gf_sc_texture_enable  202 src/compositor/compositor_2d.c 	a_tr_state.mesh_num_textures = gf_sc_texture_enable(compositor->hybgl_txh, NULL);
gf_sc_texture_enable  281 src/compositor/compositor_2d.c 	tr_state->mesh_num_textures = gf_sc_texture_enable(ctx->aspect.fill_texture, tr_state->appear ? ((M_Appearance *)tr_state->appear)->textureTransform : NULL);
gf_sc_texture_enable  316 src/compositor/compositor_2d.c 	tr_state->mesh_num_textures = gf_sc_texture_enable(ctx->aspect.fill_texture, txtrans);
gf_sc_texture_enable  217 src/compositor/compositor_3d.c 	tr_state->mesh_num_textures = gf_sc_texture_enable(txh, NULL);
gf_sc_texture_enable  954 src/compositor/font_engine.c 				tr_state->mesh_num_textures = gf_sc_texture_enable(span->ext->txh, NULL);
gf_sc_texture_enable  258 src/compositor/mpeg4_background.c 	if (gf_sc_texture_enable(txh, NULL)) {
gf_sc_texture_enable  250 src/compositor/mpeg4_background2d.c 		tr_state->mesh_num_textures = gf_sc_texture_enable(&st->txh, NULL);
gf_sc_texture_enable   67 src/compositor/texturing.h u32 gf_sc_texture_enable(GF_TextureHandler *txh, GF_Node *tx_transform);
gf_sc_texture_enable 1592 src/compositor/visual_manager_3d.c 		tr_state->mesh_num_textures = gf_sc_texture_enable(asp->fill_texture, tr_state->appear ? ((M_Appearance *)tr_state->appear)->textureTransform : NULL);
gf_sc_texture_enable 1623 src/compositor/visual_manager_3d.c 		tr_state->mesh_num_textures = gf_sc_texture_enable(asp->line_texture, txtrans);
gf_sc_texture_enable 1878 src/compositor/visual_manager_3d.c 		tr_state->mesh_num_textures = gf_sc_texture_enable(txh, ((M_Appearance *)tr_state->appear)->textureTransform);
gf_sc_texture_enable 4099 src/compositor/visual_manager_3d_gl.c 	tr_state->mesh_num_textures = gf_sc_texture_enable(txh, txtrans);