visual_3d_enable_antialias  198 src/compositor/compositor_2d.c 	visual_3d_enable_antialias(compositor->visual, GF_FALSE);
visual_3d_enable_antialias  270 src/compositor/compositor_2d.c 	visual_3d_enable_antialias(visual, GF_FALSE);
visual_3d_enable_antialias  205 src/compositor/compositor_3d.c 	visual_3d_enable_antialias(tr_state->visual, GF_FALSE);
visual_3d_enable_antialias  938 src/compositor/font_engine.c 	visual_3d_enable_antialias(tr_state->visual, compositor->antiAlias);
visual_3d_enable_antialias 1351 src/compositor/hardcoded_protos.c 			visual_3d_enable_antialias(tr_state->visual, GF_FALSE);
visual_3d_enable_antialias  431 src/compositor/mpeg4_background.c 		visual_3d_enable_antialias(tr_state->visual, 1);
visual_3d_enable_antialias 1787 src/compositor/visual_manager_3d.c 		visual_3d_enable_antialias(tr_state->visual, !has_alpha);
visual_3d_enable_antialias  196 src/compositor/visual_manager_3d.h void visual_3d_enable_antialias(GF_VisualManager *visual, Bool bOn);
visual_3d_enable_antialias 2910 src/compositor/visual_manager_3d_gl.c 				visual_3d_enable_antialias(visual, 0);
visual_3d_enable_antialias 2915 src/compositor/visual_manager_3d_gl.c 				visual_3d_enable_antialias(visual, visual->compositor->antiAlias ? 1 : 0);