GF_COL_ARGB_FIXED 558 src/compositor/drawable.c asp->fill_color = GF_COL_ARGB_FIXED(FIX_ONE, mat->diffuseColor.red, mat->diffuseColor.green, mat->diffuseColor.blue); GF_COL_ARGB_FIXED 567 src/compositor/drawable.c asp->fill_color = GF_COL_ARGB_FIXED(FIX_ONE-m->transparency, m->emissiveColor.red, m->emissiveColor.green, m->emissiveColor.blue); GF_COL_ARGB_FIXED 617 src/compositor/drawable.c asp->line_color = GF_COL_ARGB_FIXED(FIX_ONE-m->transparency, LP->lineColor.red, LP->lineColor.green, LP->lineColor.blue); GF_COL_ARGB_FIXED 626 src/compositor/drawable.c asp->line_color = GF_COL_ARGB_FIXED(FIX_ONE-XLP->transparency, XLP->lineColor.red, XLP->lineColor.green, XLP->lineColor.blue); GF_COL_ARGB_FIXED 1327 src/compositor/drawable.c asp->fill_color = GF_COL_ARGB_FIXED(clamped_opacity, 0, 0, 0); GF_COL_ARGB_FIXED 1344 src/compositor/drawable.c asp->fill_color = GF_COL_ARGB_FIXED(clamped_solid_opacity, all_atts.solid_color->color.red, all_atts.solid_color->color.green, all_atts.solid_color->color.blue); GF_COL_ARGB_FIXED 1359 src/compositor/drawable.c asp->fill_color = GF_COL_ARGB_FIXED(clamped_fill_opacity, props->color->color.red, props->color->color.green, props->color->color.blue); GF_COL_ARGB_FIXED 1361 src/compositor/drawable.c asp->fill_color = GF_COL_ARGB_FIXED(clamped_fill_opacity, props->fill->color.red, props->fill->color.green, props->fill->color.blue); GF_COL_ARGB_FIXED 1403 src/compositor/drawable.c asp->line_color = GF_COL_ARGB_FIXED(clamped_solid_opacity, all_atts.solid_color->color.red, all_atts.solid_color->color.green, all_atts.solid_color->color.blue); GF_COL_ARGB_FIXED 1417 src/compositor/drawable.c asp->line_color = GF_COL_ARGB_FIXED(clamped_stroke_opacity, props->color->color.red, props->color->color.green, props->color->color.blue); GF_COL_ARGB_FIXED 1419 src/compositor/drawable.c asp->line_color = GF_COL_ARGB_FIXED(clamped_stroke_opacity, props->stroke->color.red, props->stroke->color.green, props->stroke->color.blue); GF_COL_ARGB_FIXED 82 src/compositor/hc_flash_shape.c #define SFCOL_MAKE_ARGB(c) GF_COL_ARGB_FIXED(FIX_ONE, c.red, c.green, c.blue); GF_COL_ARGB_FIXED 78 src/compositor/mpeg4_background2d.c status->ctx.aspect.fill_color = GF_COL_ARGB_FIXED(FIX_ONE, back->backColor.red, back->backColor.green, back->backColor.blue); GF_COL_ARGB_FIXED 375 src/compositor/mpeg4_background2d.c col = GF_COL_ARGB_FIXED(FIX_ONE, bck->backColor.red, bck->backColor.green, bck->backColor.blue); GF_COL_ARGB_FIXED 633 src/compositor/mpeg4_geometry_2d.c ctx->aspect.line_color = GF_COL_ARGB_FIXED(alpha, col.red, col.green, col.blue); GF_COL_ARGB_FIXED 116 src/compositor/mpeg4_geometry_ifs2d.c ctx->aspect.line_color = GF_COL_ARGB_FIXED(alpha, col.red, col.green, col.blue); GF_COL_ARGB_FIXED 118 src/compositor/mpeg4_geometry_ifs2d.c ctx->aspect.fill_color = GF_COL_ARGB_FIXED(alpha, col.red, col.green, col.blue); GF_COL_ARGB_FIXED 151 src/compositor/mpeg4_geometry_ifs2d.c ctx->aspect.line_color = GF_COL_ARGB_FIXED(alpha, col.red, col.green, col.blue); GF_COL_ARGB_FIXED 153 src/compositor/mpeg4_geometry_ifs2d.c ctx->aspect.fill_color = GF_COL_ARGB_FIXED(alpha, col.red, col.green, col.blue); GF_COL_ARGB_FIXED 212 src/compositor/mpeg4_geometry_ifs2d.c colors[j] = GF_COL_ARGB_FIXED(alpha, col.red, col.green, col.blue); GF_COL_ARGB_FIXED 238 src/compositor/mpeg4_geometry_ifs2d.c raster->stencil_set_vertex_center(grad, center.x, center.y, GF_COL_ARGB_FIXED(alpha, col_cen.red, col_cen.green, col_cen.blue) ); GF_COL_ARGB_FIXED 118 src/compositor/mpeg4_geometry_ils2d.c ctx->aspect.line_color = GF_COL_ARGB_FIXED(alpha, col.red, col.green, col.blue); GF_COL_ARGB_FIXED 179 src/compositor/mpeg4_geometry_ils2d.c linear[0] = GF_COL_ARGB_FIXED(alpha, col.red, col.green, col.blue); GF_COL_ARGB_FIXED 181 src/compositor/mpeg4_geometry_ils2d.c linear[1] = GF_COL_ARGB_FIXED(alpha, col.red, col.green, col.blue); GF_COL_ARGB_FIXED 184 src/compositor/mpeg4_geometry_ils2d.c linear[0] = GF_COL_ARGB_FIXED(alpha, col.red, col.green, col.blue); GF_COL_ARGB_FIXED 186 src/compositor/mpeg4_geometry_ils2d.c linear[1] = GF_COL_ARGB_FIXED(alpha, col.red, col.green, col.blue); GF_COL_ARGB_FIXED 189 src/compositor/mpeg4_geometry_ils2d.c linear[0] = GF_COL_ARGB_FIXED(alpha, col.red, col.green, col.blue); GF_COL_ARGB_FIXED 191 src/compositor/mpeg4_geometry_ils2d.c linear[1] = GF_COL_ARGB_FIXED(alpha, col.red, col.green, col.blue); GF_COL_ARGB_FIXED 211 src/compositor/mpeg4_geometry_ils2d.c colors[j] = GF_COL_ARGB_FIXED(alpha, col.red, col.green, col.blue); GF_COL_ARGB_FIXED 124 src/compositor/mpeg4_gradients.c cols[i] = GF_COL_ARGB_FIXED(a, lg->keyValue.vals[i].red, lg->keyValue.vals[i].green, lg->keyValue.vals[i].blue); GF_COL_ARGB_FIXED 270 src/compositor/mpeg4_gradients.c cols[i] = GF_COL_ARGB_FIXED(a, lg->keyValue.vals[i].red, lg->keyValue.vals[i].green, lg->keyValue.vals[i].blue); GF_COL_ARGB_FIXED 473 src/compositor/mpeg4_gradients.c cols[i] = GF_COL_ARGB_FIXED(a, rg->keyValue.vals[i].red, rg->keyValue.vals[i].green, rg->keyValue.vals[i].blue); GF_COL_ARGB_FIXED 575 src/compositor/mpeg4_gradients.c cols[i] = GF_COL_ARGB_FIXED(a, rg->keyValue.vals[i].red, rg->keyValue.vals[i].green, rg->keyValue.vals[i].blue); GF_COL_ARGB_FIXED 365 src/compositor/offscreen_cache.c group_ctx->aspect.fill_color = GF_COL_ARGB_FIXED(cache->opacity, FIX_ONE, FIX_ONE, FIX_ONE); GF_COL_ARGB_FIXED 374 src/compositor/svg_grouping.c viewport_color = GF_COL_ARGB_FIXED(vp_opacity, vp_fill->color.red, vp_fill->color.green, vp_fill->color.blue); GF_COL_ARGB_FIXED 188 src/compositor/svg_paint_servers.c st->cols[nb_col] = GF_COL_ARGB_FIXED(alpha, tr_state->svg_props->color->color.red, tr_state->svg_props->color->color.green, tr_state->svg_props->color->color.blue); GF_COL_ARGB_FIXED 190 src/compositor/svg_paint_servers.c st->cols[nb_col] = GF_COL_ARGB_FIXED(alpha, tr_state->svg_props->stop_color->color.red, tr_state->svg_props->stop_color->color.green, tr_state->svg_props->stop_color->color.blue); GF_COL_ARGB_FIXED 193 src/compositor/svg_paint_servers.c st->cols[nb_col] = GF_COL_ARGB_FIXED(alpha, 0, 0, 0); GF_COL_ARGB_FIXED 1844 src/utils/color.c u32 col = GF_COL_ARGB_FIXED(*a, *r, *g, *b);