mesh_set_vertex   183 include/gpac/internal/mesh.h void mesh_set_vertex(GF_Mesh *mesh, Fixed x, Fixed y, Fixed z, Fixed nx, Fixed ny, Fixed nz, Fixed u, Fixed v);
mesh_set_vertex   650 src/compositor/font_engine.c 	mesh_set_vertex(span->ext->tx_mesh, span->bounds.x, span->bounds.y-span->bounds.height, 0, 0, 0, FIX_ONE, 0, FIX_ONE);
mesh_set_vertex   651 src/compositor/font_engine.c 	mesh_set_vertex(span->ext->tx_mesh, span->bounds.x+span->bounds.width, span->bounds.y-span->bounds.height, 0, 0, 0, FIX_ONE, FIX_ONE, FIX_ONE);
mesh_set_vertex   652 src/compositor/font_engine.c 	mesh_set_vertex(span->ext->tx_mesh, span->bounds.x+span->bounds.width, span->bounds.y, 0, 0, 0, FIX_ONE, FIX_ONE, 0);
mesh_set_vertex   653 src/compositor/font_engine.c 	mesh_set_vertex(span->ext->tx_mesh, span->bounds.x, span->bounds.y, 0, 0, 0, FIX_ONE, 0, 0);
mesh_set_vertex   307 src/compositor/mesh.c 	mesh_set_vertex(mesh,  hx, -hy, -hz,  0,  0, -FIX_ONE, 0, 0);
mesh_set_vertex   308 src/compositor/mesh.c 	mesh_set_vertex(mesh, -hx, -hy, -hz,  0,  0, -FIX_ONE, FIX_ONE, 0);
mesh_set_vertex   309 src/compositor/mesh.c 	mesh_set_vertex(mesh, -hx,  hy, -hz,  0,  0, -FIX_ONE, FIX_ONE, FIX_ONE);
mesh_set_vertex   310 src/compositor/mesh.c 	mesh_set_vertex(mesh,  hx,  hy, -hz,  0,  0, -FIX_ONE, 0, FIX_ONE);
mesh_set_vertex   314 src/compositor/mesh.c 	mesh_set_vertex(mesh, -hx,  hy,  hz,  0,  FIX_ONE,  0, 0, 0);
mesh_set_vertex   315 src/compositor/mesh.c 	mesh_set_vertex(mesh,  hx,  hy,  hz,  0,  FIX_ONE,  0, FIX_ONE, 0);
mesh_set_vertex   316 src/compositor/mesh.c 	mesh_set_vertex(mesh,  hx,  hy, -hz,  0,  FIX_ONE,  0, FIX_ONE, FIX_ONE);
mesh_set_vertex   317 src/compositor/mesh.c 	mesh_set_vertex(mesh, -hx,  hy, -hz,  0,  FIX_ONE,  0, 0, FIX_ONE);
mesh_set_vertex   321 src/compositor/mesh.c 	mesh_set_vertex(mesh, -hx, -hy,  hz,  0,  0,  FIX_ONE, 0, 0);
mesh_set_vertex   322 src/compositor/mesh.c 	mesh_set_vertex(mesh,  hx, -hy,  hz,  0,  0,  FIX_ONE, FIX_ONE, 0);
mesh_set_vertex   323 src/compositor/mesh.c 	mesh_set_vertex(mesh,  hx,  hy,  hz,  0,  0,  FIX_ONE, FIX_ONE, FIX_ONE);
mesh_set_vertex   324 src/compositor/mesh.c 	mesh_set_vertex(mesh, -hx,  hy,  hz,  0,  0,  FIX_ONE, 0, FIX_ONE);
mesh_set_vertex   328 src/compositor/mesh.c 	mesh_set_vertex(mesh, -hx, -hy, -hz, -FIX_ONE,  0,  0, 0, 0);
mesh_set_vertex   329 src/compositor/mesh.c 	mesh_set_vertex(mesh, -hx, -hy,  hz, -FIX_ONE,  0,  0, FIX_ONE, 0);
mesh_set_vertex   330 src/compositor/mesh.c 	mesh_set_vertex(mesh, -hx,  hy,  hz, -FIX_ONE,  0,  0, FIX_ONE, FIX_ONE);
mesh_set_vertex   331 src/compositor/mesh.c 	mesh_set_vertex(mesh, -hx,  hy, -hz, -FIX_ONE,  0,  0, 0, FIX_ONE);
mesh_set_vertex   335 src/compositor/mesh.c 	mesh_set_vertex(mesh, -hx, -hy, -hz,  0, -FIX_ONE,  0, 0, 0);
mesh_set_vertex   336 src/compositor/mesh.c 	mesh_set_vertex(mesh,  hx, -hy, -hz,  0, -FIX_ONE,  0, FIX_ONE, 0);
mesh_set_vertex   337 src/compositor/mesh.c 	mesh_set_vertex(mesh,  hx, -hy,  hz,  0, -FIX_ONE,  0, FIX_ONE, FIX_ONE);
mesh_set_vertex   338 src/compositor/mesh.c 	mesh_set_vertex(mesh, -hx, -hy,  hz,  0, -FIX_ONE,  0, 0, FIX_ONE);
mesh_set_vertex   342 src/compositor/mesh.c 	mesh_set_vertex(mesh,  hx, -hy,  hz,  FIX_ONE,  0,  0, 0, 0);
mesh_set_vertex   343 src/compositor/mesh.c 	mesh_set_vertex(mesh,  hx, -hy, -hz,  FIX_ONE,  0,  0, FIX_ONE, 0);
mesh_set_vertex   344 src/compositor/mesh.c 	mesh_set_vertex(mesh,  hx,  hy, -hz,  FIX_ONE,  0,  0, FIX_ONE, FIX_ONE);
mesh_set_vertex   345 src/compositor/mesh.c 	mesh_set_vertex(mesh,  hx,  hy,  hz,  FIX_ONE,  0,  0, 0, FIX_ONE);
mesh_set_vertex   431 src/compositor/mesh.c 			mesh_set_vertex(mesh, coords[i].x, coords[i].y, coords[i].z,
mesh_set_vertex   436 src/compositor/mesh.c 			mesh_set_vertex(mesh, coords[i].x, -1*coords[i].y, coords[i].z,
mesh_set_vertex   449 src/compositor/mesh.c 		mesh_set_vertex(mesh, coords[0].x, coords[0].y, coords[0].z,
mesh_set_vertex   454 src/compositor/mesh.c 		mesh_set_vertex(mesh, coords[0].x, -1*coords[0].y, coords[0].z,
mesh_set_vertex   466 src/compositor/mesh.c 		mesh_set_vertex(mesh, 0, -height/2, 0, 0, -FIX_ONE, 0, FIX_ONE/2, FIX_ONE/2);
mesh_set_vertex   469 src/compositor/mesh.c 			mesh_set_vertex(mesh, coords[i].x, -1*coords[i].y, coords[i].z,
mesh_set_vertex   475 src/compositor/mesh.c 		mesh_set_vertex(mesh, coords[0].x, -1*coords[0].y, coords[0].z,
mesh_set_vertex   485 src/compositor/mesh.c 		mesh_set_vertex(mesh, 0, height/2, 0, 0, FIX_ONE, 0, FIX_ONE/2, FIX_ONE/2);
mesh_set_vertex   489 src/compositor/mesh.c 			mesh_set_vertex(mesh, coords[i - 1].x, coords[i - 1].y, coords[i - 1].z,
mesh_set_vertex   494 src/compositor/mesh.c 		mesh_set_vertex(mesh, coords[nfacets - 1].x, coords[nfacets - 1].y, coords[nfacets - 1].z,
mesh_set_vertex   535 src/compositor/mesh.c 			mesh_set_vertex(mesh, 0, coords[i].y, 0,
mesh_set_vertex   540 src/compositor/mesh.c 			mesh_set_vertex(mesh, coords[i].x, -1*coords[i].y, coords[i].z,
mesh_set_vertex   548 src/compositor/mesh.c 		mesh_set_vertex(mesh, 0, coords[0].y, 0, coords[0].x, Ny, coords[0].z, texcoords[0].x - FIX_ONE, FIX_ONE);
mesh_set_vertex   550 src/compositor/mesh.c 		mesh_set_vertex(mesh, coords[0].x, -1*coords[0].y, coords[0].z,
mesh_set_vertex   561 src/compositor/mesh.c 		mesh_set_vertex(mesh, 0, -height/2, 0, 0, -FIX_ONE, 0, FIX_ONE/2, FIX_ONE/2);
mesh_set_vertex   564 src/compositor/mesh.c 			mesh_set_vertex(mesh, coords[i].x, -1*coords[i].y, coords[i].z,
mesh_set_vertex   571 src/compositor/mesh.c 		mesh_set_vertex(mesh, coords[0].x, -1*coords[0].y, coords[0].z,
mesh_set_vertex   659 src/compositor/mesh.c 			mesh_set_vertex(mesh, coords[n + j + num_steps].x, coords[n + j + num_steps].y, coords[n + j + num_steps].z,
mesh_set_vertex   663 src/compositor/mesh.c 			mesh_set_vertex(mesh, coords[n + j].x, coords[n + j].y, coords[n + j].z,
mesh_set_vertex   675 src/compositor/mesh.c 			mesh_set_vertex(mesh, coords[n + num_steps].x, coords[n + num_steps].y, coords[n + num_steps].z,
mesh_set_vertex   678 src/compositor/mesh.c 			mesh_set_vertex(mesh, coords[n].x, coords[n].y, coords[n].z,
mesh_set_vertex   714 src/compositor/mesh.c 	mesh_set_vertex(mesh, x, y-size.y,  0,  0,  0,  FIX_ONE, 0, tmin);
mesh_set_vertex   715 src/compositor/mesh.c 	mesh_set_vertex(mesh, x+size.x, y-size.y,  0,  0,  0,  FIX_ONE, FIX_ONE, tmin);
mesh_set_vertex   716 src/compositor/mesh.c 	mesh_set_vertex(mesh, x+size.x, y,  0,  0,  0,  FIX_ONE, FIX_ONE, tmax);
mesh_set_vertex   717 src/compositor/mesh.c 	mesh_set_vertex(mesh, x,  y,  0,  0,  0,  FIX_ONE, 0, tmax);
mesh_set_vertex   748 src/compositor/mesh.c 	mesh_set_vertex(mesh, 0, 0, 0, 0, 0, FIX_ONE, FIX_ONE/2, FIX_ONE/2);
mesh_set_vertex   753 src/compositor/mesh.c 		mesh_set_vertex(mesh, gf_mulfix(a_dia, cosa), gf_mulfix(b_dia, sina), 0,
mesh_set_vertex   759 src/compositor/mesh.c 	mesh_set_vertex(mesh, a_dia, 0, 0, 0, 0, FIX_ONE, FIX_ONE, FIX_ONE/2);
mesh_set_vertex   798 src/compositor/mesh.c 				mesh_set_vertex(mesh, pt.x, pt.y, 0, 0, 0, FIX_ONE, gf_divfix(pt.x - bounds.x, w), gf_divfix(bounds.y - pt.y, h));
mesh_set_vertex   804 src/compositor/mesh.c 				mesh_set_vertex(mesh, pt.x, pt.y, 0, 0, 0, FIX_ONE, gf_divfix(pt.x - bounds.x, w), gf_divfix(bounds.y - pt.y, h));
mesh_set_vertex   855 src/compositor/mesh.c 			mesh_set_vertex(mesh, pt.x, pt.y, 0, 0, 0, FIX_ONE, 0, 0);
mesh_set_vertex   132 src/compositor/mesh_tesselate.c 	mesh_set_vertex(tess->mesh, FLT2FIX( (Float) coords[0]), FLT2FIX( (Float) coords[1]), FLT2FIX( (Float) coords[2]), n.x, n.y, n.z, tx.x, tx.y);
mesh_set_vertex   194 src/compositor/mesh_tesselate.c 			mesh_set_vertex(mesh, pt.x, pt.y, 0, 0, 0, FIX_ONE, u, v);
mesh_set_vertex   475 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->front_mesh, -PLANE_HSIZE, -PLANE_HSIZE, -PLANE_HSIZE_LOW,  0,  0,  FIX_ONE, 0, 0);
mesh_set_vertex   476 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->front_mesh,  PLANE_HSIZE, -PLANE_HSIZE, -PLANE_HSIZE_LOW,  0,  0,  FIX_ONE, FIX_ONE, 0);
mesh_set_vertex   477 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->front_mesh,  PLANE_HSIZE,  PLANE_HSIZE, -PLANE_HSIZE_LOW,  0,  0,  FIX_ONE, FIX_ONE, FIX_ONE);
mesh_set_vertex   478 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->front_mesh, -PLANE_HSIZE,  PLANE_HSIZE, -PLANE_HSIZE_LOW,  0,  0,  FIX_ONE, 0, FIX_ONE);
mesh_set_vertex   484 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->back_mesh, -PLANE_HSIZE, -PLANE_HSIZE,  PLANE_HSIZE_LOW,  0,  0,  -FIX_ONE, FIX_ONE, 0);
mesh_set_vertex   485 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->back_mesh,  PLANE_HSIZE, -PLANE_HSIZE,  PLANE_HSIZE_LOW,  0,  0,  -FIX_ONE, 0, 0);
mesh_set_vertex   486 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->back_mesh,  PLANE_HSIZE,  PLANE_HSIZE,  PLANE_HSIZE_LOW,  0,  0,  -FIX_ONE, 0, FIX_ONE);
mesh_set_vertex   487 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->back_mesh, -PLANE_HSIZE,  PLANE_HSIZE,  PLANE_HSIZE_LOW,  0,  0,  -FIX_ONE, FIX_ONE, FIX_ONE);
mesh_set_vertex   493 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->top_mesh, -PLANE_HSIZE,  PLANE_HSIZE_LOW,  PLANE_HSIZE,  0,  -FIX_ONE,  0, 0, 0);
mesh_set_vertex   494 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->top_mesh,  PLANE_HSIZE,  PLANE_HSIZE_LOW,  PLANE_HSIZE,  0,  -FIX_ONE,  0, 0, FIX_ONE);
mesh_set_vertex   495 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->top_mesh,  PLANE_HSIZE,  PLANE_HSIZE_LOW, -PLANE_HSIZE,  0,  -FIX_ONE,  0, FIX_ONE, FIX_ONE);
mesh_set_vertex   496 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->top_mesh, -PLANE_HSIZE,  PLANE_HSIZE_LOW, -PLANE_HSIZE,  0,  -FIX_ONE,  0, FIX_ONE, 0);
mesh_set_vertex   502 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->bottom_mesh, -PLANE_HSIZE, -PLANE_HSIZE_LOW, -PLANE_HSIZE,  0, FIX_ONE,  0, FIX_ONE, FIX_ONE);
mesh_set_vertex   503 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->bottom_mesh,  PLANE_HSIZE, -PLANE_HSIZE_LOW, -PLANE_HSIZE,  0, FIX_ONE,  0, FIX_ONE, 0);
mesh_set_vertex   504 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->bottom_mesh,  PLANE_HSIZE, -PLANE_HSIZE_LOW,  PLANE_HSIZE,  0, FIX_ONE,  0, 0, 0);
mesh_set_vertex   505 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->bottom_mesh, -PLANE_HSIZE, -PLANE_HSIZE_LOW,  PLANE_HSIZE,  0, FIX_ONE,  0, 0, FIX_ONE);
mesh_set_vertex   511 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->left_mesh, -PLANE_HSIZE_LOW, -PLANE_HSIZE, -PLANE_HSIZE, FIX_ONE,  0,  0, FIX_ONE, 0);
mesh_set_vertex   512 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->left_mesh, -PLANE_HSIZE_LOW, -PLANE_HSIZE,  PLANE_HSIZE, FIX_ONE,  0,  0, 0, 0);
mesh_set_vertex   513 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->left_mesh, -PLANE_HSIZE_LOW,  PLANE_HSIZE,  PLANE_HSIZE, FIX_ONE,  0,  0, 0, FIX_ONE);
mesh_set_vertex   514 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->left_mesh, -PLANE_HSIZE_LOW,  PLANE_HSIZE, -PLANE_HSIZE, FIX_ONE,  0,  0, FIX_ONE, FIX_ONE);
mesh_set_vertex   520 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->right_mesh,  PLANE_HSIZE_LOW, -PLANE_HSIZE,  PLANE_HSIZE, -FIX_ONE,  0,  0, FIX_ONE, 0);
mesh_set_vertex   521 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->right_mesh,  PLANE_HSIZE_LOW, -PLANE_HSIZE, -PLANE_HSIZE, -FIX_ONE,  0,  0, 0, 0);
mesh_set_vertex   522 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->right_mesh,  PLANE_HSIZE_LOW,  PLANE_HSIZE, -PLANE_HSIZE, -FIX_ONE,  0,  0, 0, FIX_ONE);
mesh_set_vertex   523 src/compositor/mpeg4_background.c 	mesh_set_vertex(ptr->right_mesh,  PLANE_HSIZE_LOW,  PLANE_HSIZE,  PLANE_HSIZE, -FIX_ONE,  0,  0, FIX_ONE, FIX_ONE);
mesh_set_vertex   257 src/compositor/mpeg4_background2d.c 		mesh_set_vertex(st->mesh, -B2D_PLANE_HSIZE, -B2D_PLANE_HSIZE, 0,  0,  0,  FIX_ONE, 0, 0);
mesh_set_vertex   258 src/compositor/mpeg4_background2d.c 		mesh_set_vertex(st->mesh,  B2D_PLANE_HSIZE, -B2D_PLANE_HSIZE, 0,  0,  0,  FIX_ONE, FIX_ONE, 0);
mesh_set_vertex   259 src/compositor/mpeg4_background2d.c 		mesh_set_vertex(st->mesh,  B2D_PLANE_HSIZE,  B2D_PLANE_HSIZE, 0,  0,  0,  FIX_ONE, FIX_ONE, FIX_ONE);
mesh_set_vertex   260 src/compositor/mpeg4_background2d.c 		mesh_set_vertex(st->mesh, -B2D_PLANE_HSIZE,  B2D_PLANE_HSIZE, 0,  0,  0,  FIX_ONE, 0, FIX_ONE);
mesh_set_vertex  4058 src/compositor/visual_manager_3d_gl.c 					mesh_set_vertex(stack->mesh, x, y, 0, 0, 0, -FIX_ONE, INT2FIX(w / (txh->width-1)), INT2FIX((txh->height - h  -1) / (txh->height-1)) );