add_field          80 src/terminal/input_sensor.c 	add_field(is, fieldType, fieldName);
add_field         135 src/terminal/input_sensor.c 		add_field(is, GF_SG_VRML_SFINT32, "keyPressed");
add_field         136 src/terminal/input_sensor.c 		add_field(is, GF_SG_VRML_SFINT32, "keyReleased");
add_field         137 src/terminal/input_sensor.c 		add_field(is, GF_SG_VRML_SFINT32, "actionKeyPressed");
add_field         138 src/terminal/input_sensor.c 		add_field(is, GF_SG_VRML_SFINT32, "actionKeyReleased");
add_field         139 src/terminal/input_sensor.c 		add_field(is, GF_SG_VRML_SFBOOL, "shiftKeyPressed");
add_field         140 src/terminal/input_sensor.c 		add_field(is, GF_SG_VRML_SFBOOL, "controlKeyPressed");
add_field         141 src/terminal/input_sensor.c 		add_field(is, GF_SG_VRML_SFBOOL, "altKeyPressed");
add_field         145 src/terminal/input_sensor.c 		add_field(is, GF_SG_VRML_SFSTRING, "enteredText");
add_field         146 src/terminal/input_sensor.c 		add_field(is, GF_SG_VRML_SFSTRING, "finalText");
add_field         160 src/terminal/input_sensor.c 		add_field(is, GF_SG_VRML_SFVEC2F, "position");
add_field         161 src/terminal/input_sensor.c 		add_field(is, GF_SG_VRML_SFBOOL, "leftButtonDown");
add_field         162 src/terminal/input_sensor.c 		add_field(is, GF_SG_VRML_SFBOOL, "middleButtonDown");
add_field         163 src/terminal/input_sensor.c 		add_field(is, GF_SG_VRML_SFBOOL, "rightButtonDown");
add_field         164 src/terminal/input_sensor.c 		add_field(is, GF_SG_VRML_SFFLOAT, "wheel");