This source file includes following definitions.
- gf_get_bit_size
- gf_trig_prenorm
- gf_trig_pseudo_polarize
- gf_atan2
- gf_invfix
- gf_divfix
- gf_mulfix
- gf_sqrt
- gf_cos
- gf_sin
- gf_tan
- gf_v2d_from_polar
- gf_v2d_len
- gf_invfix
- gf_divfix
- gf_mulfix
- gf_sqrt
- gf_trig_downscale
- gf_trig_pseudo_rotate
- gf_v2d_rotate
- gf_v2d_len
- gf_v2d_polarize
- gf_v2d_from_polar
- gf_cos
- gf_sin
- gf_tan
- gf_muldiv
- gf_ceil
- gf_floor
- gf_acos
- gf_asin
- gf_v2d_from_polar
- gf_v2d_len
- gf_v2d_distance
- gf_angle_diff
- gf_mx2d_add_matrix
- gf_mx2d_pre_multiply
- gf_mx2d_add_translation
- gf_mx2d_add_rotation
- gf_mx2d_add_scale
- gf_mx2d_add_scale_at
- gf_mx2d_add_skew
- gf_mx2d_add_skew_x
- gf_mx2d_add_skew_y
- gf_mx2d_inverse
- gf_mx2d_decompose
- gf_mx2d_apply_coords
- gf_mx2d_apply_point
- gf_mx2d_apply_rect
- gf_rect_pixelize
- gf_rect_union
- gf_rect_center
- gf_rect_overlaps
- gf_rect_equal
- gf_vec_len
- gf_vec_lensq
- gf_vec_dot
- gf_vec_norm
- gf_vec_scale
- gf_vec_cross
- gf_vec_len
- gf_vec_lensq
- gf_vec_dot
- gf_vec_norm
- gf_vec_scale
- gf_vec_cross
- gf_mx2d_from_mx
- gf_mx_apply_rect
- gf_mx_add_matrix
- gf_mx_add_matrix_2d
- gf_mx_add_translation
- gf_mx_add_scale
- gf_mx_add_rotation
- gf_mx_from_mx2d
- gf_mx_equal
- gf_mx_inverse
- gf_mx_transpose
- gf_mx_apply_vec
- gf_mx_ortho
- gf_mx_perspective
- gf_mx_lookat
- gf_mx_decompose
- gf_mx_apply_bbox_sphere
- gf_mx_apply_bbox
- gf_mx_rotate_vector
- gf_mx_rotation_matrix_from_vectors
- gf_mx_add_matrix_4x4
- gf_mx_apply_vec_4x4
- gf_mx_inverse_4x4
- gf_plane_exists_intersection
- gf_plane_intersect_line
- gf_plane_intersect_plane
- gf_plane_intersect_planes
- gf_ray
- gf_mx_apply_ray
- gf_ray_hit_box
- gf_ray_hit_sphere
- gf_ray_hit_triangle
- gf_ray_hit_triangle_backcull
- gf_closest_point_to_line
- gf_quat_from_matrix
- gf_quat_to_rotation
- gf_quat_from_rotation
- gf_quat_from_axis_cos
- gf_quat_conjugate
- gf_quat_get_inv
- gf_quat_multiply
- gf_quat_rotate
- gf_quat_slerp
- gf_bbox_refresh
- gf_bbox_from_rect
- gf_rect_from_bbox
- gf_bbox_grow_point
- gf_bbox_union
- gf_bbox_equal
- gf_bbox_point_inside
- gf_bbox_get_vertices
- gf_mx_apply_plane
- gf_plane_get_distance
- gf_plane_get_p_vertex_idx
- gf_bbox_plane_relation
- gf_get_next_pow2
#include <gpac/maths.h>
u32 gf_get_bit_size(u32 MaxVal)
{
u32 k=0;
while ((s32) MaxVal > ((1<<k)-1) ) k+=1;
return k;
}
#ifdef GPAC_FIXED_POINT
#ifndef __GNUC__
#pragma message("Compiling with fixed-point arithmetic")
#endif
#if defined(__SYMBIAN32__) && !defined(__SERIES60_3X__)
typedef long long fix_s64;
#else
typedef s64 fix_s64;
#endif
#define GF_TRIG_COSCALE 0x11616E8EUL
#define GF_TRIG_MAX_ITERS 23
static const Fixed gf_trig_arctan_table[24] =
{
4157273L, 2949120L, 1740967L, 919879L, 466945L, 234379L, 117304L,
58666L, 29335L, 14668L, 7334L, 3667L, 1833L, 917L, 458L, 229L, 115L,
57L, 29L, 14L, 7L, 4L, 2L, 1L
};
#define GF_TRIG_SCALE 1166391785
#define GF_ANGLE_PI (180<<16)
#define GF_ANGLE_PI2 (90<<16)
#define GF_ANGLE_2PI (360<<16)
#define GF_PAD_FLOOR( x, n ) ( (x) & ~((n)-1) )
#define GF_PAD_ROUND( x, n ) GF_PAD_FLOOR( (x) + ((n)/2), n )
#define GF_PAD_CEIL( x, n ) GF_PAD_FLOOR( (x) + ((n)-1), n )
static GFINLINE s32 gf_trig_prenorm(GF_Point2D *vec)
{
Fixed x, y, z;
s32 shift;
x = vec->x;
y = vec->y;
z = ( ( x >= 0 ) ? x : - x ) | ( (y >= 0) ? y : -y );
shift = 0;
if ( z < ( 1L << 27 ) ) {
do {
shift++;
z <<= 1;
}
while ( z < ( 1L << 27 ) );
vec->x = x << shift;
vec->y = y << shift;
}
else if ( z > ( 1L << 28 ) ) {
do {
shift++;
z >>= 1;
} while ( z > ( 1L << 28 ) );
vec->x = x >> shift;
vec->y = y >> shift;
shift = -shift;
}
return shift;
}
#define ANGLE_RAD_TO_DEG(_th) ((s32) ( (((fix_s64)_th)*5729582)/100000))
#define ANGLE_DEG_TO_RAD(_th) ((s32) ( (((fix_s64)_th)*100000)/5729582))
static GFINLINE void gf_trig_pseudo_polarize(GF_Point2D *vec)
{
Fixed theta;
Fixed yi, i;
Fixed x, y;
const Fixed *arctanptr;
x = vec->x;
y = vec->y;
theta = 0;
if ( x < 0 ) {
x = -x;
y = -y;
theta = 2 * GF_ANGLE_PI2;
}
if ( y > 0 )
theta = - theta;
arctanptr = gf_trig_arctan_table;
if ( y < 0 ) {
yi = y + ( x << 1 );
x = x - ( y << 1 );
y = yi;
theta -= *arctanptr++;
} else {
yi = y - ( x << 1 );
x = x + ( y << 1 );
y = yi;
theta += *arctanptr++;
}
i = 0;
do {
if ( y < 0 ) {
yi = y + ( x >> i );
x = x - ( y >> i );
y = yi;
theta -= *arctanptr++;
} else {
yi = y - ( x >> i );
x = x + ( y >> i );
y = yi;
theta += *arctanptr++;
}
}
while ( ++i < GF_TRIG_MAX_ITERS );
if ( theta >= 0 )
theta = GF_PAD_ROUND( theta, 32 );
else
theta = - GF_PAD_ROUND( -theta, 32 );
vec->x = x;
vec->y = ANGLE_DEG_TO_RAD(theta);
}
GF_EXPORT
Fixed gf_atan2(Fixed dy, Fixed dx)
{
GF_Point2D v;
if ( dx == 0 && dy == 0 ) return 0;
v.x = dx;
v.y = dy;
gf_trig_prenorm( &v );
gf_trig_pseudo_polarize( &v );
return v.y;
}
#if defined(GPAC_USE_IGPP_HP) || defined(GPAC_USE_IGPP)
# pragma message("Using IntelGPP math library")
#ifdef _DEBUG
# pragma comment(lib, "gpp_WMMX40_d")
#else
# pragma comment(lib, "gpp_WMMX40_r")
#endif
#include <gpp.h>
GF_EXPORT
Fixed gf_invfix(Fixed a)
{
Fixed res;
if (!a) return (s32)0x7FFFFFFFL;
gppInv_16_32s(a, &res);
return res;
}
GF_EXPORT
Fixed gf_divfix(Fixed a, Fixed b)
{
Fixed res;
if (!a) return 0;
else if (!b) return (a<0) ? -(s32)0x7FFFFFFFL : (s32)0x7FFFFFFFL;
else if (a==FIX_ONE) gppInv_16_32s(b, &res);
else gppDiv_16_32s(a, b, &res);
return res;
}
GF_EXPORT
Fixed gf_mulfix(Fixed a, Fixed b)
{
Fixed res;
if (!a || !b) return 0;
else if (b == FIX_ONE) return a;
else gppMul_16_32s(a, b, &res);
return res;
}
GF_EXPORT
Fixed gf_sqrt(Fixed x)
{
Fixed res;
#ifdef GPAC_USE_IGPP_HP
gppSqrtHP_16_32s(x, &res);
#else
gppSqrtLP_16_32s(x, &res);
#endif
return res;
}
GF_EXPORT
Fixed gf_cos(Fixed angle)
{
Fixed res;
#ifdef GPAC_USE_IGPP_HP
gppCosHP_16_32s(angle, &res);
#else
gppCosLP_16_32s(angle, &res);
#endif
return res;
}
GF_EXPORT
Fixed gf_sin(Fixed angle)
{
Fixed res;
#ifdef GPAC_USE_IGPP_HP
gppSinHP_16_32s (angle, &res);
#else
gppSinLP_16_32s (angle, &res);
#endif
return res;
}
GF_EXPORT
Fixed gf_tan(Fixed angle)
{
Fixed cosa, sina;
#ifdef GPAC_USE_IGPP_HP
gppSinCosHP_16_32s(angle, &sina, &cosa);
#else
gppSinCosLP_16_32s(angle, &sina, &cosa);
#endif
if (!cosa) return (sina<0) ? -GF_PI2 : GF_PI2;
return gf_divfix(sina, cosa);
}
GF_EXPORT
GF_Point2D gf_v2d_from_polar(Fixed length, Fixed angle)
{
GF_Point2D vec;
Fixed cosa, sina;
#ifdef GPAC_USE_IGPP_HP
gppSinCosHP_16_32s(angle, &sina, &cosa);
#else
gppSinCosLP_16_32s(angle, &sina, &cosa);
#endif
vec.x = gf_mulfix(length, cosa);
vec.y = gf_mulfix(length, sina);
return vec;
}
GF_EXPORT
Fixed gf_v2d_len(GF_Point2D *vec)
{
Fixed a, b, res;
if (!vec->x) return ABS(vec->y);
if (!vec->y) return ABS(vec->x);
gppSquare_16_32s(vec->x, &a);
gppSquare_16_32s(vec->y, &b);
#ifdef GPAC_USE_IGPP_HP
gppSqrtHP_16_32s(a+b, &res);
#else
gppSqrtLP_16_32s(a+b, &res);
#endif
return res;
}
#else
GF_EXPORT
Fixed gf_invfix(Fixed a)
{
if (!a) return (s32)0x7FFFFFFFL;
return gf_divfix(FIX_ONE, a);
}
GF_EXPORT
Fixed gf_divfix(Fixed a, Fixed b)
{
s32 s;
u32 q;
if (!a) return 0;
s = 1;
if ( a < 0 ) {
a = -a;
s = -1;
}
if ( b < 0 ) {
b = -b;
s = -s;
}
if ( b == 0 )
q = 0x7FFFFFFFL;
else {
q = (u32)( ( ( (fix_s64)a << 16 ) + ( b >> 1 ) ) / b );
}
return ( s < 0 ? -(s32)q : (s32)q );
}
GF_EXPORT
Fixed gf_mulfix(Fixed a, Fixed b)
{
Fixed s;
u32 ua, ub;
if ( !a || (b == 0x10000L)) return a;
if (!b) return 0;
s = a;
a = ABS(a);
s ^= b;
b = ABS(b);
ua = (u32)a;
ub = (u32)b;
if ((ua <= 2048) && (ub <= 1048576L)) {
ua = ( ua * ub + 0x8000L ) >> 16;
} else {
u32 al = ua & 0xFFFFL;
ua = ( ua >> 16 ) * ub + al * ( ub >> 16 ) + ( ( al * ( ub & 0xFFFFL ) + 0x8000L ) >> 16 );
}
if (ua & 0x80000000) s=-s;
return ( s < 0 ? -(Fixed)(s32)ua : (Fixed)ua );
}
GF_EXPORT
Fixed gf_sqrt(Fixed x)
{
u32 root, rem_hi, rem_lo, test_div;
s32 count;
root = 0;
if ( x > 0 ) {
rem_hi = 0;
rem_lo = x;
count = 24;
do {
rem_hi = ( rem_hi << 2 ) | ( rem_lo >> 30 );
rem_lo <<= 2;
root <<= 1;
test_div = ( root << 1 ) + 1;
if ( rem_hi >= test_div ) {
rem_hi -= test_div;
root += 1;
}
} while ( --count );
}
return (Fixed) root;
}
static Fixed gf_trig_downscale(Fixed val)
{
Fixed s;
fix_s64 v;
s = val;
val = ( val >= 0 ) ? val : -val;
#ifdef _MSC_VER
v = ( val * (fix_s64)GF_TRIG_SCALE ) + 0x100000000;
#else
v = ( val * (fix_s64)GF_TRIG_SCALE ) + 0x100000000ULL;
#endif
val = (Fixed)( v >> 32 );
return ( s >= 0 ) ? val : -val;
}
static void gf_trig_pseudo_rotate(GF_Point2D* vec, Fixed theta)
{
s32 i;
Fixed x, y, xtemp;
const Fixed *arctanptr;
theta = ANGLE_RAD_TO_DEG(theta);
x = vec->x;
y = vec->y;
while ( theta <= -GF_ANGLE_PI2 ) {
x = -x;
y = -y;
theta += GF_ANGLE_PI;
}
while ( theta > GF_ANGLE_PI2 ) {
x = -x;
y = -y;
theta -= GF_ANGLE_PI;
}
arctanptr = gf_trig_arctan_table;
if ( theta < 0 ) {
xtemp = x + ( y << 1 );
y = y - ( x << 1 );
x = xtemp;
theta += *arctanptr++;
} else {
xtemp = x - ( y << 1 );
y = y + ( x << 1 );
x = xtemp;
theta -= *arctanptr++;
}
i = 0;
do {
if ( theta < 0 ) {
xtemp = x + ( y >> i );
y = y - ( x >> i );
x = xtemp;
theta += *arctanptr++;
} else {
xtemp = x - ( y >> i );
y = y + ( x >> i );
x = xtemp;
theta -= *arctanptr++;
}
} while ( ++i < GF_TRIG_MAX_ITERS );
vec->x = x;
vec->y = y;
}
#define GF_SIGN_LONG( x ) ( (x) >> ( 32 - 1 ) )
#define GF_SIGN_INT( x ) ( (x) >> ( 32 - 1 ) )
#define GF_SIGN_INT32( x ) ( (x) >> 31 )
#define GF_SIGN_INT16( x ) ( (x) >> 15 )
static void gf_v2d_rotate(GF_Point2D *vec, Fixed angle)
{
s32 shift;
GF_Point2D v;
v.x = vec->x;
v.y = vec->y;
if ( angle && ( v.x != 0 || v.y != 0 ) ) {
shift = gf_trig_prenorm( &v );
gf_trig_pseudo_rotate( &v, angle );
v.x = gf_trig_downscale( v.x );
v.y = gf_trig_downscale( v.y );
if ( shift > 0 ) {
s32 half = 1L << ( shift - 1 );
vec->x = ( v.x + half + GF_SIGN_LONG( v.x ) ) >> shift;
vec->y = ( v.y + half + GF_SIGN_LONG( v.y ) ) >> shift;
} else {
shift = -shift;
vec->x = v.x << shift;
vec->y = v.y << shift;
}
}
}
GF_EXPORT
Fixed gf_v2d_len(GF_Point2D *vec)
{
s32 shift;
GF_Point2D v;
v = *vec;
if ( v.x == 0 ) {
return ( v.y >= 0 ) ? v.y : -v.y;
} else if ( v.y == 0 ) {
return ( v.x >= 0 ) ? v.x : -v.x;
}
shift = gf_trig_prenorm( &v );
gf_trig_pseudo_polarize( &v );
v.x = gf_trig_downscale( v.x );
if ( shift > 0 )
return ( v.x + ( 1 << ( shift - 1 ) ) ) >> shift;
return v.x << -shift;
}
GF_EXPORT
void gf_v2d_polarize(GF_Point2D *vec, Fixed *length, Fixed *angle)
{
s32 shift;
GF_Point2D v;
v = *vec;
if ( v.x == 0 && v.y == 0 )
return;
shift = gf_trig_prenorm( &v );
gf_trig_pseudo_polarize( &v );
v.x = gf_trig_downscale( v.x );
*length = ( shift >= 0 ) ? ( v.x >> shift ) : ( v.x << -shift );
*angle = v.y;
}
GF_EXPORT
GF_Point2D gf_v2d_from_polar(Fixed length, Fixed angle)
{
GF_Point2D vec;
vec.x = length;
vec.y = 0;
gf_v2d_rotate(&vec, angle);
return vec;
}
GF_EXPORT
Fixed gf_cos(Fixed angle)
{
GF_Point2D v;
v.x = GF_TRIG_COSCALE >> 2;
v.y = 0;
gf_trig_pseudo_rotate( &v, angle );
return v.x / ( 1 << 12 );
}
GF_EXPORT
Fixed gf_sin(Fixed angle)
{
return gf_cos( GF_PI2 - angle );
}
GF_EXPORT
Fixed gf_tan(Fixed angle)
{
GF_Point2D v;
v.x = GF_TRIG_COSCALE >> 2;
v.y = 0;
gf_trig_pseudo_rotate( &v, angle );
return gf_divfix( v.y, v.x );
}
#endif
GF_EXPORT
Fixed gf_muldiv(Fixed a, Fixed b, Fixed c)
{
s32 s, d;
if (!b || !a) return 0;
s = 1;
if ( a < 0 ) {
a = -a;
s = -1;
}
if ( b < 0 ) {
b = -b;
s = -s;
}
if ( c < 0 ) {
c = -c;
s = -s;
}
d = (s32)( c > 0 ? ( (fix_s64)a * b + ( c >> 1 ) ) / c : 0x7FFFFFFFL);
return (Fixed) (( s > 0 ) ? d : -d);
}
GF_EXPORT
Fixed gf_ceil(Fixed a)
{
return (a >= 0) ? (a + 0xFFFFL) & ~0xFFFFL : -((-a + 0xFFFFL) & ~0xFFFFL);
}
GF_EXPORT
Fixed gf_floor(Fixed a)
{
return (a >= 0) ? (a & ~0xFFFFL) : -((-a) & ~0xFFFFL);
}
GF_EXPORT
Fixed gf_acos(Fixed angle)
{
return FLT2FIX( (Float) acos(FIX2FLT(angle)));
}
GF_EXPORT
Fixed gf_asin(Fixed angle)
{
return FLT2FIX( (Float) asin(FIX2FLT(angle)));
}
#else
GF_EXPORT
GF_Point2D gf_v2d_from_polar(Fixed length, Fixed angle)
{
GF_Point2D vec;
vec.x = length*(Float) cos(angle);
vec.y = length*(Float) sin(angle);
return vec;
}
GF_EXPORT
Fixed gf_v2d_len(GF_Point2D *vec)
{
if (!vec->x) return ABS(vec->y);
if (!vec->y) return ABS(vec->x);
return (Fixed) sqrt(vec->x*vec->x + vec->y*vec->y);
}
#endif
GF_EXPORT
Fixed gf_v2d_distance(GF_Point2D *a, GF_Point2D *b)
{
GF_Point2D d;
d.x = a->x - b->x;
d.y = a->y - b->y;
return gf_v2d_len(&d);
}
GF_EXPORT
Fixed gf_angle_diff(Fixed angle1, Fixed angle2)
{
Fixed delta = angle2 - angle1;
#ifdef GPAC_FIXED_POINT
delta %= GF_2PI;
if (delta < 0) delta += GF_2PI;
if (delta > GF_PI) delta -= GF_2PI;
#else
while (delta < 0) delta += GF_2PI;
while (delta > GF_PI) delta -= GF_2PI;
#endif
return delta;
}
GF_EXPORT
void gf_mx2d_add_matrix(GF_Matrix2D *_this, GF_Matrix2D *from)
{
GF_Matrix2D bck;
if (!_this || !from) return;
if (gf_mx2d_is_identity(*from)) return;
else if (gf_mx2d_is_identity(*_this)) {
gf_mx2d_copy(*_this, *from);
return;
}
gf_mx2d_copy(bck, *_this);
_this->m[0] = gf_mulfix(from->m[0], bck.m[0]) + gf_mulfix(from->m[1], bck.m[3]);
_this->m[1] = gf_mulfix(from->m[0], bck.m[1]) + gf_mulfix(from->m[1], bck.m[4]);
_this->m[2] = gf_mulfix(from->m[0], bck.m[2]) + gf_mulfix(from->m[1], bck.m[5]) + from->m[2];
_this->m[3] = gf_mulfix(from->m[3], bck.m[0]) + gf_mulfix(from->m[4], bck.m[3]);
_this->m[4] = gf_mulfix(from->m[3], bck.m[1]) + gf_mulfix(from->m[4], bck.m[4]);
_this->m[5] = gf_mulfix(from->m[3], bck.m[2]) + gf_mulfix(from->m[4], bck.m[5]) + from->m[5];
}
GF_EXPORT
void gf_mx2d_pre_multiply(GF_Matrix2D *_this, GF_Matrix2D *with)
{
GF_Matrix2D bck;
if (!_this || !with) return;
if (gf_mx2d_is_identity(*with)) return;
else if (gf_mx2d_is_identity(*_this)) {
gf_mx2d_copy(*_this, *with);
return;
}
gf_mx2d_copy(bck, *_this);
_this->m[0] = gf_mulfix(bck.m[0], with->m[0]) + gf_mulfix(bck.m[1], with->m[3]);
_this->m[1] = gf_mulfix(bck.m[0], with->m[1]) + gf_mulfix(bck.m[1], with->m[4]);
_this->m[2] = gf_mulfix(bck.m[0], with->m[2]) + gf_mulfix(bck.m[1], with->m[5]) + bck.m[2];
_this->m[3] = gf_mulfix(bck.m[3], with->m[0]) + gf_mulfix(bck.m[4], with->m[3]);
_this->m[4] = gf_mulfix(bck.m[3], with->m[1]) + gf_mulfix(bck.m[4], with->m[4]);
_this->m[5] = gf_mulfix(bck.m[3], with->m[2]) + gf_mulfix(bck.m[4], with->m[5]) + bck.m[5];
}
GF_EXPORT
void gf_mx2d_add_translation(GF_Matrix2D *_this, Fixed cx, Fixed cy)
{
GF_Matrix2D tmp;
if (!_this || (!cx && !cy) ) return;
gf_mx2d_init(tmp);
tmp.m[2] = cx;
tmp.m[5] = cy;
gf_mx2d_add_matrix(_this, &tmp);
}
GF_EXPORT
void gf_mx2d_add_rotation(GF_Matrix2D *_this, Fixed cx, Fixed cy, Fixed angle)
{
GF_Matrix2D tmp;
if (!_this) return;
gf_mx2d_init(tmp);
gf_mx2d_add_translation(_this, -cx, -cy);
tmp.m[0] = gf_cos(angle);
tmp.m[4] = tmp.m[0];
tmp.m[3] = gf_sin(angle);
tmp.m[1] = -1 * tmp.m[3];
gf_mx2d_add_matrix(_this, &tmp);
gf_mx2d_add_translation(_this, cx, cy);
}
GF_EXPORT
void gf_mx2d_add_scale(GF_Matrix2D *_this, Fixed scale_x, Fixed scale_y)
{
GF_Matrix2D tmp;
if (!_this || ((scale_x==FIX_ONE) && (scale_y==FIX_ONE)) ) return;
gf_mx2d_init(tmp);
tmp.m[0] = scale_x;
tmp.m[4] = scale_y;
gf_mx2d_add_matrix(_this, &tmp);
}
GF_EXPORT
void gf_mx2d_add_scale_at(GF_Matrix2D *_this, Fixed scale_x, Fixed scale_y, Fixed cx, Fixed cy, Fixed angle)
{
GF_Matrix2D tmp;
if (!_this) return;
gf_mx2d_init(tmp);
if (angle) {
gf_mx2d_add_rotation(_this, cx, cy, -angle);
}
tmp.m[0] = scale_x;
tmp.m[4] = scale_y;
gf_mx2d_add_matrix(_this, &tmp);
if (angle) gf_mx2d_add_rotation(_this, cx, cy, angle);
}
GF_EXPORT
void gf_mx2d_add_skew(GF_Matrix2D *_this, Fixed skew_x, Fixed skew_y)
{
GF_Matrix2D tmp;
if (!_this || (!skew_x && !skew_y) ) return;
gf_mx2d_init(tmp);
tmp.m[1] = skew_x;
tmp.m[3] = skew_y;
gf_mx2d_add_matrix(_this, &tmp);
}
GF_EXPORT
void gf_mx2d_add_skew_x(GF_Matrix2D *_this, Fixed angle)
{
GF_Matrix2D tmp;
if (!_this) return;
gf_mx2d_init(tmp);
tmp.m[1] = gf_tan(angle);
tmp.m[3] = 0;
gf_mx2d_add_matrix(_this, &tmp);
}
GF_EXPORT
void gf_mx2d_add_skew_y(GF_Matrix2D *_this, Fixed angle)
{
GF_Matrix2D tmp;
if (!_this) return;
gf_mx2d_init(tmp);
tmp.m[1] = 0;
tmp.m[3] = gf_tan(angle);
gf_mx2d_add_matrix(_this, &tmp);
}
GF_EXPORT
void gf_mx2d_inverse(GF_Matrix2D *_this)
{
#ifdef GPAC_FIXED_POINT
Float _det, _max;
s32 sign, scale;
#endif
Fixed det;
GF_Matrix2D tmp;
if(!_this) return;
if (gf_mx2d_is_identity(*_this)) return;
#ifdef GPAC_FIXED_POINT
_det = FIX2FLT(_this->m[0])*FIX2FLT(_this->m[4]) - FIX2FLT(_this->m[1])*FIX2FLT(_this->m[3]);
if (!_det) {
gf_mx2d_init(*_this);
return;
}
sign = _det<0 ? -1 : 1;
_det *= sign;
scale = 1;
_max = FIX2FLT(FIX_MAX);
while (_det / scale > _max) {
scale *= 10;
}
det = sign * FLT2FIX(_det/scale);
#else
det = gf_mulfix(_this->m[0], _this->m[4]) - gf_mulfix(_this->m[1], _this->m[3]);
if (!det) {
gf_mx2d_init(*_this);
return;
}
#endif
tmp.m[0] = gf_divfix(_this->m[4], det);
tmp.m[1] = -1 * gf_divfix(_this->m[1], det);
tmp.m[2] = gf_mulfix(gf_divfix(_this->m[1], det), _this->m[5]) - gf_mulfix(gf_divfix(_this->m[4], det), _this->m[2]);
tmp.m[3] = -1 * gf_divfix(_this->m[3], det);
tmp.m[4] = gf_divfix(_this->m[0], det);
tmp.m[5] = gf_mulfix( gf_divfix(_this->m[3], det), _this->m[2]) - gf_mulfix( gf_divfix(_this->m[5], det), _this->m[0]);
#ifdef GPAC_FIXED_POINT
if (scale>1) {
tmp.m[0] /= scale;
tmp.m[1] /= scale;
tmp.m[2] /= scale;
tmp.m[3] /= scale;
tmp.m[4] /= scale;
tmp.m[5] /= scale;
}
#endif
gf_mx2d_copy(*_this, tmp);
}
Bool gf_mx2d_decompose(GF_Matrix2D *mx, GF_Point2D *scale, Fixed *rotate, GF_Point2D *translate)
{
Fixed det, angle;
Fixed tmp[6];
if(!mx) return GF_FALSE;
memcpy(tmp, mx->m, sizeof(Fixed)*6);
translate->x = tmp[2];
translate->y = tmp[5];
det = gf_mulfix(tmp[0], tmp[3]) + gf_mulfix(tmp[1], tmp[4]);
if (ABS(det) > FIX_EPSILON) {
scale->x = scale->y = 0;
*rotate = 0;
return GF_FALSE;
}
angle = gf_atan2(tmp[3], tmp[4]);
if (angle < FIX_EPSILON) {
scale->x = tmp[0];
scale->y = tmp[4];
} else {
det = gf_cos(angle);
scale->x = gf_divfix(tmp[0], det);
scale->y = gf_divfix(tmp[4], det);
}
*rotate = angle;
return GF_TRUE;
}
GF_EXPORT
void gf_mx2d_apply_coords(GF_Matrix2D *_this, Fixed *x, Fixed *y)
{
Fixed _x, _y;
if (!_this || !x || !y) return;
_x = gf_mulfix(*x, _this->m[0]) + gf_mulfix(*y, _this->m[1]) + _this->m[2];
_y = gf_mulfix(*x, _this->m[3]) + gf_mulfix(*y, _this->m[4]) + _this->m[5];
*x = _x;
*y = _y;
}
GF_EXPORT
void gf_mx2d_apply_point(GF_Matrix2D *_this, GF_Point2D *pt)
{
gf_mx2d_apply_coords(_this, &pt->x, &pt->y);
}
GF_EXPORT
void gf_mx2d_apply_rect(GF_Matrix2D *_this, GF_Rect *rc)
{
GF_Point2D c1, c2, c3, c4;
c1.x = c2.x = rc->x;
c3.x = c4.x = rc->x + rc->width;
c1.y = c3.y = rc->y;
c2.y = c4.y = rc->y - rc->height;
gf_mx2d_apply_point(_this, &c1);
gf_mx2d_apply_point(_this, &c2);
gf_mx2d_apply_point(_this, &c3);
gf_mx2d_apply_point(_this, &c4);
rc->x = MIN(c1.x, MIN(c2.x, MIN(c3.x, c4.x)));
rc->width = MAX(c1.x, MAX(c2.x, MAX(c3.x, c4.x))) - rc->x;
rc->height = MIN(c1.y, MIN(c2.y, MIN(c3.y, c4.y)));
rc->y = MAX(c1.y, MAX(c2.y, MAX(c3.y, c4.y)));
rc->height = rc->y - rc->height;
assert(rc->height>=0);
assert(rc->width>=0);
}
GF_EXPORT
GF_IRect gf_rect_pixelize(GF_Rect *r)
{
GF_IRect rc;
rc.x = FIX2INT(gf_floor(r->x));
rc.y = FIX2INT(gf_ceil(r->y));
rc.width = FIX2INT(gf_ceil(r->x + r->width)) - rc.x;
rc.height = rc.y - FIX2INT(gf_floor(r->y - r->height));
return rc;
}
GF_EXPORT
void gf_rect_union(GF_Rect *rc1, GF_Rect *rc2)
{
if (!rc1->width || !rc1->height) {
*rc1=*rc2;
return;
}
if (!rc2->width || !rc2->height) return;
if (rc2->x < rc1->x) {
rc1->width += rc1->x - rc2->x;
rc1->x = rc2->x;
}
if (rc2->x + rc2->width > rc1->x+rc1->width) rc1->width = rc2->x + rc2->width - rc1->x;
if (rc2->y > rc1->y) {
rc1->height += rc2->y - rc1->y;
rc1->y = rc2->y;
}
if (rc2->y - rc2->height < rc1->y - rc1->height) rc1->height = rc1->y - rc2->y + rc2->height;
}
GF_EXPORT
GF_Rect gf_rect_center(Fixed w, Fixed h)
{
GF_Rect rc;
rc.x=-w/2;
rc.y=h/2;
rc.width=w;
rc.height=h;
return rc;
}
GF_EXPORT
Bool gf_rect_overlaps(GF_Rect rc1, GF_Rect rc2)
{
if (! rc2.height || !rc2.width || !rc1.height || !rc1.width) return GF_FALSE;
if (rc2.x+rc2.width<=rc1.x) return GF_FALSE;
if (rc2.x>=rc1.x+rc1.width) return GF_FALSE;
if (rc2.y-rc2.height>=rc1.y) return GF_FALSE;
if (rc2.y<=rc1.y-rc1.height) return GF_FALSE;
return GF_TRUE;
}
GF_EXPORT
Bool gf_rect_equal(GF_Rect rc1, GF_Rect rc2)
{
if ( (rc1.x == rc2.x) && (rc1.y == rc2.y) && (rc1.width == rc2.width) && (rc1.height == rc2.height) )
return GF_TRUE;
return GF_FALSE;
}
#ifdef GPAC_FIXED_POINT
#define IS_HIGH_DIM(_v) ((_v > FIX_ONE) || (_v < (s32)0xFFFF0000))
#define VEC_HIGH_MAG(_v) (IS_HIGH_DIM(_v.x) || IS_HIGH_DIM(_v.y) || IS_HIGH_DIM(_v.z) )
GF_EXPORT
Fixed gf_vec_len(GF_Vec v)
{
#if 0
Fixed res;
gppVec3DLength_16_32s((GPP_VEC3D *) &v, &res);
return res;
#elif defined(FLOAT_COMPUTE)
return FLT2FIX( sqrt( FIX2FLT(v.x) * FIX2FLT(v.x) + FIX2FLT(v.y)*FIX2FLT(v.y) + FIX2FLT(v.z)*FIX2FLT(v.z) ) );
#else
if (VEC_HIGH_MAG(v)) {
v.x>>=8;
v.y>>=8;
v.z>>=8;
return gf_sqrt( gf_mulfix(v.x, v.x) + gf_mulfix(v.y, v.y) + gf_mulfix(v.z, v.z) ) << 8;
}
return gf_sqrt( gf_mulfix(v.x, v.x) + gf_mulfix(v.y, v.y) + gf_mulfix(v.z, v.z) );
#endif
}
GF_EXPORT
Fixed gf_vec_lensq(GF_Vec v)
{
#if 0
Fixed res;
gppVec3DLengthSq_16_32s((GPP_VEC3D *) &v, &res);
return res;
#elif defined(FLOAT_COMPUTE)
return FLT2FIX( FIX2FLT(v.x) * FIX2FLT(v.x) + FIX2FLT(v.y)*FIX2FLT(v.y) + FIX2FLT(v.z)*FIX2FLT(v.z) );
#else
if (VEC_HIGH_MAG(v)) {
v.x>>=8;
v.y>>=8;
v.z>>=8;
return ( gf_mulfix(v.x, v.x) + gf_mulfix(v.y, v.y) + gf_mulfix(v.z, v.z) ) << 16;
}
return gf_mulfix(v.x, v.x) + gf_mulfix(v.y, v.y) + gf_mulfix(v.z, v.z);
#endif
}
GF_EXPORT
Fixed gf_vec_dot(GF_Vec v1, GF_Vec v2)
{
#if 0
Fixed res;
gppVec3DDot_16_32s((GPP_VEC3D *) &v1, (GPP_VEC3D *) &v2, &res);
return res;
#elif defined(FLOAT_COMPUTE)
Float fr = FIX2FLT(v1.x)*FIX2FLT(v2.x) + FIX2FLT(v1.y)*FIX2FLT(v2.y) + FIX2FLT(v1.z)*FIX2FLT(v2.z);
return FLT2FIX(fr);
#else
if (0&&VEC_HIGH_MAG(v1) && VEC_HIGH_MAG(v2)) {
v1.x>>=4;
v1.y>>=4;
v1.z>>=4;
v2.x>>=4;
v2.y>>=4;
v2.z>>=4;
return ( gf_mulfix(v1.x, v2.x) + gf_mulfix(v1.y, v2.y) + gf_mulfix(v1.z, v2.z) ) << 8;
}
return gf_mulfix(v1.x, v2.x) + gf_mulfix(v1.y, v2.y) + gf_mulfix(v1.z, v2.z);
#endif
}
GF_EXPORT
void gf_vec_norm(GF_Vec *v)
{
#if 0
gppVec3DNormalize_16_32s((GPP_VEC3D *) &v);
#else
Fixed __res = gf_vec_len(*v);
v->x = gf_divfix(v->x, __res);
v->y = gf_divfix(v->y, __res);
v->z = gf_divfix(v->z, __res);
#endif
}
GF_EXPORT
GF_Vec gf_vec_scale(GF_Vec v, Fixed f)
{
GF_Vec res;
res.x = gf_mulfix(v.x, f);
res.y = gf_mulfix(v.y, f);
res.z = gf_mulfix(v.z, f);
return res;
}
GF_EXPORT
GF_Vec gf_vec_cross(GF_Vec v1, GF_Vec v2)
{
GF_Vec res;
#if 0
gppVec3DCross_16_32s((GPP_VEC3D *) &v1, (GPP_VEC3D *) &v2, (GPP_VEC3D *) &res);
return res;
#elif defined(FLOAT_COMPUTE)
res.x = FLT2FIX( FIX2FLT(v1.y)*FIX2FLT(v2.z) - FIX2FLT(v2.y)*FIX2FLT(v1.z));
res.y = FLT2FIX( FIX2FLT(v2.x)*FIX2FLT(v1.z) - FIX2FLT(v1.x)*FIX2FLT(v2.z));
res.z = FLT2FIX( FIX2FLT(v1.x)*FIX2FLT(v2.y) - FIX2FLT(v2.x)*FIX2FLT(v1.y));
return res;
#else
if (VEC_HIGH_MAG(v1) && VEC_HIGH_MAG(v2)) {
v1.x>>=8;
v1.y>>=8;
v1.z>>=8;
v2.x>>=8;
v2.y>>=8;
v2.z>>=8;
res.x = gf_mulfix(v1.y, v2.z) - gf_mulfix(v2.y, v1.z);
res.y = gf_mulfix(v2.x, v1.z) - gf_mulfix(v1.x, v2.z);
res.z = gf_mulfix(v1.x, v2.y) - gf_mulfix(v2.x, v1.y);
res.x<<=16;
res.y<<=16;
res.z<<=16;
return res;
}
res.x = gf_mulfix(v1.y, v2.z) - gf_mulfix(v2.y, v1.z);
res.y = gf_mulfix(v2.x, v1.z) - gf_mulfix(v1.x, v2.z);
res.z = gf_mulfix(v1.x, v2.y) - gf_mulfix(v2.x, v1.y);
#endif
return res;
}
#else
GF_EXPORT
Fixed gf_vec_len(GF_Vec v) {
return gf_sqrt(v.x*v.x + v.y*v.y + v.z*v.z);
}
GF_EXPORT
Fixed gf_vec_lensq(GF_Vec v) {
return v.x*v.x + v.y*v.y + v.z*v.z;
}
GF_EXPORT
Fixed gf_vec_dot(GF_Vec v1, GF_Vec v2) {
return v1.x*v2.x + v1.y*v2.y + v1.z*v2.z;
}
GF_EXPORT
void gf_vec_norm(GF_Vec *v)
{
Fixed __res = gf_vec_len(*v);
if (!__res ) return;
if (__res == FIX_ONE) return;
__res = 1.0f/__res;
v->x *= __res;
v->y *= __res;
v->z *= __res;
}
GF_EXPORT
GF_Vec gf_vec_scale(GF_Vec v, Fixed f)
{
GF_Vec res = v;
res.x *= f;
res.y *= f;
res.z *= f;
return res;
}
GF_EXPORT
GF_Vec gf_vec_cross(GF_Vec v1, GF_Vec v2)
{
GF_Vec res;
res.x = v1.y*v2.z - v2.y*v1.z;
res.y = v2.x*v1.z - v1.x*v2.z;
res.z = v1.x*v2.y - v2.x*v1.y;
return res;
}
#endif
GF_EXPORT
void gf_mx2d_from_mx(GF_Matrix2D *mat2D, GF_Matrix *mat)
{
gf_mx2d_init(*mat2D);
mat2D->m[0] = mat->m[0];
mat2D->m[1] = mat->m[4];
mat2D->m[2] = mat->m[12];
mat2D->m[3] = mat->m[1];
mat2D->m[4] = mat->m[5];
mat2D->m[5] = mat->m[13];
}
GF_EXPORT
void gf_mx_apply_rect(GF_Matrix *mat, GF_Rect *rc)
{
GF_Matrix2D mat2D;
gf_mx2d_from_mx(&mat2D, mat);
gf_mx2d_apply_rect(&mat2D, rc);
}
GF_EXPORT
void gf_mx_add_matrix(GF_Matrix *mat, GF_Matrix *mul)
{
GF_Matrix tmp;
gf_mx_init(tmp);
tmp.m[0] = gf_mulfix(mat->m[0],mul->m[0]) + gf_mulfix(mat->m[4],mul->m[1]) + gf_mulfix(mat->m[8],mul->m[2]);
tmp.m[4] = gf_mulfix(mat->m[0],mul->m[4]) + gf_mulfix(mat->m[4],mul->m[5]) + gf_mulfix(mat->m[8],mul->m[6]);
tmp.m[8] = gf_mulfix(mat->m[0],mul->m[8]) + gf_mulfix(mat->m[4],mul->m[9]) + gf_mulfix(mat->m[8],mul->m[10]);
tmp.m[12]= gf_mulfix(mat->m[0],mul->m[12]) + gf_mulfix(mat->m[4],mul->m[13]) + gf_mulfix(mat->m[8],mul->m[14]) + mat->m[12];
tmp.m[1] = gf_mulfix(mat->m[1],mul->m[0]) + gf_mulfix(mat->m[5],mul->m[1]) + gf_mulfix(mat->m[9],mul->m[2]);
tmp.m[5] = gf_mulfix(mat->m[1],mul->m[4]) + gf_mulfix(mat->m[5],mul->m[5]) + gf_mulfix(mat->m[9],mul->m[6]);
tmp.m[9] = gf_mulfix(mat->m[1],mul->m[8]) + gf_mulfix(mat->m[5],mul->m[9]) + gf_mulfix(mat->m[9],mul->m[10]);
tmp.m[13]= gf_mulfix(mat->m[1],mul->m[12]) + gf_mulfix(mat->m[5],mul->m[13]) + gf_mulfix(mat->m[9],mul->m[14]) + mat->m[13];
tmp.m[2] = gf_mulfix(mat->m[2],mul->m[0]) + gf_mulfix(mat->m[6],mul->m[1]) + gf_mulfix(mat->m[10],mul->m[2]);
tmp.m[6] = gf_mulfix(mat->m[2],mul->m[4]) + gf_mulfix(mat->m[6],mul->m[5]) + gf_mulfix(mat->m[10],mul->m[6]);
tmp.m[10]= gf_mulfix(mat->m[2],mul->m[8]) + gf_mulfix(mat->m[6],mul->m[9]) + gf_mulfix(mat->m[10],mul->m[10]);
tmp.m[14]= gf_mulfix(mat->m[2],mul->m[12]) + gf_mulfix(mat->m[6],mul->m[13]) + gf_mulfix(mat->m[10],mul->m[14]) + mat->m[14];
memcpy(mat->m, tmp.m, sizeof(Fixed)*16);
}
GF_EXPORT
void gf_mx_add_matrix_2d(GF_Matrix *mat, GF_Matrix2D *mat2D)
{
GF_Matrix tmp;
gf_mx_init(tmp);
tmp.m[0] = gf_mulfix(mat->m[0],mat2D->m[0]) + gf_mulfix(mat->m[4],mat2D->m[3]);
tmp.m[4] = gf_mulfix(mat->m[0],mat2D->m[1]) + gf_mulfix(mat->m[4],mat2D->m[4]);
tmp.m[8] = mat->m[8];
tmp.m[12]= gf_mulfix(mat->m[0],mat2D->m[2]) + gf_mulfix(mat->m[4],mat2D->m[5]) + mat->m[12];
tmp.m[1] = gf_mulfix(mat->m[1],mat2D->m[0]) + gf_mulfix(mat->m[5],mat2D->m[3]);
tmp.m[5] = gf_mulfix(mat->m[1],mat2D->m[1]) + gf_mulfix(mat->m[5],mat2D->m[4]);
tmp.m[9] = mat->m[9];
tmp.m[13]= gf_mulfix(mat->m[1],mat2D->m[2]) + gf_mulfix(mat->m[5],mat2D->m[5]) + mat->m[13];
tmp.m[2] = gf_mulfix(mat->m[2],mat2D->m[0]) + gf_mulfix(mat->m[6],mat2D->m[3]);
tmp.m[6] = gf_mulfix(mat->m[2],mat2D->m[1]) + gf_mulfix(mat->m[6],mat2D->m[4]);
tmp.m[10]= mat->m[10];
tmp.m[14]= gf_mulfix(mat->m[2],mat2D->m[2]) + gf_mulfix(mat->m[6],mat2D->m[5]) + mat->m[14];
memcpy(mat->m, tmp.m, sizeof(Fixed)*16);
}
GF_EXPORT
void gf_mx_add_translation(GF_Matrix *mat, Fixed tx, Fixed ty, Fixed tz)
{
Fixed tmp[3];
u32 i;
tmp[0] = mat->m[12];
tmp[1] = mat->m[13];
tmp[2] = mat->m[14];
for (i=0; i<3; i++)
tmp[i] += (gf_mulfix(tx,mat->m[i]) + gf_mulfix(ty,mat->m[i+4]) + gf_mulfix(tz, mat->m[i + 8]));
mat->m[12] = tmp[0];
mat->m[13] = tmp[1];
mat->m[14] = tmp[2];
}
GF_EXPORT
void gf_mx_add_scale(GF_Matrix *mat, Fixed sx, Fixed sy, Fixed sz)
{
Fixed tmp[3];
u32 i, j;
tmp[0] = sx;
tmp[1] = sy;
tmp[2] = sz;
for (i=0; i<3; i++) {
for (j=0; j<3; j++) {
mat->m[i*4 + j] = gf_mulfix(mat->m[j+4 * i], tmp[i]);
}
}
}
GF_EXPORT
void gf_mx_add_rotation(GF_Matrix *mat, Fixed angle, Fixed x, Fixed y, Fixed z)
{
GF_Matrix tmp;
Fixed xx, yy, zz, xy, xz, yz;
Fixed nor = gf_sqrt(gf_mulfix(x,x) + gf_mulfix(y,y) + gf_mulfix(z,z));
Fixed cos_a = gf_cos(angle);
Fixed sin_a = gf_sin(angle);
Fixed icos_a = FIX_ONE - cos_a;
if (nor && (nor!=FIX_ONE)) {
x = gf_divfix(x, nor);
y = gf_divfix(y, nor);
z = gf_divfix(z, nor);
}
xx = gf_mulfix(x,x);
yy = gf_mulfix(y,y);
zz = gf_mulfix(z,z);
xy = gf_mulfix(x,y);
xz = gf_mulfix(x,z);
yz = gf_mulfix(y,z);
gf_mx_init(tmp);
tmp.m[0] = gf_mulfix(icos_a,xx) + cos_a;
tmp.m[1] = gf_mulfix(xy,icos_a) + gf_mulfix(z,sin_a);
tmp.m[2] = gf_mulfix(xz,icos_a) - gf_mulfix(y,sin_a);
tmp.m[4] = gf_mulfix(xy,icos_a) - gf_mulfix(z,sin_a);
tmp.m[5] = gf_mulfix(icos_a,yy) + cos_a;
tmp.m[6] = gf_mulfix(yz,icos_a) + gf_mulfix(x,sin_a);
tmp.m[8] = gf_mulfix(xz,icos_a) + gf_mulfix(y,sin_a);
tmp.m[9] = gf_mulfix(yz,icos_a) - gf_mulfix(x,sin_a);
tmp.m[10]= gf_mulfix(icos_a,zz) + cos_a;
gf_mx_add_matrix(mat, &tmp);
}
GF_EXPORT
void gf_mx_from_mx2d(GF_Matrix *mat, GF_Matrix2D *mat2D)
{
gf_mx_init(*mat);
mat->m[0] = mat2D->m[0];
mat->m[4] = mat2D->m[1];
mat->m[12] = mat2D->m[2];
mat->m[1] = mat2D->m[3];
mat->m[5] = mat2D->m[4];
mat->m[13] = mat2D->m[5];
}
GF_EXPORT
Bool gf_mx_equal(GF_Matrix *mx1, GF_Matrix *mx2)
{
if (mx1->m[0] != mx2->m[0]) return GF_FALSE;
if (mx1->m[1] != mx2->m[1]) return GF_FALSE;
if (mx1->m[2] != mx2->m[2]) return GF_FALSE;
if (mx1->m[4] != mx2->m[4]) return GF_FALSE;
if (mx1->m[5] != mx2->m[5]) return GF_FALSE;
if (mx1->m[6] != mx2->m[6]) return GF_FALSE;
if (mx1->m[8] != mx2->m[8]) return GF_FALSE;
if (mx1->m[9] != mx2->m[9]) return GF_FALSE;
if (mx1->m[10] != mx2->m[10]) return GF_FALSE;
if (mx1->m[12] != mx2->m[12]) return GF_FALSE;
if (mx1->m[13] != mx2->m[13]) return GF_FALSE;
if (mx1->m[14] != mx2->m[14]) return GF_FALSE;
return GF_TRUE;
}
GF_EXPORT
void gf_mx_inverse(GF_Matrix *mx)
{
#ifdef GPAC_FIXED_POINT
Float _det, _max;
s32 sign, scale;
#endif
Fixed det;
GF_Matrix rev;
gf_mx_init(rev);
assert(! ((mx->m[3] != 0) || (mx->m[7] != 0) || (mx->m[11] != 0) || (mx->m[15] != FIX_ONE)) );
#ifdef GPAC_FIXED_POINT
_det = FIX2FLT(mx->m[0])*FIX2FLT(mx->m[5])*FIX2FLT(mx->m[10]);
_det += FIX2FLT(mx->m[1])*FIX2FLT(mx->m[6])*FIX2FLT(mx->m[8]);
_det += FIX2FLT(mx->m[2])*FIX2FLT(mx->m[4])*FIX2FLT(mx->m[9]);
_det -= FIX2FLT(mx->m[2])*FIX2FLT(mx->m[5])*FIX2FLT(mx->m[8]);
_det -= FIX2FLT(mx->m[1])*FIX2FLT(mx->m[4])*FIX2FLT(mx->m[10]);
_det -= FIX2FLT(mx->m[0])*FIX2FLT(mx->m[6])*FIX2FLT(mx->m[9]);
if (!_det) {
gf_mx2d_init(*mx);
return;
}
sign = _det<0 ? -1 : 1;
_det *= sign;
scale = 1;
_max = FIX2FLT(FIX_MAX);
while (_det / scale > _max) {
scale *= 10;
}
det = sign * FLT2FIX(_det/scale);
#else
det = gf_mulfix(gf_mulfix(mx->m[0], mx->m[5]) , mx->m[10]);
det += gf_mulfix(gf_mulfix(mx->m[1], mx->m[6]) , mx->m[8]);
det += gf_mulfix(gf_mulfix(mx->m[2], mx->m[4]) , mx->m[9]);
det -= gf_mulfix(gf_mulfix(mx->m[2], mx->m[5]) , mx->m[8]);
det -= gf_mulfix(gf_mulfix(mx->m[1], mx->m[4]) , mx->m[10]);
det -= gf_mulfix(gf_mulfix(mx->m[0], mx->m[6]) , mx->m[9]);
if (!det) {
gf_mx2d_init(*mx);
return;
}
#endif
rev.m[0] = gf_muldiv(mx->m[5], mx->m[10], det) - gf_muldiv(mx->m[6], mx->m[9], det);
rev.m[4] = -gf_muldiv(mx->m[4], mx->m[10], det) + gf_muldiv(mx->m[6], mx->m[8], det);
rev.m[8] = gf_muldiv(mx->m[4], mx->m[9], det) - gf_muldiv(mx->m[5], mx->m[8], det);
rev.m[1] = -gf_muldiv(mx->m[1], mx->m[10], det) + gf_muldiv(mx->m[2], mx->m[9], det);
rev.m[5] = gf_muldiv(mx->m[0], mx->m[10], det) - gf_muldiv(mx->m[2], mx->m[8], det);
rev.m[9] = -gf_muldiv(mx->m[0], mx->m[9], det) + gf_muldiv(mx->m[1], mx->m[8], det);
rev.m[2] = gf_muldiv(mx->m[1], mx->m[6], det) - gf_muldiv(mx->m[2], mx->m[5], det);
rev.m[6] = -gf_muldiv(mx->m[0], mx->m[6], det) + gf_muldiv(mx->m[2], mx->m[4], det);
rev.m[10] = gf_muldiv(mx->m[0], mx->m[5], det) - gf_muldiv(mx->m[1], mx->m[4], det);
#ifdef GPAC_FIXED_POINT
if (scale>1) {
rev.m[0] /= scale;
rev.m[4] /= scale;
rev.m[8] /= scale;
rev.m[1] /= scale;
rev.m[5] /= scale;
rev.m[9] /= scale;
rev.m[2] /= scale;
rev.m[6] /= scale;
rev.m[10] /= scale;
}
#endif
rev.m[12] = -( gf_mulfix(mx->m[12], rev.m[0]) + gf_mulfix(mx->m[13], rev.m[4]) + gf_mulfix(mx->m[14], rev.m[8]) );
rev.m[13] = -( gf_mulfix(mx->m[12], rev.m[1]) + gf_mulfix(mx->m[13], rev.m[5]) + gf_mulfix(mx->m[14], rev.m[9]) );
rev.m[14] = -( gf_mulfix(mx->m[12], rev.m[2]) + gf_mulfix(mx->m[13], rev.m[6]) + gf_mulfix(mx->m[14], rev.m[10]) );
gf_mx_copy(*mx, rev);
}
GF_EXPORT
void gf_mx_transpose(GF_Matrix *mx)
{
GF_Matrix rev;
int i,j;
gf_mx_init(rev);
for (i=0; i<4 ; i++) {
for(j=0; j<4; j++) {
rev.m[i*4+j] = mx->m[j*4+i];
}
}
gf_mx_copy(*mx, rev);
}
GF_EXPORT
void gf_mx_apply_vec(GF_Matrix *mx, GF_Vec *pt)
{
GF_Vec res;
res.x = gf_mulfix(pt->x, mx->m[0]) + gf_mulfix(pt->y, mx->m[4]) + gf_mulfix(pt->z, mx->m[8]) + mx->m[12];
res.y = gf_mulfix(pt->x, mx->m[1]) + gf_mulfix(pt->y, mx->m[5]) + gf_mulfix(pt->z, mx->m[9]) + mx->m[13];
res.z = gf_mulfix(pt->x, mx->m[2]) + gf_mulfix(pt->y, mx->m[6]) + gf_mulfix(pt->z, mx->m[10]) + mx->m[14];
*pt = res;
}
GF_EXPORT
void gf_mx_ortho(GF_Matrix *mx, Fixed left, Fixed right, Fixed bottom, Fixed top, Fixed z_near, Fixed z_far)
{
gf_mx_init(*mx);
mx->m[0] = gf_divfix(2*FIX_ONE, right-left);
mx->m[5] = gf_divfix(2*FIX_ONE, top-bottom);
mx->m[10] = gf_divfix(-2*FIX_ONE, z_far-z_near);
mx->m[12] = gf_divfix(right+left, right-left);
mx->m[13] = gf_divfix(top+bottom, top-bottom);
mx->m[14] = gf_divfix(z_far+z_near, z_far-z_near);
mx->m[15] = FIX_ONE;
}
GF_EXPORT
void gf_mx_perspective(GF_Matrix *mx, Fixed fieldOfView, Fixed aspectRatio, Fixed z_near, Fixed z_far)
{
Fixed f = gf_divfix(gf_cos(fieldOfView/2), gf_sin(fieldOfView/2));
gf_mx_init(*mx);
mx->m[0] = gf_divfix(f, aspectRatio);
mx->m[5] = f;
mx->m[10] = gf_divfix(z_far+z_near, z_near-z_far);
mx->m[11] = -FIX_ONE;
mx->m[14] = 2*gf_muldiv(z_near, z_far, z_near-z_far);
mx->m[15] = 0;
}
GF_EXPORT
void gf_mx_lookat(GF_Matrix *mx, GF_Vec eye, GF_Vec center, GF_Vec upVector)
{
GF_Vec f, s, u;
gf_vec_diff(f, center, eye);
gf_vec_norm(&f);
gf_vec_norm(&upVector);
s = gf_vec_cross(f, upVector);
u = gf_vec_cross(s, f);
gf_mx_init(*mx);
mx->m[0] = s.x;
mx->m[1] = u.x;
mx->m[2] = -f.x;
mx->m[4] = s.y;
mx->m[5] = u.y;
mx->m[6] = -f.y;
mx->m[8] = s.z;
mx->m[9] = u.z;
mx->m[10] = -f.z;
gf_mx_add_translation(mx, -eye.x, -eye.y, -eye.z);
}
GF_Vec4 gf_quat_from_matrix(GF_Matrix *mx);
GF_EXPORT
void gf_mx_decompose(GF_Matrix *mx, GF_Vec *translate, GF_Vec *scale, GF_Vec4 *rotate, GF_Vec *shear)
{
u32 i, j;
GF_Vec4 quat;
Fixed locmat[16];
GF_Matrix tmp;
GF_Vec row0, row1, row2;
Fixed shear_xy, shear_xz, shear_yz;
assert(mx->m[15]);
memcpy(locmat, mx->m, sizeof(Fixed)*16);
locmat[3] = locmat[7] = locmat[11] = 0;
for (i=0; i<4; i++) {
for (j=0; j<4; j++) {
locmat[4*i+j] = gf_divfix(locmat[4*i+j], locmat[15]);
}
}
translate->x = locmat[12];
translate->y = locmat[13];
translate->z = locmat[14];
locmat[12] = locmat[13] = locmat[14] = 0;
row0.x = locmat[0];
row0.y = locmat[1];
row0.z = locmat[2];
row1.x = locmat[4];
row1.y = locmat[5];
row1.z = locmat[6];
row2.x = locmat[8];
row2.y = locmat[9];
row2.z = locmat[10];
scale->x = gf_vec_len(row0);
gf_vec_norm(&row0);
shear_xy = gf_vec_dot(row0, row1);
row1.x -= gf_mulfix(row0.x, shear_xy);
row1.y -= gf_mulfix(row0.y, shear_xy);
row1.z -= gf_mulfix(row0.z, shear_xy);
scale->y = gf_vec_len(row1);
gf_vec_norm(&row1);
shear->x = gf_divfix(shear_xy, scale->y);
shear_xz = gf_vec_dot(row0, row2);
row2.x -= gf_mulfix(row0.x, shear_xz);
row2.y -= gf_mulfix(row0.y, shear_xz);
row2.z -= gf_mulfix(row0.z, shear_xz);
shear_yz = gf_vec_dot(row1, row2);
row2.x -= gf_mulfix(row1.x, shear_yz);
row2.y -= gf_mulfix(row1.y, shear_yz);
row2.z -= gf_mulfix(row1.z, shear_yz);
scale->z = gf_vec_len(row2);
gf_vec_norm(&row2);
shear->y = gf_divfix(shear_xz, scale->z);
shear->z = gf_divfix(shear_yz, scale->z);
locmat[0] = row0.x;
locmat[4] = row1.x;
locmat[8] = row2.x;
locmat[1] = row0.y;
locmat[5] = row1.y;
locmat[9] = row2.y;
locmat[2] = row0.z;
locmat[6] = row1.z;
locmat[10] = row2.z;
memcpy(tmp.m, locmat, sizeof(Fixed)*16);
quat = gf_quat_from_matrix(&tmp);
*rotate = gf_quat_to_rotation(&quat);
}
GF_EXPORT
void gf_mx_apply_bbox_sphere(GF_Matrix *mx, GF_BBox *box)
{
Fixed var;
gf_mx_apply_vec(mx, &box->min_edge);
gf_mx_apply_vec(mx, &box->max_edge);
if (box->min_edge.x > box->max_edge.x)
{
var = box->min_edge.x;
box->min_edge.x = box->max_edge.x;
box->max_edge.x = var;
}
if (box->min_edge.y > box->max_edge.y)
{
var = box->min_edge.y;
box->min_edge.y = box->max_edge.y;
box->max_edge.y = var;
}
if (box->min_edge.z > box->max_edge.z)
{
var = box->min_edge.z;
box->min_edge.z = box->max_edge.z;
box->max_edge.z = var;
}
gf_bbox_refresh(box);
}
GF_EXPORT
void gf_mx_apply_bbox(GF_Matrix *mx, GF_BBox *box)
{
u32 i;
GF_Vec v[4];
v[0] = box->min_edge;
v[1] = box->min_edge;
v[1].x = box->max_edge.x;
v[2] = box->min_edge;
v[2].y = box->max_edge.y;
v[3] = box->min_edge;
v[3].z = box->max_edge.z;
box->max_edge.x = box->max_edge.y = box->max_edge.z = -FIX_MAX;
box->min_edge.x = box->min_edge.y = box->min_edge.z = FIX_MAX;
for (i=0; i<4; i++) {
gf_mx_apply_vec(mx, &v[i]);
if (box->min_edge.x > v[i].x) box->min_edge.x = v[i].x;
if (box->min_edge.y > v[i].y) box->min_edge.y = v[i].y;
if (box->min_edge.z > v[i].z) box->min_edge.z = v[i].z;
if (box->max_edge.x < v[i].x) box->max_edge.x = v[i].x;
if (box->max_edge.y < v[i].y) box->max_edge.y = v[i].y;
if (box->max_edge.z < v[i].z) box->max_edge.z = v[i].z;
}
gf_bbox_refresh(box);
}
GF_EXPORT
void gf_mx_rotate_vector(GF_Matrix *mx, GF_Vec *pt)
{
GF_Vec res;
Fixed den;
res.x = gf_mulfix(pt->x, mx->m[0]) + gf_mulfix(pt->y, mx->m[4]) + gf_mulfix(pt->z, mx->m[8]);
res.y = gf_mulfix(pt->x, mx->m[1]) + gf_mulfix(pt->y, mx->m[5]) + gf_mulfix(pt->z, mx->m[9]);
res.z = gf_mulfix(pt->x, mx->m[2]) + gf_mulfix(pt->y, mx->m[6]) + gf_mulfix(pt->z, mx->m[10]);
den = gf_mulfix(pt->x, mx->m[3]) + gf_mulfix(pt->y, mx->m[7]) + gf_mulfix(pt->z, mx->m[11]) + mx->m[15];
if (den == 0) return;
res.x = gf_divfix(res.x, den);
res.y = gf_divfix(res.y, den);
res.z = gf_divfix(res.z, den);
*pt = res;
}
GF_EXPORT
void gf_mx_rotation_matrix_from_vectors(GF_Matrix *mx, GF_Vec x, GF_Vec y, GF_Vec z)
{
mx->m[0] = x.x;
mx->m[1] = y.x;
mx->m[2] = z.x;
mx->m[3] = 0;
mx->m[4] = x.y;
mx->m[5] = y.y;
mx->m[6] = z.y;
mx->m[7] = 0;
mx->m[8] = x.z;
mx->m[9] = y.z;
mx->m[10] = z.z;
mx->m[11] = 0;
mx->m[12] = 0;
mx->m[13] = 0;
mx->m[14] = 0;
mx->m[15] = FIX_ONE;
}
GF_EXPORT
void gf_mx_add_matrix_4x4(GF_Matrix *mat, GF_Matrix *mul)
{
GF_Matrix tmp;
gf_mx_init(tmp);
tmp.m[0] = gf_mulfix(mat->m[0],mul->m[0]) + gf_mulfix(mat->m[4],mul->m[1]) + gf_mulfix(mat->m[8],mul->m[2]) + gf_mulfix(mat->m[12],mul->m[3]);
tmp.m[1] = gf_mulfix(mat->m[1],mul->m[0]) + gf_mulfix(mat->m[5],mul->m[1]) + gf_mulfix(mat->m[9],mul->m[2]) + gf_mulfix(mat->m[13],mul->m[3]);
tmp.m[2] = gf_mulfix(mat->m[2],mul->m[0]) + gf_mulfix(mat->m[6],mul->m[1]) + gf_mulfix(mat->m[10],mul->m[2]) + gf_mulfix(mat->m[14],mul->m[3]);
tmp.m[3] = gf_mulfix(mat->m[3],mul->m[0]) + gf_mulfix(mat->m[7],mul->m[1]) + gf_mulfix(mat->m[11],mul->m[2]) + gf_mulfix(mat->m[15],mul->m[3]);
tmp.m[4] = gf_mulfix(mat->m[0],mul->m[4]) + gf_mulfix(mat->m[4],mul->m[5]) + gf_mulfix(mat->m[8],mul->m[6]) + gf_mulfix(mat->m[12],mul->m[7]);
tmp.m[5] = gf_mulfix(mat->m[1],mul->m[4]) + gf_mulfix(mat->m[5],mul->m[5]) + gf_mulfix(mat->m[9],mul->m[6]) + gf_mulfix(mat->m[13],mul->m[7]);
tmp.m[6] = gf_mulfix(mat->m[2],mul->m[4]) + gf_mulfix(mat->m[6],mul->m[5]) + gf_mulfix(mat->m[10],mul->m[6]) + gf_mulfix(mat->m[14],mul->m[7]);
tmp.m[7] = gf_mulfix(mat->m[3],mul->m[4]) + gf_mulfix(mat->m[7],mul->m[5]) + gf_mulfix(mat->m[11],mul->m[6]) + gf_mulfix(mat->m[15],mul->m[7]);
tmp.m[8] = gf_mulfix(mat->m[0],mul->m[8]) + gf_mulfix(mat->m[4],mul->m[9]) + gf_mulfix(mat->m[8],mul->m[10]) + gf_mulfix(mat->m[12],mul->m[11]);
tmp.m[9] = gf_mulfix(mat->m[1],mul->m[8]) + gf_mulfix(mat->m[5],mul->m[9]) + gf_mulfix(mat->m[9],mul->m[10]) + gf_mulfix(mat->m[13],mul->m[11]);
tmp.m[10] = gf_mulfix(mat->m[2],mul->m[8]) + gf_mulfix(mat->m[6],mul->m[9]) + gf_mulfix(mat->m[10],mul->m[10]) + gf_mulfix(mat->m[14],mul->m[11]);
tmp.m[11] = gf_mulfix(mat->m[3],mul->m[8]) + gf_mulfix(mat->m[7],mul->m[9]) + gf_mulfix(mat->m[11],mul->m[10]) + gf_mulfix(mat->m[15],mul->m[11]);
tmp.m[12] = gf_mulfix(mat->m[0],mul->m[12]) + gf_mulfix(mat->m[4],mul->m[13]) + gf_mulfix(mat->m[8],mul->m[14]) + gf_mulfix(mat->m[12],mul->m[15]);
tmp.m[13] = gf_mulfix(mat->m[1],mul->m[12]) + gf_mulfix(mat->m[5],mul->m[13]) + gf_mulfix(mat->m[9],mul->m[14]) + gf_mulfix(mat->m[13],mul->m[15]);
tmp.m[14] = gf_mulfix(mat->m[2],mul->m[12]) + gf_mulfix(mat->m[6],mul->m[13]) + gf_mulfix(mat->m[10],mul->m[14]) + gf_mulfix(mat->m[14],mul->m[15]);
tmp.m[15] = gf_mulfix(mat->m[3],mul->m[12]) + gf_mulfix(mat->m[7],mul->m[13]) + gf_mulfix(mat->m[11],mul->m[14]) + gf_mulfix(mat->m[15],mul->m[15]);
memcpy(mat->m, tmp.m, sizeof(Fixed)*16);
}
GF_EXPORT
void gf_mx_apply_vec_4x4(GF_Matrix *mx, GF_Vec4 *vec)
{
GF_Vec4 res;
res.x = gf_mulfix(mx->m[0], vec->x) + gf_mulfix(mx->m[4], vec->y) + gf_mulfix(mx->m[8], vec->z) + gf_mulfix(mx->m[12], vec->q);
res.y = gf_mulfix(mx->m[1], vec->x) + gf_mulfix(mx->m[5], vec->y) + gf_mulfix(mx->m[9], vec->z) + gf_mulfix(mx->m[13], vec->q);
res.z = gf_mulfix(mx->m[2], vec->x) + gf_mulfix(mx->m[6], vec->y) + gf_mulfix(mx->m[10], vec->z) + gf_mulfix(mx->m[14], vec->q);
res.q = gf_mulfix(mx->m[3], vec->x) + gf_mulfix(mx->m[7], vec->y) + gf_mulfix(mx->m[11], vec->z) + gf_mulfix(mx->m[15], vec->q);
*vec = res;
}
GF_EXPORT
Bool gf_mx_inverse_4x4(GF_Matrix *mx)
{
#define SWAP_ROWS(a, b) { Fixed *_tmp = a; (a)=(b); (b)=_tmp; }
Fixed wtmp[4][8];
Fixed m0, m1, m2, m3, s;
Fixed *r0, *r1, *r2, *r3;
GF_Matrix res;
r0 = wtmp[0], r1 = wtmp[1], r2 = wtmp[2], r3 = wtmp[3];
r0[0] = mx->m[0];
r0[1] = mx->m[4];
r0[2] = mx->m[8];
r0[3] = mx->m[12];
r0[4] = FIX_ONE;
r0[5] = r0[6] = r0[7] = 0;
r1[0] = mx->m[1];
r1[1] = mx->m[5];
r1[2] = mx->m[9];
r1[3] = mx->m[13];
r1[5] = FIX_ONE;
r1[4] = r1[6] = r1[7] = 0;
r2[0] = mx->m[2];
r2[1] = mx->m[6];
r2[2] = mx->m[10];
r2[3] = mx->m[14];
r2[6] = FIX_ONE;
r2[4] = r2[5] = r2[7] = 0;
r3[0] = mx->m[3];
r3[1] = mx->m[7];
r3[2] = mx->m[11];
r3[3] = mx->m[15];
r3[7] = FIX_ONE;
r3[4] = r3[5] = r3[6] = 0;
if (ABS(r3[0]) > ABS(r2[0])) SWAP_ROWS(r3, r2);
if (ABS(r2[0]) > ABS(r1[0])) SWAP_ROWS(r2, r1);
if (ABS(r1[0]) > ABS(r0[0])) SWAP_ROWS(r1, r0);
if (r0[0]==0) return GF_FALSE;
m1 = gf_divfix(r1[0], r0[0]);
m2 = gf_divfix(r2[0], r0[0]);
m3 = gf_divfix(r3[0], r0[0]);
s = r0[1];
r1[1] -= gf_mulfix(m1, s);
r2[1] -= gf_mulfix(m2, s);
r3[1] -= gf_mulfix(m3, s);
s = r0[2];
r1[2] -= gf_mulfix(m1, s);
r2[2] -= gf_mulfix(m2, s);
r3[2] -= gf_mulfix(m3, s);
s = r0[3];
r1[3] -= gf_mulfix(m1, s);
r2[3] -= gf_mulfix(m2, s);
r3[3] -= gf_mulfix(m3, s);
s = r0[4];
if (s != 0) {
r1[4] -= gf_mulfix(m1, s);
r2[4] -= gf_mulfix(m2, s);
r3[4] -= gf_mulfix(m3, s);
}
s = r0[5];
if (s != 0) {
r1[5] -= gf_mulfix(m1, s);
r2[5] -= gf_mulfix(m2, s);
r3[5] -= gf_mulfix(m3, s);
}
s = r0[6];
if (s != 0) {
r1[6] -= gf_mulfix(m1, s);
r2[6] -= gf_mulfix(m2, s);
r3[6] -= gf_mulfix(m3, s);
}
s = r0[7];
if (s != 0) {
r1[7] -= gf_mulfix(m1, s);
r2[7] -= gf_mulfix(m2, s);
r3[7] -= gf_mulfix(m3, s);
}
if (fabs(r3[1]) > fabs(r2[1])) SWAP_ROWS(r3, r2);
if (fabs(r2[1]) > fabs(r1[1])) SWAP_ROWS(r2, r1);
if (r1[1]==0) return GF_FALSE;
m2 = gf_divfix(r2[1], r1[1]);
m3 = gf_divfix(r3[1], r1[1]);
r2[2] -= gf_mulfix(m2, r1[2]);
r3[2] -= gf_mulfix(m3, r1[2]);
r2[3] -= gf_mulfix(m2, r1[3]);
r3[3] -= gf_mulfix(m3, r1[3]);
s = r1[4];
if (s!=0) {
r2[4] -= gf_mulfix(m2, s);
r3[4] -= gf_mulfix(m3, s);
}
s = r1[5];
if (s!=0) {
r2[5] -= gf_mulfix(m2, s);
r3[5] -= gf_mulfix(m3, s);
}
s = r1[6];
if (s!=0) {
r2[6] -= gf_mulfix(m2, s);
r3[6] -= gf_mulfix(m3, s);
}
s = r1[7];
if (s!=0) {
r2[7] -= gf_mulfix(m2, s);
r3[7] -= gf_mulfix(m3, s);
}
if (fabs(r3[2]) > fabs(r2[2])) SWAP_ROWS(r3, r2);
if (r2[2]==0) return GF_FALSE;
m3 = gf_divfix(r3[2], r2[2]);
r3[3] -= gf_mulfix(m3, r2[3]);
r3[4] -= gf_mulfix(m3, r2[4]);
r3[5] -= gf_mulfix(m3, r2[5]);
r3[6] -= gf_mulfix(m3, r2[6]);
r3[7] -= gf_mulfix(m3, r2[7]);
if (r3[3]==0) return GF_FALSE;
s = gf_invfix(r3[3]);
r3[4] = gf_mulfix(r3[4], s);
r3[5] = gf_mulfix(r3[5], s);
r3[6] = gf_mulfix(r3[6], s);
r3[7] = gf_mulfix(r3[7], s);
m2 = r2[3];
s = gf_invfix(r2[2]);
r2[4] = gf_mulfix(s, r2[4] - gf_mulfix(r3[4], m2));
r2[5] = gf_mulfix(s, r2[5] - gf_mulfix(r3[5], m2));
r2[6] = gf_mulfix(s, r2[6] - gf_mulfix(r3[6], m2));
r2[7] = gf_mulfix(s, r2[7] - gf_mulfix(r3[7], m2));
m1 = r1[3];
r1[4] -= gf_mulfix(r3[4], m1);
r1[5] -= gf_mulfix(r3[5], m1);
r1[6] -= gf_mulfix(r3[6], m1);
r1[7] -= gf_mulfix(r3[7], m1);
m0 = r0[3];
r0[4] -= gf_mulfix(r3[4], m0);
r0[5] -= gf_mulfix(r3[5], m0);
r0[6] -= gf_mulfix(r3[6], m0);
r0[7] -= gf_mulfix(r3[7], m0);
m1 = r1[2];
s = gf_invfix(r1[1]);
r1[4] = gf_mulfix(s, r1[4] - gf_mulfix(r2[4], m1));
r1[5] = gf_mulfix(s, r1[5] - gf_mulfix(r2[5], m1));
r1[6] = gf_mulfix(s, r1[6] - gf_mulfix(r2[6], m1));
r1[7] = gf_mulfix(s, r1[7] - gf_mulfix(r2[7], m1));
m0 = r0[2];
r0[4] -= gf_mulfix(r2[4], m0);
r0[5] -= gf_mulfix(r2[5], m0);
r0[6] -= gf_mulfix(r2[6], m0);
r0[7] -= gf_mulfix(r2[7], m0);
m0 = r0[1];
s = gf_invfix(r0[0]);
r0[4] = gf_mulfix(s, r0[4] - gf_mulfix(r1[4], m0));
r0[5] = gf_mulfix(s, r0[5] - gf_mulfix(r1[5], m0));
r0[6] = gf_mulfix(s, r0[6] - gf_mulfix(r1[6], m0));
r0[7] = gf_mulfix(s, r0[7] - gf_mulfix(r1[7], m0));
gf_mx_init(res)
res.m[0] = r0[4];
res.m[4] = r0[5];
res.m[8] = r0[6];
res.m[12] = r0[7];
res.m[1] = r1[4];
res.m[5] = r1[5], res.m[9] = r1[6];
res.m[13] = r1[7];
res.m[2] = r2[4];
res.m[6] = r2[5];
res.m[10] = r2[6];
res.m[14] = r2[7];
res.m[3] = r3[4];
res.m[7] = r3[5];
res.m[11] = r3[6];
res.m[15] = r3[7];
gf_mx_copy(*mx, res);
return GF_TRUE;
#undef SWAP_ROWS
}
GF_EXPORT
Bool gf_plane_exists_intersection(GF_Plane *plane, GF_Plane *with)
{
GF_Vec cross;
cross = gf_vec_cross(with->normal, plane->normal);
return gf_vec_lensq(cross) > FIX_EPSILON;
}
GF_EXPORT
Bool gf_plane_intersect_line(GF_Plane *plane, GF_Vec *linepoint, GF_Vec *linevec, GF_Vec *outPoint)
{
Fixed t, t2;
t2 = gf_vec_dot(plane->normal, *linevec);
if (t2 == 0) return GF_FALSE;
t = - gf_divfix((gf_vec_dot(plane->normal, *linepoint) + plane->d) , t2);
if (t<0) return GF_FALSE;
*outPoint = gf_vec_scale(*linevec, t);
gf_vec_add(*outPoint, *linepoint, *outPoint);
return GF_TRUE;
}
GF_EXPORT
Bool gf_plane_intersect_plane(GF_Plane *plane, GF_Plane *with, GF_Vec *linepoint, GF_Vec *linevec)
{
Fixed fn00 = gf_vec_len(plane->normal);
Fixed fn01 = gf_vec_dot(plane->normal, with->normal);
Fixed fn11 = gf_vec_len(with->normal);
Fixed det = gf_mulfix(fn00,fn11) - gf_mulfix(fn01,fn01);
if (fabs(det) > FIX_EPSILON) {
Fixed fc0, fc1;
GF_Vec v1, v2;
fc0 = gf_divfix( gf_mulfix(fn11, -plane->d) + gf_mulfix(fn01, with->d) , det);
fc1 = gf_divfix( gf_mulfix(fn00, -with->d) + gf_mulfix(fn01, plane->d) , det);
*linevec = gf_vec_cross(plane->normal, with->normal);
v1 = gf_vec_scale(plane->normal, fc0);
v2 = gf_vec_scale(with->normal, fc1);
gf_vec_add(*linepoint, v1, v2);
return GF_TRUE;
}
return GF_FALSE;
}
GF_EXPORT
Bool gf_plane_intersect_planes(GF_Plane *plane, GF_Plane *p1, GF_Plane *p2, GF_Vec *outPoint)
{
GF_Vec lp, lv;
if (gf_plane_intersect_plane(plane, p1, &lp, &lv))
return gf_plane_intersect_line(p2, &lp, &lv, outPoint);
return GF_FALSE;
}
GF_EXPORT
GF_Ray gf_ray(GF_Vec start, GF_Vec end)
{
GF_Ray r;
r.orig = start;
gf_vec_diff(r.dir, end, start);
gf_vec_norm(&r.dir);
return r;
}
GF_EXPORT
void gf_mx_apply_ray(GF_Matrix *mx, GF_Ray *r)
{
gf_vec_add(r->dir, r->orig, r->dir);
gf_mx_apply_vec(mx, &r->orig);
gf_mx_apply_vec(mx, &r->dir);
gf_vec_diff(r->dir, r->dir, r->orig);
gf_vec_norm(&r->dir);
}
#define XPLANE 0
#define YPLANE 1
#define ZPLANE 2
GF_EXPORT
Bool gf_ray_hit_box(GF_Ray *ray, GF_Vec box_min, GF_Vec box_max, GF_Vec *outPoint)
{
Fixed t1, t2, tNEAR=FIX_MIN, tFAR=FIX_MAX;
Fixed temp;
if (ray->dir.x == 0) {
if ((ray->orig.x < box_min.x) || (ray->orig.x > box_max.x))
return GF_FALSE;
} else {
t1 = gf_divfix(box_min.x - ray->orig.x, ray->dir.x);
t2 = gf_divfix(box_max.x - ray->orig.x, ray->dir.x);
if (t1 > t2) {
temp = t1;
t1 = t2;
t2 = temp;
}
if (t1 > tNEAR) {
tNEAR = t1;
}
if (t2 < tFAR) tFAR = t2;
if (tNEAR > tFAR) return GF_FALSE;
if (tFAR < 0) return GF_FALSE;
}
if (ray->dir.y == 0) {
if ((ray->orig.y < box_min.y) || (ray->orig.y > box_max.y))
return GF_FALSE;
} else {
tNEAR=FIX_MIN;
tFAR=FIX_MAX;
t1 = gf_divfix(box_min.y - ray->orig.y, ray->dir.y);
t2 = gf_divfix(box_max.y - ray->orig.y, ray->dir.y);
if (t1 > t2) {
temp = t1;
t1 = t2;
t2 = temp;
}
if (t1 > tNEAR) {
tNEAR = t1;
}
if (t2 < tFAR) tFAR = t2;
if (tNEAR > tFAR) return GF_FALSE;
if (tFAR < 0) return GF_FALSE;
}
if (ray->dir.z == 0) {
if ((ray->orig.z < box_min.z) || (ray->orig.z > box_max.z))
return GF_FALSE;
} else {
tNEAR=FIX_MIN;
tFAR=FIX_MAX;
t1 = gf_divfix(box_min.z - ray->orig.z, ray->dir.z);
t2 = gf_divfix(box_max.z - ray->orig.z, ray->dir.z);
if (t1 > t2) {
temp = t1;
t1 = t2;
t2 = temp;
}
if (t1 > tNEAR) {
tNEAR = t1;
}
if (t2 < tFAR) tFAR = t2;
if (tNEAR>tFAR) return GF_FALSE;
if (tFAR < 0) return GF_FALSE;
}
if (outPoint) {
*outPoint = gf_vec_scale(ray->dir, tNEAR);
gf_vec_add(*outPoint, *outPoint, ray->orig);
}
return GF_TRUE;
}
GF_EXPORT
Bool gf_ray_hit_sphere(GF_Ray *ray, GF_Vec *center, Fixed radius, GF_Vec *outPoint)
{
GF_Vec radv;
Fixed dist, center_proj, center_proj_sq, hcord;
if (center) {
gf_vec_diff(radv, *center, ray->orig);
} else {
radv = ray->orig;
gf_vec_rev(radv);
}
dist = gf_vec_len(radv);
center_proj = gf_vec_dot(radv, ray->dir);
if (radius + ABS(center_proj) < dist ) return GF_FALSE;
center_proj_sq = gf_mulfix(center_proj, center_proj);
hcord = center_proj_sq - gf_mulfix(dist, dist) + gf_mulfix(radius , radius);
if (hcord < 0) return GF_FALSE;
if (center_proj_sq < hcord) return GF_FALSE;
if (outPoint) {
center_proj -= gf_sqrt(hcord);
radv = gf_vec_scale(ray->dir, center_proj);
gf_vec_add(*outPoint, ray->orig, radv);
}
return GF_TRUE;
}
GF_EXPORT
Bool gf_ray_hit_triangle(GF_Ray *ray, GF_Vec *v0, GF_Vec *v1, GF_Vec *v2, Fixed *dist)
{
Fixed u, v, det;
GF_Vec edge1, edge2, tvec, pvec, qvec;
gf_vec_diff(edge1, *v1, *v0);
gf_vec_diff(edge2, *v2, *v0);
pvec = gf_vec_cross(ray->dir, edge2);
det = gf_vec_dot(edge1, pvec);
if (ABS(det) < FIX_EPSILON) return GF_FALSE;
gf_vec_diff(tvec, ray->orig, *v0);
u = gf_divfix(gf_vec_dot(tvec, pvec), det);
if ((u < 0) || (u > FIX_ONE)) return GF_FALSE;
qvec = gf_vec_cross(tvec, edge1);
v = gf_divfix(gf_vec_dot(ray->dir, qvec), det);
if ((v < 0) || (u + v > FIX_ONE)) return GF_FALSE;
#ifdef GPAC_FIXED_POINT
#define VSCALE 4096
det /= VSCALE;
qvec.x /= VSCALE;
qvec.y /= VSCALE;
qvec.z /= VSCALE;
#undef VSCALE
#endif
*dist = gf_divfix(gf_vec_dot(edge2, qvec), det);
return GF_TRUE;
}
GF_EXPORT
Bool gf_ray_hit_triangle_backcull(GF_Ray *ray, GF_Vec *v0, GF_Vec *v1, GF_Vec *v2, Fixed *dist)
{
Fixed u, v, det;
GF_Vec edge1, edge2, tvec, pvec, qvec;
gf_vec_diff(edge1, *v1, *v0);
gf_vec_diff(edge2, *v2, *v0);
pvec = gf_vec_cross(ray->dir, edge2);
det = gf_vec_dot(edge1, pvec);
if (det < FIX_EPSILON) return GF_FALSE;
gf_vec_diff(tvec, ray->orig, *v0);
u = gf_vec_dot(tvec, pvec);
if ((u < 0) || (u > det)) return GF_FALSE;
qvec = gf_vec_cross(tvec, edge1);
v = gf_vec_dot(ray->dir, qvec);
if ((v < 0) || (u + v > det)) return GF_FALSE;
*dist = gf_divfix(gf_vec_dot(edge2, qvec), det);
return GF_TRUE;
}
GF_EXPORT
GF_Vec gf_closest_point_to_line(GF_Vec line_pt, GF_Vec line_vec, GF_Vec pt)
{
GF_Vec c;
Fixed t;
gf_vec_diff(c, pt, line_pt);
t = gf_vec_dot(line_vec, c);
c = gf_vec_scale(line_vec, t);
gf_vec_add(c, c, line_pt);
return c;
}
GF_EXPORT
GF_Vec4 gf_quat_from_matrix(GF_Matrix *mx)
{
GF_Vec4 res;
Fixed diagonal, s;
diagonal = mx->m[0] + mx->m[5] + mx->m[10];
if (diagonal > 0) {
s = gf_sqrt(diagonal + FIX_ONE);
res.q = s / 2;
s = gf_invfix(2*s);
res.x = gf_mulfix(mx->m[6] - mx->m[9], s);
res.y = gf_mulfix(mx->m[8] - mx->m[2], s);
res.z = gf_mulfix(mx->m[1] - mx->m[4], s);
} else {
Fixed q[4];
u32 i, j, k;
static const u32 next[3] = { 1, 2, 0 };
i = 0;
if (mx->m[5] > mx->m[0]) {
i = 1;
}
if (mx->m[10] > mx->m[4*i+i]) {
i = 2;
}
j = next[i];
k = next[j];
s = gf_sqrt(FIX_ONE + mx->m[4*i + i] - (mx->m[4*j+j] + mx->m[4*k+k]) );
q[i] = s / 2;
if (s != 0) {
s = gf_invfix(2*s);
}
q[3] = gf_mulfix(mx->m[4*j+k] - mx->m[4*k+j], s);
q[j] = gf_mulfix(mx->m[4*i+j] + mx->m[4*j+i], s);
q[k] = gf_mulfix(mx->m[4*i+k] + mx->m[4*k+i], s);
res.x = q[0];
res.y = q[1];
res.z = q[2];
res.q = q[3];
}
return res;
}
GF_EXPORT
GF_Vec4 gf_quat_to_rotation(GF_Vec4 *quat)
{
GF_Vec4 r;
Fixed val = gf_acos(quat->q);
if (val == 0) {
r.x = r.y = 0;
r.z = FIX_ONE;
r.q = 0;
} else {
GF_Vec axis;
Fixed sin_val = gf_sin(val);
axis.x = gf_divfix(quat->x, sin_val);
axis.y = gf_divfix(quat->y, sin_val);
axis.z = gf_divfix(quat->z, sin_val);
gf_vec_norm(&axis);
r.x = axis.x;
r.y = axis.y;
r.z = axis.z;
r.q= 2 * val;
}
return r;
}
GF_EXPORT
GF_Vec4 gf_quat_from_rotation(GF_Vec4 rot)
{
GF_Vec4 res;
Fixed s;
Fixed scale = gf_sqrt( gf_mulfix(rot.x, rot.x) + gf_mulfix(rot.y, rot.y) + gf_mulfix(rot.z, rot.z));
if (scale == 0) {
res.q = FIX_ONE;
res.x = 0;
res.y = 0;
res.z = 0;
} else {
s = gf_sin(rot.q/2);
res.q = gf_cos(rot.q / 2);
res.x = gf_muldiv(s, rot.x, scale);
res.y = gf_muldiv(s, rot.y, scale);
res.z = gf_muldiv(s, rot.z, scale);
gf_quat_norm(res);
}
return res;
}
GF_EXPORT
GF_Vec4 gf_quat_from_axis_cos(GF_Vec axis, Fixed cos_a)
{
GF_Vec4 r;
if (cos_a < -FIX_ONE) cos_a = -FIX_ONE;
else if (cos_a > FIX_ONE) cos_a = FIX_ONE;
r.x = axis.x;
r.y = axis.y;
r.z = axis.z;
r.q = gf_acos(cos_a);
return gf_quat_from_rotation(r);
}
static void gf_quat_conjugate(GF_Vec4 *quat)
{
quat->x *= -1;
quat->y *= -1;
quat->z *= -1;
}
GF_EXPORT
GF_Vec4 gf_quat_get_inv(GF_Vec4 *quat)
{
GF_Vec4 ret = *quat;
gf_quat_conjugate(&ret);
gf_quat_norm(ret);
return ret;
}
GF_EXPORT
GF_Vec4 gf_quat_multiply(GF_Vec4 *q1, GF_Vec4 *q2)
{
GF_Vec4 ret;
ret.q = gf_mulfix(q1->q, q2->q) - gf_mulfix(q1->x, q2->x) - gf_mulfix(q1->y, q2->y) - gf_mulfix(q1->z, q2->z);
ret.x = gf_mulfix(q1->q, q2->x) + gf_mulfix(q1->x, q2->q) + gf_mulfix(q1->y, q2->z) - gf_mulfix(q1->z, q2->y);
ret.y = gf_mulfix(q1->q, q2->y) + gf_mulfix(q1->y, q2->q) - gf_mulfix(q1->x, q2->z) + gf_mulfix(q1->z, q2->x);
ret.z = gf_mulfix(q1->q, q2->z) + gf_mulfix(q1->z, q2->q) + gf_mulfix(q1->x, q2->y) - gf_mulfix(q1->y, q2->x);
return ret;
}
GF_EXPORT
GF_Vec gf_quat_rotate(GF_Vec4 *quat, GF_Vec *vec)
{
GF_Vec ret;
GF_Vec4 q_v, q_i, q_r1, q_r2;
q_v.q = 0;
q_v.x = vec->x;
q_v.y = vec->y;
q_v.z = vec->z;
q_i = gf_quat_get_inv(quat);
q_r1 = gf_quat_multiply(&q_v, &q_i);
q_r2 = gf_quat_multiply(quat, &q_r1);
ret.x = q_r2.x;
ret.y = q_r2.y;
ret.z = q_r2.z;
return ret;
}
GF_EXPORT
GF_Vec4 gf_quat_slerp(GF_Vec4 q1, GF_Vec4 q2, Fixed frac)
{
GF_Vec4 res;
Fixed omega, cosom, sinom, scale0, scale1, q2_array[4];
cosom = gf_mulfix(q1.x, q2.x) + gf_mulfix(q1.y, q2.y) + gf_mulfix(q1.z, q2.z) + gf_mulfix(q1.q, q2.q);
if (cosom < 0) {
cosom = -cosom;
q2_array[0] = -q2.x;
q2_array[1] = -q2.y;
q2_array[2] = -q2.z;
q2_array[3] = -q2.q;
} else {
q2_array[0] = q2.x;
q2_array[1] = q2.y;
q2_array[2] = q2.z;
q2_array[3] = q2.q;
}
if ((FIX_ONE - cosom) > FIX_EPSILON) {
omega = gf_acos(cosom);
sinom = gf_sin(omega);
scale0 = gf_divfix(gf_sin( gf_mulfix(FIX_ONE - frac, omega)), sinom);
scale1 = gf_divfix(gf_sin( gf_mulfix(frac, omega)), sinom);
} else {
scale0 = FIX_ONE - frac;
scale1 = frac;
}
res.x = gf_mulfix(scale0, q1.x) + gf_mulfix(scale1, q2_array[0]);
res.y = gf_mulfix(scale0, q1.y) + gf_mulfix(scale1, q2_array[1]);
res.z = gf_mulfix(scale0, q1.z) + gf_mulfix(scale1, q2_array[2]);
res.q = gf_mulfix(scale0, q1.q) + gf_mulfix(scale1, q2_array[3]);
return res;
}
GF_EXPORT
void gf_bbox_refresh(GF_BBox *b)
{
GF_Vec v;
gf_vec_add(v, b->min_edge, b->max_edge);
b->center = gf_vec_scale(v, FIX_ONE / 2);
gf_vec_diff(v, b->max_edge, b->min_edge);
b->radius = gf_vec_len(v) / 2;
b->is_set = GF_TRUE;
}
GF_EXPORT
void gf_bbox_from_rect(GF_BBox *box, GF_Rect *rc)
{
box->min_edge.x = rc->x;
box->min_edge.y = rc->y - rc->height;
box->min_edge.z = 0;
box->max_edge.x = rc->x + rc->width;
box->max_edge.y = rc->y;
box->max_edge.z = 0;
gf_bbox_refresh(box);
}
GF_EXPORT
void gf_rect_from_bbox(GF_Rect *rc, GF_BBox *box)
{
rc->x = box->min_edge.x;
rc->y = box->max_edge.y;
rc->width = box->max_edge.x - box->min_edge.x;
rc->height = box->max_edge.y - box->min_edge.y;
}
GF_EXPORT
void gf_bbox_grow_point(GF_BBox *box, GF_Vec pt)
{
if (pt.x > box->max_edge.x) box->max_edge.x = pt.x;
if (pt.y > box->max_edge.y) box->max_edge.y = pt.y;
if (pt.z > box->max_edge.z) box->max_edge.z = pt.z;
if (pt.x < box->min_edge.x) box->min_edge.x = pt.x;
if (pt.y < box->min_edge.y) box->min_edge.y = pt.y;
if (pt.z < box->min_edge.z) box->min_edge.z = pt.z;
}
GF_EXPORT
void gf_bbox_union(GF_BBox *b1, GF_BBox *b2)
{
if (b2->is_set) {
if (!b1->is_set) {
*b1 = *b2;
} else {
gf_bbox_grow_point(b1, b2->min_edge);
gf_bbox_grow_point(b1, b2->max_edge);
gf_bbox_refresh(b1);
}
}
}
GF_EXPORT
Bool gf_bbox_equal(GF_BBox *b1, GF_BBox *b2)
{
return (gf_vec_equal(b1->min_edge, b2->min_edge) && gf_vec_equal(b1->max_edge, b2->max_edge));
}
GF_EXPORT
Bool gf_bbox_point_inside(GF_BBox *box, GF_Vec *p)
{
return (p->x >= box->min_edge.x && p->x <= box->max_edge.x &&
p->y >= box->min_edge.y && p->y <= box->max_edge.y &&
p->z >= box->min_edge.z && p->z <= box->max_edge.z);
}
GF_EXPORT
void gf_bbox_get_vertices(GF_Vec bmin, GF_Vec bmax, GF_Vec *vecs)
{
vecs[0].x = vecs[1].x = vecs[2].x = vecs[3].x = bmax.x;
vecs[4].x = vecs[5].x = vecs[6].x = vecs[7].x = bmin.x;
vecs[0].y = vecs[1].y = vecs[4].y = vecs[5].y = bmax.y;
vecs[2].y = vecs[3].y = vecs[6].y = vecs[7].y = bmin.y;
vecs[0].z = vecs[2].z = vecs[4].z = vecs[6].z = bmax.z;
vecs[1].z = vecs[3].z = vecs[5].z = vecs[7].z = bmin.z;
}
GF_EXPORT
void gf_mx_apply_plane(GF_Matrix *mx, GF_Plane *plane)
{
GF_Vec pt, end;
pt = gf_vec_scale(plane->normal, -plane->d);
gf_vec_add(end, pt, plane->normal);
gf_mx_apply_vec(mx, &pt);
gf_mx_apply_vec(mx, &end);
gf_vec_diff(plane->normal, end, pt);
gf_vec_norm(&plane->normal);
plane->d = - gf_vec_dot(pt, plane->normal);
}
GF_EXPORT
Fixed gf_plane_get_distance(GF_Plane *plane, GF_Vec *p)
{
return gf_vec_dot(*p, plane->normal) + plane->d;
}
GF_EXPORT
u32 gf_plane_get_p_vertex_idx(GF_Plane *p)
{
if (p->normal.x>=0) {
if (p->normal.y>=0) return (p->normal.z>=0) ? 0 : 1;
return (p->normal.z>=0) ? 2 : 3;
} else {
if (p->normal.y>=0) return (p->normal.z>=0) ? 4 : 5;
return (p->normal.z>=0) ? 6 : 7;
}
}
GF_EXPORT
u32 gf_bbox_plane_relation(GF_BBox *box, GF_Plane *p)
{
GF_Vec nearv, farv;
nearv = box->max_edge;
farv = box->min_edge;
if (p->normal.x > 0) {
nearv.x = box->min_edge.x;
farv.x = box->max_edge.x;
}
if (p->normal.y > 0) {
nearv.y = box->min_edge.y;
farv.y = box->max_edge.y;
}
if (p->normal.z > 0) {
nearv.z = box->min_edge.z;
farv.z = box->max_edge.z;
}
if (gf_vec_dot(p->normal, nearv) + p->d > 0) return GF_BBOX_FRONT;
if (gf_vec_dot(p->normal, farv) + p->d > 0) return GF_BBOX_INTER;
return GF_BBOX_BACK;
}
GF_EXPORT
u32 gf_get_next_pow2(u32 s)
{
u32 res = 1;
while (s > res) {
res <<= 1;
}
return res;
}