X_KeySensor 6987 src/scenegraph/x3d_nodes.c X_KeySensor *p = (X_KeySensor *) node; X_KeySensor 7007 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_KeySensor *) node)->enabled; X_KeySensor 7013 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_KeySensor *) node)->actionKeyPress; X_KeySensor 7019 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_KeySensor *) node)->actionKeyRelease; X_KeySensor 7025 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_KeySensor *) node)->altKey; X_KeySensor 7031 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_KeySensor *) node)->controlKey; X_KeySensor 7037 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_KeySensor *) node)->isActive; X_KeySensor 7043 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_KeySensor *) node)->keyPress; X_KeySensor 7049 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_KeySensor *) node)->keyRelease; X_KeySensor 7055 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_KeySensor *) node)->shiftKey; X_KeySensor 7062 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_KeySensor *)node)->metadata; X_KeySensor 7088 src/scenegraph/x3d_nodes.c X_KeySensor *p; X_KeySensor 7089 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_KeySensor); X_KeySensor 630 src/terminal/input_sensor.c X_KeySensor *n; X_KeySensor 780 src/terminal/input_sensor.c while ((n = (X_KeySensor*)gf_list_enum(term->x3d_sensors, &i))) {