This source file includes following definitions.
- gf_isdec_configure
- add_field
- isdev_add_field
- isdev_dispatch_frame
- IS_AttachStream
- IS_DetachStream
- IS_GetCapabilities
- IS_SetCapabilities
- IS_ProcessData
- gf_isdec_del
- gf_isdec_new
- IS_Unregister
- IS_Register
- TraverseInputSensor
- InitInputSensor
- InputSensorModified
- gf_term_mouse_input
- gf_term_keyboard_input
- gf_term_string_input
- DestroyKeySensor
- InitKeySensor
- DestroyStringSensor
- InitStringSensor
- gf_term_mouse_input
- gf_term_keyboard_input
- gf_term_string_input
#include <gpac/internal/terminal_dev.h>
#include <gpac/internal/compositor_dev.h>
#include <gpac/utf.h>
#include <gpac/nodes_x3d.h>
#include <gpac/constants.h>
#ifndef GPAC_DISABLE_VRML
#include "input_sensor.h"
#if GPAC_HTK_DEMO
void HTK_Init(const char *htk_path);
void HTK_Close(void);
void HTK_SetDictionary(char *dicofile);
void HTK_DoDetection(void);
const char *HTK_GetWord();
int HTK_GetWordIndex();
float HTK_GetWordScore();
void StartHTK(ISPriv *is_dec);
static u32 htk_num_users = 0;
#endif
GF_Err gf_isdec_configure(GF_BaseDecoder *plug, GF_Scene *scene, Bool is_remote)
{
ISPriv *is = (ISPriv *)plug->privateStack;
if (!scene->scene_codec) return GF_NOT_SUPPORTED;
is->scene = scene;
is->is_local = !is_remote;
return GF_OK;
}
static void add_field(ISPriv *priv, u32 fieldType, const char *fieldName)
{
GF_FieldInfo *field = (GF_FieldInfo *) gf_malloc(sizeof(GF_FieldInfo));
memset(field, 0, sizeof(GF_FieldInfo));
field->fieldType = fieldType;
field->far_ptr = gf_sg_vrml_field_pointer_new(fieldType);
field->name = (const char *) fieldName;
field->fieldIndex = gf_list_count(priv->ddf);
gf_list_add(priv->ddf, field);
}
static void isdev_add_field(GF_InputSensorDevice *dev, u32 fieldType, const char *fieldName)
{
ISPriv *is = (ISPriv *)dev->input_decoder->privateStack;
add_field(is, fieldType, fieldName);
}
static void isdev_dispatch_frame(struct __input_device *dev, u8 *data, u32 data_len)
{
GF_SLHeader slh;
GF_Codec*cod;
u32 i;
ISPriv *priv = (ISPriv *)dev->input_decoder->privateStack;
memset(&slh, 0, sizeof(GF_SLHeader));
slh.accessUnitStartFlag = slh.accessUnitEndFlag = 1;
slh.compositionTimeStampFlag = 1;
slh.compositionTimeStamp = 0;
i=0;
while ((cod = (GF_Codec*)gf_list_enum(priv->scene->root_od->term->input_streams, &i))) {
ISPriv *is = (ISPriv *)cod->decio->privateStack;
if (is->type==priv->type) {
GF_Channel *ch = (GF_Channel *)gf_list_get(cod->inChannels, 0);
gf_es_receive_sl_packet(ch->service, ch, (char *)data, data_len, &slh, GF_OK);
}
}
}
static GF_Err IS_AttachStream(GF_BaseDecoder *plug, GF_ESD *esd)
{
GF_BitStream *bs;
u32 len, size, i;
char devName[255];
u16 termSeq[20];
ISPriv *is = (ISPriv *)plug->privateStack;
if (esd->decoderConfig->upstream) return GF_NOT_SUPPORTED;
if (!esd->decoderConfig->decoderSpecificInfo || !esd->decoderConfig->decoderSpecificInfo->dataLength) return GF_NON_COMPLIANT_BITSTREAM;
if (is->ES_ID) return GF_NOT_SUPPORTED;
is->ES_ID = esd->ESID;
bs = gf_bs_new(esd->decoderConfig->decoderSpecificInfo->data, esd->decoderConfig->decoderSpecificInfo->dataLength, GF_BITSTREAM_READ);
len = gf_bs_read_int(bs, 8);
for (i=0; i<len; i++) {
devName[i] = gf_bs_read_int(bs, 8);
}
devName[i] = 0;
is->type = gf_crc_32(devName, len);
size = len + 1;
if (!stricmp(devName, "KeySensor")) {
is->type = IS_KeySensor;
add_field(is, GF_SG_VRML_SFINT32, "keyPressed");
add_field(is, GF_SG_VRML_SFINT32, "keyReleased");
add_field(is, GF_SG_VRML_SFINT32, "actionKeyPressed");
add_field(is, GF_SG_VRML_SFINT32, "actionKeyReleased");
add_field(is, GF_SG_VRML_SFBOOL, "shiftKeyPressed");
add_field(is, GF_SG_VRML_SFBOOL, "controlKeyPressed");
add_field(is, GF_SG_VRML_SFBOOL, "altKeyPressed");
} else if (!stricmp(devName, "StringSensor")) {
is->type = IS_StringSensor;
add_field(is, GF_SG_VRML_SFSTRING, "enteredText");
add_field(is, GF_SG_VRML_SFSTRING, "finalText");
is->termChar = '\r';
is->delChar = '\b';
if (size<esd->decoderConfig->decoderSpecificInfo->dataLength) {
const char *src = esd->decoderConfig->decoderSpecificInfo->data + size;
gf_utf8_mbstowcs(termSeq, esd->decoderConfig->decoderSpecificInfo->dataLength - size, &src);
is->termChar = termSeq[0];
is->delChar = termSeq[1];
}
} else if (!stricmp(devName, "Mouse")) {
is->type = IS_Mouse;
add_field(is, GF_SG_VRML_SFVEC2F, "position");
add_field(is, GF_SG_VRML_SFBOOL, "leftButtonDown");
add_field(is, GF_SG_VRML_SFBOOL, "middleButtonDown");
add_field(is, GF_SG_VRML_SFBOOL, "rightButtonDown");
add_field(is, GF_SG_VRML_SFFLOAT, "wheel");
}
else {
GF_InputSensorDevice *ifce;
u32 plugCount = gf_modules_get_count(is->scene->root_od->term->user->modules);
for (i = 0; i < plugCount ; i++) {
ifce = (GF_InputSensorDevice *) gf_modules_load_interface(is->scene->root_od->term->user->modules, i, GF_INPUT_DEVICE_INTERFACE);
if (!ifce) continue;
ifce->input_decoder = plug;
if (ifce->RegisterDevice && ifce->RegisterDevice(ifce, devName, bs, isdev_add_field) ) {
is->io_dev = ifce;
break;
}
gf_modules_close_interface((GF_BaseInterface *) ifce);
}
if (!is->io_dev) return GF_NOT_SUPPORTED;
is->io_dev->DispatchFrame = isdev_dispatch_frame;
plug->module_name = is->io_dev->module_name;
plug->author_name = is->io_dev->author_name;
}
gf_bs_del(bs);
return GF_OK;
}
static GF_Err IS_DetachStream(GF_BaseDecoder *plug, u16 ES_ID)
{
ISPriv *is = (ISPriv *)plug->privateStack;
is->ES_ID = 0;
return GF_OK;
}
static GF_Err IS_GetCapabilities(GF_BaseDecoder *plug, GF_CodecCapability *capability)
{
capability->cap.valueInt = 0;
return GF_OK;
}
static GF_Err IS_SetCapabilities(GF_BaseDecoder *plug, const GF_CodecCapability capability)
{
return GF_OK;
}
static GF_Err IS_ProcessData(GF_SceneDecoder *plug, const char *inBuffer, u32 inBufferLength,
u16 ES_ID, u32 AU_time, u32 mmlevel)
{
u32 i, j, count;
Double scene_time;
GF_BitStream *bs;
GF_FieldInfo *field;
ISStack *st;
ISPriv *priv = (ISPriv *)plug->privateStack;
GF_Err e = GF_OK;
bs = gf_bs_new(inBuffer, inBufferLength, GF_BITSTREAM_READ);
i=0;
while ((field = (GF_FieldInfo *)gf_list_enum(priv->ddf, &i))) {
field->eventType = gf_bs_read_int(bs, 1);
if (field->eventType) {
switch (field->fieldType) {
case GF_SG_VRML_SFBOOL:
* ((SFBool *) field->far_ptr) = (SFBool) gf_bs_read_int(bs, 1);
break;
case GF_SG_VRML_SFFLOAT:
*((SFFloat *)field->far_ptr) = FLT2FIX( gf_bs_read_float(bs) );
break;
case GF_SG_VRML_SFINT32:
*((SFInt32 *)field->far_ptr) = (s32) gf_bs_read_int(bs, 32);
break;
case GF_SG_VRML_SFTIME:
*((SFTime *)field->far_ptr) = gf_bs_read_double(bs);
break;
case GF_SG_VRML_SFVEC2F:
((SFVec2f *)field->far_ptr)->x = FLT2FIX( gf_bs_read_float(bs) );
((SFVec2f *)field->far_ptr)->y = FLT2FIX( gf_bs_read_float(bs) );
break;
case GF_SG_VRML_SFVEC3F:
((SFVec3f *)field->far_ptr)->x = FLT2FIX( gf_bs_read_float(bs) );
((SFVec3f *)field->far_ptr)->y = FLT2FIX( gf_bs_read_float(bs) );
((SFVec3f *)field->far_ptr)->z = FLT2FIX( gf_bs_read_float(bs) );
break;
case GF_SG_VRML_SFCOLOR:
((SFColor *)field->far_ptr)->red = FLT2FIX( gf_bs_read_float(bs) );
((SFColor *)field->far_ptr)->green = FLT2FIX( gf_bs_read_float(bs) );
((SFColor *)field->far_ptr)->blue = FLT2FIX( gf_bs_read_float(bs) );
break;
case GF_SG_VRML_SFVEC4F:
case GF_SG_VRML_SFROTATION:
((SFRotation *)field->far_ptr)->x = FLT2FIX( gf_bs_read_float(bs) );
((SFRotation *)field->far_ptr)->y = FLT2FIX( gf_bs_read_float(bs) );
((SFRotation *)field->far_ptr)->z = FLT2FIX( gf_bs_read_float(bs) );
((SFRotation *)field->far_ptr)->q = FLT2FIX( gf_bs_read_float(bs) );
break;
case GF_SG_VRML_SFSTRING:
{
u32 size, length;
size = gf_bs_read_int(bs, 5);
length = gf_bs_read_int(bs, size);
if (gf_bs_available(bs) < length) return GF_NON_COMPLIANT_BITSTREAM;
if ( ((SFString *)field->far_ptr)->buffer ) gf_free( ((SFString *)field->far_ptr)->buffer);
((SFString *)field->far_ptr)->buffer = (char*)gf_malloc(sizeof(char)*(length+1));
memset(((SFString *)field->far_ptr)->buffer , 0, length+1);
for (j=0; j<length; j++) {
((SFString *)field->far_ptr)->buffer[j] = gf_bs_read_int(bs, 8);
}
}
break;
}
}
}
gf_bs_del(bs);
if ((priv->type == IS_StringSensor) && priv->is_local) {
char tmp_utf8[5000];
const unsigned short *ptr;
u32 len;
GF_FieldInfo *field1 = (GF_FieldInfo *)gf_list_get(priv->ddf, 0);
GF_FieldInfo *field2 = (GF_FieldInfo *)gf_list_get(priv->ddf, 1);
SFString *inText = (SFString *) field1->far_ptr;
SFString *outText = (SFString *) field2->far_ptr;
field1->eventType = field2->eventType = 0;
priv->enteredText[priv->text_len] = (short) '\0';
len = (u32) gf_utf8_wcslen(priv->enteredText);
if (len && (priv->enteredText[len-1] == priv->termChar)) {
ptr = priv->enteredText;
len = (u32) gf_utf8_wcstombs(tmp_utf8, 5000, &ptr);
if (outText->buffer) gf_free(outText->buffer);
outText->buffer = (char*)gf_malloc(sizeof(char) * (len));
memcpy(outText->buffer, tmp_utf8, sizeof(char) * len-1);
outText->buffer[len-1] = 0;
if (inText->buffer) gf_free(inText->buffer);
inText->buffer = NULL;
priv->text_len = 0;
field1->eventType = field2->eventType = 1;
} else {
if (priv->delChar) {
if ((len>1) && (priv->enteredText[len-1] == priv->delChar)) {
priv->enteredText[len-1] = (short) '\0';
len--;
if (len) {
priv->enteredText[len-1] = (short) '\0';
len--;
}
}
}
priv->text_len = len;
ptr = priv->enteredText;
len = (u32) gf_utf8_wcstombs(tmp_utf8, 5000, &ptr);
if (inText->buffer) gf_free(inText->buffer);
inText->buffer = (char*)gf_malloc(sizeof(char) * (len+1));
memcpy(inText->buffer, tmp_utf8, sizeof(char) * len);
inText->buffer[len] = 0;
field1->eventType = 1;
}
}
gf_term_lock_compositor(priv->scene->root_od->term, 1);
i=0;
while ((st = (ISStack*)gf_list_enum(priv->is_nodes, &i))) {
assert(st->is);
assert(st->mo);
if (!st->is->enabled) continue;
count = gf_list_count(st->is->buffer.commandList);
scene_time = gf_scene_get_time(priv->scene);
for (j=0; j<count; j++) {
GF_Command *com = (GF_Command *)gf_list_get(st->is->buffer.commandList, j);
GF_FieldInfo *field = (GF_FieldInfo *)gf_list_get(priv->ddf, j);
GF_CommandField *info = (GF_CommandField *)gf_list_get(com->command_fields, 0);
if (info && field && field->eventType) {
gf_sg_vrml_field_copy(info->field_ptr, field->far_ptr, field->fieldType);
gf_sg_command_apply(priv->scene->graph, com, scene_time);
}
}
}
gf_term_lock_compositor(priv->scene->root_od->term, 0);
return e;
}
void gf_isdec_del(GF_BaseDecoder *plug)
{
ISPriv *priv = (ISPriv *)plug->privateStack;
gf_list_del(priv->is_nodes);
while (gf_list_count(priv->ddf)) {
GF_FieldInfo *fi = (GF_FieldInfo *)gf_list_get(priv->ddf, 0);
gf_list_rem(priv->ddf, 0);
gf_sg_vrml_field_pointer_del(fi->far_ptr, fi->fieldType);
gf_free(fi);
}
gf_list_del(priv->ddf);
gf_free(priv);
gf_free(plug);
}
GF_BaseDecoder *gf_isdec_new(GF_ESD *esd, u32 PL)
{
ISPriv *priv;
GF_SceneDecoder *tmp;
tmp = (GF_SceneDecoder*) gf_malloc(sizeof(GF_SceneDecoder));
if (!tmp) return NULL;
memset(tmp, 0, sizeof(GF_SceneDecoder));
priv = (ISPriv *) gf_malloc(sizeof(ISPriv));
memset(priv, 0, sizeof(ISPriv));
priv->is_nodes = gf_list_new();
priv->ddf = gf_list_new();
tmp->privateStack = priv;
tmp->AttachStream = IS_AttachStream;
tmp->DetachStream = IS_DetachStream;
tmp->GetCapabilities = IS_GetCapabilities;
tmp->SetCapabilities = IS_SetCapabilities;
tmp->ProcessData = IS_ProcessData;
tmp->AttachScene = NULL;
GF_REGISTER_MODULE_INTERFACE(tmp, GF_SCENE_DECODER_INTERFACE, "GPAC InputSensor Decoder", "gpac distribution")
return (GF_BaseDecoder *) tmp;
}
static void IS_Unregister(GF_Node *node, ISStack *st)
{
u32 i;
GF_ObjectManager *odm;
ISPriv *is_dec;
gf_mo_unregister(node, st->mo);
odm = st->mo->odm;
if (!odm) return;
assert(odm->codec && (odm->codec->type == GF_STREAM_INTERACT));
is_dec = (ISPriv*)odm->codec->decio->privateStack;
for (i=0; i<gf_list_count(is_dec->is_nodes); i++) {
ISStack *tmp = (ISStack *)gf_list_get(is_dec->is_nodes, i);
if (tmp == st) {
gf_list_rem(is_dec->is_nodes, i);
i--;
}
}
if (st->mo->num_open) gf_mo_stop(st->mo);
st->mo = NULL;
if (st->registered) {
st->registered = 0;
if (is_dec->io_dev && is_dec->io_dev->Stop) is_dec->io_dev->Stop(is_dec->io_dev);
}
}
static void IS_Register(GF_Node *n)
{
GF_ObjectManager *odm;
ISPriv *is_dec;
u32 i;
ISStack *st = (ISStack *)gf_node_get_private(n);
odm = st->mo->odm;
if (!odm) return;
assert(odm->codec && (odm->codec->type == GF_STREAM_INTERACT));
is_dec = (ISPriv*)odm->codec->decio->privateStack;
if ( gf_list_find(is_dec->is_nodes, st) == -1 )
gf_list_add(is_dec->is_nodes, st);
gf_mo_play(st->mo, 0, -1, 0);
gf_term_unqueue_node_traverse(odm->term, n);
i=0;
while ((st = gf_list_enum(is_dec->is_nodes, &i))) {
if (st->is->enabled) {
st->registered = 1;
if (is_dec->io_dev && is_dec->io_dev->Start) is_dec->io_dev->Start(is_dec->io_dev);
break;
}
}
}
static void TraverseInputSensor(GF_Node *node, void *rs, Bool is_destroy)
{
ISStack *st = (ISStack*)gf_node_get_private(node);
M_InputSensor *is = (M_InputSensor *)node;
if (is_destroy) {
GF_Scene *scene;
if (st->registered) IS_Unregister(node, st);
scene = (GF_Scene*)gf_sg_get_private(gf_node_get_graph(node));
gf_term_unqueue_node_traverse(scene->root_od->term, node);
gf_free(st);
} else {
if (!st->mo) st->mo = gf_mo_register(node, &is->url, 0, 0);
if (st->mo && !st->registered) IS_Register(node);
}
}
void InitInputSensor(GF_Scene *scene, GF_Node *node)
{
ISStack *stack;
GF_SAFEALLOC(stack, ISStack);
if (!stack) {
GF_LOG(GF_LOG_ERROR, GF_LOG_INTERACT, ("[Terminal] Failed to allocate input sensor stack\n"));
return;
}
stack->is = (M_InputSensor *) node;
gf_node_set_private(node, stack);
gf_node_set_callback_function(node, TraverseInputSensor);
gf_term_queue_node_traverse(scene->root_od->term, node);
}
void InputSensorModified(GF_Node *node)
{
GF_MediaObject *mo;
ISStack *st = (ISStack *)gf_node_get_private(node);
mo = gf_mo_register(node, &st->is->url, 0, 0);
if ((mo!=st->mo) || !st->registered) {
if (mo!=st->mo) {
if (st->mo) IS_Unregister(node, st);
st->mo = mo;
}
if (st->is->enabled)
IS_Register(node);
else
return;
} else if (!st->is->enabled) {
IS_Unregister(node, st);
return;
}
}
void gf_term_mouse_input(GF_Terminal *term, GF_EventMouse *event)
{
s32 X, Y;
u32 left_but_down, middle_but_down, right_but_down;
SFFloat wheel_pos;
u32 i;
GF_Codec *cod;
GF_BitStream *bs;
GF_SLHeader slh;
char *buf;
u32 buf_size;
Fixed bX, bY;
if (!term || !gf_list_count(term->input_streams)) return;
X = event->x;
Y = event->y;
left_but_down = middle_but_down = right_but_down = 0;
wheel_pos = 0;
switch (event->type) {
case GF_EVENT_MOUSEDOWN:
if (event->button==GF_MOUSE_RIGHT) right_but_down = 2;
else if (event->button==GF_MOUSE_MIDDLE) middle_but_down = 2;
else if (event->button==GF_MOUSE_LEFT) left_but_down = 2;
break;
case GF_EVENT_MOUSEUP:
if (event->button==GF_MOUSE_RIGHT) right_but_down = 1;
else if (event->button==GF_MOUSE_MIDDLE) middle_but_down = 1;
else if (event->button==GF_MOUSE_LEFT) left_but_down = 1;
break;
case GF_EVENT_MOUSEWHEEL:
wheel_pos = event->wheel_pos;
break;
case GF_EVENT_MOUSEMOVE:
break;
default:
return;
}
gf_sc_map_point(term->compositor, X, Y, &bX, &bY);
bX = gf_divfix(bX, term->compositor->scale_x);
bY = gf_divfix(bY, term->compositor->scale_y);
bs = gf_bs_new(NULL, 0, GF_BITSTREAM_WRITE);
if (wheel_pos) {
gf_bs_write_int(bs, 0, 1);
} else {
gf_bs_write_int(bs, 1, 1);
gf_bs_write_float(bs, FIX2FLT(bX));
gf_bs_write_float(bs, FIX2FLT(bY));
}
gf_bs_write_int(bs, left_but_down ? 1 : 0, 1);
if (left_but_down) gf_bs_write_int(bs, left_but_down-1, 1);
gf_bs_write_int(bs, middle_but_down ? 1 : 0, 1);
if (middle_but_down) gf_bs_write_int(bs, middle_but_down-1, 1);
gf_bs_write_int(bs, right_but_down ? 1 : 0, 1);
if (right_but_down) gf_bs_write_int(bs, right_but_down-1, 1);
if (wheel_pos==0) {
gf_bs_write_int(bs, 0, 1);
} else {
gf_bs_write_int(bs, 1, 1);
gf_bs_write_float(bs, FIX2FLT(wheel_pos) );
}
gf_bs_align(bs);
gf_bs_get_content(bs, &buf, &buf_size);
gf_bs_del(bs);
memset(&slh, 0, sizeof(GF_SLHeader));
slh.accessUnitStartFlag = slh.accessUnitEndFlag = 1;
slh.compositionTimeStampFlag = 1;
slh.compositionTimeStamp = 0;
i=0;
while ((cod = (GF_Codec*)gf_list_enum(term->input_streams, &i))) {
ISPriv *is = (ISPriv *)cod->decio->privateStack;
if (is->type==IS_Mouse) {
GF_Channel *ch = (GF_Channel *)gf_list_get(cod->inChannels, 0);
gf_es_receive_sl_packet(ch->service, ch, buf, buf_size, &slh, GF_OK);
}
}
gf_free(buf);
}
Bool gf_term_keyboard_input(GF_Terminal *term, u32 key_code, u32 hw_code, Bool isKeyUp)
{
u32 i;
GF_BitStream *bs;
GF_SLHeader slh;
char *buf;
#ifndef GPAC_DISABLE_X3D
X_KeySensor *n;
#endif
u32 buf_size;
u32 actionKey = 0;
u32 shiftKeyDown, controlKeyDown, altKeyDown;
GF_Codec *cod;
s32 keyPressed, keyReleased, actionKeyPressed, actionKeyReleased;
if (!term || (!gf_list_count(term->input_streams) && !gf_list_count(term->x3d_sensors)) ) return 0;
memset(&slh, 0, sizeof(GF_SLHeader));
slh.accessUnitStartFlag = slh.accessUnitEndFlag = 1;
slh.compositionTimeStampFlag = 1;
slh.compositionTimeStamp = 0;
bs = gf_bs_new(NULL, 0, GF_BITSTREAM_WRITE);
shiftKeyDown = controlKeyDown = altKeyDown = 0;
keyPressed = keyReleased = actionKeyPressed = actionKeyReleased = 0;
switch (key_code) {
case GF_KEY_F1:
actionKey = 1;
break;
case GF_KEY_F2:
actionKey = 2;
break;
case GF_KEY_F3:
actionKey = 3;
break;
case GF_KEY_F4:
actionKey = 4;
break;
case GF_KEY_F5:
actionKey = 5;
break;
case GF_KEY_F6:
actionKey = 6;
break;
case GF_KEY_F7:
actionKey = 7;
break;
case GF_KEY_F8:
actionKey = 8;
break;
case GF_KEY_F9:
actionKey = 9;
break;
case GF_KEY_F10:
actionKey = 10;
break;
case GF_KEY_F11:
actionKey = 11;
break;
case GF_KEY_F12:
actionKey = 12;
break;
case GF_KEY_HOME:
actionKey = 13;
break;
case GF_KEY_END:
actionKey = 14;
break;
case GF_KEY_PAGEUP:
actionKey = 15;
break;
case GF_KEY_PAGEDOWN:
actionKey = 16;
break;
case GF_KEY_UP:
actionKey = 17;
break;
case GF_KEY_DOWN:
actionKey = 18;
break;
case GF_KEY_LEFT:
actionKey = 19;
break;
case GF_KEY_RIGHT:
actionKey = 20;
break;
case GF_KEY_SHIFT:
actionKey = 0;
shiftKeyDown = isKeyUp ? 1 : 2;
break;
case GF_KEY_CONTROL:
actionKey = 0;
controlKeyDown = isKeyUp ? 1 : 2;
break;
case GF_KEY_ALT:
actionKey = 0;
altKeyDown = isKeyUp ? 1 : 2;
break;
default:
actionKey = 0;
break;
}
if (actionKey) {
if (isKeyUp)
actionKeyReleased = actionKey;
else
actionKeyPressed = actionKey;
} else {
if ((key_code>=GF_KEY_0) && (key_code<=GF_KEY_9) ) {
key_code = key_code + 0x30 - GF_KEY_0;
}
else
key_code = hw_code;
if (isKeyUp) keyReleased = key_code;
else keyPressed = key_code;
}
gf_bs_write_int(bs, keyPressed ? 1 : 0, 1);
if (keyPressed) gf_bs_write_int(bs, keyPressed, 32);
gf_bs_write_int(bs, keyReleased ? 1 : 0, 1);
if (keyReleased) gf_bs_write_int(bs, keyReleased, 32);
gf_bs_write_int(bs, actionKeyPressed ? 1 : 0, 1);
if (actionKeyPressed) gf_bs_write_int(bs, actionKeyPressed, 32);
gf_bs_write_int(bs, actionKeyReleased ? 1 : 0, 1);
if (actionKeyReleased) gf_bs_write_int(bs, actionKeyReleased, 32);
gf_bs_write_int(bs, shiftKeyDown ? 1 : 0 , 1);
if (shiftKeyDown) gf_bs_write_int(bs, shiftKeyDown-1, 1);
gf_bs_write_int(bs, controlKeyDown ? 1 : 0 , 1);
if (controlKeyDown) gf_bs_write_int(bs, controlKeyDown-1, 1);
gf_bs_write_int(bs, altKeyDown ? 1 : 0 , 1);
if (altKeyDown) gf_bs_write_int(bs, altKeyDown, 1);
gf_bs_align(bs);
gf_bs_get_content(bs, &buf, &buf_size);
gf_bs_del(bs);
i=0;
while ((cod = (GF_Codec*)gf_list_enum(term->input_streams, &i))) {
ISPriv *is = (ISPriv *)cod->decio->privateStack;
if (is->type==IS_KeySensor) {
IS_ProcessData((GF_SceneDecoder*)cod->decio, buf, buf_size, 0, 0, 0);
}
}
gf_free(buf);
#ifndef GPAC_DISABLE_X3D
i=0;
while ((n = (X_KeySensor*)gf_list_enum(term->x3d_sensors, &i))) {
u16 tc[2];
u32 len;
char szStr[10];
const unsigned short *ptr;
if (gf_node_get_tag((GF_Node*)n) != TAG_X3D_KeySensor) continue;
if (!n->enabled) return 0;
if (keyPressed) {
if (n->keyPress.buffer) gf_free(n->keyPress.buffer);
tc[0] = keyPressed;
tc[1] = 0;
ptr = tc;
len = (u32) gf_utf8_wcstombs(szStr, 10, &ptr);
n->keyPress.buffer = (char*)gf_malloc(sizeof(char) * (len+1));
memcpy(n->keyPress.buffer, szStr, sizeof(char) * len);
n->keyPress.buffer[len] = 0;
gf_node_event_out_str((GF_Node *)n, "keyPress");
}
if (keyReleased) {
if (n->keyRelease.buffer) gf_free(n->keyRelease.buffer);
tc[0] = keyReleased;
tc[1] = 0;
ptr = tc;
len = (u32) gf_utf8_wcstombs(szStr, 10, &ptr);
n->keyRelease.buffer = (char*)gf_malloc(sizeof(char) * (len+1));
memcpy(n->keyRelease.buffer, szStr, sizeof(char) * len);
n->keyRelease.buffer[len] = 0;
gf_node_event_out_str((GF_Node *)n, "keyRelease");
}
if (actionKeyPressed) {
n->actionKeyPress = actionKeyPressed;
gf_node_event_out_str((GF_Node *)n, "actionKeyPress");
}
if (actionKeyReleased) {
n->actionKeyRelease = actionKeyReleased;
gf_node_event_out_str((GF_Node *)n, "actionKeyRelease");
}
if (shiftKeyDown) {
n->shiftKey = (shiftKeyDown-1) ? 1 : 0;
gf_node_event_out_str((GF_Node *)n, "shiftKey");
}
if (controlKeyDown) {
n->controlKey = (controlKeyDown-1) ? 1 : 0;
gf_node_event_out_str((GF_Node *)n, "controlKey");
}
if (altKeyDown) {
n->altKey= (altKeyDown-1) ? 1 : 0;
gf_node_event_out_str((GF_Node *)n, "altKey");
}
if (keyPressed || actionKeyPressed || (shiftKeyDown-1) || (controlKeyDown-1) || (altKeyDown-1)) {
if (!n->isActive) {
n->isActive = 1;
gf_node_event_out_str((GF_Node *)n, "isActive");
}
} else if (n->isActive) {
n->isActive = 0;
gf_node_event_out_str((GF_Node *)n, "isActive");
}
}
#endif
return 1;
}
void gf_term_string_input(GF_Terminal *term, u32 character)
{
u32 i;
GF_BitStream *bs;
GF_SLHeader slh;
#ifndef GPAC_DISABLE_X3D
X_StringSensor *n;
#endif
GF_Codec *cod;
char *buf;
u32 buf_size;
if (!character || !term) return;
if (!gf_list_count(term->input_streams) && !gf_list_count(term->x3d_sensors)) return;
memset(&slh, 0, sizeof(GF_SLHeader));
slh.accessUnitStartFlag = slh.accessUnitEndFlag = 1;
slh.compositionTimeStampFlag = 1;
slh.compositionTimeStamp = 0;
i=0;
while ((cod = (GF_Codec*)gf_list_enum(term->input_streams, &i))) {
ISPriv *is = (ISPriv *)cod->decio->privateStack;
if (is->type==IS_StringSensor) {
is->enteredText[is->text_len] = character;
is->text_len += 1;
bs = gf_bs_new(NULL, 0, GF_BITSTREAM_WRITE);
gf_bs_write_int(bs, 0, 1);
gf_bs_write_int(bs, 0, 1);
gf_bs_align(bs);
gf_bs_get_content(bs, &buf, &buf_size);
gf_bs_del(bs);
IS_ProcessData((GF_SceneDecoder*)cod->decio, buf, buf_size, 0, 0, 0);
gf_free(buf);
}
}
#ifndef GPAC_DISABLE_X3D
i=0;
while ((n = (X_StringSensor*)gf_list_enum(term->x3d_sensors, &i))) {
StringSensorStack *st;
char szStr[5000];
const unsigned short *ptr;
u32 len;
if (gf_node_get_tag((GF_Node*)n) != TAG_X3D_StringSensor) continue;
if (!n->enabled) continue;
st = (StringSensorStack *) gf_node_get_private((GF_Node *)n);
if (character=='\b') {
if (n->deletionAllowed && st->text_len) {
st->text_len -= 1;
st->enteredText[st->text_len] = 0;
ptr = st->enteredText;
len = (u32) gf_utf8_wcstombs(szStr, 10, &ptr);
if (n->enteredText.buffer) gf_free(n->enteredText.buffer);
szStr[len] = 0;
n->enteredText.buffer = gf_strdup(szStr);
gf_node_event_out_str((GF_Node *)n, "enteredText");
}
} else if (character=='\r') {
if (n->finalText.buffer) gf_free(n->finalText.buffer);
n->finalText.buffer = n->enteredText.buffer;
n->enteredText.buffer = gf_strdup("");
st->text_len = 0;
gf_node_event_out_str((GF_Node *)n, "enteredText");
gf_node_event_out_str((GF_Node *)n, "finalText");
} else {
st->enteredText[st->text_len] = character;
st->text_len += 1;
st->enteredText[st->text_len] = 0;
ptr = st->enteredText;
len = (u32) gf_utf8_wcstombs(szStr, 10, &ptr);
if (n->enteredText.buffer) gf_free(n->enteredText.buffer);
szStr[len] = 0;
n->enteredText.buffer = gf_strdup(szStr);
gf_node_event_out_str((GF_Node *)n, "enteredText");
}
}
#endif
}
#ifndef GPAC_DISABLE_X3D
void DestroyKeySensor(GF_Node *node, void *rs, Bool is_destroy)
{
if (is_destroy) {
GF_Terminal *term = (GF_Terminal *) gf_node_get_private(node);
gf_list_del_item(term->x3d_sensors, node);
}
}
void InitKeySensor(GF_Scene *scene, GF_Node *node)
{
gf_node_set_private(node, scene->root_od->term);
gf_node_set_callback_function(node, DestroyKeySensor);
gf_list_add(scene->root_od->term->x3d_sensors, node);
}
void DestroyStringSensor(GF_Node *node, void *rs, Bool is_destroy)
{
if (is_destroy) {
StringSensorStack *st = (StringSensorStack *) gf_node_get_private(node);
gf_list_del_item(st->term->x3d_sensors, node);
gf_free(st);
}
}
void InitStringSensor(GF_Scene *scene, GF_Node *node)
{
StringSensorStack*st;
GF_SAFEALLOC(st, StringSensorStack)
if (!st) {
GF_LOG(GF_LOG_ERROR, GF_LOG_INTERACT, ("[Terminal] Failed to allocate string sensor stack\n"));
return;
}
st->term = scene->root_od->term;
gf_node_set_private(node, st);
gf_node_set_callback_function(node, DestroyStringSensor);
gf_list_add(scene->root_od->term->x3d_sensors, node);
}
#endif
#else
void gf_term_mouse_input(GF_Terminal *term, GF_EventMouse *event)
{
}
Bool gf_term_keyboard_input(GF_Terminal *term, u32 key_code, u32 hw_code, Bool isKeyUp)
{
return GF_TRUE;
}
void gf_term_string_input(GF_Terminal *term, u32 character)
{
}
#endif