1);
SFFloat          1204 src/scenegraph/vrml_proto.c 				*b_min = (SFFloat) * ( (SFInt32 *) proto_field->qp_min_value);
SFFloat          1205 src/scenegraph/vrml_proto.c 				*b_max = (SFFloat) * ( (SFInt32 *) proto_field->qp_max_value);
SFFloat          1210 src/scenegraph/vrml_proto.c 				*b_min = (SFFloat) * ( (SFTime *) proto_field->qp_min_value);
SFFloat          1211 src/scenegraph/vrml_proto.c 				*b_max = (SFFloat) * ( (SFTime *) proto_field->qp_max_value);
SFFloat          1215 src/scenegraph/vrml_proto.c 					*b_min = (SFFloat) * ( (SFFloat *) proto_field->qp_min_value);
SFFloat          1217 src/scenegraph/vrml_proto.c 					*b_max = (SFFloat) * ( (SFFloat *) proto_field->qp_max_value);
SFFloat          3573 src/scenegraph/vrml_smjs.c 			*((SFFloat *) field->far_ptr) = FLT2FIX( d);
SFFloat          4030 src/scenegraph/vrml_smjs.c 		return JS_MAKE_DOUBLE(priv->js_ctx, FIX2FLT(* ((SFFloat *) field->far_ptr) ));
SFFloat           285 src/scenegraph/vrml_tools.c static SFFloat *NewSFFloat()
SFFloat           287 src/scenegraph/vrml_tools.c 	SFFloat *tmp = (SFFloat *)gf_malloc(sizeof(SFFloat));
SFFloat           288 src/scenegraph/vrml_tools.c 	memset(tmp, 0, sizeof(SFFloat));
SFFloat           932 src/scenegraph/vrml_tools.c 		return sizeof(SFFloat);
SFFloat           944 src/scenegraph/vrml_tools.c 		return 3*sizeof(SFFloat);
SFFloat           947 src/scenegraph/vrml_tools.c 		return 2*sizeof(SFFloat);
SFFloat           953 src/scenegraph/vrml_tools.c 		return 3*sizeof(SFFloat);
SFFloat           956 src/scenegraph/vrml_tools.c 		return 4*sizeof(SFFloat);
SFFloat           960 src/scenegraph/vrml_tools.c 		return 4*sizeof(SFFloat);
SFFloat          1309 src/scenegraph/vrml_tools.c 		memcpy(dest, orig, sizeof(SFFloat));
SFFloat          1447 src/scenegraph/vrml_tools.c 		if ( (*(SFFloat *)dest) != (*(SFFloat *)orig) ) changed = 1;
SFFloat          1738 src/scenegraph/vrml_tools.c 		sprintf(szVal, "%g", FIX2FLT( *((SFFloat*)info->far_ptr) ) );
SFFloat          5641 src/scenegraph/x3d_nodes.c 	p->stiffness.vals = (SFFloat *)gf_malloc(sizeof(SFFloat)*3);
SFFloat          5781 src/scenegraph/x3d_nodes.c 	p->momentsOfInertia.vals = (SFFloat *)gf_malloc(sizeof(SFFloat)*9);
SFFloat          8434 src/scenegraph/x3d_nodes.c 	p->avatarSize.vals = (SFFloat *)gf_malloc(sizeof(SFFloat)*3);
SFFloat          12489 src/scenegraph/x3d_nodes.c 	p->transparency.vals = (SFFloat *)gf_malloc(sizeof(SFFloat)*1);
SFFloat           233 src/terminal/input_sensor.c 				*((SFFloat *)field->far_ptr) = FLT2FIX( gf_bs_read_float(bs) );
SFFloat           536 src/terminal/input_sensor.c 	SFFloat wheel_pos;
SFFloat           542 src/terminal/mpeg4_inline.c 		* (SFFloat *)ptr = FLT2FIX(v1);
SFFloat           640 src/terminal/mpeg4_inline.c 		sprintf(szVal, "%g", FIX2FLT( *((SFFloat *)ptr) ) );