gf_floor 99 include/gpac/maths.h Fixed gf_floor(Fixed a); gf_floor 151 src/bifs/quantize.c return FIX2INT(gf_floor( FLT2FIX(_v+0.5) ) ); gf_floor 386 src/scenegraph/mpeg4_animators.c i = FIX2INT(gf_floor(frac*nbVals)); gf_floor 390 src/scenegraph/mpeg4_animators.c i = FIX2INT(gf_floor(frac*(nbVals-1))); gf_floor 412 src/scenegraph/mpeg4_animators.c i = FIX2INT(gf_floor(frac*(nbVals-1))); gf_floor 431 src/scenegraph/mpeg4_animators.c i = FIX2INT(gf_floor(frac*nbVals)); gf_floor 435 src/scenegraph/mpeg4_animators.c i = FIX2INT(gf_floor(frac*(nbVals-1))); gf_floor 555 src/scenegraph/mpeg4_animators.c i = FIX2INT(gf_floor(frac*nbVals)); gf_floor 559 src/scenegraph/mpeg4_animators.c i = FIX2INT(gf_floor(frac*(nbVals-1))); gf_floor 580 src/scenegraph/mpeg4_animators.c i = FIX2INT(gf_floor(frac * (nbVals-1))); gf_floor 598 src/scenegraph/mpeg4_animators.c i = FIX2INT(gf_floor(frac*nbVals)); gf_floor 602 src/scenegraph/mpeg4_animators.c i = FIX2INT(gf_floor(frac*(nbVals-1))); gf_floor 721 src/scenegraph/mpeg4_animators.c i = FIX2INT(gf_floor(frac*nbVals)); gf_floor 725 src/scenegraph/mpeg4_animators.c i = FIX2INT(gf_floor(frac*(nbVals-1))); gf_floor 745 src/scenegraph/mpeg4_animators.c i = FIX2INT(gf_floor(frac*(nbVals-1))); gf_floor 760 src/scenegraph/mpeg4_animators.c i = FIX2INT(gf_floor(frac*nbVals)); gf_floor 764 src/scenegraph/mpeg4_animators.c i = FIX2INT(gf_floor(frac*(nbVals-1))); gf_floor 293 src/scenegraph/smil_anim.c Fixed tmp_floor = gf_floor(tmp); gf_floor 306 src/scenegraph/smil_anim.c keyValueIndex = FIX2INT(gf_floor(tmp)); gf_floor 497 src/scenegraph/vrml_smjs.c i = FIX2INT( gf_floor(hue) ); gf_floor 970 src/utils/math.c rc.x = FIX2INT(gf_floor(r->x)); gf_floor 973 src/utils/math.c rc.height = rc.y - FIX2INT(gf_floor(r->y - r->height));