EVG_Texture 175 modules/soft_raster/stencil.c EVG_Texture *tx = (EVG_Texture *)_this; EVG_Texture 435 modules/soft_raster/stencil.c static void bmp_untransform_coord(EVG_Texture *_this, s32 _x, s32 _y, Fixed *outx, Fixed *outy) EVG_Texture 512 modules/soft_raster/stencil.c EVG_Texture *_this = (EVG_Texture *) p; EVG_Texture 635 modules/soft_raster/stencil.c EVG_Texture *_this = (EVG_Texture *) p; EVG_Texture 688 modules/soft_raster/stencil.c EVG_Texture *_this = (EVG_Texture *) p; EVG_Texture 718 modules/soft_raster/stencil.c EVG_Texture *tmp; EVG_Texture 719 modules/soft_raster/stencil.c GF_SAFEALLOC(tmp, EVG_Texture); EVG_Texture 768 modules/soft_raster/stencil.c static void texture_set_callback(EVG_Texture *_this) EVG_Texture 806 modules/soft_raster/stencil.c EVG_Texture *_this = (EVG_Texture *) st; EVG_Texture 862 modules/soft_raster/stencil.c EVG_Texture *_this = (EVG_Texture *) st; EVG_Texture 870 modules/soft_raster/stencil.c EVG_Texture *_this = (EVG_Texture *) st; EVG_Texture 878 modules/soft_raster/stencil.c EVG_Texture *_this = (EVG_Texture *)st; EVG_Texture 887 modules/soft_raster/stencil.c EVG_Texture *_this = (EVG_Texture *)st; EVG_Texture 902 modules/soft_raster/stencil.c EVG_Texture *_this = (EVG_Texture *)st; EVG_Texture 158 modules/soft_raster/surface.c EVG_Texture *tx = (EVG_Texture *) sten;; EVG_Texture 589 modules/soft_raster/surface.c if (! ((EVG_Texture *)sten)->pixels) return GF_BAD_PARAM; EVG_Texture 591 modules/soft_raster/surface.c if (((EVG_Texture *)sten)->mod & GF_TEXTURE_FLIP) { EVG_Texture 601 modules/soft_raster/surface.c if (((EVG_Texture *)sten)->filter == GF_TEXTURE_FILTER_DEFAULT) { EVG_Texture 603 modules/soft_raster/surface.c ((EVG_Texture *)sten)->filter = surf->texture_filter; EVG_Texture 655 modules/soft_raster/surface.c if (restore_filter) ((EVG_Texture *)sten)->filter = GF_TEXTURE_FILTER_DEFAULT;