gf_sc_texture_enable 202 src/compositor/compositor_2d.c a_tr_state.mesh_num_textures = gf_sc_texture_enable(compositor->hybgl_txh, NULL); gf_sc_texture_enable 281 src/compositor/compositor_2d.c tr_state->mesh_num_textures = gf_sc_texture_enable(ctx->aspect.fill_texture, tr_state->appear ? ((M_Appearance *)tr_state->appear)->textureTransform : NULL); gf_sc_texture_enable 316 src/compositor/compositor_2d.c tr_state->mesh_num_textures = gf_sc_texture_enable(ctx->aspect.fill_texture, txtrans); gf_sc_texture_enable 217 src/compositor/compositor_3d.c tr_state->mesh_num_textures = gf_sc_texture_enable(txh, NULL); gf_sc_texture_enable 954 src/compositor/font_engine.c tr_state->mesh_num_textures = gf_sc_texture_enable(span->ext->txh, NULL); gf_sc_texture_enable 258 src/compositor/mpeg4_background.c if (gf_sc_texture_enable(txh, NULL)) { gf_sc_texture_enable 250 src/compositor/mpeg4_background2d.c tr_state->mesh_num_textures = gf_sc_texture_enable(&st->txh, NULL); gf_sc_texture_enable 67 src/compositor/texturing.h u32 gf_sc_texture_enable(GF_TextureHandler *txh, GF_Node *tx_transform); gf_sc_texture_enable 1592 src/compositor/visual_manager_3d.c tr_state->mesh_num_textures = gf_sc_texture_enable(asp->fill_texture, tr_state->appear ? ((M_Appearance *)tr_state->appear)->textureTransform : NULL); gf_sc_texture_enable 1623 src/compositor/visual_manager_3d.c tr_state->mesh_num_textures = gf_sc_texture_enable(asp->line_texture, txtrans); gf_sc_texture_enable 1878 src/compositor/visual_manager_3d.c tr_state->mesh_num_textures = gf_sc_texture_enable(txh, ((M_Appearance *)tr_state->appear)->textureTransform); gf_sc_texture_enable 4099 src/compositor/visual_manager_3d_gl.c tr_state->mesh_num_textures = gf_sc_texture_enable(txh, txtrans);