gf_sc_texture_get_handler 699 include/gpac/internal/compositor_dev.h GF_TextureHandler *gf_sc_texture_get_handler(GF_Node *n); gf_sc_texture_get_handler 539 src/compositor/drawable.c asp->fill_texture = gf_sc_texture_get_handler( ((M_Appearance *) appear)->texture ); gf_sc_texture_get_handler 645 src/compositor/drawable.c asp->line_texture = gf_sc_texture_get_handler(XLP->texture); gf_sc_texture_get_handler 1350 src/compositor/drawable.c asp->fill_texture = gf_sc_texture_get_handler((GF_Node *)props->fill->iri.target); gf_sc_texture_get_handler 1409 src/compositor/drawable.c asp->line_texture = gf_sc_texture_get_handler((GF_Node *)props->stroke->iri.target); gf_sc_texture_get_handler 1527 src/compositor/drawable.c ctx->aspect.fill_texture = gf_sc_texture_get_handler(ctx->drawable->node); gf_sc_texture_get_handler 1307 src/compositor/hardcoded_protos.c txh = gf_sc_texture_get_handler( ((M_Appearance *) tr_state->appear)->texture ); gf_sc_texture_get_handler 55 src/compositor/mpeg4_bitmap.c txh = gf_sc_texture_get_handler( ((M_Appearance *)tr_state->appear)->texture ); gf_sc_texture_get_handler 202 src/compositor/mpeg4_geometry_3d.c GF_TextureHandler *txh = gf_sc_texture_get_handler( ((M_Appearance *) tr_state->appear)->texture ); gf_sc_texture_get_handler 331 src/compositor/texturing.c GF_TextureHandler *hdl = gf_sc_texture_get_handler( ((M_MatteTexture*)n)->surfaceB ); gf_sc_texture_get_handler 1610 src/compositor/texturing_gl.c b_surf = gf_sc_texture_get_handler(matte->surfaceB); gf_sc_texture_get_handler 1643 src/compositor/texturing_gl.c a_surf = gf_sc_texture_get_handler(matte->surfaceA); gf_sc_texture_get_handler 1645 src/compositor/texturing_gl.c alpha_surf = gf_sc_texture_get_handler(matte->alphaSurface); gf_sc_texture_get_handler 690 src/compositor/visual_manager_3d.c GF_TextureHandler *txh = gf_sc_texture_get_handler(((M_Appearance *)tr_state->appear)->texture); gf_sc_texture_get_handler 697 src/compositor/visual_manager_3d.c GF_TextureHandler *txh = gf_sc_texture_get_handler(((M_Appearance *)tr_state->appear)->texture); gf_sc_texture_get_handler 1843 src/compositor/visual_manager_3d.c GF_TextureHandler *txh = gf_sc_texture_get_handler(((M_Appearance *)tr_state->appear)->texture); gf_sc_texture_get_handler 1875 src/compositor/visual_manager_3d.c txh = gf_sc_texture_get_handler(((M_Appearance *)tr_state->appear)->texture); gf_sc_texture_get_handler 1918 src/compositor/visual_manager_3d.c gf_sc_texture_disable(gf_sc_texture_get_handler( ((M_Appearance *)tr_state->appear)->texture) );