GF_KEY_DOWN       795 applications/mp4client/main.c 		case GF_KEY_DOWN:
GF_KEY_DOWN      1016 applications/osmo4_android_studio/app/src/main/jni/wrapper.cpp 		evt->key_code = GF_KEY_DOWN;
GF_KEY_DOWN       501 applications/osmo4_sym/osmo4_view.cpp 		evt.key.key_code = GF_KEY_DOWN;
GF_KEY_DOWN       130 applications/osmo4_wce/Osmo4.cpp 		case GF_KEY_DOWN:
GF_KEY_DOWN       259 applications/osmo4_wx/wxOsmo4.cpp 			case GF_KEY_DOWN:
GF_KEY_DOWN       802 modules/directfb_out/directfb_wrapper.c 		*key_code = GF_KEY_DOWN;
GF_KEY_DOWN       137 modules/dx_hw/dx_window.c 		evt->key_code = GF_KEY_DOWN;
GF_KEY_DOWN       171 modules/gapi/gapi.cpp 		evt->key_code = GF_KEY_DOWN;
GF_KEY_DOWN       414 modules/gapi/gapi.cpp 			else if (res==ctx->keys.vkRight) evt->key_code = landscape ? GF_KEY_DOWN : GF_KEY_RIGHT;
GF_KEY_DOWN       415 modules/gapi/gapi.cpp 			else if (res==ctx->keys.vkDown) evt->key_code = landscape ? GF_KEY_LEFT : GF_KEY_DOWN;
GF_KEY_DOWN       390 modules/sdl_out/video.c 		evt->key_code = GF_KEY_DOWN;
GF_KEY_DOWN       364 modules/x11_out/x11_out.c 		evt->key_code = GF_KEY_DOWN;
GF_KEY_DOWN      1185 src/compositor/events.c 	case GF_KEY_DOWN:
GF_KEY_DOWN      1932 src/compositor/events.c 			case GF_KEY_DOWN:
GF_KEY_DOWN      1944 src/compositor/events.c 					case GF_KEY_DOWN:
GF_KEY_DOWN       783 src/compositor/mpeg4_layout.c 	case GF_KEY_DOWN:
GF_KEY_DOWN       333 src/compositor/mpeg4_sensors.c 			case GF_KEY_DOWN:
GF_KEY_DOWN       489 src/compositor/mpeg4_sensors.c 			case GF_KEY_DOWN:
GF_KEY_DOWN       915 src/compositor/mpeg4_sensors.c 			case GF_KEY_DOWN:
GF_KEY_DOWN      1293 src/compositor/mpeg4_sensors.c 			case GF_KEY_DOWN:
GF_KEY_DOWN       553 src/compositor/navigate.c 		case GF_KEY_DOWN:
GF_KEY_DOWN       805 src/compositor/navigate.c 		case GF_KEY_DOWN:
GF_KEY_DOWN      1029 src/laser/lsr_dec.c 		return GF_KEY_DOWN;
GF_KEY_DOWN       712 src/laser/lsr_enc.c 	case GF_KEY_DOWN:
GF_KEY_DOWN       604 src/scene_manager/loader_bt.c 	else if (!strcmp(sep, "DOWN")) res = GF_KEY_DOWN;
GF_KEY_DOWN       281 src/scenegraph/svg_attributes.c 	{ GF_KEY_DOWN, "Down" },
GF_KEY_DOWN       703 src/terminal/input_sensor.c 	case GF_KEY_DOWN: