GF_PixelFormat    190 include/gpac/modules/raster2d.h 	GF_Err (*stencil_set_texture) (GF_STENCIL _this, char *pixels, u32 width, u32 height, u32 stride, GF_PixelFormat pixelFormat, GF_PixelFormat destination_format_hint, Bool no_copy);
GF_PixelFormat    219 include/gpac/modules/raster2d.h 	GF_Err (*surface_attach_to_buffer) (GF_SURFACE _this, char *pixels, u32 width, u32 height, s32 pitch_x, s32 pitch_y, GF_PixelFormat pixelFormat);
GF_PixelFormat    185 modules/gdip_raster/gdip_rend.cpp GF_Err gdip_attach_surface_to_buffer(GF_SURFACE _this, char *pixels, u32 width, u32 height, s32 pitch_x, s32 pitch_y, GF_PixelFormat pixelFormat)
GF_PixelFormat     33 modules/gdip_raster/gdip_texture.cpp GF_Err gdip_set_texture(GF_STENCIL _this, char *pixels, u32 width, u32 height, u32 stride, GF_PixelFormat pixelFormat, GF_PixelFormat destination_format_hint, Bool no_copy)
GF_PixelFormat    300 modules/gdip_raster/gdip_texture.cpp GF_Err gdip_get_texture(GF_STENCIL _this, unsigned char **pixels, u32 *width, u32 *height, u32 *stride, GF_PixelFormat *pixelFormat)
GF_PixelFormat    280 modules/soft_raster/rast_soft.h GF_Err evg_stencil_set_texture(GF_STENCIL st, char *pixels, u32 width, u32 height, u32 stride, GF_PixelFormat pixelFormat, GF_PixelFormat destination_format_hint, Bool no_copy);
GF_PixelFormat    290 modules/soft_raster/rast_soft.h GF_Err evg_surface_attach_to_buffer(GF_SURFACE _this, char *pixels, u32 width, u32 height, s32 pitch_x, s32 pitch_y, GF_PixelFormat pixelFormat);
GF_PixelFormat    804 modules/soft_raster/stencil.c GF_Err evg_stencil_set_texture(GF_STENCIL st, char *pixels, u32 width, u32 height, u32 stride, GF_PixelFormat pixelFormat, GF_PixelFormat destination_format_hint, Bool no_copy)
GF_PixelFormat    104 modules/soft_raster/surface.c GF_Err evg_surface_attach_to_buffer(GF_SURFACE _this, char *pixels, u32 width, u32 height, s32 pitch_x, s32 pitch_y, GF_PixelFormat pixelFormat)
GF_PixelFormat    464 src/compositor/compositor_2d.c 	        (GF_PixelFormat) GF_PIXEL_RGBA);
GF_PixelFormat    518 src/compositor/compositor_2d.c 		        (GF_PixelFormat) compositor->hw_surface.pixel_format);
GF_PixelFormat   1062 src/compositor/texturing_gl.c 			if (txh->compositor->rasterizer->stencil_set_texture(txh->tx_io->tx_raster, txh->data, txh->width, txh->height, txh->stride, (GF_PixelFormat) txh->pixelformat, (GF_PixelFormat) txh->compositor->video_out->pixel_format, 0) != GF_OK)