EVG_Texture       175 modules/soft_raster/stencil.c 		EVG_Texture *tx = (EVG_Texture *)_this;
EVG_Texture       435 modules/soft_raster/stencil.c static void bmp_untransform_coord(EVG_Texture *_this, s32 _x, s32 _y, Fixed *outx, Fixed *outy)
EVG_Texture       512 modules/soft_raster/stencil.c 	EVG_Texture *_this = (EVG_Texture *) p;
EVG_Texture       635 modules/soft_raster/stencil.c 	EVG_Texture *_this = (EVG_Texture *) p;
EVG_Texture       688 modules/soft_raster/stencil.c 	EVG_Texture *_this = (EVG_Texture *) p;
EVG_Texture       718 modules/soft_raster/stencil.c 	EVG_Texture *tmp;
EVG_Texture       719 modules/soft_raster/stencil.c 	GF_SAFEALLOC(tmp, EVG_Texture);
EVG_Texture       768 modules/soft_raster/stencil.c static void texture_set_callback(EVG_Texture *_this)
EVG_Texture       806 modules/soft_raster/stencil.c 	EVG_Texture *_this = (EVG_Texture *) st;
EVG_Texture       862 modules/soft_raster/stencil.c 	EVG_Texture *_this = (EVG_Texture *) st;
EVG_Texture       870 modules/soft_raster/stencil.c 	EVG_Texture *_this = (EVG_Texture *) st;
EVG_Texture       878 modules/soft_raster/stencil.c 	EVG_Texture *_this = (EVG_Texture *)st;
EVG_Texture       887 modules/soft_raster/stencil.c 	EVG_Texture *_this = (EVG_Texture *)st;
EVG_Texture       902 modules/soft_raster/stencil.c 	EVG_Texture *_this = (EVG_Texture *)st;
EVG_Texture       158 modules/soft_raster/surface.c 	EVG_Texture *tx = (EVG_Texture *) sten;;
EVG_Texture       589 modules/soft_raster/surface.c 			if (! ((EVG_Texture *)sten)->pixels) return GF_BAD_PARAM;
EVG_Texture       591 modules/soft_raster/surface.c 			if (((EVG_Texture *)sten)->mod & GF_TEXTURE_FLIP) {
EVG_Texture       601 modules/soft_raster/surface.c 			if (((EVG_Texture *)sten)->filter == GF_TEXTURE_FILTER_DEFAULT) {
EVG_Texture       603 modules/soft_raster/surface.c 				((EVG_Texture *)sten)->filter = surf->texture_filter;
EVG_Texture       655 modules/soft_raster/surface.c 		if (restore_filter) ((EVG_Texture *)sten)->filter = GF_TEXTURE_FILTER_DEFAULT;