add_field 80 src/terminal/input_sensor.c add_field(is, fieldType, fieldName); add_field 135 src/terminal/input_sensor.c add_field(is, GF_SG_VRML_SFINT32, "keyPressed"); add_field 136 src/terminal/input_sensor.c add_field(is, GF_SG_VRML_SFINT32, "keyReleased"); add_field 137 src/terminal/input_sensor.c add_field(is, GF_SG_VRML_SFINT32, "actionKeyPressed"); add_field 138 src/terminal/input_sensor.c add_field(is, GF_SG_VRML_SFINT32, "actionKeyReleased"); add_field 139 src/terminal/input_sensor.c add_field(is, GF_SG_VRML_SFBOOL, "shiftKeyPressed"); add_field 140 src/terminal/input_sensor.c add_field(is, GF_SG_VRML_SFBOOL, "controlKeyPressed"); add_field 141 src/terminal/input_sensor.c add_field(is, GF_SG_VRML_SFBOOL, "altKeyPressed"); add_field 145 src/terminal/input_sensor.c add_field(is, GF_SG_VRML_SFSTRING, "enteredText"); add_field 146 src/terminal/input_sensor.c add_field(is, GF_SG_VRML_SFSTRING, "finalText"); add_field 160 src/terminal/input_sensor.c add_field(is, GF_SG_VRML_SFVEC2F, "position"); add_field 161 src/terminal/input_sensor.c add_field(is, GF_SG_VRML_SFBOOL, "leftButtonDown"); add_field 162 src/terminal/input_sensor.c add_field(is, GF_SG_VRML_SFBOOL, "middleButtonDown"); add_field 163 src/terminal/input_sensor.c add_field(is, GF_SG_VRML_SFBOOL, "rightButtonDown"); add_field 164 src/terminal/input_sensor.c add_field(is, GF_SG_VRML_SFFLOAT, "wheel");