visual_3d_enable_antialias 198 src/compositor/compositor_2d.c visual_3d_enable_antialias(compositor->visual, GF_FALSE); visual_3d_enable_antialias 270 src/compositor/compositor_2d.c visual_3d_enable_antialias(visual, GF_FALSE); visual_3d_enable_antialias 205 src/compositor/compositor_3d.c visual_3d_enable_antialias(tr_state->visual, GF_FALSE); visual_3d_enable_antialias 938 src/compositor/font_engine.c visual_3d_enable_antialias(tr_state->visual, compositor->antiAlias); visual_3d_enable_antialias 1351 src/compositor/hardcoded_protos.c visual_3d_enable_antialias(tr_state->visual, GF_FALSE); visual_3d_enable_antialias 431 src/compositor/mpeg4_background.c visual_3d_enable_antialias(tr_state->visual, 1); visual_3d_enable_antialias 1787 src/compositor/visual_manager_3d.c visual_3d_enable_antialias(tr_state->visual, !has_alpha); visual_3d_enable_antialias 196 src/compositor/visual_manager_3d.h void visual_3d_enable_antialias(GF_VisualManager *visual, Bool bOn); visual_3d_enable_antialias 2910 src/compositor/visual_manager_3d_gl.c visual_3d_enable_antialias(visual, 0); visual_3d_enable_antialias 2915 src/compositor/visual_manager_3d_gl.c visual_3d_enable_antialias(visual, visual->compositor->antiAlias ? 1 : 0);