gf_floor           99 include/gpac/maths.h Fixed gf_floor(Fixed a);
gf_floor          151 src/bifs/quantize.c 	return FIX2INT(gf_floor( FLT2FIX(_v+0.5) ) );
gf_floor          386 src/scenegraph/mpeg4_animators.c 			i = FIX2INT(gf_floor(frac*nbVals));
gf_floor          390 src/scenegraph/mpeg4_animators.c 			i = FIX2INT(gf_floor(frac*(nbVals-1)));
gf_floor          412 src/scenegraph/mpeg4_animators.c 			i = FIX2INT(gf_floor(frac*(nbVals-1)));
gf_floor          431 src/scenegraph/mpeg4_animators.c 			i = FIX2INT(gf_floor(frac*nbVals));
gf_floor          435 src/scenegraph/mpeg4_animators.c 			i = FIX2INT(gf_floor(frac*(nbVals-1)));
gf_floor          555 src/scenegraph/mpeg4_animators.c 			i = FIX2INT(gf_floor(frac*nbVals));
gf_floor          559 src/scenegraph/mpeg4_animators.c 			i = FIX2INT(gf_floor(frac*(nbVals-1)));
gf_floor          580 src/scenegraph/mpeg4_animators.c 			i = FIX2INT(gf_floor(frac * (nbVals-1)));
gf_floor          598 src/scenegraph/mpeg4_animators.c 			i = FIX2INT(gf_floor(frac*nbVals));
gf_floor          602 src/scenegraph/mpeg4_animators.c 			i = FIX2INT(gf_floor(frac*(nbVals-1)));
gf_floor          721 src/scenegraph/mpeg4_animators.c 			i = FIX2INT(gf_floor(frac*nbVals));
gf_floor          725 src/scenegraph/mpeg4_animators.c 			i = FIX2INT(gf_floor(frac*(nbVals-1)));
gf_floor          745 src/scenegraph/mpeg4_animators.c 			i = FIX2INT(gf_floor(frac*(nbVals-1)));
gf_floor          760 src/scenegraph/mpeg4_animators.c 			i = FIX2INT(gf_floor(frac*nbVals));
gf_floor          764 src/scenegraph/mpeg4_animators.c 			i = FIX2INT(gf_floor(frac*(nbVals-1)));
gf_floor          293 src/scenegraph/smil_anim.c 				Fixed tmp_floor = gf_floor(tmp);
gf_floor          306 src/scenegraph/smil_anim.c 				keyValueIndex = FIX2INT(gf_floor(tmp));
gf_floor          497 src/scenegraph/vrml_smjs.c 	i = FIX2INT( gf_floor(hue) );
gf_floor          970 src/utils/math.c 	rc.x = FIX2INT(gf_floor(r->x));
gf_floor          973 src/utils/math.c 	rc.height = rc.y - FIX2INT(gf_floor(r->y - r->height));