X_BooleanFilter   511 src/scenegraph/vrml_interpolators.c 	X_BooleanFilter *bf = (X_BooleanFilter *)n;
X_BooleanFilter   526 src/scenegraph/vrml_interpolators.c 	X_BooleanFilter *bf = (X_BooleanFilter *)n;
X_BooleanFilter   804 src/scenegraph/x3d_nodes.c 	X_BooleanFilter *p = (X_BooleanFilter *) node;
X_BooleanFilter   821 src/scenegraph/x3d_nodes.c 		info->on_event_in = ((X_BooleanFilter *)node)->on_set_boolean;
X_BooleanFilter   823 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_BooleanFilter *) node)->set_boolean;
X_BooleanFilter   829 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_BooleanFilter *) node)->inputFalse;
X_BooleanFilter   835 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_BooleanFilter *) node)->inputNegate;
X_BooleanFilter   841 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_BooleanFilter *) node)->inputTrue;
X_BooleanFilter   848 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_BooleanFilter *)node)->metadata;
X_BooleanFilter   869 src/scenegraph/x3d_nodes.c 	X_BooleanFilter *p;
X_BooleanFilter   870 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_BooleanFilter);