X_KeySensor      6987 src/scenegraph/x3d_nodes.c 	X_KeySensor *p = (X_KeySensor *) node;
X_KeySensor      7007 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_KeySensor *) node)->enabled;
X_KeySensor      7013 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_KeySensor *) node)->actionKeyPress;
X_KeySensor      7019 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_KeySensor *) node)->actionKeyRelease;
X_KeySensor      7025 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_KeySensor *) node)->altKey;
X_KeySensor      7031 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_KeySensor *) node)->controlKey;
X_KeySensor      7037 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_KeySensor *) node)->isActive;
X_KeySensor      7043 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_KeySensor *) node)->keyPress;
X_KeySensor      7049 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_KeySensor *) node)->keyRelease;
X_KeySensor      7055 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_KeySensor *) node)->shiftKey;
X_KeySensor      7062 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_KeySensor *)node)->metadata;
X_KeySensor      7088 src/scenegraph/x3d_nodes.c 	X_KeySensor *p;
X_KeySensor      7089 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_KeySensor);
X_KeySensor       630 src/terminal/input_sensor.c 	X_KeySensor *n;
X_KeySensor       780 src/terminal/input_sensor.c 	while ((n = (X_KeySensor*)gf_list_enum(term->x3d_sensors, &i))) {