X_BooleanFilter 511 src/scenegraph/vrml_interpolators.c X_BooleanFilter *bf = (X_BooleanFilter *)n; X_BooleanFilter 526 src/scenegraph/vrml_interpolators.c X_BooleanFilter *bf = (X_BooleanFilter *)n; X_BooleanFilter 804 src/scenegraph/x3d_nodes.c X_BooleanFilter *p = (X_BooleanFilter *) node; X_BooleanFilter 821 src/scenegraph/x3d_nodes.c info->on_event_in = ((X_BooleanFilter *)node)->on_set_boolean; X_BooleanFilter 823 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_BooleanFilter *) node)->set_boolean; X_BooleanFilter 829 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_BooleanFilter *) node)->inputFalse; X_BooleanFilter 835 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_BooleanFilter *) node)->inputNegate; X_BooleanFilter 841 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_BooleanFilter *) node)->inputTrue; X_BooleanFilter 848 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_BooleanFilter *)node)->metadata; X_BooleanFilter 869 src/scenegraph/x3d_nodes.c X_BooleanFilter *p; X_BooleanFilter 870 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_BooleanFilter);