X_IntegerTrigger  692 src/scenegraph/vrml_interpolators.c 	X_IntegerTrigger *it = (X_IntegerTrigger *)n;
X_IntegerTrigger  700 src/scenegraph/vrml_interpolators.c 	X_IntegerTrigger *it = (X_IntegerTrigger *)n;
X_IntegerTrigger 6912 src/scenegraph/x3d_nodes.c 	X_IntegerTrigger *p = (X_IntegerTrigger *) node;
X_IntegerTrigger 6929 src/scenegraph/x3d_nodes.c 		info->on_event_in = ((X_IntegerTrigger *)node)->on_set_boolean;
X_IntegerTrigger 6931 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IntegerTrigger *) node)->set_boolean;
X_IntegerTrigger 6937 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IntegerTrigger *) node)->integerKey;
X_IntegerTrigger 6943 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IntegerTrigger *) node)->triggerValue;
X_IntegerTrigger 6950 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_IntegerTrigger *)node)->metadata;
X_IntegerTrigger 6970 src/scenegraph/x3d_nodes.c 	X_IntegerTrigger *p;
X_IntegerTrigger 6971 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_IntegerTrigger);