gf_sc_texture_get_handler  699 include/gpac/internal/compositor_dev.h GF_TextureHandler *gf_sc_texture_get_handler(GF_Node *n);
gf_sc_texture_get_handler  539 src/compositor/drawable.c 		asp->fill_texture = gf_sc_texture_get_handler( ((M_Appearance *) appear)->texture );
gf_sc_texture_get_handler  645 src/compositor/drawable.c 	asp->line_texture = gf_sc_texture_get_handler(XLP->texture);
gf_sc_texture_get_handler 1350 src/compositor/drawable.c 				asp->fill_texture = gf_sc_texture_get_handler((GF_Node *)props->fill->iri.target);
gf_sc_texture_get_handler 1409 src/compositor/drawable.c 				asp->line_texture = gf_sc_texture_get_handler((GF_Node *)props->stroke->iri.target);
gf_sc_texture_get_handler 1527 src/compositor/drawable.c 		ctx->aspect.fill_texture = gf_sc_texture_get_handler(ctx->drawable->node);
gf_sc_texture_get_handler 1307 src/compositor/hardcoded_protos.c 	txh = gf_sc_texture_get_handler( ((M_Appearance *) tr_state->appear)->texture );
gf_sc_texture_get_handler   55 src/compositor/mpeg4_bitmap.c 	txh = gf_sc_texture_get_handler( ((M_Appearance *)tr_state->appear)->texture );
gf_sc_texture_get_handler  202 src/compositor/mpeg4_geometry_3d.c 		GF_TextureHandler *txh = gf_sc_texture_get_handler( ((M_Appearance *) tr_state->appear)->texture );
gf_sc_texture_get_handler  331 src/compositor/texturing.c 		GF_TextureHandler *hdl = gf_sc_texture_get_handler( ((M_MatteTexture*)n)->surfaceB );
gf_sc_texture_get_handler 1610 src/compositor/texturing_gl.c 	b_surf = gf_sc_texture_get_handler(matte->surfaceB);
gf_sc_texture_get_handler 1643 src/compositor/texturing_gl.c 	a_surf = gf_sc_texture_get_handler(matte->surfaceA);
gf_sc_texture_get_handler 1645 src/compositor/texturing_gl.c 	alpha_surf = gf_sc_texture_get_handler(matte->alphaSurface);
gf_sc_texture_get_handler  690 src/compositor/visual_manager_3d.c 			GF_TextureHandler *txh = gf_sc_texture_get_handler(((M_Appearance *)tr_state->appear)->texture);
gf_sc_texture_get_handler  697 src/compositor/visual_manager_3d.c 		GF_TextureHandler *txh = gf_sc_texture_get_handler(((M_Appearance *)tr_state->appear)->texture);
gf_sc_texture_get_handler 1843 src/compositor/visual_manager_3d.c 				GF_TextureHandler *txh = gf_sc_texture_get_handler(((M_Appearance *)tr_state->appear)->texture);
gf_sc_texture_get_handler 1875 src/compositor/visual_manager_3d.c 	txh = gf_sc_texture_get_handler(((M_Appearance *)tr_state->appear)->texture);
gf_sc_texture_get_handler 1918 src/compositor/visual_manager_3d.c 		gf_sc_texture_disable(gf_sc_texture_get_handler( ((M_Appearance *)tr_state->appear)->texture) );